- December 5, 2013
- Fishcow Studio
- 4h median play time
Gomo
Platforms
About
How far would you go to save your best friend?For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!
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- Gomo features charming artwork and a unique art style that many players find appealing.
- The game offers a light-hearted and humorous experience, making it enjoyable for casual play.
- It's a great introduction to point-and-click games for younger players or those new to the genre.
- The game is very short, typically taking less than two hours to complete, which many players feel does not justify the price.
- Puzzles are overly simplistic and lack challenge, leading to a lack of engagement for experienced players.
- The character moves slowly, and the animations can be tedious, detracting from the overall gameplay experience.
story
202 mentions Positive Neutral NegativeThe story of Gomo is generally described as simple and superficial, revolving around a character's quest to rescue his dog from aliens, with minimal dialogue and a lack of coherent narrative structure. While some players appreciate the cute art style and lighthearted humor, many find the plot to be clichéd and the puzzles disconnected from the storyline, resulting in a short and unchallenging experience. Overall, the game is seen as a casual, enjoyable adventure for those who prefer light storytelling and easy puzzles, but it may disappoint players seeking depth and complexity.
“The story, although simple, was told in such an amazing and cute way that it made me smile throughout the entire game.”
“But if you want to sit back and enjoy a funny story while guiding Gomo through his adventure, you will not be disappointed!”
“Gomo is a cute indie puzzle game with a fun story and nice art.”
“The game is too short, the story is simple and kinda cliche, I had a lot of glitches, bugs and lag while playing which was not enjoyable.”
“There isn't really much of a story.”
“There's barely any story to this game--aliens kidnap your character's dog and offer to exchange him for a crystal--and absolutely no coherent through-line explaining where you are or where you're going next or why you're there.”