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Inside My Radio

An interesting little game that ultimately leaves a lot to be desired.
73%Game Brain Score
music, gameplay
monetization, optimization
81% User Score Based on 300 reviews
Critic Score 63%Based on 9 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SWii UWii UPlaystation 5Playstation 5Playstation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchXbox OneXbox OneWiiWii

About

Inside My Radio is a rhythm-based platformer game where you play as a green LED in a dying boombox. Your actions, including jumping, dashing, and slamming, must be in sync with the beat of the music, which includes electro, disco, and dub genres. The game encourages creativity, as you have the ability to compose the track and mix it to your liking. A Time Attack mode is available for those who want to increase the challenge and aim for a higher score.

Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
Inside My Radio screenshot
+8

81%
Audience ScoreBased on 309 reviews
music136 positive mentions
monetization2 negative mentions

  • The game features a vibrant art style and a catchy soundtrack that enhances the overall experience.
  • The rhythm-based mechanics create a unique gameplay experience that can be satisfying once mastered.
  • The game is fun and charming, with a lot of creative ideas woven into its design.
  • The game is very short, typically taking only 1.5 to 2 hours to complete, which many players feel does not justify the price.
  • The controls can feel imprecise, leading to frustration, especially during critical moments like boss fights.
  • There is a lack of replay value and variety in levels, making the experience feel limited after the initial playthrough.
  • music
    296 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its catchy and well-integrated soundtrack that enhances the gameplay experience, particularly in rhythm-based mechanics. However, some players criticize the music as forgettable or mediocre, arguing that it fails to meet the expectations set by the game's music-centric premise. Overall, while the soundtrack is often highlighted as a strong point, its inconsistency and lack of variety in genres leave some players wanting more.

    • “The soundtrack is amazing.”
    • “Hands-down the best game music in anything I've played all year.”
    • “The music is integrated into the level design in a really great way that I've never seen before, and the soundtrack is awesome too.”
    • “The result is basically the absolute worst aspects of any platformer, combined with an utterly crap soundtrack and zero reason for anyone to ever want to play this.”
    • “Also, the music is generic and mediocre, which really sucks because music is the central theme of the game.”
    • “Sadly, the inconsistency in its mechanics makes playing feel very discontinuous, where the music never fully gets hold of the player.”
  • gameplay
    120 mentions Positive Neutral Negative

    The gameplay of the game is a rhythm-based platformer that combines easy-to-learn mechanics with a vibrant soundtrack, but it suffers from inconsistencies and a lack of depth in level design. While some players appreciate the unique mechanics and visual presentation, many express frustration with the restrictive controls and the short gameplay duration, often feeling that the game does not justify its price. Overall, it offers enjoyable moments but is marred by issues that prevent it from reaching its full potential.

    • “The gameplay for this game is centered around moving with the beat.”
    • “It's a great platformer with many different levels, obstacles, enemies, and mechanics, and also a fantastic rhythm-based game where you should press buttons along with the music rhythm.”
    • “Inside My Radio is a game that almost perfectly combines easy-to-learn gameplay with the feel for the rhythm of the music.”
    • “The game is short; I beat it in 1.5 hours. The mechanics are kind of awful in that even hitting on the beat, the characters' sounds will sometimes play out of time, making the game/song feel very jarring. The final boss is stupidly annoying, the story is virtually non-existent, and to top it all off, it costs $15?”
    • “It introduces all these mechanics then does nothing with them... I expected the game to get more and more complex.”
    • “A lot of times I found myself getting frustrated when the beat mechanic would flat out contradict the platforming, as sometimes you have to move quickly and will often fail due to missing a beat.”
  • story
    59 mentions Positive Neutral Negative

    The story in this game is widely criticized for being extremely short, often taking less than two hours to complete, and lacking depth or coherence. Many players feel that the narrative is rushed and poorly developed, making it feel almost irrelevant in the context of the gameplay. While some appreciate the game's rhythm mechanics and visuals, the consensus is that the story does not add significant value, leading to disappointment, especially given the game's price.

