- August 10, 2019
- Blue Potion Games
Shards of Azuria
Platforms
About
"Shards of Azuria" is an open-world sandbox RPG set in the fantasy world of Azuria. Gather resources, craft items, and build your own settlement while battling monsters and completing quests. With a focus on player freedom and customization, the game offers a unique experience with each playthrough.











- The game has a charming retro aesthetic and enjoyable crafting system.
- There is potential for a fun experience with sandbox elements and character customization.
- The developer is responsive to feedback and actively working on updates.
- Controls are clunky and difficult to manage, making basic tasks frustrating.
- The game feels incomplete with limited content and numerous bugs.
- Many players report issues with quests not completing and poor interaction mechanics.
story
29 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with some players praising it as one of the best they've encountered, while others criticize it for being minimal and lacking depth, often comparing it unfavorably to other titles like Terraria. Many users express frustration with time-limited quests and bugs that hinder progression, leading to a disjointed experience. Overall, while some appreciate the engaging elements of exploration and crafting, the narrative aspect appears to be inconsistent and underdeveloped for many players.
“The story is one of the best I have seen in any piece of entertainment.”
“In terms of the game itself, I'm a few hours in and I've found it really enjoyable - there are lots of things to keep you engaged, whether it's the story, crafting or simply grinding through levels, but all offer that sense of simple satisfaction you want from an RPG.”
“It has great open world elements with a slice of story.”
“Time locking quests with random drop requirements that rely on constantly moving NPCs to craft quest items is a tremendously bad move.”
“The main quest did not recognize that I had opened the first dungeon door even though I followed the quest instructions exactly, and thus I could not continue with the rest of the quest.”
“The NPCs are completely cookie-cutter RPG characters and the storyline is non-existent; you just wake up in a mysterious land and don't know where you are, and are told to go start killing things, building things, and doing quests for said cookie-cutter NPCs.”