Space Engineers
- February 27, 2019
- Keen Software House
- 173h median play time
Space Engineers is a sandbox game set in space, where players build, design, and maintain various types of space vessels and stations. It features both creative and survival modes, allowing players to either freely build and explore or survive in a hostile environment. The game also includes physics-based engineering and destruction, adding a layer of realism and challenge to space engineering.
Reviews
- gameplay4,474 mentions
- 28 % positive mentions
- 65 % neutral mentions
- 7 % negative mentions
The gameplay of Space Engineers is characterized by its complex building mechanics and physics-based interactions, allowing players to create intricate ships and structures. However, many reviews highlight a steep learning curve, clunky controls, and a lack of engaging content beyond the initial construction, leading to repetitive gameplay. While the game offers a rich sandbox experience enhanced by a vibrant modding community, it often feels empty and directionless, with survival mechanics that are considered shallow and unfulfilling.
“The gameplay combines creativity, engineering, and survival.”
“The engineering mechanics are deep but rewarding, and once you get the hang of them, it’s so satisfying to watch your creations come to life (or, sometimes, explode in spectacular fashion).”
“The building mechanics are intuitive and satisfying, making it easy to bring your ideas to life.”
“They focused so much on monetizing with DLC even though the game's core gameplay loops are completely unrefined still.”
“The overall mechanics of the game are clunky and not polished.”
“The gameplay lacks depth and meaningful content, resulting in a lack of engaging activities to discover and enjoy.”
- graphics3,024 mentions
- 38 % positive mentions
- 57 % neutral mentions
- 5 % negative mentions
The graphics of "Space Engineers" have received mixed reviews from players. Many praise the game for its stunning visuals and realistic physics, noting that it offers a significant graphical upgrade compared to similar sandbox games like Minecraft. However, some players criticize the game's performance issues, particularly on lower-end systems, where even minimal graphics settings can lead to lag and crashes. Overall, while the graphics are generally considered good, they can be demanding on hardware, and optimization remains a concern for many users.
“The graphics are stunning and the game playability is increased with the modding community, I have already tried to get some of my friends to play this online with me.”
“The graphics in this game are absolutely stunning, with incredible attention to detail and realism.”
“The graphics are beautiful, the music is beautiful, and everything about it is beautiful.”
“The graphics were of below average quality when compared with other games I've played through this service.”
“Dated graphics, looks to be 2005; will try it some more after I have played some more modern games, hope it has some updates to bring it into this century.”
“The graphics are garbage and the game is buggy as all hell.”
- optimization2,520 mentions
- 14 % positive mentions
- 63 % neutral mentions
- 23 % negative mentions
The optimization of Space Engineers has been a significant point of contention among players, with many citing persistent performance issues, particularly during large-scale builds and multiplayer sessions. While some users note improvements over time, particularly with recent updates, the game still struggles with lag, stuttering, and crashes, even on high-end systems. Overall, while the game offers a rich sandbox experience, its optimization remains a critical area needing attention to enhance playability and stability.
“Optimization has improved over time.”
“The performance has greatly improved over the past months.”
“The developers are incredibly involved and constantly provide updates for in-game items and performance optimizations.”
“However, this realism comes at a cost; performance can dip during large-scale builds or intense battles, even on high-end systems.”
“It is a buggy, laggy, stuttering mess, with random periodic freezes in single player, even without any bigger structures running on a computer with high-end 2024 specs.”
“The game is poorly optimized and will lag a bunch.”
- stability2,112 mentions
- 3 % positive mentions
- 0 % neutral mentions
- 96 % negative mentions
The stability of the game has been a significant point of contention among users, with many describing it as "extremely buggy" and "a buggy mess." Players report frequent crashes, freezes, and various glitches, particularly in multiplayer mode, which can render the game nearly unplayable. While some acknowledge that the developers are actively working on updates and fixes, the overall consensus is that the game remains in a frustratingly unstable state, especially for those attempting to engage in multiplayer experiences.
“It runs great, it is lots of fun.”
“Now at the 1.0+ it's optimized and nearly bug free (I haven't seen any bugs at all).”
“Fantastic game, bought this game way back when and even then it was basically bug free (i.e., playable), ever since, the developers have been pumping out updates like a well-oiled machine and listening to community feedback and taking action to whatever was requested (as long as it's doable).”
“I have over 1200 hours into the game in 4 months, purchased several copies for friends and family along with several DLCs, but all these bugs, glitches, all these things which simply should not occur in a finished product make it very difficult to continue.”
