X4: Foundations Game Cover
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Starting at €14.99Buy now

X4: Foundations is a sandbox space simulator that allows players to explore, trade, fight, and build in a vast universe. Take control of your own space empire, where every decision from ship hiring to trade routes has a direct impact on your income and influence. With a dynamic narrative and a variety of factions to interact with, X4: Foundations offers a rich and immersive space experience.

  • PC
  • Steam Deck
  • Windows
  • Cloud
  • Linux
  • NVIDIA GeForce NOW

Reviews

64%
Audience ScoreBased on 19,847 reviews
story570 positive mentions
stability1,426 negative mentions
  • story6,062 mentions

    The story aspect of "X4: Foundations" has received mixed reviews, with many players noting that while there are some storylines and missions, they often feel underdeveloped and lack depth. The game is primarily a sandbox experience, allowing players to create their own narratives, but this freedom comes at the cost of a cohesive main plot, leading to frustration with vague mission objectives and numerous bugs that can hinder progress. Overall, while the game offers a rich universe and various activities, those seeking a strong, engaging story may find it lacking.

    • “The station building is far more robust, the combat is tight and thrilling, and the storylines are actually far better written.”
    • “After 100 hours, I got to the point in the storyline where I could start a massive war, or create a mostly peaceful universe.”
    • “The story of this game is what you make of it; you have no real background, no real connections, and through exploration, you discover storylines and ways to influence the universe around you.”
    • “The story in this game is lacking in most cases and non-existent in others, and the voice acting is pretty janky, but aside from that, I'd say the game is awesome.”
    • “The missions are so universally boring that the rewards for them should be 10x more so you can do them less.”
    • “The missions are extremely buggy, and I've failed missions a few seconds after taking them.”
  • gameplay2,768 mentions

    The gameplay of X4: Foundations is characterized by its deep and complex mechanics, offering a rich sandbox experience that allows players to engage in trading, combat, and empire building. However, many players find the learning curve steep due to a lack of intuitive tutorials and a confusing user interface, leading to frustration as they navigate the game's intricate systems. While the game has potential and has seen improvements through updates and mods, it is often criticized for bugs, clunky mechanics, and a sense of tedium in its gameplay loop, making it a mixed experience for both new and veteran players.

    • “Industries and trade are the most detailed mechanics so you can sink hundreds of hours doing just that.”
    • “The sandbox universe and its dynamic economy will certainly keep you busy, while also providing a constant stream of new income through fleet and station operations, giving a feeling almost like a traditional 4x strategy game, where your resources build while you are doing something with your existing units, but the gameplay is much deeper than that.”
    • “Once you get the hang of the mechanics, you will find yourself immersed in the most detailed and expansive space sim available today.”
    • “The gameplay is as complex as you want it to be although it certainly took me a good few hours to get my head around it.”
    • “The major problem is the gameplay - it's non-existent.”
    • “A whopping zero of the gameplay mechanics are intuitive which makes the entire experience a massive tedious learning curve as you navigate the cluttered and confusing UI.”
  • graphics2,106 mentions

    The graphics in "X4: Foundations" receive mixed reviews from players. While many praise the stunning visuals of space and ship designs, they also note significant shortcomings, particularly in character models and animations, which are often described as outdated or lacking detail. Performance issues, including frame rate drops and graphical glitches, are common complaints, suggesting that the game may require a powerful PC to run smoothly at higher settings. Overall, while the game boasts impressive aesthetics in certain areas, it struggles with optimization and consistency across its graphical elements.

    • “The graphics are stunning, with beautifully rendered ships, detailed textures, and dynamic lighting that bring the universe to life.”
    • “X4 Foundations has the classic X gameplay we expect and love, the deep worldbuilding which has always marked the series and some frankly amazing graphics - though I had to upgrade my PC to have it play smoothly.”
    • “The graphics and sound design are top-notch, with stunning space vistas and immersive sound effects that make you feel like you're really there.”
    • “The graphics, audio, and voice acting are so bad they take you out of the game.”
    • “The graphics are mostly very pretty, but the character models and animation are awful.”
    • “The graphics are terrible, ui is clunky.”
  • stability1,516 mentions

    The stability of the game has been a significant point of contention among users, with many describing it as a "buggy mess" even years after its release. Common issues include unresponsive AI, clunky user interfaces, and frequent glitches that disrupt gameplay, particularly during missions and tutorials. While some players acknowledge improvements over time and express hope for future fixes, the overall sentiment is that the game remains unstable and frustratingly unpolished, often requiring mods or workarounds to enhance the experience.

