Space Pilgrim Episode I: Alpha Centauri Game Cover
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In Space Pilgrim Episode I: Alpha Centauri, you play as Gail Pilgrim, a space pilot transporting prisoners to a new space station. The game is a traditional 2D point-and-click style with sci-fi elements, featuring puzzles, exploration, and conversations with NPCs. The story takes a turn when Gail discovers a conspiracy on board the spacecraft, leading to a series of events that will determine the fate of the Alpha Centauri colony.

  • PC
  • Windows

Reviews

91%
Audience ScoreBased on 659 reviews
story201 positive mentions
replayability3 negative mentions
  • The game features a fun and engaging story with witty dialogue and interesting characters.
  • It's a short but enjoyable experience, perfect for those looking for a quick gaming session.
  • The puzzles are straightforward and logical, making it accessible for players of all skill levels.
  • The game is very short, taking only about an hour to complete, which may leave some players wanting more.
  • There is no option for fullscreen mode, which can make it difficult to play on larger screens.
  • Some players may find the puzzles too easy and the overall gameplay too linear.
  • story423 mentions

    The game's story is generally well-received, characterized as engaging, humorous, and light-hearted, despite its brevity and linearity. Players appreciate the well-written characters and the intriguing plot, which often draws comparisons to classic sci-fi narratives. While some find the story predictable or lacking depth, many express a desire to continue exploring the series due to its charm and enjoyable storytelling.

    • “The story is engaging enough, and despite being very short, it's a competent RPG Maker game that didn't overstay its welcome and was fun to play.”
    • “The story is a wild ride from start to finish and left me feeling fulfilled and satisfied in a way I have not felt from a game in ages.”
    • “The writing is spot on, and if you like story-driven adventure games with some good puzzles, this is the game for you.”
    • “The story and characters are boring.”
    • “The story itself felt like it went barely anywhere.”
    • “The story is short and to the point.”
  • humor64 mentions

    The humor in "Space Pilgrim Episode I" is widely praised for its light-hearted and witty nature, featuring a mix of dry, quirky, and sometimes adult humor that enhances the engaging storyline and character development. Players appreciate the funny dialogue, amusing character interactions, and clever writing, which contribute to a delightful and entertaining experience throughout the game's short duration. Overall, the humor is a standout aspect that adds charm and enjoyment to this point-and-click adventure.

    • “It's really well-done and an utter delight, with good humor and a fun cast of characters.”
    • “The writing is really quite good, with a quirky sense of humor that actually made me laugh out loud a few times.”
    • “Space Pilgrim is a wonderful little indie adventure space game with simple graphics, easy gameplay but great humor and atmosphere.”
  • graphics61 mentions

    The graphics of the game are generally described as simple and reminiscent of classic RPGs, often utilizing stock RPG Maker assets. While some players appreciate the nostalgic charm and find them aesthetically pleasing, others note that they are basic and not particularly groundbreaking. Overall, the graphics serve their purpose within the context of the game's engaging story and humor, appealing mainly to those who prioritize narrative over visual fidelity.

    • “The graphics are cute, the game is easy to play, and the story is pretty well-written.”
    • “The graphics and sprites are large and aesthetically pleasing, with some decent music to be had.”
    • “The art style is very appealing, it had a cheeky humor, but a very real and deep story to it.”
    • “The game was made with RPG Maker, so it's the usual Commodore 64 graphics.”
    • “The graphics are standard RPG Maker stuff, workable but not outstanding.”
    • “The graphics are nothing special, there's hardly any music or sound effects, but the story is nice and funny, just enough for this game to be worth it, considering its price.”
  • gameplay56 mentions

    The gameplay is characterized as a straightforward blend of classic RPG visuals and point-and-click mechanics, focusing on puzzle-solving and item interaction rather than combat. While the gameplay is generally easy and linear, it offers a casual and enjoyable experience with clever writing and engaging characters, though some players find it lacking in depth and replay value. Overall, the game provides a short adventure, typically lasting 1-2 hours, making it suitable for those seeking a light, narrative-driven experience.

    • “Although it's built using an engine intended for JRPGs, the actual gameplay of the Space Pilgrim games is closer to that of the classic '90s point-and-click adventures: a variety of locations that can be visited, characters who can be spoken to, and items which can be picked up.”
    • “The gameplay isn't difficult and the graphics are simple, but the imaginative story and amusing characters made for a very entertaining experience.”
    • “The resulting game is quite basic in its plot and gameplay but still enjoyable if you're okay with this lighter fare: within its limitations, it still does basically everything right with a tale featuring a few twists and puzzles requiring you to sometimes combine items together.”
    • “Space Pilgrim is an unremarkable point-and-click adventure game in terms of gameplay and story.”
    • “In terms of gameplay, you're mainly walking back trying to solve basic puzzles by interacting with items in the environment.”
    • “The gameplay is very simple as you just do one task after the other.”
  • music49 mentions

    The music in the game generally fits the tone and atmosphere well, with some players praising its immersive qualities and ability to enhance the sci-fi setting. However, there are mixed reviews regarding its volume and presence, with some noting that sound effects often overshadow the music, and others suggesting a lack of variety in the soundtrack. Overall, while the music contributes positively to the experience, there are calls for improvements in volume and diversity.

