X4: Foundations
- November 30, 2018
- Egosoft
- 44h median play time
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
X4: Foundations is a sandbox space simulator that allows players to explore, trade, fight, and build in a vast universe. Take control of your own space empire, where every decision from ship hiring to trade routes has a direct impact on your income and influence. With a dynamic narrative and a variety of factions to interact with, X4: Foundations offers a rich and immersive space experience.
Reviews
- X4: Foundations offers a vast and immersive sandbox experience, allowing players to build their own empires, engage in trade, and participate in epic space battles.
- The game features a dynamic economy where player actions can significantly impact the universe, providing a sense of agency and immersion.
- The graphics and sound design are impressive, creating a visually stunning environment that enhances the overall gameplay experience.
- The learning curve is steep, with a confusing UI and poorly explained mechanics that can frustrate new players and require extensive external research.
- The AI is often criticized for being unintelligent, leading to frustrating moments during combat and fleet management.
- Many players report bugs and performance issues, particularly in late-game scenarios, which can detract from the overall enjoyment of the game.
- story3,031 mentions
- 9 % positive mentions
- 83 % neutral mentions
- 8 % negative mentions
The story aspect of "X4: Foundations" has received mixed reviews, with many players noting that while there are some storylines and missions, they often feel underdeveloped and lack depth. The game is primarily a sandbox experience, allowing players to create their own narratives through exploration, trading, and combat, but many find the mission design to be repetitive, vague, and plagued by bugs, leading to frustration. Overall, while the game offers a rich universe and various gameplay options, those seeking a compelling, linear story may be disappointed.
“The storyline is quite engaging, and the addition of people, crews, being able to physically walk around space stations, and the improved animations definitely improved immersion.”
“The game is a true-to-form economic space simulation where you are free to plot your own course, build your empire, start a fleet, build a station, and try to conquer a universe filled with a constant economic and military struggle.”
“The various story plots can become a time sink, but the way that the game world changes in response to player decisions is really interesting and worth the effort.”
“The story in this game is lacking in most cases and non-existent in others, and the voice acting is pretty janky, but aside from that, I'd say the game is awesome.”
“The missions are so universally boring that the rewards for them should be 10x more so you can do them less.”
“The quests are terrible; it's like literally a 1999 game that does not tell you where in the thousands of menus you can find the actual quest that tells you what to do.”
- gameplay1,384 mentions
- 20 % positive mentions
- 73 % neutral mentions
- 7 % negative mentions
The gameplay of "X4: Foundations" is characterized by its deep and complex mechanics, offering a rich sandbox experience that allows players to engage in trading, combat, and empire-building. However, many players find the learning curve steep due to a lack of intuitive tutorials and a confusing user interface, leading to frustration as they navigate the game's intricate systems. While the game has potential for rewarding gameplay once mastered, it is marred by bugs, clunky mechanics, and performance issues that detract from the overall experience.
“The sandbox universe and its dynamic economy will certainly keep you busy, while also providing a constant stream of new income through fleet and station operations, giving a feeling almost like a traditional 4X strategy game, where your resources build while you are doing something with your existing units, but the gameplay is much deeper than that.”
“X4 Foundations has the classic X gameplay we expect and love, the deep worldbuilding which has always marked the series, and some frankly amazing graphics.”
“Once you learn the game mechanics and get good at the flying controls, it's great fun and quite unique.”
“The gameplay is as complex as you want it to be although it certainly took me a good few hours to get my head around it.”
“The learning curve just to manage your way around all the needlessly difficult mechanics is steep.”
“The game has a steep learning curve, with complex systems and mechanics that can be overwhelming.”
- graphics1,053 mentions
- 36 % positive mentions
- 56 % neutral mentions
- 7 % negative mentions
The graphics in "X4: Foundations" receive mixed reviews, with many players praising the stunning visuals of space and ship designs, while others criticize the character models and animations as outdated. Performance issues are common, with players noting that the game demands a powerful CPU and GPU to run smoothly, often leading to graphical glitches and frame rate drops. Overall, while the game showcases beautiful environments and intricate details, it struggles with optimization and consistency in visual quality.
“The graphics are stunning, with beautifully rendered ships, detailed textures, and dynamic lighting that bring the universe to life.”
“X4: Foundations really delivers a stellar game where your economic empire is exactly what you want it to be - supported with gorgeous visuals, immersive battles, and exhilarating spaceflight.”
“The graphics are beautiful, not problems running it on ultra.”
“The graphics, audio, and voice acting are so bad they take you out of the game.”
“The graphics are mostly very pretty, but the character models and animation are awful.”
“The graphics are terrible, the UI is clunky.”
- stability758 mentions
- 6 % positive mentions
- 0 % neutral mentions
- 94 % negative mentions
The stability of the game has been widely criticized, with players reporting numerous bugs, glitches, and a generally unpolished experience even years after its release. Issues include a clunky user interface, buggy AI, and frequent crashes, which detract significantly from gameplay enjoyment. While some players acknowledge improvements over time and express hope for future fixes, many still find the game frustratingly unstable and recommend waiting for further updates before diving in.
