Space Ops VR
- May 30, 2019
- DevCubeStudio
In Space Ops VR the year is 2301 and humanity has taken to deep space in the search for valuable resources to solve Earth’s energy crises. To that end, the Space Ops were formed as an elite cadre of first-responders ready to take on any task the galaxy can throw at them. As an enlistee, the player is tasked with familiarizing themselves with the arsenal and tactics of the Space Ops. This includes …
Reviews
- The game has a unique co-op experience that can be fun when played with friends.
- Graphics and performance are generally well-received, with good weapon handling and engaging gameplay.
- The game offers a variety of enemies and challenges, providing some replayability despite its limitations.
- The game is currently unplayable due to server issues, rendering it effectively dead.
- Content is lacking, with only a few maps and repetitive gameplay that can become boring quickly.
- The multiplayer experience suffers from a low player base, making it difficult to find matches against real opponents.
- gameplay16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The gameplay in Space Ops features solid mechanics and customization options, with a focus on fast-paced action and tactical variety that encourages competitive play. While the aiming and core mechanics are praised, some users noted issues with accessibility and the lack of multiplayer engagement, as well as a reliance on ghost records for competition. Overall, the game offers a fun experience, though it may require further optimization for a smoother experience.
“I'm very picky about VR shooters, and the aiming and game mechanics here are good.”
“Great fast action with some nice tactical variety, good idea of competitive gameplay that motivates you to do things better and faster, nice weapons with two different modes each and constant upgrades with each level receiving new stuff.”
“The core mechanic of this game is really fun - and why wouldn’t it be?”
“While the training level got me familiar with the game mechanics, it seems to be largely based on the Farhome training level.”
“Where it all sadly falls is when it comes to gameplay and feeling.”
“Oh yeah... ghost record of another player's gameplay; you most likely won't find other players to play with, so you'll have to wait for 60 seconds and then play a one vs one against a ghost record, ala Mario Kart.”
- graphics11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The graphics in the game are generally praised for their originality and solid presentation, featuring nice visuals and a wide-open, Halo-like level design. However, some players noted that certain graphics and enemy designs appear recycled from a previous title by the same developer, which may detract from the overall experience. Despite this, the game's artwork and visual effects, particularly the holographic sights, received positive feedback, contributing to an engaging gameplay atmosphere.
“Nice visuals, lots of weapons and enemies, player progression.”
“Overall graphical presentation is solid, and the levels generally have a wide-open, Halo-like feel to them.”
“Amazing graphics - check.”
“Graphics are okay, handling is a bit hard at times.”
“Overall graphical presentation is solid, and the levels generally have a wide-open, Halo-like feel to them, but there is only a little corridor-type play.”
“Some graphics and enemies seem to be recycled from a prior game from this developer (Farhome), so any remaining Farhome fans may notice the game does not feel entirely original.”
- story8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The game's story is largely absent, with players noting that it focuses more on multiplayer gameplay rather than narrative development. The lack of a compelling storyline or context for the combat leaves players feeling disconnected, as the gameplay revolves around repetitive horde missions without meaningful story elements.
“Some kind of direct, competitive interaction against the human player/bot is needed here (or give a story element as to why you are fighting against the bugs).”
“The game is geared more towards multiplayer (up to 2 vs 2) over what seems to be 2 large levels (with both day and night variants), so anybody looking for a story will need to look elsewhere.”
“Some kind of direct, competitive interaction against the human player or bot is needed here, or give a story element as to why you are fighting against the bugs.”
“What story?”
- optimization5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
Overall, "Space Ops" is well-optimized for basic arcade gameplay, offering good performance on low settings, though some players experience freezing and stuttering at higher resolutions. While the optimization is generally praised, there are still notable performance issues that could be addressed. However, the lack of content may lead to a quick sense of boredom.
“+ great performance.”
“+ well optimized”
“I was able to play with mainly low settings, other than the resolution which I set to high, although the game will start freezing and stuttering at some point.”
“I ran into some performance issues, so that can be improved upon.”
- replayability3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
Users generally find that the game lacks significant replayability, with limited incentives to revisit the experience after the initial playthrough.
“As for replayability, there isn't much to speak of either.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and unenjoyable, particularly when playing solo, as it transforms into a chore rather than an engaging experience. The tutorial is criticized for being slow and uninteresting, contributing to the overall feeling of monotony in the grinding process, which resembles that of traditional MMOs.
“The amount of grinding you will have to do to level up your character and weapons would be more fun with a human player, but when it is just you, it eventually becomes a chore.”
“Your first introduction to the game is a tutorial that treats you like an idiot, is tedious and slow, and takes place in a boring environment. You have nothing to look at while waiting for the unimaginative instructions to end.”
“The combat feels tedious, MMO-like, and involves a lot of grinding.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its diverse stages, which evoke a range of feelings through various challenges, from strategic control point captures to intense combat and unexpected platforming elements. This variety keeps players engaged and invested in their journey.
- stability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Overall, users report that the game runs smoothly and performs well, contributing to a positive gaming experience.
“Runs great, looks great.”