FAR: Lone Sails Game Cover
A puzzle platformer about a journey through an atmospheric wasteland, this game is a pinnacle of design brilliance.

In FAR: Lone Sails, you operate a unique vehicle to journey across a dried-out ocean, overcoming obstacles and hazards in a post-apocalyptic world once inhabited by a vanished civilization. Master your vessel, explore the desolate seabed, and discover relics of the past in this atmospheric, zombie-free adventure.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Windows
  • Xbox One
  • Android
  • Epic Games
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

86%
Audience ScoreBased on 7,052 reviews
music1,222 positive mentions
replayability57 negative mentions
  • Beautiful art style and atmosphere that creates a captivating experience.
  • Engaging gameplay with simple yet satisfying puzzles and resource management.
  • Emotional storytelling conveyed through visuals and music, leaving a lasting impression.
  • Very short gameplay, typically around 2-4 hours, which may not justify the full price.
  • Puzzles can be overly simplistic and lack challenge, leading to a sense of monotony.
  • Limited replayability, as the game is linear and does not offer alternative paths or endings.
  • music1,795 mentions

    The music in "Far: Lone Sails" is widely praised for its beautiful, atmospheric quality that enhances the game's emotional depth and immersive experience. Reviewers highlight the soundtrack's ability to adapt to gameplay moments, creating a dynamic and engaging auditory backdrop that complements the stunning visuals. Many players find the music to be a standout feature, often describing it as hauntingly beautiful and integral to the overall experience, making it a memorable aspect of the game.

    • “The music was really well done that I even looked it up on Apple Music.”
    • “The combination of the story, the scenery, and the music completes the experience and immersion so many other games lack.”
    • “The music, the visuals, the atmosphere, everything.”
    • “Music might have been okay if it didn't stop every 20 seconds when you need to refuel.”
    • “The music ranges from passable to irritating.”
    • “The only thing this game has going for it is the music, and even that was grating at times.”
  • gameplay1,355 mentions

    The gameplay of "Far: Lone Sails" is characterized by its simplicity and focus on resource management, primarily involving the operation and maintenance of a steampunk landship. Players engage in a repetitive yet satisfying loop of fueling, repairing, and navigating obstacles, which, while not overly challenging, creates a meditative experience enhanced by stunning visuals and a captivating soundtrack. However, the game is relatively short, typically lasting around 2-4 hours, leading to mixed feelings about its value given the limited gameplay depth and replayability.

    • “The gameplay is very simple at its core (walk around, jump, push buttons, fuel the locomotive, solve puzzles to move along, etc.), but it is the presentation that makes this little gem shine bright.”
    • “Aesthetically, this game is a lot like other grim indie narrative puzzle platformers but with a critical difference – you’re traveling in a big heaving steampunk land-ship thing and the core gameplay loop of running around, powering your machine and putting out fires is wonderfully tactile and surprisingly immersive.”
    • “The gameplay is simple but engaging, and the controls are easy to pick up.”
    • “The core gameplay is simple and repetitive, the story is non-existent, and the game is thankfully short (~3 hours) because it did wear out its welcome around the end; but I wouldn't say that I found no enjoyment traveling within this game; at most it reminds me of the simple free-flash-games-on-the-internet era of childhood.”
    • “The gameplay loop is pretty much the same from start to finish, which, for me, was about 3 hours.”
    • “The gameplay is simple and relaxing, with some micromanagement, repairs, and refueling the ship.”
  • story1,344 mentions

    The game's story is primarily conveyed through environmental storytelling, with minimal dialogue or text, allowing players to interpret the narrative through the visuals and atmosphere. While some players appreciate the emotional depth and artistic presentation, others find the story too vague or lacking in substance, leading to mixed feelings about its overall impact. Overall, it is seen as a beautiful yet brief experience that invites personal interpretation rather than providing a clear, structured narrative.

