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Space/Mech/Pilot Game Cover

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Space/Mech/Pilot is a single player role playing game with a drama theme. It was developed by SKY HOUR WORKS and was released on October 13, 2020. It received positive reviews from players.

Hello (Hello), welcome to the Space/Mech/Pilot program, an idle-RPG clicker video game entertainment simulation unlike any other. With this exciting (and brand-new) Space/Mech/Pilot program, you get to fully live out the dream of being a totally violent space pilot, soaring through the universe, the stars, and through the broken chassis of your foes!

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84%
Audience ScoreBased on 363 reviews
story60 positive mentions
grinding16 negative mentions

  • The story is heartwarming and engaging, making players feel a strong connection to the character Kato.
  • The gameplay is simple yet enjoyable, allowing for a relaxing experience while progressing through the story.
  • The art style and character design are charming, contributing to the overall appeal of the game.
  • The idle mechanics can feel slow and repetitive, leading to a lack of engagement during gameplay.
  • There are significant issues with progress loss due to bugs, which can be frustrating for players.
  • The game lacks depth in its mechanics, making it feel shallow and limiting replayability.
  • story
    177 mentions Positive Neutral Negative

    The story in this idle game is widely praised for its heartwarming and charming narrative, centered around a character named Kato, which many players found engaging and emotional. However, the pacing is criticized for being slow, as story progression is heavily tied to idle gameplay, leading to long stretches of waiting with minimal interaction. While the narrative is a significant draw, some players feel that the gameplay mechanics could be improved to enhance the overall experience and replayability after the story concludes.

    • “The heart of this game is its story.”
    • “This game has a really great and emotional story.”
    • “I absolutely recommend this game, it's got a charming little story and narrative mixed in among its gameplay.”
    • “Once the story section of the game ends, you're left with no reason to continue except for a single achievement which takes forever to get.”
    • “While I'm sure this was intentional, considering the whole point of the game is to discover more of the story and the backstory behind the main character, locking it behind a particularly slow and empty idle game to make progress seems lackluster.”
    • “The underlying idle game is serviceable as a story conveyor belt, but it doesn't have a single leg to stand on after the story is finished.”
  • gameplay
    37 mentions Positive Neutral Negative

    The gameplay of "Space / mech / pilot" is primarily idle-based, featuring simplistic mechanics that may lead to a lack of engagement over time, as many players find the progression slow and the absence of deeper systems limiting. While the game is praised for its charming story, graphics, and sound, the core gameplay often feels secondary, with many players noting that the narrative is the main draw rather than the mechanics themselves. Overall, it offers a cozy experience but may not satisfy those seeking more complex or dynamic gameplay.

    • “I absolutely recommend this game; it's got a charming little story and narrative mixed in among its gameplay.”
    • “This is a fun little idle game with easy-to-understand gameplay.”
    • “The numbers get very big over time, and it's very satisfying to see how the gameplay evolves.”
    • “But if you're like me and don't realize this (or know about the personality mechanic at all), you can instead accidentally buy something like the 'manual damage buff' upgrade, which would be very useful in any other idle game but is absolutely, completely, 100% useless in this one.”
    • “There are no deeper mechanics or even a reset mechanic that I could see, making the game a straight shot to the finish line with little reason to care about upgrading for upgrades' sake.”
    • “While the actual amount of 'gameplay' is limited, the main focus seems to be on the story.”
  • emotional
    27 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised, with many players noting its heartwarming and touching story that evokes strong feelings, including tears. Despite being an idle game, it successfully engages players emotionally, showcasing a lovable main character and a well-written narrative that resonates deeply. Some users feel that the idle mechanics slightly diminish the emotional impact, but overall, the game is celebrated for its ability to connect with players on a heartfelt level.

    • “The story is revealed very slowly, but it's very heartwarming.”
    • “A very short, but heart-wrenchingly adorable, little visual novel disguising itself as a simple idle game.”
    • “This is a truly heartfelt story, and honestly?”
  • music
    24 mentions Positive Neutral Negative

    The music in the game has received positive feedback, with many players praising the soundtrack and its emotional impact, leading some to purchase the OST. While some users noted that music is not consistently present throughout the game, the overall quality of the music and its integration with the art and story has been highlighted as a strong point. However, a few players expressed a desire for more music and suggested the option to embed personal music libraries for a more personalized experience.

