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FAR: Lone Sails

A puzzle platformer about a journey through an atmospheric wasteland, this game is a pinnacle of design brilliance.
FAR: Lone Sails Game Cover
86%Game Brain Score
music, story
replayability, grinding
94% User Score Based on 9,141 reviews
Critic Score 78%Based on 17 reviews

Platforms

Nintendo SwitchEpic GamesAndroidPlaystation 4XboxSteam DeckiPhoneWindowsPlayStationPCTabletMac OSPhoneXbox OneiPadMobile Platform
FAR: Lone Sails Game Cover

About

FAR: Lone Sails is a single player survival simulation game with fantasy, mystery and kids themes. It was developed by Okomotive and was released on January 25, 2022. It received mostly positive reviews from critics and very positive reviews from players.

In FAR: Lone Sails, you operate a unique vehicle to journey across a dried-out ocean, overcoming obstacles and hazards in a post-apocalyptic world once inhabited by a vanished civilization. Master your vessel, explore the desolate seabed, and discover relics of the past in this atmospheric, zombie-free adventure.

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94%
Audience ScoreBased on 9,141 reviews
music1.6k positive mentions
replayability69 negative mentions

  • The artwork, story line, and mission are very enjoyable, creating a captivating atmosphere.
  • The game offers a unique and meditative experience, allowing players to immerse themselves in a beautifully crafted world.
  • The soundtrack is exceptional, enhancing the emotional depth of the journey.
  • The game is quite short, typically taking only 2-4 hours to complete, which may leave some players wanting more.
  • Puzzles can be overly simplistic and may not provide enough challenge for some players.
  • The lack of a clear narrative or dialogue can make the story feel vague and open to interpretation, which may not appeal to everyone.
  • music
    2,338 mentions Positive Neutral Negative

    The music in "Far: Lone Sails" is widely praised for its beautiful, atmospheric quality, enhancing the game's emotional depth and immersive experience. Reviewers highlight the soundtrack's ability to evoke feelings of loneliness and hope, seamlessly adapting to gameplay moments and complementing the stunning visuals. Overall, the combination of evocative music and artistic design creates a memorable and meditative journey, making it a standout feature of the game.

    • “The music is so beautiful and the ship mechanisms are really well thought out!”
    • “The minimalistic landscapes and hauntingly atmospheric soundtrack promised a serene, almost poetic journey across a post-apocalyptic world.”
    • “The music, the atmosphere, the quiet storytelling—absolutely beautiful.”
    • “The music ranges from passable to irritating.”
    • “The only thing this game has going for it is the music, and even that was grating at times.”
    • “The music was wonderful, i feel bad for not having the sound track, but rarely play game music outside of a game.”
  • story
    1,810 mentions Positive Neutral Negative

    The story of "Far: Lone Sails" is primarily conveyed through environmental storytelling, allowing players to piece together a narrative of a post-apocalyptic world without any dialogue or explicit exposition. While some players appreciate the minimalist approach and emotional depth, others find the story vague and lacking in detail, leaving much open to interpretation. Overall, the game is praised for its stunning visuals and atmospheric soundtrack, which enhance the experience of the journey, even if the narrative itself feels short or underdeveloped.

    • “This seems to tell a story about some fellow in a post-apocalyptic steampunk world, where people invented a sort of locomotive to survive whatever famine ravaged the land.”
    • “The story is told entirely without dialogue, relying on the environment and your journey to create emotional depth.”
    • “The game tells its story entirely through environmental cues and the design of the world.”
    • “The game has no story, not a single line of dialogue, no tutorial and you have no name.”
    • “The story is simple but bleak.”
    • “The story is not told explicitly.”
  • gameplay
    1,794 mentions Positive Neutral Negative

    The gameplay of "Far: Lone Sails" is characterized by its simplicity and focus on resource management, primarily involving the maintenance and navigation of a mechanical vehicle through a desolate landscape. While the mechanics are intuitive and engaging, many players find the gameplay repetitive and lacking in depth, with puzzles that are generally easy to solve. The game excels in creating a meditative atmosphere through its stunning visuals and soundtrack, making it more of an artistic experience than a traditional gameplay-driven title, though some players feel it could benefit from additional content and complexity.