“X:4's launch, however, is relatively bug free, and makes for smooth gameplay.”
“Game is stable and from what I have experienced, bug free and fun.”
“Looks great, runs great, new features over X3 and X:Rebirth are amazing - the new map is super powerful and intuitive, missions are better balanced than in XR.”
“This game is a buggy mess that will frustrate and intrigue you until hours in you find out that your save game is somehow corrupted and you have to start over.”
“I cannot in good faith recommend this game to anyone, there is no excuse for a game to be this broken and buggy.”
“Years of the same few glitches and every patch makes them worse, but they never fix the old ones, so half your missions are broken.”
- optimization559 mentions
- 13 % positive mentions
- 62 % neutral mentions
- 25 % negative mentions
The game's optimization has been widely criticized, with many players reporting significant performance issues, including frequent frame rate drops and lag during large battles or when managing complex stations. Despite some improvements noted in recent updates, the game remains heavily CPU-dependent and struggles to utilize modern multi-core systems effectively, leading to a frustrating experience even on high-end hardware. Overall, while there are glimpses of potential, the persistent optimization problems detract from the gameplay experience.
“It's not the most well optimized game in the world, but it's getting better.”
“There are some performance issues that I'd love for the devs to iron out, but they can be mitigated by playing around with the options and disabling a few things.”
“The performance has improved a lot with the latest update 6.0, but PCs still struggle.”
“The in-game performance and optimization leaves much to be desired; even with an RX 7900, I still had constant FPS drops.”
“It's a shame that performance isn't the best and some things are half-baked.”
“Until the devs somehow improve their game's performance (which I doubt considering I found posts from as early as 2019 with these same issues), I don't think this is ever gonna be worth anywhere near the cost unless you're content with subpar performance right from the start.”
- grinding313 mentions
- 1 % positive mentions
- 3 % neutral mentions
- 96 % negative mentions
The reviews highlight a significant issue with grinding in the game, describing it as excessively tedious and time-consuming. Many players express frustration with the repetitive nature of tasks such as mining, trading, and managing fleets, often feeling that the game becomes more of a chore than an enjoyable experience. While some appreciate the depth and complexity of the game, they recommend using mods to alleviate the grind, suggesting that the core gameplay could benefit from improved quality of life features to reduce the tediousness.
“I like a lot what they have made, the added content mechanics to the already present procedures in X3, now they are more realistic. The different ship modes (coming from X Rebirth) are great, especially the travel mode. Interaction with stations and use of stations is great; you don’t have to go around the stations as a mandatory requirement to perform trade or ship upgrades, but if you want to do it, it is not bad at all. Moving through the station is well organized and not tedious.”
“I like the new map; it is a combination of X3 and X Rebirth, much more realistic. You can feel the space inviting you to explore, and it is not that you will explore because you have to. The way it is implemented is much more real in terms of distances and organization, and also is not tedious because of the travel mode of the ship. So, applause for EgoSoft for what I have learned so far; it is very promising. Thanks for the hard work.”
“It's very grindy and is going to take a lot of your time.”
“Where the game fails, and it fails spectacularly, is in its developers' poor design decisions that lead to the entire process being exceptionally tedious all the way through.”
“The missions are tedious.”
- music220 mentions
- 54 % positive mentions
- 41 % neutral mentions
- 5 % negative mentions
The music in the game has received widespread acclaim, with many players praising its beauty, atmospheric quality, and ability to enhance the overall experience. While some users noted that the soundtrack can be repetitive or less memorable compared to previous titles in the series, the majority found it to be immersive and enjoyable, often listening to it outside of gameplay. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's ambiance and emotional depth.
“This has some of the best music in any game I've played!”
“The atmospheric soundtrack and immersive sound effects further enhance the experience, making every moment in the game feel vibrant and real.”
“The music is fantastic, the explosions and guns are serviceable.”
“The music could do some work, and space graphics are a bit bland.”
“The x4 soundtrack is incredibly generic space ambient music and is actually a nuisance.”
“Most of the ingame soundtracks seem really similar to each other and unnoticeable, compared to, well, any x game's really.”
- humor86 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from its numerous bugs, glitches, and intentionally bad voice acting, which many players find amusing despite the frustration they can cause. Players often highlight the hilarity of AI mishaps, such as autopilot failures and absurd character animations, creating a comedic experience that can sometimes overshadow the game's technical shortcomings. Overall, while the humor can be hit-or-miss, it adds a unique charm that keeps players engaged, even amidst the game's flaws.
“Autopilot yeeting you to the left at the last second is hilarious and will never get old.”
“And the funny voice announcements on stations about pets that can be incinerated when left unattended.”
“The way NPCs run around is funny... but there is more sense of hunting running rabbit on the field with a shovel... it takes your time, it's tiresome.”