    • “A wonderful game, one of the best experiences I've ever had. The game is really short, 2-3 hours at maximum, but you will fall in love with it. The atmosphere is spectacular, the game is done so well, there is no loss in that game, but you will get a wonderful experience.”
    • “The story is intriguing, leaving everything about the narrative and the world it constructs up to your imagination. The visuals, soundtrack, and environmental storytelling are all excellent.”
    • “This game tells a remarkable story portrayed through incredible artwork, bone-chilling music, and beautiful world-building.”
    • “The story is completely absent.”
    • “The game has little to give in terms of story.”
    • “The story is vague, but for the backgrounds and the landscapes you can guess what could have happened, but still is up to your imagination.”
  • graphics1,187 mentions

    The graphics of "Far: Lone Sails" have been widely praised for their stunning, painterly art style that evokes a sense of beauty and melancholy throughout the game's desolate landscapes. Players appreciate the atmospheric visuals, which are complemented by a captivating soundtrack, creating an immersive experience that enhances the storytelling without the use of dialogue. While some reviewers note the simplicity of the graphics, they agree that the overall aesthetic and emotional impact of the visuals make the game a memorable artistic journey.

    • “The absence of dialogue enhances the immersive experience, allowing players to interpret the story through crafted environments and emotive visuals.”
    • “The visuals in combination with the sound design are fantastic.”
    • “The art style is beautiful and unique, creating a very whimsical yet desolate atmosphere.”
    • “The graphics are way too small to make key elements identifiable, which makes the game a frustrating experience for people with even the slightest visual impairment.”
    • “The art style is uninspiring - the usual desolated landscapes, been here - done that.”
    • “The actual graphics are not good which is really a shame because it could have been beautiful (low res textures/objects).”
  • atmosphere1,114 mentions

    The atmosphere of "Far: Lone Sails" is widely praised for its captivating and immersive qualities, combining stunning visuals, a haunting soundtrack, and a melancholic tone that enhances the overall experience. Players appreciate the game's ability to evoke emotions and create a sense of solitude and exploration in a post-apocalyptic world, making it a memorable journey despite its short playtime. Many reviews highlight the seamless integration of art and sound design, which together craft a unique and atmospheric storytelling experience.

    • “The atmosphere and music were all really great, and it tells its story by showing and not telling, which is also a huge plus.”
    • “Far: lone sails is a beautiful, atmospheric, and unique take on the walking sim genre.”
    • “The atmosphere is perfect, the music is absolute master craft, the puzzles are interesting and unique, and the backgrounds and events are stunning.”
    • “The atmosphere alone is worth playing this game.”
    • “The atmosphere is simply mesmerizing.”
    • “The real appeal of this game is the atmosphere; the graphics and sound combine to create an experience that's almost meditative.”
  • emotional243 mentions

    The emotional aspect of the game is widely praised for its ability to evoke deep feelings without the use of dialogue, relying instead on its stunning visuals, atmospheric music, and minimalist storytelling. Many players report forming strong emotional attachments to the protagonist and their vehicle, experiencing a range of emotions from joy to heartbreak throughout their journey. Overall, the game is described as a touching and immersive experience that resonates with players on a personal level, often leaving them in tears by the end.

    • “The music along with the atmosphere makes you feel so calm and can even take you on an emotional rollercoaster.”
    • “The emotional music perfectly complements the gameplay, intensifying every moment of triumph or challenge.”
    • “Far: Lone Sails offers a visually stunning and emotionally resonant journey through a post-apocalyptic world, with engaging gameplay and atmosphere.”
  • replayability169 mentions

    Overall, the game exhibits very low replayability, primarily limited to achievement hunting, as it is a short, linear experience that can be completed in about 3-5 hours. Many players express disappointment over the lack of additional content or modes that would encourage multiple playthroughs, making it more of a one-time experience rather than a game to revisit. While the atmosphere and visuals are praised, the consensus is that the game is best enjoyed on sale due to its brevity and minimal replay value.

    • “Very relaxed game, good replayability, great minimalistic graphics.”
    • “It has a surprising replay value because what it delivers to the player is more than just the puzzles, but the buoyant spirit of hope.”
    • “While it may lack in replay value and duration, its strengths make it a memorable experience worth undertaking.”
    • “The main drawback is that the game is very short and can be completed in less than two hours; you might get a second playthrough out of it for the time challenge achievement, but otherwise, there's basically no replay value.”
    • “The full price is probably a bit steep from the consumer standpoint, most people will finish this game within 3-5 hours and there isn't a ton of replay value; it's going to be a 'play it once for the experience' type of game for most people.”
    • “It's short, but I feel like it's a good length for what it is and allows for it to be replayable.”
  • grinding67 mentions