    • “The gameplay and art feel like a Playdead game but much more driven on soundscapes, scenery, and story.”
    • “The core gameplay loop revolves around maintaining and navigating a single, constantly evolving vehicle.”
    • “The gameplay is wonderfully intuitive and easy to pick up, making it a perfect game to unwind with after a long day.”
    • “The only gameplay this game has is hopping around (because the elevator is nearly useless) the platforms of your train-thing, picking up the hose if something is on fire and the fix it gun (which is identical mechanic-wise to the hose) if something breaks, and feeding fuel to the engine.”
    • “By the time I reached the later stages, the beauty of the landscapes could no longer compensate for the monotony of the gameplay.”
    • “The gameplay loop is simple and repetitive and yet the game keeps it fresh with the puzzles and scripted events that make you yearn for the simple safety of the okomotive.”
  • graphics
    1,562 mentions Positive Neutral Negative

    The graphics of "Far: Lone Sails" have been widely praised for their stunning, painterly art style that evokes a sense of desolation and beauty, often compared to works like "Inside" and "Limbo." Players appreciate the game's atmospheric visuals and immersive soundtrack, which together create a captivating experience that enhances the minimalist storytelling. While some critiques mention the simplicity of the graphics and gameplay, the overall aesthetic and emotional resonance of the visuals are consistently highlighted as standout features.

    • “The visuals and music are nothing short of breathtaking, often making you pause simply to take it all in.”
    • “The muted color palette, sweeping landscapes, and minimalistic art style create a feeling of solitude, while the sound design—creaking metal, gusting wind, and the hum of the engine—pulls you into its world.”
    • “The game's stunning visuals and soothing soundtrack gently pull you into its minimalist yet immersive storytelling.”
    • “The graphics are pretty picturesque, but I feel its beauty isn't properly captured via a screenshot of the game; seeing things in motion conveys what to expect much better.”
    • “The only positive thing I can say is the visuals and music are atmospheric.”
    • “For me, the visuals are just mediocre, and the gameplay and puzzles are just standard.”
  • atmosphere
    1,443 mentions Positive Neutral Negative

    The atmosphere of "Far: Lone Sails" is widely praised for its stunning visuals, haunting soundtrack, and immersive world-building, creating a melancholic yet serene experience. Players appreciate the game's ability to convey emotion and storytelling through its environment rather than dialogue, making it a captivating journey through a post-apocalyptic landscape. While some find the gameplay simplistic and the experience short, the overall atmosphere is considered its strongest asset, drawing players into a reflective and atmospheric adventure.

    • “Far: Lone Sails is a beautifully crafted indie adventure that captivates players with its serene atmosphere, striking visual storytelling, and unique blend of exploration and vehicle management.”
    • “The atmosphere and environmental storytelling are on point and scratched a nice cozy game itch.”
    • “The game's striking visuals blend muted colors and haunting landscapes to create a melancholy atmosphere that perfectly complements its post-apocalyptic setting.”
    • “The atmosphere of this game is immaculately oppressive but weirdly cozy.”
    • “I feel like the stops came along too frequently - in a game all about the atmosphere, it was pretty obnoxious for the atmosphere to be constantly broken by stopping for a puzzle.”
    • “The gameplay takes a backseat to the real star of the show here: the atmosphere.”
  • emotional
    327 mentions Positive Neutral Negative

    The emotional aspect of "Far: Lone Sails" is widely praised for its ability to evoke deep feelings through minimalist storytelling, stunning visuals, and a haunting soundtrack, all without the use of dialogue. Players report forming strong emotional attachments to the game's vehicle and environment, experiencing a range of sentiments from loneliness to hope as they navigate a desolate world. Despite some critiques regarding disconnection from the narrative, many find the overall experience to be profoundly moving and memorable, often leading to tears by the end.

    • “The story is told entirely without dialogue, relying on the environment and your journey to create emotional depth.”
    • “Far: Lone Sails is a beautifully crafted indie gem that offers a unique and deeply emotional experience.”
    • “The emotional resonance and artistic craftsmanship of the game make it a standout title in the indie adventure genre.”
  • replayability
    206 mentions Positive Neutral Negative

    Overall, the game exhibits very limited replayability, with most players noting that it can be completed in a short duration of around 2 to 4 hours. Many reviews highlight that once the story and puzzles are experienced, there is little incentive to replay, aside from achievement hunting. While some players found value in revisiting the game for its atmosphere and visuals, the consensus is that the linear nature and lack of varied outcomes significantly diminish its replay value.

    • “Despite its minimalist design, Far: Lone Sails offers a surprising amount of depth and replay value.”
    • “Although not the longest game at roughly 2 hours, I found it to have great replayability.”
    • “Very relaxed game, good replayability, great minimalistic graphics.”
    • “It lacks challenge, lacks conflict, lacks replayability.”
    • “The main drawback is that the game is very short and can be completed in less than two hours; you might get a second playthrough out of it for the time challenge achievement, but otherwise, there's basically no replay value.”
    • “Limited replay value: once the journey is complete, there's little incentive for replaying due to linear narrative progression.”
  • grinding
    103 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding the gameplay tedious and repetitive, particularly in resource management and puzzle-solving. While some appreciate the atmospheric elements and find the experience relaxing, others feel that the constant need for grinding detracts from overall enjoyment, leading to a sense of monotony. Overall, the game is described as having moments of charm but often succumbs to tedious mechanics that can frustrate players.

