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Stalingrad

Stalingrad Game Cover
82%Game Brain Score
story, music
atmosphere, monetization
82% User Score Based on 178 reviews

Platforms

PCWindows
Stalingrad Game Cover

About

Stalingrad is a single player strategy game with warfare and historical themes. It was developed by DTF games and was released on March 25, 2015. It received positive reviews from players.

"Stalingrad" is a single-player warfare strategy game with excellent graphics and music, built upon the enhanced Enigma Engine. It offers two campaigns, where you command Wehrmacht and Red Army, with over 150 unit types, and accurately recreates historical events and locations in Stalingrad. The game features an original soundtrack by the band "Skafandr".

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82%
Audience ScoreBased on 178 reviews
story7 positive mentions
atmosphere3 negative mentions

  • Stalingrad offers a highly immersive and historically accurate portrayal of the Battle of Stalingrad, with detailed missions and a focus on tactical gameplay rather than base building.
  • The game features two substantial campaigns from both the German and Soviet perspectives, providing players with a diverse range of tactical challenges and a deeper understanding of the conflict.
  • Despite its age, the game maintains a solid level of engagement with its demanding gameplay, requiring careful planning and unit preservation, which many players find rewarding.
  • The game suffers from outdated graphics and performance issues on modern systems, making it feel clunky and less accessible to new players.
  • Recent updates have introduced a launcher with ads, which has frustrated many long-time fans and detracted from the overall experience.
  • The artificial intelligence can be inconsistent, leading to frustrating moments where units behave unpredictably, and the lack of modern quality-of-life features can make gameplay feel demanding.
  • story
    77 mentions Positive Neutral Negative

    The game's story is centered around the historical Battle of Stalingrad, presented through well-crafted missions that reflect the intense and strategic nature of the conflict from both German and Soviet perspectives. While the missions are engaging and detailed, they often lack a cohesive narrative connection, making the experience feel more like a series of tactical challenges rather than a continuous story. Players appreciate the historical context provided before each mission, but some find the gameplay repetitive and the overall mission design could benefit from more variety and depth.

    • “The story in Stalingrad is told over the course of multiple missions strung into campaigns.”
    • “You are presented with some historical background before every mission, and I would say that you really get the feeling like you are following the events of the real Battle of Stalingrad.”
    • “In terms of story/theme, Stalingrad is a WWII RTS based on historical facts on the invasion of Stalingrad during WWII.”
    • “There's lots of detailed texts regarding the operations that took place historically, so I'd say that this game is more of a documentary than a story.”
    • “Besides that, there is no real connection between the missions (like which units get transferred to next missions/map; or actions having influence on following missions; etc.).”
    • “The videos shown in the game are not really connected to the story or your progress of the missions and are just trying to help you immerse into the battles of Stalingrad.”
  • music
    39 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its ability to enhance immersion and fit the WWII theme, particularly highlighting the rock and industrial tracks. However, some players find the soundtrack repetitive and not always suitable for the gameplay, suggesting that it can be muted if preferred. Overall, while the sound design is generally well-received, opinions on the music's quality and appropriateness vary significantly among players.

    • “Sound design and music complement this tone, offering restrained, period-appropriate audio that supports immersion without overwhelming the strategic focus.”
    • “The music fits great with the WWII Eastern Front theme as well.”
    • “It's fun to play, it has good visuals, and its soundtrack is legendary.”
    • “Music was always controversial in this game.”
    • “The only thing that this game falls off in is music and not having enough missions.”
    • “We don't need some really low-quality rock music blaring in our eardrums to appreciate good strategy gameplay.”
  • graphics
    28 mentions Positive Neutral Negative

    The graphics of the game, while considered dated by modern standards, are generally praised for their artistic style and ability to convey the game's bleak atmosphere. Many reviewers appreciate the unique blend of 2D and 3D elements, noting that the visuals remain decent and enjoyable despite the game's age. Overall, the graphics contribute positively to the experience, especially for fans of historical WWII themes, though some acknowledge limitations like the lack of modern resolutions and zoom features.

    • “The ruined cityscapes, scarred terrain, and desaturated color palette help convey the bleak atmosphere of prolonged urban warfare, even without modern graphical effects.”
    • “The graphics are outstanding, and the game's enduring popularity is a testament to its quality.”
    • “Graphics-wise, it's actually very, very good if we take into account that this game was released in 2004.”
    • “Huge fps (9000+), outdated graphics, no 4k resolutions.”
    • “The game was released more than 10 years ago, so the graphics are quite dated.”
    • “Atrocious graphics of 20 years ago.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is characterized by its historical authenticity and methodical approach, appealing to fans of classic real-time strategy (RTS) games, particularly those familiar with the blitzkrieg and Men of War series. While it emphasizes mastering mechanics and mission design over fast-paced action, some players find it lacks optimization for modern hardware and suffers from unit balance issues. Overall, it offers a nostalgic experience for those who appreciate strategic depth, though it may not satisfy everyone due to its slower pace and abstracted simulation elements.

