- December 13, 2015
- Pilgrim Adventures
- 3h median play time
Space Pilgrim Episode I: Alpha Centauri
Platforms
About
In Space Pilgrim Episode I: Alpha Centauri, you play as Gail Pilgrim, a space pilot transporting prisoners to a new space station. The game is a traditional 2D point-and-click style with sci-fi elements, featuring puzzles, exploration, and conversations with NPCs. The story takes a turn when Gail discovers a conspiracy on board the spacecraft, leading to a series of events that will determine the fate of the Alpha Centauri colony.
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- The game features a fun and engaging story with witty dialogue and interesting characters.
- It's a short but enjoyable experience, perfect for those looking for a quick gaming session.
- The puzzles are straightforward and logical, making it accessible for players of all skill levels.
- The game is very short, taking only about an hour to complete, which may leave some players wanting more.
- There is no option for fullscreen mode, which can make it difficult to play on larger screens.
- Some players may find the puzzles too easy and the overall gameplay too linear.
story
423 mentions Positive Neutral NegativeThe game's story is generally well-received, characterized as engaging, humorous, and light-hearted, despite its brevity and linearity. Players appreciate the well-written characters and the intriguing plot, which often draws comparisons to classic sci-fi narratives. While some find the story predictable or lacking depth, many express a desire to continue exploring the series due to its charm and enjoyable storytelling.
“The story is engaging enough, and despite being very short, it's a competent RPG Maker game that didn't overstay its welcome and was fun to play.”
“The story is a wild ride from start to finish and left me feeling fulfilled and satisfied in a way I have not felt from a game in ages.”
“The writing is spot on, and if you like story-driven adventure games with some good puzzles, this is the game for you.”
“The story and characters are boring.”
“The story itself felt like it went barely anywhere.”
“The story is short and to the point.”