“10 years later it's the same - frequent crashes to desktop, freezes for a few seconds at a time (during which the physics engine still works...), input bugs etc. and the block selection is filled with DLC content; while cosmetic items are fine, DLCs also contain such additions like heavy industry and automatons.”
“The game is a buggy mess that will destroy everything you've built for no reason and ruin all your work.”
- story1,770 mentions
- 10 % positive mentions
- 77 % neutral mentions
- 13 % negative mentions
The game's story aspect is largely criticized for its lack of depth and structure, with many players noting that it primarily functions as a sandbox without a compelling narrative. While there are a few scripted missions and scenarios that serve as tutorials, they are often seen as insufficient and repetitive, leaving players to create their own stories and objectives. Overall, those seeking a rich, immersive storyline may find the game lacking, but it offers extensive creative freedom for players who enjoy building and exploration.
- grinding949 mentions
- 0 % positive mentions
- 9 % neutral mentions
- 90 % negative mentions
The grinding aspect of the game is frequently described as tedious and time-consuming, particularly in survival mode, where players often spend significant hours gathering resources before they can build anything substantial. Many reviewers suggest that while the initial grind can be frustrating, it becomes more manageable and rewarding as players progress and learn to automate tasks. Overall, the game is best enjoyed with friends to alleviate the monotony of grinding, and utilizing mods can enhance the experience by reducing some of the more tedious elements.
“The resource gathering isn't too grindy considering you use them to make gathering easier, through device/ship creation, which is what makes this game fun.”
“A fantastic sandbox game where survival is challenging but not too grindy.”
“Can get a bit grindy.”
“The game is just too grindy.”
“Survival is tedious, one thing I wish this game had was better support for giant ships and bases.”
“The survival mode can be grindy, building can be slow.”
- atmosphere517 mentions
- 40 % positive mentions
- 57 % neutral mentions
- 3 % negative mentions
The atmosphere in "Space Engineers" is often described as immersive and engaging, particularly during the initial experiences of building and launching ships into space. Players appreciate the sense of achievement when successfully navigating through planetary atmospheres, although many express frustration with the game's physics, particularly regarding atmospheric flight mechanics and the lack of realistic aerodynamics. Overall, while the game offers a rich sandbox environment for creativity and exploration, it also faces criticism for its limitations in atmospheric physics and the sometimes tedious nature of gameplay progression.
“Great atmosphere, pretty immersive.”
“The atmosphere in this game is excellent and I think it captures the feeling of being in space extremely well.”
“I love the atmosphere of this game.”
“Your first ten takeoffs from the planet out of the atmosphere is magical, but the effect wears off.”
“The planets without any mods at all are completely empty, not even NPCs go into the atmosphere; the only planets that NPCs can get close to are the ones without gravity.”
“The recent planets addon was mostly fluff; it adds almost no added content other than the fact that they're large asteroids with native gravity and possibly an atmosphere.”
- humor486 mentions
- 99 % positive mentions
- 0 % neutral mentions
- 1 % negative mentions
The humor in the game is frequently highlighted as a major draw, with players enjoying the chaotic and often absurd physics that lead to hilarious mishaps and unexpected explosions. Many reviews emphasize the fun of playing with friends, where shared experiences of building and destroying ships result in laughter and memorable moments. While some bugs can be frustrating, they often contribute to the game's charm, making the overall experience entertaining and lighthearted.
“I'm still laughing at funny situations every time I play with friends.”
“The most fun I had was watching other factions lose ships in hilarious ways.”
“It's a fun and enjoyable space simulator that you can build ships and cars and bases however you'd like, plus the mods and blueprints in the workshop can add so much new content making the game easier, harder, or hilarious.”
“There is a saying that the user experience is like a joke and it is not funny when you have to explain it.”
“It used to be fun to laugh at the bugs but this game has become a bad joke and it's just not funny anymore.”
“Selling this game in exchange for money is a very unfunny joke on the consumer, I hope you don't fall for it.”
- music368 mentions
- 37 % positive mentions
- 59 % neutral mentions
- 4 % negative mentions
The music in the game receives mixed reviews, with some players praising its immersive and atmospheric qualities that enhance the space exploration experience, while others criticize it for being repetitive and overly dramatic. Many users suggest that the soundtrack complements gameplay well, but some find it distracting or too loud, leading them to mute it or play their own music instead. Overall, while the soundtrack has its moments of beauty, it could benefit from a broader selection to maintain player engagement over time.
