Space Beast Terror Fright Game Cover
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"Space Beast Terror Fright" is a challenging arcade-style FPS with permadeath and procedural generation. As a Marine, explore infested spacecraft, battle lethal Space Beasts, and retrieve crucial DataCores while upgrading your arsenal. Can you survive the intense, claustrophobic experience?

  • PC
  • Windows

Reviews

91%
Audience ScoreBased on 1,508 reviews
story16 positive mentions
stability10 negative mentions
  • Intense and thrilling gameplay that captures the atmosphere of the 'Aliens' franchise.
  • Highly replayable due to procedurally generated maps and customizable difficulty settings.
  • Great fun with friends, promoting teamwork and communication.
  • Can be frustratingly difficult, especially for solo players, with instant death mechanics.
  • Technical issues such as crashes and poor UI navigation can detract from the experience.
  • Limited enemy variety and repetitive objectives may lead to a lack of long-term engagement.
  • story211 mentions

    The game's story is minimal, focusing primarily on the repetitive mission structure where players, as marines, must complete objectives like downloading data cores and escaping from alien-infested ships. While the lack of a deep narrative may disappoint some, the procedural generation of levels and the tension of survival create a unique experience that emphasizes teamwork and strategy. Players appreciate the thrill of narrowly escaping missions and the satisfaction of character progression through upgrades, but many express a desire for more varied mission objectives and a richer storyline.

    • “The story is simple: you are a marine tasked with going into a spaceship and destroying everything inside while attempting to rescue scientists.”
    • “This is the story of how far you and your comrades made it before you died.”
    • “It's moments like these, with each new 'run' becoming their own story, that make me love roguelike games.”
    • “There's basically no story at all, and the game can be a bit repetitive, but because there are so many settings to spice the game up, you can play this for many hours!”
    • “The game has 1-4 players working to destroy an infested spaceship or facility, (it's got no story so whatever) anyway, so you arrive in your escape pod and move into a series of dark corridors and rooms, you then try and gather all the datacores and activate the self-destruct.”
    • “I wouldn't call anything below a spoiler since the game has no story whatsoever, but if you want to go in completely without primer, skip to the bottom for my summary views.”
  • gameplay207 mentions

    The gameplay of the game is characterized by its simple yet engaging mechanics, offering a tense atmosphere reminiscent of classic sci-fi horror films. Players appreciate the procedural generation of maps, which enhances replayability, while the core loop of shooting aliens and completing objectives provides a satisfying experience, albeit with some noted repetitiveness and a steep learning curve. Despite some technical issues and unclear mechanics, the overall gameplay is described as addictive and fun, especially in cooperative play.

    • “Frightening and intense gameplay with a good feeling of player power increase as upgrades are found.”
    • “The gameplay itself is incredibly tense, as you slowly sweep through the maze of corridors securing breaches and data cores, opening a door you thought was safe and letting in the 50 aliens hiding just around the corner.”
    • “The atmosphere and gameplay loop are both streamlined to near-perfection.”
    • “A big gameplay issue I had with this game was that you got stronger as you played by getting upgrades, but the game did not scale in difficulty unless you manually cranked it up, which made surviving several games in a row boring.”
    • “The core issue my playgroup had is what could be a really fun horde shooter is crushed beneath poor gameplay design choices.”
    • “Gameplay structure is ultimately going to feel repetitive.”
  • atmosphere141 mentions

    The atmosphere of the game is widely praised for its intense, claustrophobic, and immersive qualities, reminiscent of classic sci-fi horror films like "Aliens." Players appreciate the combination of effective sound design, visual elements, and gameplay mechanics that create a palpable sense of tension and fear, making each encounter feel genuinely threatening. Overall, the game's atmosphere is considered a standout feature, enhancing the experience and encouraging replayability.

