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Escaping from a Mental Asylum Has Never Been This Much of.. Fun.

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STATUS: INSANE screenshot
STATUS: INSANE screenshot
STATUS: INSANE screenshot
STATUS: INSANE screenshot
STATUS: INSANE screenshot
STATUS: INSANE screenshot
STATUS: INSANE screenshot
STATUS: INSANE screenshot

94%
Audience ScoreBased on 31 reviews
graphics4 positive mentions

  • The game features charming graphics and a great soundtrack that enhance the overall experience.
  • Puzzles are well-designed and provide a good mix of challenge without being overly frustrating.
  • The quirky humor and unique setting create an engaging atmosphere that keeps players entertained.
  • The gameplay shifts unexpectedly from stealth/puzzle elements to arcade-style racing, which may disappoint players expecting a consistent experience.
  • The game is relatively short, taking only a couple of hours to complete, leaving some players wanting more content.
  • Some controls can feel slippery or unresponsive, which may hinder the gameplay experience.
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game are described as charming and artistically inspired, with a mix of late PS2 to early PS3 aesthetics that some players appreciate as a deliberate choice. While opinions vary, many reviewers highlight the game's vibrant animations and well-designed characters, noting that the visuals contribute positively to the overall experience. Despite some critiques regarding certain visual elements and humor, the graphics are generally considered impressive and well-executed.

    • “Fun game, good graphics and difficulty is pleasantly challenging without being brutally punishing.”
    • “All things considered the graphics are also pretty nice and artistically inspired.”
    • “It provides great, changing soundtrack, awesome graphics, animations and humour.”
    • “Kind of like Trailblazer (1986, Gremlin Graphics) on steroids.”
    • “Has some late PS2/early PS3 era toony graphics, but I think that choice was deliberate.”
    • “- charming graphics”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is widely praised for its great soundtrack that enhances the overall atmosphere, blending humor and sound design effectively. Players appreciate how the music complements both slower and faster-paced sequences, contributing to the game's charm and immersive experience. Overall, the sound design, including voice acting, adds a unique and fitting layer to the gameplay.

    • “With subtle nuance with the humor and music blended into the game, sometimes fluidly and sometimes forced, the game proceeds to show off its better sides.”
    • “If you like puzzle games and an amazing soundtrack, I totally recommend this game.”
    • “The music and voice overs are also on point, giving an extra feeling of darkness.”
    • “The music often feels forced and doesn't blend well with the gameplay, detracting from the overall experience.”
    • “While the sound design has its moments, the music lacks variety and can become repetitive, making it less engaging over time.”
    • “The music doesn't always match the intensity of the action, leading to a disjointed experience that pulls you out of the moment.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay features a mix of basic puzzle-solving, stealth, and platforming elements, with well-designed puzzles and frequently introduced mechanics that keep it engaging. While some players find the gameplay easy to adapt and enjoyable, others feel it lacks impressive depth. Overall, the game offers a blend of arcade-style fun and humor, providing around 3.2 hours of playtime.

    • “The puzzles are really well designed and new mechanics are added often enough so that it never gets boring.”
    • “The game implements many mechanics that add depth to the starting idea, and some extra humor and arcade elements along the way.”
    • “Gameplay is easy to adapt.”
    • “Then suddenly the gameplay completely changes and it becomes pure arcade.”
    • “The gameplay is not that impressive.”
    • “+basic puzzle, stealth, platforming gameplay”
  • humor
    5 mentions Positive Neutral Negative

    The game's humor is described as charming and nuanced, effectively blending with its puzzles and music. While some humor feels forced, the overall comedic elements, including funny trailers featuring the developer, add a personal touch that enhances the game's appeal.

    • “The puzzles were nothing but brilliant, and I enjoyed the game’s humorous layer as well.”
    • “Excellent level design and humor too.”
    • “Also, the trailers are funny, and the developer of the game appears in them himself, which brings a very personal touch, making me want to buy the game!”
  • story
    4 mentions Positive Neutral Negative

    The story is praised for its creativity and engaging twists, contributing to a unique gameplay experience. However, some players feel it is too short and could benefit from additional content. Overall, it is well-crafted and complements the game's humor and puzzles effectively.

    • “Status: insane is a quality-made indie game with great puzzles (one totally impossible!), good story, and great humor.”
    • “It does not repeat itself, never becomes boring since it's introducing new twists, missions, and enemies at a good pace.”
    • “Sadly, it's too short and there is room for more story in the game.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its unique art style, effective sound cues, and a fitting soundtrack that enhances both slower and faster-paced segments. Users find the combination of music, sound effects, and even the quirky voice acting to create a charming and immersive experience. Overall, the game's atmosphere is described as distinctive and engaging, contributing significantly to its appeal.

    • “The sound cues really help with precision timing in many cases; the music and other sound effects create a very specific kind of atmosphere, both in the slower-paced escape maze parts and the faster-paced action sequences. Even the 'cringe-y' voice acting is actually very fitting and charming.”
    • “Atmosphere is great; it has its own distinguishable style with ballface guards and everything. The music is good too.”
    • “Weird but charming little puzzle game with a nice atmosphere and a great soundtrack.”
    • “The sound cues really help with precision timing in many cases. The music and other sound effects create a very specific kind of atmosphere, both in the slower-paced escape maze parts and the faster-paced action sequences. Even the 'cringe-y' voice acting is actually very fitting and charming.”
    • “The atmosphere feels flat and uninspired, lacking any real depth or engagement. It fails to immerse players in the game world.”
    • “Despite the potential for a rich environment, the atmosphere is dull and forgettable, making it hard to stay invested in the experience.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significant replayability, particularly for puzzle enthusiasts and collectors, due to its abundance of optional collectibles such as hats, paintings, and letters. Additionally, the presence of numerous achievements further enhances the incentive to replay the game.

    • “This game is great for people who like puzzles, as well as those who enjoy collecting, since there are a variety of optional collectibles (hats, paintings, and letters) to find along the way, which adds significant replay value if you want to find them all.”
    • “There are also a ton of collectibles and achievements, providing extra replayability value.”
    • “This game is great for people who like puzzles, as well as people who like collecting things, since there are a bunch of optional collectibles (hats, paintings, and letters) to find along the way, which also adds some replay value if you want to find them all.”
    • “There are also a ton of collectibles and achievements, giving extra replayability value.”

Buy STATUS: INSANE

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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