- November 29, 2016
- Stone Pixel Games, LLC.
State of Extinction
36%Game Brain Score
music
story, gameplay
58% User Score 12 reviews
Platforms
About
State of Extinction is a prehistoric mature story-driven open world action/adventure role playing game (RPG) for PC Windows, Mac and Linux set in a science-fantasy world of primitive man.
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Audience ScoreBased on 12 reviews
music2 positive mentions
gameplay3 negative mentions
- The game has an interesting setting and characters, which shows potential for future development.
- The artistic design is impressive, creating an immersive experience that reflects humanity's beginnings.
- There is a sense of progression through harvesting, scavenging, crafting, and leveling up, which can be engaging for players.
- The game feels abandoned by the developers, with no updates in months and many bugs present.
- Gameplay is repetitive, primarily consisting of fetch quests with minimal combat and unresponsive controls.
- The narrative and dialogue are often bland and poorly executed, detracting from the overall immersion and enjoyment.
story
13 mentions Positive Neutral NegativeThe story has a promising start with a compelling premise, but it quickly becomes bogged down by filler content and familiar tropes, leading to a lack of engagement as players progress. While some appreciate the initial themes, the overall narrative feels disjointed and lacks clarity, with players often feeling lost or frustrated by quest mechanics. Despite its visual appeal, the story's execution leaves much to be desired, with many reviewers noting the need for a stronger, more cohesive narrative.
“A little slow and clunky at times, but it looks good and there is a good enough story to keep you interested.”
“While I can forgive lackluster graphics and some bugs, for me, the storyline needs to be not just compelling, but strong.”
“Not much to spoil regarding the story or characters since it plays all too familiar.”
“The story starts out with a biblical tone that quickly gives way to a coming-of-age narrative.”
“I was lost after the starter mission and had no clue what I was doing.”