    • “Vast universe, mostly bug free, incredibly modable and has even a solid story in its last expansion.”
    • “X:4's launch, however, is relatively bug free, and makes for smooth gameplay.”
    • “Game is stable and from what I have experienced, bug free and fun.”
    • “This game has such promise and after all these years I'd have thought they would have kicked most of these bugs but sadly they haven't and now even with the DLC and updates prior to their most recent timeline the game seems quite buggy and not fun sadly.”
    • “It's a buggy mess with horrible UI, NPC AI makes me want to headbang a concrete wall, and hilariously bad character animations and voice acting.”
    • “I cannot in good faith recommend this game to anyone, there is no excuse for a game to be this broken and buggy.”
  • optimization1,118 mentions

    The optimization of the game has been widely criticized, with many players reporting significant performance issues, including frequent frame rate drops and lag during large battles or in populated areas. Despite some improvements noted in recent updates, the game remains heavily CPU-dependent and struggles to utilize modern multi-core systems effectively, leading to a frustrating experience for many users, especially in late-game scenarios. Overall, while there are glimpses of potential, the game's optimization is seen as a major hurdle that detracts from the overall enjoyment.

    • “It's not the most well optimized game in the world, but it's getting better.”
    • “There are some performance issues that I'd love for the devs to iron out, but they can be mitigated by playing around with the options and disabling a few things.”
    • “The performance has improved a lot with the latest update 6.0, but PCs still struggle.”
    • “The in-game performance and optimization leaves much to be desired, and even with a RX 7900, I still had constant FPS drops.”
    • “Until the devs somehow improve their game's performance (which I doubt considering I found posts from as early as 2019 with these same issues), I don't think this is ever gonna be worth anywhere near the cost unless you're content with subpar performance right from the start.”
    • “This game has some ridiculous potential but is severely hamstrung by outdated/poorly optimized or downright horrid supporting systems.”
  • grinding626 mentions

    The grinding aspect of the game has received overwhelmingly negative feedback, with many players describing it as excessively tedious and time-consuming. Reviewers frequently mention that the game requires a significant investment of hours to progress, often feeling more like a job than a source of enjoyment, particularly due to poorly designed mechanics and a convoluted user interface. While some players appreciate the depth and complexity of the game, they recommend using mods to alleviate the grind, suggesting that the experience can be rewarding if one can endure the initial tedium.

    • “I like a lot what they have made, the added content mechanics to the already present procedures in X3, now they are more realistic. The different ship modes (coming from X Rebirth) are great, especially the travel mode. Interaction with stations and the use of stations is great; you don’t have to go around the stations as a mandatory requirement to perform trade or ship upgrades, but if you want to do it, it is not bad at all. Moving through the station is well organized and not tedious.”
    • “I like the new map; it is a combination of X3 and X Rebirth, and is much more realistic. You can feel the space inviting you to explore, and it is not that you will explore because you have to. The way it is implemented is much more real in terms of distances and organization, and it is not tedious because of the travel mode of the ship. So, applause for what I have learned so far; it is very promising. Thanks for the hard work.”
    • “It's very grindy and is going to take a lot of your time.”
    • “Where the game fails, and it fails spectacularly, is in its developers' poor design decisions that lead to the entire process being exceptionally tedious all the way through.”
    • “The missions are tedious.”
  • music440 mentions

    The music in the game has received widespread acclaim, with many players praising its beauty, atmospheric quality, and ability to enhance the overall experience. Notable tracks, particularly from the DLCs, have been highlighted as exceptional, with some players even expressing a desire to listen to the soundtrack outside of gameplay. However, there are criticisms regarding repetitive tracks and issues with music cutting off or looping unexpectedly, which can detract from immersion. Overall, the soundtrack is considered a significant strength of the game, contributing to its appeal in the space simulation genre.

    • “This has some of the best music in any game I've played!”
    • “The atmospheric soundtrack and immersive sound effects further enhance the experience, making every moment in the game feel vibrant and real.”
    • “The music is fantastic, and all the DLC is fun.”
    • “The audio work is as bad as ever, with repetitive music playing at the wrong times and the volume levels being so off it's laughable, which is really atrocious when they've added in gameplay mechanics that involve sound mechanics.”
    • “The x4 soundtrack is incredibly generic space ambient music and is actually a nuisance.”
    • “Until I can figure out how to mute the soundtrack, the music is driving me away from playing.”
  • humor172 mentions

    The humor in the game is largely derived from its numerous bugs, glitches, and the notoriously bad voice acting, which many players find amusing rather than frustrating. Players frequently mention hilarious moments, such as the autopilot failing spectacularly or NPCs exhibiting absurd behavior, contributing to a comedic experience that can sometimes overshadow the game's technical shortcomings. Overall, while the humor can be hit-or-miss, it adds a unique charm that keeps players engaged despite the game's flaws.

    • “Autopilot yeeting you to the left at the last second is hilarious and will never get old.”
    • “The way NPCs run around is funny... but there is more sense of hunting running rabbit on the field with a shovel... it takes your time, it's tiresome.”
    • “Funny detail: my autopilot navigated me in travel mode right into a space station; this was commented by the computer voice with 'autopilot failed epically'.”
  • replayability118 mentions

    The game boasts high replayability, with players highlighting its open-ended sandbox nature, dynamic world simulation, and extensive modding support that allows for unique experiences in each playthrough. Many users report that the combination of exploration, combat, and economic management contributes to nearly endless replay value, although some express concerns about the game's complexity and initial bugs affecting the experience. Overall, it is regarded as a game that can provide hundreds of hours of varied gameplay, especially for those willing to engage with its community and modding options.

