- March 13, 2020
- SkyBox Labs
- 4h median play time
Stela
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Platforms
About
Stela is a single-player platformer with an intriguing story about a young woman in a decaying, mysterious ancient world. Experience daunting challenges, treacherous terrain, and gargantuan beasts while solving puzzles and creeping past dangerous creatures. Immerse yourself in its dense atmosphere, created by exceptional graphics, music, and an original soundtrack, for a unique and wholesome story.





- Stunning graphics and art style that create an impressive atmosphere.
- Haunting soundtrack that enhances the overall experience and builds tension.
- Engaging and simple puzzles that are enjoyable to solve, with a captivating visual narrative.
- The game is very short, taking only about 2-3 hours to complete, which may not justify the price.
- Puzzles can be overly simplistic and lack challenge, leading to a feeling of repetitiveness.
- The narrative feels disjointed and lacks depth, making it hard to connect with the story or characters.
story
113 mentions Positive Neutral NegativeThe story of the game is primarily conveyed through visual and audio elements, requiring players to piece together the narrative themselves, which can lead to confusion and a sense of incompleteness. While some players appreciate the minimalist and interpretative storytelling approach, others find it lacking in depth and coherence, with limited character development and motivation. Overall, the game's atmosphere and art style are praised, but the narrative often feels thin and open to interpretation, leaving many players wanting more clarity and connection to the story.
“The amazing story combined with the astonishing sound design makes this game worth the time.”
“Stela is a visually spectacular story.”
“The atmosphere, music, and unique story are enthusiastic!”
“But unfortunately, the game has only limited storytelling, almost no character sympathy or motivation.”
“You have to figure the story out yourself; even with that, it has a lot of holes and feels incomplete.”
“The story doesn't seem very coherent either, and it's hard to even form a theory as to what was going on besides what the developers have told us.”