- March 1, 2021
- Silver Dollar Games
- 2h median play time
Space Choice: Data Analyzer
Platforms
About
A little experimental game about making many choices quickly. Pick from 3 options, then do it again, and again, and again... Make the best out of a bad situation. Do it as quickly as you can because time is the most valuable resource at your disposal.
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- The game is visually appealing with a variety of ships and weapons, providing a unique and engaging experience.
- Fast-paced gameplay requires quick decision-making, making it exciting and challenging.
- It's free to play, making it accessible for anyone looking for a fun, casual gaming experience.
- The rapid decision-making can lead to confusion and a lack of strategic depth, making it feel overwhelming at times.
- There are issues with clarity regarding ship and weapon stats, which can hinder effective gameplay.
- The game may become repetitive after a short period, limiting long-term engagement.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is characterized by simple mechanics focused on making quick decisions amidst waves of challenges, which some players find engaging while others feel it lacks depth and excitement compared to previous titles. Recent patches have negatively impacted certain mechanics, such as shield regeneration and unit upgrades, leading to mixed feelings about the overall experience. While the game condenses elements from other titles, it may not hold players' attention for long due to its simplified approach.
“Simple, but nice mechanics of just making a choice after wave after wave.”
“Very interesting how they condensed most of the other game's gameplay into a selection of choices.”
“I love the basic gameplay, but you have to make the best decisions in split seconds.”
“Sadly, their last patches broke shield regeneration for the mothership and dialed back the mechanic where ship HP upgrades spawn additional units.”
“At first, gameplay is off-putting.”
“Mechanics are heavily simplified from other games like Gratuitous Space Battles, where you only need to make a decision from a small set of random choices for ship and weapon, permanent upgrade, or temporary boost.”