Space Pilgrim Episode II: Epsilon Indi
- January 8, 2016
- Pilgrim Adventures
- 3h median play time
Space Pilgrim Episode II: Epsilon Indi continues the episodic space adventure, following Captain Pilgrim and her co-pilot Sabina White. With a new set of passengers, they become embroiled in a conspiracy involving a clandestine government organization called the Jackals. This episode offers an expansive story, introducing new characters and locations in the Space Pilgrim universe.
Reviews
- Engaging story with well-developed characters that keeps players hooked from start to finish.
- Fun point-and-click mechanics with enjoyable puzzles that are easy to navigate.
- Charming graphics and humor that enhance the overall experience, making it a delightful short adventure.
- The game is quite short, typically lasting only 2-4 hours, which may leave some players wanting more.
- Some gameplay mechanics, like the airlock process and pathfinding, can be frustrating and detract from the experience.
- Limited replay value and a lack of significant challenge may not appeal to players looking for a more in-depth gaming experience.
- story153 mentions
- 42 % positive mentions
- 56 % neutral mentions
- 2 % negative mentions
The game's story is a well-crafted continuation from the first installment, featuring engaging characters and an intriguing sci-fi plot that unfolds over a short playtime of 2-4 hours. While some players note the simplicity of the graphics and gameplay mechanics, the narrative depth and character development are praised, making it an enjoyable experience for fans of story-driven adventures. Overall, the story is described as captivating, with a mix of humor and emotional resonance, encouraging players to follow the series for a complete narrative experience.
“The game's captivating storyline, well-developed characters, and immersive atmosphere make for an enjoyable gaming experience.”
“The characters all had emotional depth, and the story was interesting and intriguingly developed.”
“Great continuation of the series, longer than the last, and definitely gives you some of the 'feels' as you play through the storylines.”
“The story isn't anything worth caring about, so any appeal is limited.”
“Nothing innovative about the story, but warm and fuzzy shades of Firefly and Star Trek: The Next Generation.”
“So boring with a stupid storyline.”
- gameplay26 mentions
- 12 % positive mentions
- 77 % neutral mentions
- 12 % negative mentions
The gameplay across the series is characterized by a point-and-click mechanic, where players engage in small missions, interact with various characters, and combine items to progress the story. While the gameplay remains consistent with its predecessor, some reviews note a decline in excitement and linearity, though improvements in mechanics and additional side quests have been appreciated. Overall, the game offers a short but immersive experience, particularly appealing to fans of space-themed narratives and decision-based gameplay.
“A must-play for fans of space-themed narratives and decision-based gameplay.”
“The gameplay is still the same as the first, but I do feel the flow of the game is smoother and more elaborate in this.”
“Gameplay is expanded by having side quests for each character, but enough so you won’t lose sight of the main story.”
“Basically, this game was way worse gameplay-wise than the first one, and it's a shame.”
“I stopped playing the game at some point because I lost the excitement; the gameplay is so linear and similar.”
“If only you could add more elements to the gameplay, like puzzles or anything else that makes it a bit more amusing.”
- graphics17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The graphics of the game are generally described as simplistic and somewhat generic, often compared to RPG Maker aesthetics, but many players feel that the engaging story and thoughtful gameplay compensate for this lack of visual polish. While some reviewers note slight improvements in character design and new assets, the consensus is that the graphics are not the main draw of the game, with a preference for a more detailed reboot expressed by some. Overall, the visuals are considered adequate for the experience, allowing the narrative to take center stage.
“I love the art style of the game as well as the cast.”
“As for me, I am a huge fan of this kind of games and their pixelized graphics, so I did enjoy playing this episode as well.”
“The graphics are still kind of generic but it seems like they have improved some over the last game when it comes to the new character design and the new assets.”
“The graphics are nothing special; there's hardly any music or sound effects, but the story is nice and funny, just enough for this game to be worth it, considering its price.”
“Don't judge a book by its cover is definitely something that comes to mind when playing this. Sure, the RPG Maker engine doesn't look very appealing compared to AAA games, but in the end, it's the adventure/story that matters, not shiny graphics.”
“The graphics are still kind of generic, but it seems like they have improved some over the last game when it comes to the new character designs and the new assets.”