    • “Missions are inspired by historical engagements and locations, lending authenticity to the scenarios even when gameplay liberties are taken for balance and pacing.”
    • “This makes the challenge more about mastering mechanics and understanding mission design than reacting to highly adaptive opponents.”
    • “This approach will not appeal to everyone, particularly those seeking fast-paced action or base-building depth, but it resonates strongly with players who appreciate historically themed strategy and methodical gameplay.”
    • “Gameplay wise, it's your classic RTS (real-time strategy) video game.”
    • “Gameplay wise it's still bad (that's why we don't see these blitzkrieg engine games anymore), but you can see that the devs put a lot of effort and love into this title, which makes it stand out from the rest of 1C games.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere is characterized by bleak, ruined cityscapes and a desaturated color palette that effectively convey the despair of urban warfare, enhanced by historic architecture that evokes a distinct sovietwave vibe. Reviewers appreciate the extreme and dark elements that provide a fresh perspective on the grim setting, with some suggesting alternative soundtracks to further immerse players in this intense atmosphere. Overall, it is noted to surpass other titles, like the Blitzkrieg series, in atmospheric depth.

    • “Historic architecture designs give that Sovietwave vibe, which adds to the atmosphere.”
    • “The ruined cityscapes, scarred terrain, and desaturated color palette help convey the bleak atmosphere of prolonged urban warfare, even without modern graphical effects.”
    • “It's extreme in its own ways, and that kind of adds to the dark atmosphere.”
    • “I suggest the Red Orchestra 2 soundtrack for an alternative if it's the grim atmosphere you're after.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy has drawn significant criticism, particularly for the introduction of an ad-supported launcher in a game that is nearly two decades old. Players feel that this update, which includes a substantial file size for ads, detracts from the overall experience and is seen as an unwelcome cash grab.

    • “Just when I thought commanding clunky troops through a muddy wasteland was torture enough, the new launcher proudly greets me with ads.”
    • “They added a stupid launcher with ads almost two decades after release.”
    • “Can't recommend, they added a 60MB update on a 19-year-old game to peddle ads.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is praised for its engaging gameplay and strategic depth, rivaling modern titles; however, it suffers from poor optimization for contemporary hardware, which detracts from the overall experience. While the graphics performance is acceptable, the lack of optimization limits its appeal to players with newer systems.

    • “Great use of the engine, and overall graphics performance is impressive.”
    • “Strategy and approach are crucial for winning the game, and it's rewarding as you earn medals for your performance.”
    • “It's actually a good old game, but I personally do not continue playing because it's not optimized for modern hardware. In terms of gameplay, it actually rivals even today's new games.”
    • “Not optimized for modern hardware.”
    • “Great use of engine, but overall graphics performance is lacking.”
  • replayability
    3 mentions Positive Neutral Negative

    The game exhibits a mix of replayability experiences; while some players find it engaging enough to return to after completing campaigns and secret missions, others feel it offers minimal replay value. Overall, it seems to have a lasting appeal for some, but not for all.

    • “It is an old game but one with soul, great replayability over a half a year or so.”
    • “This game offers none to minimal replayability.”
    • “For the replay value, I haven't finished the game yet, but I think after you complete the campaigns and secret missions, you could return to the game once in a while.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with users reporting smooth performance and no graphical glitches. However, some players have experienced game freezes upon startup, indicating occasional stability issues. Despite these concerns, the game is considered one of the best implementations of its engine.

    • “Game freezes upon starting up.”
    • “Over the years, I have seen countless games made on this engine spanning from the scorching deserts of North Africa to the bug-ridden jungles of the Philippines, even the bloody trenches of the First World War, and now finally the frozen wastes of Stalingrad. So it’s very easy for me to say this is one of the best uses of the engine; it’s probably my favorite to be honest. Although the previous games allowed you to replenish your troops from supply trucks, this game works far better with that slight struggle and shortage of men you experience in the later missions (especially since this was a major issue for Germany during the war). Besides, the game usually gives you more than enough equipment to achieve your goals, most of the time.”
  • grinding
    2 mentions Positive Neutral Negative

    Players appreciate the game's focus on the grinding nature of the Battle of Stalingrad, effectively capturing the strategic desperation of the Eastern Front. It balances realism with enjoyable gameplay, improving upon the tedium often associated with similar titles like Blitzkrieg by making the experience more engaging and fun.

    • “The game aims to immerse players in the grinding attrition and strategic desperation that defined the Eastern Front.”
    • “It takes all the fun bits of games like Blitzkrieg but makes them far more fun and far less tedious.”
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Frequently Asked Questions

Stalingrad is a strategy game with warfare and historical themes.

Stalingrad is available on PC and Windows.

Stalingrad was released on March 25, 2015.

Stalingrad was developed by DTF games.

Stalingrad has received positive reviews from players. Most players liked this game for its story but disliked it for its atmosphere.

Stalingrad is a single player game.

Similar games include Sudden Strike 4, Men of War, Full Mojo Rampage, Blitzkrieg 3, Graviteam Tactics: Mius-Front and others.