“Great music and beautiful landscapes across several diverse planets and moons.”
“The soundtrack fits the sci-fi space exploration theme of the game quite nicely and really does help hype up situations and gets you in the mood to continue playing the game.”
“The music is wonderful and fits perfectly with the space theme, it helps add to the immersion significantly.”
“The music is awful and totally unbalanced with the voices, meaning you have to practically turn the music off to even hear what they're saying.”
“The audio design is also unimpressive, with generic sound effects and uninspired music that quickly become repetitive and grating.”
“The music gets very old after a while, but if you turn it off the game gets more boring!”
- replayability245 mentions
- 47 % positive mentions
- 51 % neutral mentions
- 3 % negative mentions
The game boasts exceptional replayability, largely attributed to its extensive modding community and sandbox elements that allow for endless creativity and exploration. Players report that the ability to customize experiences through mods significantly enhances the game's longevity, making it feel almost infinitely replayable. While some users note that the base game may lack replay value without mods, the overall consensus is that the game's depth and community support provide a rich and engaging experience that keeps players returning for more.
“The modding community was top tier and it seemed like it had endless replayability.”
“This game has the ultimate replayability.”
“The continuous updates and releases from both Keen and the game community in the form of mods, scripting, and even collaboration makes this an infinitely replayable title that should be in everyone's Steam library.”
“Your game is no different from the same RimWorld; its replayability is largely determined by the quality and quantity of content. Mods are the lifeblood of the project, and without them, the game would have died many years ago.”
“The in-game scenarios are a good place to start if you are new to the game, but they don't add much replay value overall.”
“I might play it off and on when I am bored, but this game is missing some key ingredients for it to be a vastly replayable game.”
- monetization208 mentions
- 3 % positive mentions
- 35 % neutral mentions
- 62 % negative mentions
The monetization strategy of the game has drawn significant criticism from users, who describe it as a cash grab that prioritizes DLC and microtransactions over essential game development and bug fixes. Many players express frustration with the frequent advertisements for paid content within the game, feeling that the core experience is compromised by a focus on monetization rather than meaningful updates. While some acknowledge that cosmetic DLCs are reasonably priced, the overall sentiment is that the game has shifted from a promising project to a monetization-driven endeavor, leaving many players dissatisfied.
“The steam workshop integration is seamless, the blueprint system (for saving designs) works extremely well, and the DLC policy of the devs sets the gold standard of ethical monetization.”
“Good guy devs, no shady hidden microtransactions, most DLCs are only cosmetic so get it after you figure out if you enjoy the core gameplay.”
“To wrap up, the game does offer cosmetic DLC which is inexpensive and inoffensive, but does not offer microtransactions despite having in-game items.”
“Finish your game first, then implement monetization - it should be bonus content, not the last 15-25% to complete the game.”
“Every new update is just a shameless cash grab of DLC being shoved down your throat.”
“This game used to be the best space building game; now it's a cash grab.”
- emotional87 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional responses to the game are highly varied, with players expressing intense feelings ranging from anger and frustration due to bugs and crashes, to joy and pride in their creations. Many reviewers highlight the game's potential for emotional engagement, noting moments of triumph and heartbreak, particularly when facing the consequences of in-game failures or the limitations imposed by bugs. Overall, the game elicits a rollercoaster of emotions, making it a memorable experience despite its technical shortcomings.
“I cried myself to sleep because my ship took a lot of damage in a battle with a friend, and I had nowhere near the required amount of steel to repair even the tiniest part of my beloved ship.”
“It is also an emotional rollercoaster as you accidentally crash into an asteroid going Mach 3 with your brand new fighter, changing between laughing and crying.”
“This game is so awesome I want to cry from joy.”
- character development3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game is primarily focused on engineering and sandbox gameplay, lacking significant character development or narrative depth. Players should not expect a rich world or character arcs, as the emphasis is on task completion and physics-based challenges rather than storytelling. Character design is rated moderately at 7.2/10, indicating some visual appeal but not much in terms of development.
“It's a pretty solid game where the only goal is pretty much to engineer something to accomplish tasks, like moving around a bumpy area, making a drone that doesn't crash, digging a tunnel, managing a station, flying to orbit, landing on another planet, fighting space pirates... do not expect character development or a world full of life; this is one of the most sandbox experiences out there, despite having a survival mode.”
“If you make a game and your one thing is your physics engine, there's no narrative, core gameplay loop, character development, or unified objective... at least make sure that one thing works properly.”