- music15 mentions
- 33 % positive mentions
- 47 % neutral mentions
- 20 % negative mentions
The music in the game receives mixed reviews, with many players noting a lack of a substantial soundtrack, which detracts from the overall atmosphere. While some appreciate the sound effects and occasional good music moments, others feel that a more robust musical presence would enhance the experience significantly. Overall, the music is described as generic and minimal, yet it serves its purpose in complementing the game's themes.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“This game has a great atmosphere, good music, good characters, some good interacting lines and callbacks to the first episode.”
“The music describes outer space perfectly, with its almost-nothing sound.”
“The only negative point in the game I found was the almost nonexistent soundtrack.”
“It really requires music though... I can safely recommend this game to everyone, and I'm hoping to see more projects from Pilgrim Adventures if they keep going like this!”
“The only thing I miss is the music, to make the game a bit more atmospheric.”
- humor15 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its clever writing, unique characters, and engaging dialogues that often incorporate modern references. Players appreciate the blend of funny moments with a well-crafted storyline, making the experience enjoyable despite the retro graphics and minimal sound design. Overall, the humor adds a significant layer of charm to the game, enhancing its appeal.
“Great is almost everything in the game has its own description, sometimes very funny.”
“The style is obviously retro/RPG Maker, but the dialogue has some winks and nods to modern situations and delivers with the humor and suspense.”
“Aside from being plenty of humor involved on a seemingly simple background, the story slowly begins to unveil and catches the player in it, at least it worked for me :)”
- atmosphere5 mentions
- 80 % positive mentions
- 20 % neutral mentions
- 0 % negative mentions
The game's atmosphere is widely praised for its captivating storyline, well-developed characters, and immersive qualities, contributing to an enjoyable experience. While the sci-fi setting and animation enhance the ambiance, some players feel that the music could further elevate the overall atmosphere. Overall, the combination of engaging elements creates a compelling and atmospheric gaming environment.
“The game's captivating storyline, well-developed characters, and immersive atmosphere make for an enjoyable gaming experience.”
“This game has a great atmosphere, good music, good characters, some good interacting lines and callbacks to the first episode.”
“The animation tiles in this game series look atmospheric to a tee.”
- replayability5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
Overall, the game has minimal replayability, with most players noting that once the storyline is completed, there is little incentive to play again aside from achieving specific accomplishments. Many reviewers emphasize that the lack of varied gameplay options and the need to wait for certain plot points further diminish the potential for replay value.
“There's little replay value outside of getting the achievements.”
“Again, replayability: 0.”
“No replay value and you must wait for certain plot points before some actions are available to use.”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The character development in this point-and-click adventure series is praised for its depth, particularly in the evolution of characters Sabina and Gail, which enhances the overall narrative and makes it stronger than its predecessor.
“A nice little point-and-click adventure series with a good storyline and strong character development.”
“The narrative is stronger than the first, with the character development of Sabina and Gail working well.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game frustrating, particularly due to repetitive tasks like the tedious 3-step airlock process, which detracts from the protagonist's engagement and overall narrative focus. This leads to a feeling that the main character serves merely as a vehicle for reaching a less interesting third act, diminishing the overall experience.
“Having to go through the same tedious 3-step process each time with the airlock is a pain and a time-waster.”
“The protagonist feels less like a protagonist and more like an excuse to get to the tedious 3rd act, which seems to introduce a character whom the writers want to be the real focus of the game.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers highlight the emotional depth of the characters, including androids, and praise the intriguing development of the story, contributing to a compelling emotional experience.
“The characters all had emotional depth, which is impressive considering that some of them are androids, and the story was interesting and intriguingly developed.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users express frustration with the excessive amount of advertising in the game, indicating that it detracts from the overall experience.
“That's enough of advertising, I think...”
“The monetization model feels overly aggressive and intrusive.”
“It's frustrating to see so many paywalls in a game that should be enjoyable without constant spending.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The optimization of mouse controls has been criticized, with users noting difficulties in item combination, the absence of a "menu button," and issues with the autopath feature getting stuck in certain areas like the kitchen and lavatory.
“Mouse control isn't optimized yet; it's hard to combine items, there is no 'menu button', and the autopath tends to get stuck when you are going to the kitchen and lavatory.”
“The game suffers from poor optimization, leading to frustrating gameplay experiences.”
“Performance issues are rampant, making it difficult to enjoy the game as intended.”