- replayability59 mentions
- 37 % positive mentions
- 58 % neutral mentions
- 5 % negative mentions
The game boasts high replayability due to its open-ended sandbox design, dynamic world simulation, and extensive modding support, allowing players to experience unique adventures with each playthrough. While some players find the complexity and logistics challenging, many appreciate the depth and variety offered by different factions, ship types, and gameplay styles. Overall, the combination of randomization, player choices, and community-created content contributes to an almost limitless replay value.
“Unlimited replayability, fly cool ships, build stations, command an army of either combat or miner ships, warring with other factions, claiming land, industrialization, and so much more.”
“Combine any or all of these ideas, and many more which I have probably forgotten, to create almost endless replayability in one of the best open universe sandboxes ever made.”
“Replayability is one of the strongest aspects of the game.”
“It makes an otherwise dynamic world incredibly static, and reduces the replay value (if you even get a full playthrough in).”
“Also no story means no choice, which means that replayability might be reduced.”
“This game needs a lot of ironing out to be more playable and easy to manage and depth should not be neglected to make room for more width.”
- atmosphere59 mentions
- 51 % positive mentions
- 44 % neutral mentions
- 5 % negative mentions
The game's atmosphere is widely praised for its immersive sound design, stunning visuals, and a vibrant, living universe that enhances the overall experience. While some players note minor flaws and a lack of unique aesthetic elements in certain systems, the compelling sense of scale and exploration, along with a memorable soundtrack, contribute to a captivating environment. Overall, the atmosphere is considered a standout feature, making the game engaging and worth exploring for fans of the genre.
“The atmospheric soundtrack and immersive sound effects further enhance the experience, making every moment in the game feel vibrant and real.”
“The atmosphere and art are great; the different regions of space vary wildly, and there are genuinely beautiful vistas to discover.”
“The atmosphere is astonishing, the graphics are beautiful, and they did a great job with the whole universe.”
“If you are someone who requires at least some atmosphere, soul, or character in their video gaming experiences, I can sadly only recommend looking elsewhere.”
“It's janky as expected from a game of this scale brewed by a small studio; it's not pretty, a downgrade from the sci-fi atmosphere of X Rebirth.”
“The atmosphere and sense of exploration from older titles is missing.”
- monetization38 mentions
- 8 % positive mentions
- 24 % neutral mentions
- 68 % negative mentions
The monetization aspect of the game has received mixed reviews, with many players feeling misled by advertising that promises a sandbox experience but delivers a focus on cash grabs through DLC and expansions. While some appreciate the absence of microtransactions, others express concern that future updates may introduce them, reflecting a broader trend in the industry towards monetization over gameplay quality. Overall, players are frustrated by the perceived prioritization of profit over player experience, leading to a sense of disappointment and betrayal.
“No microtransactions.”
“You can potter about the galaxy doing quests, getting into dogfights, mining, trading, upgrading your ship and buying bigger and better ships if that is all you want to do - a sort of Elite Dangerous without the ridiculous monetization.”
“Kudos to Egosoft for not going with the modern game-dev trends and not burying a legacy of great games in greedy microtransactions and all that trending crap.”
“Fun for some, but the advertisement misled me to believe I could do whatever I wanted.”
“Unfortunately, Egosoft has repeatedly shown that they're more interested in churning out DLC after DLC in a cash grab rather than fixing basic, fundamental issues with the game.”
“The devs are more interested in the cash grab than your entertainment and enjoyment.”
- emotional23 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional responses to the game are mixed, with some players feeling frustrated and disappointed by perceived wasted time and lack of connection to the universe, while others express a deep attachment to the game's world and mechanics. Many players experience an emotional roller-coaster due to the game's challenges and achievements, highlighting a sense of investment in their progress. Overall, the emotional impact varies significantly, with some finding it deeply engaging and others feeling let down by its execution.
“Seeing an intervention fleet beat a xenon incursion that is screwing you over, only to insist on dying to a xenon station in the adjacent system without allowing shields to replenish or resupplying fighters or ammunition is an emotional roller-coaster.”
“Its so heartbreaking man.. why do I always like the concepts of games that are fundamentally broken at the end?”
“The x games are the sort of games you play for long periods; people get emotionally attached to the game.”
- character development4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Character development in the game has received criticism for its inconsistent and confusing design choices, particularly regarding the representation of humans, which some players find to be overly focused on diversity at the expense of realism. Additionally, the writing quality has been deemed poor, contributing to a lack of engagement with the characters, despite the variety in appearance and clothing. Overall, the character development feels underwhelming and poorly executed.
“The writing is so bad, and the character design is so awful that I just decided to toggle them hostile and let my capital ships deal with them.”
“Though X4 gives more diversity in appearance and clothing, it lacks any attempt to improve on character designs themselves.”
“I’m also confused by certain character design – most Terrans (humans) are black.”