Space Smashers
- December 1, 2022
- SaltyLily
![Space Smashers Game Cover](https://gamebrain.co/img/718/game_itchio_space_smashers_1_xl.png)
![](https://gamebrain.co/img/720/game_itchio_space_smashers_3_xl.png)
![](https://gamebrain.co/img/721/game_itchio_space_smashers_4_xl.png)
![](https://gamebrain.co/img/719/game_itchio_space_smashers_2_xl.png)
This game was significantly harder to create than i thought, though not due to technical limitations. Designing a 3d map was extremely tough, even when I had a good idea in mind. Also, making a "damaged" map, stage 2, was hard, hence why it looks so rough, I couldn't figure out a way to make it look more "clean" even if it's a destroyed stage. I also wanted to have a cutscene in-between stage one …