    • “The over 9000 distance achievement obviously took the longest, having run through the game about 3.5 times to get it, but it wasn't too tedious with how easy on the eyes and brain the game is.”
    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “The gameplay itself is tedious, repetitive, and not something I enjoyed.”
    • “Breathtaking visuals and an excellent soundtrack are bogged down by incredibly tedious gameplay.”
    • “The puzzles are not too complicated but not boring or tedious either.”
  • stability
    25 mentions Positive Neutral Negative

    The game's stability is mixed, with some players reporting a smooth experience, particularly on the Steam Deck, while others encountered various glitches, including visual issues on ultrawide monitors and occasional crashes. Although many users experienced no significant problems, a few noted bugs that affected gameplay, such as achievement tracking and character movement. Overall, while the game is enjoyable, it does have some stability concerns that could benefit from further optimization.

    • “Runs great on deck, high 60 fps, no problems at all.”
    • “Great atmospheric and quirky platformer that runs great on the Steam Deck.”
    • “Additionally, it runs great on Ubuntu Linux via Proton!”
    • “This one works, but there are rare glitches that could have been avoided if any of the developers or dozens of testers had an ultra-wide screen.”
    • “You need to walk into the buttons, doing it with a box barely works and is just buggy, and even without one sometimes the game just makes you hover in the air having to walk away before trying again.”
    • “I also encountered some glitches along the way, for example the map not loading, and so I fell off a cliff into an endless void (had to reload 2 prior saves to fix it).”
  • optimization
    24 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback; while some players report solid performance with consistent frame rates and minimal bugs, others criticize the need for high-end hardware on PC and note issues like overheating laptops and frequent FPS drops. Overall, the game performs well for many, but optimization could be improved, particularly for lower-end systems.

    • “10/10 - performance & technical stability”
    • “Good performance and little to no bugs.”
    • “Performance was solid throughout and I didn't experience any bugs or crashes.”
    • “Developer should've optimized it more on PC; it can run on Switch, but here you need at least a full power RTX card to run.”
    • “My only criticism would be its optimization; the game surprisingly heated up my laptop.”
    • “- bad optimization, frequent FPS drops.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is characterized by its clever and creative mechanics, which often elicit laughter upon solving puzzles. Players appreciate the lighthearted tone, with funny achievements and quirky elements that enhance the overall experience, making it both uplifting and enjoyable. The humor is subtle yet effective, contributing to a charming and engaging journey.

    • “Funny little game takes you on a journey.”
    • “I don't want to spoil anything, but that funny little car that takes you on your journey?”
    • “Funny in the sense that you need to solve puzzles to keep moving and when you actually complete it, you laugh at how creative it is.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while some players appreciate the emotional depth conveyed through innovative design and world-building, others criticize the lack of plot and deeper interaction, feeling that it limits the overall experience. The journey and scenery play a significant role in character development, but the linear upgrade system and repetitive puzzles detract from meaningful customization and growth. Overall, the effectiveness of character development largely depends on individual interpretation and engagement with the game's elements.

    • “It makes for an experience that really accentuates the elements that are present within the game, as well as the innovative character development that made me feel real emotions for an unsuspecting element within the game.”
    • “The lack of plot, character development, customization, and the linear upgrade system just don't provide enough meat for me.”
    • “The puzzles can become repetitive, and while the journey is the focus, some may find the lack of deeper interaction or character development limiting.”
    • “Its world-building, its story arc, and its character development are revealed solely by the scenery, the journey, and how the player interprets it.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviews indicate a strong skepticism towards the monetization strategies of games, with many players reluctant to spend high prices on titles perceived as cash grabs. There is a notable preference for games that avoid microtransactions and gambling mechanics, with some users feeling that certain titles prioritize advertising over genuine gameplay experience.

    • “No microtransactions or gambling mechanics, just pure adventure and very simple puzzles.”
    • “It takes a lot to get me to spend $50 on a game I know I'd enjoy, let alone $60+ for some 'AAA' title that's likely to be little more than a corporate cash grab.”
    • “This feels more like a paid advertisement than an actual game.”
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4h Median play time
4h Average play time
3h Main story
6h Completionist
3-5h Spent by most gamers
*Based on 134 analyzed playthroughs
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Frequently Asked Questions

FAR: Lone Sails is a survival simulation game with fantasy, mystery and kids themes.

FAR: Lone Sails is available on Nintendo Switch, PlayStation 4, Steam Deck, iPhone and others.

The main story can be completed in around 3 hours, while the entire game is estimated to take about 6 hours to finish. On average players spend around 4 hours playing FAR: Lone Sails.

FAR: Lone Sails was released on January 25, 2022.

FAR: Lone Sails was developed by Okomotive.

FAR: Lone Sails has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its music but disliked it for its replayability.

FAR: Lone Sails is a single player game.

Similar games include FAR: Changing Tides, Planet of Lana, Old Man's Journey, stray, RiME and others.