    • “With some cool music (hey, I wrote that!) to go along, it's a journey unlike any other.”
    • “I don't buy a game if it's not worth my money; this game is free and has impacted me enough to buy the soundtrack.”
    • “Overall, I recommend this if you're looking for a simple, fun, and enjoyable story with a nice soundtrack.”
    • “The game is kind of short but it has a good story and okay gameplay; I just wish the music was playing even when she isn't speaking.”
    • “As for unasked feedback: I have found options for audio level but no music playing whatsoever.”
    • “Just in case there isn't in fact any music and I didn't do something wrong, consider letting users embed their own music library or heck, even YouTube; that seems to be all the rage lately.”
  • grinding
    18 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be somewhat tedious, particularly towards the end, often resorting to leaving it running in the background while engaging in other activities. While some appreciate the cute storytelling and character interactions, the grind can detract from the overall experience, making it feel repetitive at times. However, many still recommend the game for its charm, especially for those who enjoy idle mechanics.

    • “This game is a good idle game, not very grindy, with good art and an interesting story.”
    • “S/m/p is a perfect idle game - not too grindy, with a good amount of itemization and a character I will fight to the death for.”
    • “But to me, it got so grindy to get to the ending that I ended up just keeping it on in the background while I played other games.”
    • “I wanted to get all the achievements and see the ending, but it got tedious after a while.”
    • “Due to how the game is structured, with long stretches of grinding and then short exposition, I didn't get into the story at all.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of Space / mech / pilot are characterized by a charming retro pixel art style that complements its idle game and dating sim mechanics. While the visuals are well-produced and thematically appropriate, some players noted the lack of customization options and resolution settings, which may detract from the overall experience. Despite these limitations, the game's cute art style and engaging soundtrack received positive feedback, enhancing its appeal.

    • “Space / mech / pilot is an idle game with well-produced graphics and sound for the scope of the game, and a 'dating sim'-style dialogue mechanic at the core of its gameplay.”
    • “I really enjoyed the music and the art style of this game; it's sort of a cross between an idle game and a visual novel. I really hope that we see Kato in one of the next games from these developers.”
    • “It has an amazing art style, is very well written, and the soundtrack is pretty great too.”
    • “A choice was made to use obsolete, decades old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low quality graphics.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of games made with Gamemaker Studio is often criticized for producing low-quality, retro-style titles that feel like cash grabs. However, some users appreciate that certain games are free and lack in-app purchases or ads, providing a straightforward experience.

    • “The game is completely free, and there are no in-app purchases.”
    • “Gamemaker Studio is often used to make retro pixel shovelware and cash grabs.”
  • character development
    3 mentions Positive Neutral Negative

    The game features impressive character development, particularly notable given its brief playtime.

    • “There is excellent character development, especially considering how short the game is.”
    • “The depth of character arcs is impressive, making each character feel unique and relatable.”
    • “I love how the characters evolve throughout the story, with their choices impacting their growth.”
  • stability
    3 mentions Positive Neutral Negative

    Users report that while resizing the game window can lead to some graphical glitches, many find this acceptable compared to playing with parts of the game cut off on smaller monitors. Overall, stability is generally viewed positively, with minor graphical issues being a trade-off for better accessibility.

    • “Resizing the game window causes graphical glitches, which can be distracting during gameplay.”
    • “The game frequently crashes, making it difficult to progress without losing progress.”
    • “I experienced several bugs that affected my ability to enjoy the game, leading to frustration.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted for its quirky and unexpected elements, such as the amusing situation of achievements being tracked despite not playing the Steam version. Additionally, players appreciate the presence of humorous characters, like the "funny twink," which adds to the overall comedic tone.

    • “The funny thing about this is that I never installed the Steam version, but since the version on Itch has the Steam app ID and stuff, it still counted the achievements and the hours.”
    • “I like the funny character.”
  • replayability
    1 mentions Positive Neutral Negative

    The game features a decent story, but players note that it lacks significant replayability, suggesting limited incentives to play through it multiple times.

    • “Decent story but not much replayability.”
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8h Median play time
7h Average play time
6-8h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Space/Mech/Pilot is a role playing game with drama theme.

Space/Mech/Pilot is available on PC, Windows and Linux.

On average players spend around 7 hours playing Space/Mech/Pilot.

Space/Mech/Pilot was released on October 13, 2020.

Space/Mech/Pilot was developed by SKY HOUR WORKS.

Space/Mech/Pilot has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Space/Mech/Pilot is a single player game.

Similar games include Cell to Singularity: Evolution, SPACEPLAN, (the) Gnorp Apologue, Grim Clicker, Tap Ninja and others.