"Spaceship Commander" is a game that allows players to explore the galaxy in their own spaceships, with a crew and interactable planets. Each planet has regions, locations, and unique conditions, while the galaxy is divided into sectors and star systems, some of which are based on real-life astronomy. The game combines strategy, RPG, and roguelike elements for a unique space exploration experience.
The game shows significant improvement with recent updates and has potential for further development.
Players appreciate the unique concept and the promise of a complex universe, reminiscent of classic space exploration games.
The developers are committed to ongoing support and improvement, which is encouraging for the game's future.
The game suffers from technical issues, including constant loading times and errors that hinder gameplay.
Many players find the game to be misleadingly marketed as single-player, as it heavily relies on multiplayer elements.
The user interface is clunky, and there are complaints about poor translations and lack of tutorials, making it difficult for new players to engage.
gameplay
4 mentions Positive Neutral Negative
25%
75%
The gameplay is characterized by a complex and expansive world filled with numerous mechanics, which can be overwhelming for individual players, especially in the early stages of the game.
“Such a complex and massive world with so many game mechanics is quite hard for a single person.”
“- at least in my 10 minutes of gameplay, I couldn't.”
“Such a complex and massive world with so many game mechanics is quite hard for a single person.”
music
2 mentions Positive Neutral Negative
100%
The music has been criticized for being reminiscent of "awful elevator music," which detracts from the overall experience of the game. Additionally, issues with spelling and poor English translation further diminish the enjoyment of an otherwise intriguing concept.
“The awful elevator music, the spelling mistakes, and poor English translation ruin the experience for me in an otherwise interesting concept.”