    • “Unlimited replayability, fly cool ships, build stations, command an army of either combat or miner ships, warring with other factions, claiming land, industrialization, and so much more.”
    • “Combine any or all of these ideas, and many more which I have probably forgotten, to create almost endless replayability in one of the best open universe sandboxes ever made.”
    • “Replayability is one of the strongest aspects of the game.”
    • “It makes an otherwise dynamic world incredibly static, and reduces the replay value (if you even get a full playthrough in).”
    • “Consequently, despite buying this game and giving 900 hours to playtesting and bug reporting for this game in the hope that it will be improved and made more playable, I cannot recommend it to prospective players in its current form.”
    • “Also no story means no choice, which means that replayability might be reduced.”
  • atmosphere118 mentions

    The game's atmosphere is widely praised for its immersive sound design, stunning visuals, and a vibrant, living universe that enhances the overall experience. While some players note minor flaws and a lack of character in certain areas, the sense of scale and exploration, along with a compelling soundtrack, contribute to a captivating environment that many find engaging and memorable. Overall, the atmosphere is considered a standout feature, making the game worth exploring for those who appreciate rich, atmospheric settings.

    • “The atmospheric soundtrack and immersive sound effects further enhance the experience, making every moment in the game feel vibrant and real.”
    • “The atmosphere and art are great; the different regions of space vary wildly, and there are genuinely beautiful vistas to discover.”
    • “I love the sense of scale in the universe - flying towards a station as it looms out of the darkness, from a tiny speck in the distance until it's a huge city-sized behemoth, with animated adverts and holograms all over it, surrounded by small ships and transports all flying around on their business.”
    • “If you are someone who requires at least some atmosphere, soul, or character in their video gaming experiences, I can sadly only recommend to look elsewhere.”
    • “It's janky as expected from a game of this scale brewed by a small studio; it's not pretty, a downgrade from the sci-fi atmosphere of X Rebirth.”
    • “The atmosphere and sense of exploration from older titles is missing.”
  • monetization76 mentions

    The monetization aspect of the game has drawn significant criticism, with many players feeling misled by advertising that promises a sandbox experience but delivers a focus on cash grabs through DLC and expansions. While some players appreciate the absence of microtransactions, concerns remain about the potential introduction of such features in the future, leading to a perception of the game as unfinished and prioritizing profit over player enjoyment. Overall, the sentiment reflects frustration with the industry's trend towards monetization at the expense of quality and player experience.

    • “No microtransactions.”
    • “You can potter about the galaxy doing quests, getting into dogfights, mining, trading, upgrading your ship and buying bigger and better ships if that is all you want to do - a sort of Elite Dangerous without the ridiculous monetization.”
    • “Kudos to Egosoft for not going with the modern game-dev trends and not burying a legacy of great games in greedy microtransactions and all that trending crap.”
    • “Most of the development effort is focusing on monetization via expansions, better looking ships, etc. The state of the core engine is dire.”
    • “Unfortunately, Egosoft has repeatedly shown that they're more interested in churning out DLC after DLC in a cash grab rather than fixing basic, fundamental issues with the game.”
    • “The devs are more interested in the cash grab than your entertainment and enjoyment.”
  • emotional46 mentions

    The emotional responses to the game are mixed, with some players feeling frustrated and disappointed by perceived wasted time and a lack of emotional connection to the universe. Others express a deep attachment to the game's world and mechanics, highlighting the emotional roller-coaster of gameplay experiences, but also lamenting the restrictive nature of certain game elements that hinder their enjoyment. Overall, while the game has the potential to evoke strong feelings, many players feel let down by its execution and design choices.

    • “Seeing an intervention fleet beat a xenon incursion that is screwing you over, only to insist on dying to a xenon station in the adjacent system without allowing shields to replenish or resupplying fighters or ammunition is an emotional roller-coaster.”
    • “I absolutely loved the dedication every race's story, ship design, space station design, etc. It felt so wholesome to discover every single sector in that game.”
    • “The X games are the sort of games you play for long periods; people get emotionally attached to the game.”
  • character development8 mentions

    Character development in the game has received criticism for its character design choices, particularly the overwhelming representation of black and Asian characters while excluding white characters, which some players perceive as problematic. Additionally, the writing quality has been described as poor, leading to a lack of depth in character development despite the diversity in appearance and clothing. Overall, players feel that the game fails to enhance character designs meaningfully.

    • “The writing is so bad, and the character design is so god awful that I just decided to toggle them hostile and let my capital ships deal with them.”
    • “Though X4 gives more diversity in appearance and clothing, it lacks any attempt to improve on character designs themselves.”
    • “The character design is confusing, as most Terrans (humans) are depicted as black.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy X4: Foundations

Play time

44hMedian play time
171hAverage play time
8-195hSpent by most gamers
*Based on 480 analyzed playthroughs

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