SpHero Game Cover
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You are a Sphere, you are a Hero, you are... a SpHero! The jealous tetrahedrons and hexahedrons have had enough of your no-corner business and decided to take over Spheria. Use your Spherical powers to overcome your enemies and the trials ahead. You will be able to roll faster, bounce higher, throw fireballs or be a rolling magnet! Venture in 60 hand crafted levels and defeat 6 Boxes (bosses…

  • PC
  • Windows

Reviews

51%
Audience ScoreBased on 2 reviews
monetization3 positive mentions
  • The game offers a challenging experience, especially as players progress through the levels.
  • It features an in-game shop with customization options and a password system to unlock additional content.
  • There is a good variety of gameplay, including collectibles and achievements, making it more engaging than typical ball-rolling games.
  • The difficulty curve can be steep, which may frustrate some players, especially around the fourth level.
  • The character designs are limited to basic shapes like spheres, cubes, and pyramids, which may not appeal to everyone.
  • Some players may find the initial levels too easy, as they serve primarily as a tutorial.
  • monetization1 mentions

    The game features an in-game shop that offers customization options without any DLCs or microtransactions, alongside a password system to unlock additional content and a substantial number of levels.

    • “As another commenter mentioned, the game features an in-game shop with no DLCs or microtransactions, offering customization options, a password system to unlock goodies, and a wealth of levels to explore.”
    • “The monetization model is refreshing, as it avoids the pitfalls of DLCs and microtransactions, focusing instead on an in-game shop that enhances the gaming experience.”
    • “I appreciate the absence of microtransactions; the in-game shop provides plenty of customization options and unlockable content without additional costs.”
  • gameplay1 mentions

    The gameplay offers a diverse experience with various elements such as collectibles, achievements, and an in-game shop, moving beyond the standard point A to point B mechanics typical of ball-rolling games.

    • “There is gameplay variety, collectibles, achievements, and an in-game shop to use your points. It's not the typical point A to point B ball-rolling game.”
    • “The gameplay is engaging and offers a mix of challenges that keep you coming back for more.”
    • “I love how the mechanics are easy to learn but hard to master, providing a rewarding experience.”
    • “There is gameplay variety, collectibles, achievements, an in-game shop to use your points, etc. It's not the typical point A to point B ball-rolling game.”
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