    The reviews indicate that grinding in the game is often perceived as tedious and repetitive, with many players expressing frustration over the need for excessive resource management and achievement hunting. While some found aspects of the gameplay relaxing and enjoyable, the overall sentiment leans towards the experience becoming monotonous, particularly during extended play sessions. The game's beautiful visuals and atmosphere are frequently overshadowed by the grindy mechanics, leading to mixed feelings about its replayability.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “Incredibly tedious gameplay.”
    • “The game tells a great story without any dialogue or tedious tasks.”
    • “Gameplay is pretty tedious, going back and forth to keep your vessel going is fun for about 30 seconds and then becomes a chore you'll have to suffer through the (short) rest of the game.”
  • stability21 mentions

    Overall, the game's stability is mixed; while many players report smooth performance and no significant issues—especially on the Steam Deck—others have encountered various glitches, such as map loading problems, achievement bugs, and controller issues. Some users noted that the game can be buggy, particularly on ultrawide monitors and Xbox, but overall, it remains an enjoyable experience despite these minor setbacks.

    • “Runs great on the Steam Deck, high 60 fps, no problems at all.”
    • “Great atmospheric and quirky platformer that runs great on the Steam Deck.”
    • “Additionally, it runs great on Ubuntu Linux via Proton!”
    • “You need to walk into the buttons; doing it with a box barely works and is just buggy. Even without one, sometimes the game just makes you hover in the air, forcing you to walk away before trying again.”
    • “I also encountered some glitches along the way, for example, the map not loading, which caused me to fall off a cliff into an endless void. I had to reload two prior saves to fix it.”
    • “It's just a little (and I do mean little) bit buggy. It crashed one time at the very beginning, and there were a few things that were a bit unfavorable.”
  • optimization16 mentions

    Overall, the game's optimization is praised for delivering solid performance with consistent 60fps and minimal bugs, allowing for an enjoyable experience without technical issues. Players appreciate the intricate mechanics that require maintaining vehicle performance, adding depth without compromising stability. However, some users noted instances of bad optimization leading to frequent fps drops, indicating that experiences may vary.

    • “Good performance and little to no bugs.”
    • “Performance was solid throughout and I didn't experience any bugs or crashes.”
    • “Performance: consistent 60fps from start to finish with no noticeable stutters.”
    • “Bad optimization, frequent FPS drops.”
    • “Beyond keeping the voracious appetite of the vehicle's engine in check, you must also manage maintenance of the locomotive, which is subject to regular damage from the landscape, and will lose performance as different parts break down and catch fire.”
    • “No more poorly optimized fleshed out open world games with pointless and time-consuming content that isn't even fun.”
  • humor10 mentions

    The humor in the game is characterized by clever mechanics and creative puzzle-solving that elicit genuine laughter and smiles. Players appreciate the lighthearted tone, with funny achievements and whimsical elements, such as a quirky car, contributing to an uplifting experience. Overall, the humor is described as both amusing and emotionally engaging, enhancing the overall enjoyment of the game.

    • “I don't want to spoil anything, but that funny little car that takes you on your journey?”
    • “Funny in the sense that you need to solve puzzles to keep moving and when you actually complete it, you laugh at how creative it is.”
    • “Funny achievements to unlock.”
  • character development3 mentions

    The game excels in character development through immersive world-building and player interpretation, allowing for a deep emotional connection to the characters. The innovative design and progression reveal layers of personality and story, enhancing the overall experience.

    • “It's world-building and its character development are revealed through game progress solely by how the player interprets it.”
    • “It's world-building and character development are revealed through game progress solely by how the player interprets it.”
    • “It makes for an experience that really accentuates the elements that are present within the game as well as the innovative character development that made me feel real emotions for an unsuspecting element within the game.”
  • monetization1 mentions

    The game features a straightforward monetization model with no microtransactions or gambling mechanics, focusing instead on adventure and simple puzzles without any violent content.

    • “No microtransactions or gambling mechanics, just pure adventure and very simple puzzles.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy FAR: Lone Sails

Play time

4hMedian play time
4hAverage play time
3hMain story
6hCompletionist
3-5hSpent by most gamers
*Based on 120 analyzed playthroughs

Videos

Similar Games

Game News