    • “There is not much I can say without spoiling the game since it is story driven.”
    • “The story was kind of silly but that's not really what you're here for in this kind of game, and it does the job.”
    • “If you like rhythm games, like 140, and like a decent story involving music, like Beatbuddy, then this is the game for you!”
    • “The game is short; I beat it in 1.5 hours. The mechanics are kind of awful in that even hitting on the beat, the character's sound will sometimes play out of time, making the game/song feel very jarring. The final boss is stupidly annoying, the story is virtually non-existent, and to top it all off, it costs $15?”
    • “The story mode is depressingly short, with less than two hours of length, including a fair share of mistakes and deaths.”
    • “The story feels so rushed I don't even know why they bothered making three different characters for the game, or even a story mode to begin with.”
  • graphics
    53 mentions Positive Neutral Negative

    The graphics of the game are a mixed bag, with some users praising the vibrant and appealing art style, while others criticize the simplistic 2D visuals that resemble low-effort mobile apps. Despite options to adjust resolution, many feel that the graphics lack depth and quality expected from a PC game. Overall, while some find the visuals enjoyable and fitting for the gameplay, others are disappointed by the lack of substantial graphical enhancements.

    • “The graphic style is vibrant and slick, very appealing, and each stage has its own neat aesthetic.”
    • “Graphics are beautiful and the game should run on low spec machines without problems.”
    • “However, this game has so many things going for it - slick controls, superb sound design and music, fun level design, and lovely visuals.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “The game features simple, cartoony 2D graphics, of the type you normally expect to see in low-effort mobile apps.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • replayability
    18 mentions Positive Neutral Negative

    The game offers limited replayability, primarily revolving around time trials and speedrunning, which can be enjoyable for players seeking to improve their performance. While the addictive music enhances the experience, the overall short length and lack of substantial content beyond mechanics diminish its long-term appeal. Players can complete the game in under two hours, which further contributes to the perception of minimal replay value.

    • “It's a short game, but the music is amazing and has a lot of replayability... mostly to achieve a new best time for a stage you finished previously.”
    • “But it is not the core of the game as the real core of the game is replayability as it has a lot of speedrunning potential because everything is predictable.”
    • “The only real replay value, aside from the game being really fun, is trying to get the least amount of errors in a stage, and the time trials.”
    • “It doesn't have any replay value and is very easy in my experience, but has a lot of cool concepts.”
    • “The game has little replay value, and you can finish the game in under 2 hours.”
    • “But it is not the core of the game as the real core of the game is replayability, as it has a lot of speedrunning potential because everything is predictable.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is described as relaxing and immersive, encouraging players to continue exploring. While the ability to mix beats is limited, the vibrant world within the radio enhances the overall experience, making it a standout feature.

    • “The overall atmosphere the game develops is relaxing and makes you want to play more.”
    • “The world and atmosphere inside the radio is fantastic.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of "Inside My Radio" has been criticized as a cash grab, with users finding the $15 price point unrealistic, especially when compared to the value of older AAA games available for the same price.

    • “Inside My Radio has a completely unrealistic cash grab price of $15 USD, for which you could easily get any number of older AAA games.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted to be somewhat niche, with players finding amusement in clever mechanics, such as a secret achievement that involves muting the game in a rhythm game context. However, some reviewers may feel that the humor doesn't resonate universally, as it relies on specific gameplay elements that might not appeal to all players.

    • “Look at how many hours I have at the time of my review (1.9 hours) and then consider that I am on the third and final stage of the final boss fight, and then all I have left is the secret achievement (mute the game in options - har dee har har, devs think that is funny because it is a rhythm game) and the time attack achievements.”
  • optimization
    2 mentions Positive Neutral Negative

    Players report a smooth experience with no noticeable stuttering or frame drops, indicating that the game's optimization is effective and reliable.

Buy Inside My Radio

3h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 12 analyzed playthroughs

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