    • “The music really fits with the environment, outer space.”
    • “The soundtrack is also a good one.”
    • “I loved the fact that you can activate the intercom to play music and to enable finally something to listen to instead of the void.”
    • “The graphics and music are a bit generic, but get the job done.”
    • “Sadly, the sounds cannot be muted in-game, so if you want to listen to your kind of music, you'll need to mute your computer and play your kind of music from an outside source.”
    • “The music was forgettable, and sound effects drowned it out.”
  • atmosphere14 mentions

    The game's atmosphere is widely praised for its engaging and immersive qualities, featuring cozy graphics, a distinct sci-fi setting, and a carefully curated soundtrack that enhances the experience. Players appreciate the blend of humor and tension, along with well-designed custom assets and character portraits that contribute to the overall ambiance. Overall, the atmosphere is described as uplifting and enjoyable, making it a standout aspect of the game.

    • “There are really nice looking custom assets that create a very distinct atmosphere.”
    • “This game has a great atmosphere, good music, some good characters and some good interaction lines.”
    • “Space Pilgrim is a wonderful little indie adventure space game with simple graphics, easy gameplay but great humor and atmosphere.”
    • “For the music, a couple of licenses have been obtained to play some already existing music, which has been carefully selected to fit into the sci-fi setting and adds a little bit of atmosphere.”
    • “I think the developer(s?) liked Firefly; at least I felt some resemblances to the series both in some minor elements and the overall atmosphere of the game - it has a serious, normal story, but quite often something funny or unexpected pops up - 'my longest serving companion' is a plant, there's the lampiest lamp of the room, something silly.”
    • “Sprites fit the atmosphere and setting, and every character has their own portrait, even irrelevant ones.”
  • character development11 mentions

    Overall, the character development in the game is well-received, with players appreciating the humor, cohesive storytelling, and the depth of character arcs despite some limitations in design and dialogue. While some reviewers noted that there could be more depth and complexity, the character interactions and development contribute positively to the overall experience, making it engaging and enjoyable.

    • “Really love the humor and character development so far.”
    • “You can tell a lot of research went into this series for the inspiration behind the character development, story arcs, universe, and canon history.”
    • “A well-written story, good character development; I found myself laughing at some of the humor.”
    • “Surely there was room for more character development and slightly deeper exchanges, even within the context of a two-hour adventure.”
    • “You can have several conversations for minor character development.”
    • “So if you want a cheap old-styled RPG that does not cost too much, with a great atmosphere, kinda short, with some curse words used, that comes in episodes and that you can excuse for some lazy character design then this might be something for you.”
  • replayability11 mentions

    The consensus among users is that "Space Pilgrim Episode I: Alpha Centauri" has minimal to no replayability, with many noting its linear gameplay and lack of challenge as significant drawbacks. Players enjoyed the storyline during their initial playthrough but found little incentive to replay the game, as it offers no variation or meaningful choices. Overall, it is regarded as a one-time experience rather than a game worth revisiting.

    • “Playing through once for the storyline was fun, but there's no real replay value.”
    • “The game is linear and offers no challenge at all, so don't expect any replay value.”
    • “Space Pilgrim Episode I: Alpha Centauri is short, very short, in comparison to gameplay and replay value.”
    • “The game is linear and offers no challenge at all (it is impossible to die/fail), so don't expect any replay value.”
    • “It is very linear and totally unreplayable as it will always be the same over and over again.”
  • grinding8 mentions

    Players express mixed feelings about grinding, with some noting that card farming can be time-consuming and tedious, while others appreciate the lack of traditional grinding mechanics found in RPGs. The combine system, in particular, is highlighted as a source of frustration, contributing to a sense of monotony in gameplay. Overall, while some aspects of grinding are seen as manageable, others detract from the overall experience.

    • “My only real gripe is the 'combine' system which makes things feel quite tedious, despite fitting into the 'point-and-click' genre.”
    • “Soon enough, they start feeling tedious.”
    • “The puzzles are fairly basic and at some points feel quite tedious and uninspired.”
  • emotional4 mentions

    The emotional aspect of the game is highlighted by its impactful storytelling, particularly in the final chapter, which evokes strong feelings for the character Gail and her journey. Players find the game to be heartwarming and commend its growth and development, appreciating the wholesome experience it offers. Overall, it successfully combines emotional depth with a sense of pride in the creators' progress.

    • “For a game that is made in RPG Maker, it's pretty awesome. The story is good and very emotional in the last chapter.”
    • “This was a really good, nice, wholesome game.”
    • “It's very heartwarming and beautiful to see how they're progressing with every title that is released. I am so proud of them, because they serve as a great example of what it means to start small and grow bigger.”
  • stability4 mentions

    The game is praised for its stability, with users reporting no bugs or glitches, and confirming that all achievements are attainable without any issues.

    • “The game runs smoothly without any crashes or glitches.”
    • “I haven't encountered any bugs, making for a seamless experience.”
    • “The stability of the game is impressive; it never lags or freezes.”
    • “Glitches”
    • “There are no bugs and glitches, and all achievements are possible.”
    • “There are no glitches or issues running this game.”
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Play time

3hMedian play time
5hAverage play time
2-5hSpent by most gamers
*Based on 14 analyzed playthroughs

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