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Split Spirit Game Cover

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Split Spirit is a single player platformer game with a fantasy theme. It was developed by Cosmic Canines and was released on August 23, 2024. It received mostly positive reviews from players.

Immerse yourself in a vibrant world overflowing with color and charm as you traverse mountainous woodlands to rejoin with your other half. Seek the aid of the forest as flowers and deer pick you up and carry you along on your journey. Beautiful natural environments As you traverse the world, you’ll experience the likes of windy savannas, waterfall caves, primordial jungles, and more…

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62%Audience ScoreBased on 13 reviews
graphics3 positive mentions
optimization1 negative mentions

  • The art style is very pretty with a serene and paper-like aesthetic.
  • The music fits the game's atmosphere well and is enjoyable.
  • The game concept is interesting, involving using plants and animals as vessels, and shows promise especially given it is a student project.
  • There are frequent bugs and game-breaking softlocks that require restarting levels due to issues like awkward collisions and spirit projectiles disappearing.
  • Performance is poor and unoptimized, with low framerates even on high-end hardware; the controls and camera feel sluggish and awkward.
  • The game is very short with limited levels, and the level design feels incomplete and repetitive, lacking polish and tighter game feel.
  • gameplay

    7 mentions Positive Neutral Negative

    The gameplay features few basic mechanics that feel sluggish and could benefit from refinement, particularly in movement and the soul-throwing mechanic. While later levels introduce more engaging mechanics and level design, earlier stages lack complexity and integration of core mechanics like soul splitting. Expanding mechanic variety and improving interactions would enhance the overall experience.

    • “Level 2 is significantly better than level 1, adding more interesting mechanics and level design that gives more for the player to deal with.”
    • “I think tighter hitboxes would have been frustrating due to the finnicky soul throwing mechanic in its current form, especially when the soul needed to bounce around, so I'd prefer if these hitboxes were kept large, but represented visually so it felt less buggy, e.g., with a transparent aura or ethereal outline around the targets.”
    • “In a perfect world, there'd be more mechanics—more host types (e.g., fish, bird, rock), more world objects that interact with the thrown soul, puzzle design reasons to go back-and-forth between hosts in an area to solve a problem instead of just shedding your hosts one-by-one to move right-and-up—but making best use of what's there, I'd emphasize what's good and trim the fluff to maximize awesome per second and create a fun experience over a slightly longer duration.”
    • “The game has very few and basic mechanics, so they should be polished to a lustrous shine, and currently movement and throwing feel very sluggish.”
    • “The mechanic of throwing the soul similarly feels slow and awkward.”
    • “I would have liked to see more intricate use of the soul throwing (or perhaps better to say: soul splitting) mechanic earlier, integrated with the platforming.”
  • graphics

    3 mentions Positive Neutral Negative

    Users appreciate the game's unique paper-style and serene art style, highlighting thoughtful particle effects that enhance visuals and gameplay feedback. However, opinions on the overall graphical execution are mixed, with some expecting more polish or variety.

    • “I love the paper-style graphics, and the music is alright, but that's all the good things I can say.”
    • “The art style and music are serene and I really enjoyed the concept.”
    • “A pretty trailing effect for the soul being thrown through the air, an impact particle effect when the soul bounces off walls, jumping and landing particles, etc. More particle effects are a cheap and easy way to improve visuals and game feel, particularly highlighting every button press and interaction from the player's actions.”
  • music

    2 mentions Positive Neutral Negative

    Users generally find the music to be pleasant and serene, complementing the game's art style well, though some consider it only moderately impressive.

    • “The art style and music are serene and I really enjoyed the concept.”
  • optimization

    2 mentions Positive Neutral Negative

    The game's optimization is generally poor, with notable performance issues and an overall unpolished, broken feel.

    • “Broken unoptimized mess.”
  • stability

    2 mentions Positive Neutral Negative

    The game's stability is affected by overly forgiving hitboxes that create an awkward, buggy feel. While tighter hitboxes might cause frustration due to the soul-throwing mechanics, clearer visual representation of hitbox boundaries could improve player perception and reduce the sense of instability.

    • “The hitboxes were very forgiving—the soul often connecting to a flower or deer when it was nowhere near it—but the hitboxes were so forgiving to the point that it felt awkward and buggy.”
    • “I think tighter hitboxes would have been frustrating due to the finnicky soul throwing mechanic in its current form, especially when the soul needed to bounce around, so I'd prefer if these hitboxes were kept large, but represented visually so it felt less buggy, e.g., with a transparent aura or ethereal outline around the targets.”
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Frequently Asked Questions

Split Spirit is a platformer game with fantasy theme.

Split Spirit is available on PC and Windows.

Split Spirit was released on August 23, 2024.

Split Spirit was developed by Cosmic Canines.

Split Spirit has received mostly positive reviews from players. Most players liked Split Spirit for its graphics but disliked it for its gameplay.

Split Spirit is a single player game.

Similar games include Koppun-50, Existensis, Tukoni: Prologue, Mirlo Above the Sun, HiHi and others.