- November 27, 2014
- Schine GmbH
- 68h median play time
StarMade
Platforms
About
StarMade is a free-to-play Sci-Fi Shooter game, currently in Alpha, that offers single-player, local multi-player, and online co-op/PvP gameplay. Players can support the developers by purchasing the game, which will grant access to future updates and exclusive features such as blueprint hosting and multiple skin uploads. Despite some optimization issues and bugs, the game offers plenty of humor and grinding for space exploration and battles.
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- The game offers a vast universe with endless possibilities for ship building and exploration.
- The building mechanics are intuitive and allow for complex designs, making it enjoyable for creative players.
- The developers are active and responsive to community feedback, regularly updating the game.
- The game suffers from performance issues and bugs, especially when it comes to multiplayer and AI interactions.
- The learning curve is steep, and the lack of comprehensive tutorials can be frustrating for new players.
- Many players feel the game has stagnated in development, with core mechanics being changed frequently without clear communication.
gameplay
410 mentions Positive Neutral NegativeThe gameplay of the game is characterized by a mix of deep and complex mechanics, particularly in shipbuilding, which can be both rewarding and frustrating due to its cumbersome nature and lack of clear tutorials. While players appreciate the creative freedom and technical depth, many express dissatisfaction with the clunky controls, unfinished UI, and frequent updates that often disrupt established mechanics. Overall, the game offers a unique sandbox experience but suffers from significant bugs, balance issues, and a lack of engaging content, leaving players divided on its potential and current state.
“A great ship editor, on-foot combat, a welding tool for boarding maneuvers, localized gravity, planets you can land on to build factories and bases, or destroy the core of to strip mine the remains, interesting shipbuilding mechanics, a blueprint database to build from that's usable by NPCs for their ships and stations, and good configurable server tools were just some of the highlights.”
“The voxel-based mechanic (i.e. Minecraft building) gives a surprising amount of control over the aesthetic and functionality of each individual spaceship.”
“The building mechanics are actually pretty good, allowing for advanced building tools such as symmetry planes, adjustable brush sizes, and various display options.”
“The game is confusing to start out in, there's no real in-game tutorial, there's no sense of direction, etc.”
“I shouldn't have to resort to YouTube videos to learn how to play, nor to wiki pages to figure out how basic game mechanics work.”
“There are exactly zero gameplay incentives to interact with other players in a multiplayer context, so everyone sits in their bases and safe spaces and nobody ever fights.”