Inside My Radio Game Cover
An interesting little game that ultimately leaves a lot to be desired.

Can you beat the beat? Journey as a green LED mysteriously trapped inside a dying boombox and play the ultimate musical experience. In this rhythmic platform adventure where your every action needs to be right on the beat, bring electro, dub and disco music back to life!

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Wii
  • Wii U
  • Xbox

Reviews

75%
Audience ScoreBased on 106 reviews
music46 positive mentions
replayability3 negative mentions
  • The game features a unique concept that combines rhythm and platforming, providing an enjoyable experience once players adapt to the controls.
  • The soundtrack is fantastic, with varied music that enhances the gameplay and keeps players engaged.
  • The visuals are vibrant and charming, contributing to an overall delightful atmosphere.
  • The game is very short, typically taking only 1-2 hours to complete, which many players feel does not justify the price.
  • The mechanics can be frustrating, as the rhythm-based controls sometimes feel imprecise, leading to disconnects between player actions and the music.
  • The final boss battle is considered disappointing and does not effectively utilize the rhythm mechanics established throughout the game.
  • music107 mentions

    The music in the game is widely praised for its quality and integration into gameplay, with many reviewers highlighting the catchy soundtracks and how they enhance the rhythm-based mechanics. While some players found the music memorable and enjoyable, others noted that the overall length of the game did not justify its price, and a few experienced issues with synchronization between music and gameplay. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's appeal.

    • “The soundtrack is amazing.”
    • “The music is fantastic and the game plays really well with it.”
    • “The music is integrated into the level design in a really great way that I've never seen before, and the soundtrack is awesome too.”
    • “It's a rhythm game with largely forgettable music.”
    • “The marriage of platforming and rhythm-action is more satisfying and polished here than even some triple-A games with similar premises, but everything else feels cheap: the music lacks identity, the plot is wafer-thin, and the short length - especially considering the price point - leaves a particularly sour taste in the mouth.”
    • “Sadly, the inconsistency in its mechanics makes playing feel very discontinuous, where the music never fully gets hold of the player.”
  • gameplay43 mentions

    The gameplay is a rhythm-based platformer that combines intuitive mechanics with engaging music and visuals, but it suffers from a lack of depth and polish. Many players find the game short, with only about 1.5 to 2 hours of content, and express disappointment in the underutilization of introduced mechanics and the frustrating final boss. While the core gameplay is enjoyable and offers unique level-specific mechanics, the overall experience feels inconsistent and lacks replay value, leading to mixed reviews regarding its price-to-content ratio.

    • “It's just so pleasant to both my eyes and ears; the gameplay is enjoyable as well as the level and graphics design.”
    • “The gameplay for this game is centered around moving with the beat.”
    • “The music and visual presentation are excellent, and the gameplay feels intuitive and fair.”
    • “The game is short; I beat it in 1.5 hours. The mechanics are kind of awful in that even hitting on the beat, the characters' sounds will sometimes play out of time, making the game/song feel very jarring. The final boss is stupidly annoying, the story is virtually non-existent, and to top it all off, it costs $15?”
    • “It introduces all these mechanics then does nothing with them... I expected the game to get more and more complex.”
    • “Sadly, the inconsistency in its mechanics makes playing feel very discontinuous, where the music never fully gets hold of the player.”
  • story26 mentions

    The game's story is criticized for being extremely short, rushed, and lacking depth, with many players finishing it in under two hours. While some appreciate the game's rhythm mechanics and visuals, the narrative is often deemed unimportant and poorly executed, leading to disappointment given the game's price. Overall, the story fails to engage players, overshadowed by the game's primary focus on rhythm gameplay.

    • “The story was kind of silly but that's not really what you're here for in this kind of game, and it does the job.”
    • “So please take my advice, if you expect a game with a long story, you will be disappointed, but it makes it up with its beautiful scenery and musical kick.”
    • “If you like rhythm games, like 140, and like a decent story involving music, like Beatbuddy, then this is the game for you!”
    • “The story feels so rushed I don't even know why they bothered making three different characters for the game, or even a story mode to begin with.”
    • “The game is short; I beat it in 1.5 hours. The mechanics are kind of awful, and the story is virtually non-existent. To top it all off, it costs $15.”
    • “The marriage of platforming and rhythm-action is more satisfying and polished here than even some triple-A games with similar premises, but everything else feels cheap: the music lacks identity, the plot is wafer-thin, and the short length - especially considering the price point - leaves a particularly sour taste in the mouth.”
  • graphics15 mentions

    The graphics of the game are widely praised for their vibrant and appealing design, complementing the enjoyable gameplay and music. Reviewers highlight the slick visuals and unique aesthetics of each stage, enhancing the overall experience. While the graphics are generally well-received, there are some compatibility issues with certain graphic cards.

    • “It's just so pleasant to both my eyes and ears; gameplay is enjoyable as well as the level and graphics design.”
    • “The graphic style is vibrant and slick, very appealing, and each stage has its own neat aesthetic.”
    • “The visuals were really good, and the rhythm aspect was amazing.”
    • “Doesn't work with one of the most common graphic cards.”
  • replayability6 mentions

    The game's replayability is mixed; while some players appreciate its speedrunning potential and the challenge of achieving better times on stages, others find it lacking due to its short length and minimal content, leading to a perception of low replay value. Overall, the experience may appeal to those seeking to refine their skills, but many feel it doesn't offer enough to warrant multiple playthroughs.

    • “It's a short game, but the music is amazing and has a lot of replayability, mostly to achieve a new best time for a stage you finished previously.”
    • “The real core of the game is its replayability, as it has a lot of speedrunning potential because everything is predictable.”
    • “The game has little replay value, and you can finish the game in under 2 hours.”
    • “It doesn't have any replay value and is very easy in my experience, but has a lot of cool concepts.”
    • “But it is not the core of the game as the real core of the game is replayability, as it has a lot of speedrunning potential because everything is predictable.”
  • humor1 mentions

    The humor in the game is noted for its cleverness, particularly in the context of a rhythm game where a secret achievement involves muting the game, which some players find amusing. However, the effectiveness of this humor may vary, as it seems to rely on player engagement with the game's mechanics.

    • “Look at how many hours I have at the time of my review (1.9 hours) and then consider that I am on the third and final stage of the final boss fight. All I have left is the secret achievement (mute the game in options - har dee har har, devs think that is funny because it is a rhythm game) and the time attack achievements.”
  • optimization1 mentions

    Overall, users report a smooth gaming experience with no noticeable stuttering or frame drops, indicating effective optimization.

  • atmosphere1 mentions

    The game's atmosphere is predominantly relaxing, encouraging prolonged play, though the limited opportunities to mix your own beat may leave some players wanting more engagement.

    • “The overall atmosphere the game develops is relaxing and makes you want to play more.”
    • “The idea of mixing your own beat is cool, but there are only a few points in the whole game where you can do that.”
    • “The idea of mixing your own beat is cool, but there are only a few points in the whole game where you can do that. The overall atmosphere the game develops is relaxing, but it ultimately makes you want to play more without fully engaging you.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-4hSpent by most gamers
*Based on 4 analyzed playthroughs

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