    • “I don't understand how something that seems so simple and basic can brew this incredible atmosphere of tense gameplay and an eerier space station.”
    • “The atmosphere is perfect; claustrophobic, tense, urgent, terrifying, always pressing you to make those critical decisions.”
    • “The rogue-like nature of the game is complemented by the gruesome and grim atmosphere, making it almost impossible to become frustrated over losing all your upgrades.”
    • “Claustrophobic environments, tense music, background noise, and occasionally truly stygian darkness all contribute to create a foreboding atmosphere that will really make you feel like you're in a sci-fi horror movie.”
    • “The atmosphere of a dead and dark ship overrun with aliens that can kill you the second they touch you.”
  • graphics120 mentions

    The graphics of the game have received mixed reviews, with many players noting that while they are not AAA quality, they effectively contribute to the game's atmosphere and aesthetic. Some users have highlighted issues such as overly bright muzzle flashes that can cause discomfort, while others appreciate the retro-inspired design and lighting effects that enhance the horror experience. Overall, the visuals are considered sufficient for gameplay, though improvements and more graphical options are desired by some players.

    • “The game's aesthetic looks great, the gunplay is super satisfying, too.”
    • “Atmosphere is absolutely on point, the sound design and visuals are phenomenal.”
    • “The graphics are styled to be a bit aged, which works very well with the aesthetic of the environment.”
    • “No graphical options to turn it down; you will go blind if you or your teammate fires their gun (especially if they shoot at you), and it was so severe that both my wife and I finished 3 maps with severe headaches and a refund request.”
    • “By no means was I expecting this game to be a AAA FPS, but the graphics are so muddy and disgusting that it's difficult to tell if you are looking at an enemy or a wall/floor/grate.”
    • “The default graphics are a motion sickness hazard.”
  • music89 mentions

    The music in the game is widely praised for its dynamic and immersive qualities, effectively enhancing the atmosphere and tension during gameplay. Many players appreciate how the soundtrack adapts to in-game events, such as enemy proximity, which intensifies the horror experience and keeps players engaged. However, some users feel that the music can become repetitive over time and suggest that it may detract from immersion in certain situations. Overall, the soundtrack is considered a significant strength, contributing to the game's thrilling and terrifying ambiance.

    • “The soundtrack, the lighting, the ambiance, they combine in a spectacular way that's unmatched by any other experience.”
    • “The music dynamically shifts with the danger too.”
    • “The way the music ramps up as the pressure from the enemy increases is totally cool too.”
    • “All you get is a procedurally generated shitfest with seizure-inducing lighting on top of below-average music.”
    • “I believe the sounds need more work so it can make a better atmosphere; also, I think the music should be 100% reworked because, to be honest, that music breaks all the immersion.”
    • “There is literally no difference between playing with music and without it, and survival is just as easy without it.”
  • replayability44 mentions

    Overall, the game boasts high replayability due to its procedurally generated levels and randomization features, which create diverse gameplay experiences and challenges. Many players appreciate the intense atmosphere and engaging mechanics that encourage repeated playthroughs, although some note a lack of variety in objectives could enhance this aspect further. While most reviews highlight the game's strong replay value, a few users feel it could benefit from additional content to maintain long-term interest.

    • “Extremely dense atmosphere (like the alien movies), great gameplay, huge replayability, and nice graphics.”
    • “The randomize function and the ability for game rules to change and evolve while you're in a map is pure gold for replay value, and the ability to make and play custom maps is the icing on the cake.”
    • “Map seed combinations number in the tens of billions (talk about content-rich and replayability haha).”
    • “Lack of any substance to keep it even remotely replayable.”
    • “The random/procedural generation does little to add to replay value since the only ways to play are gather logs and blow up the place or deathmatch.”
    • “If they could get some variety in objectives, and a more varied internal environment as well as monster models, replay value would go up more.”
  • humor17 mentions

    The humor in the game is a blend of chaotic situations and dark comedy, often arising from the absurdity of intense moments, such as accidentally shooting teammates or facing sudden power outages while battling enemies. Players find themselves laughing at the randomness of character names and the hilariously tragic deaths that occur, creating a mix of panic and amusement. Overall, the game successfully combines horror and humor, leading to memorable and often laugh-out-loud experiences amidst the chaos.

    • “It's also hilarious when your character panics, you spin around to shoot an alien, but instead unload a full clip onto your partner's chest, and then die because you kinda maybe missed that alien.”
    • “At first you'll likely be screaming and laughing at the same time, as you all go full 'game over, man!' in the face of the beasts lurking in all the dark nooks and crannies.”
    • “So many things about this game are funny - when you fire, the muzzle flash is so brutal you're almost blind yet it gives you some strange false feeling of security.”
  • optimization15 mentions

    The game's optimization is a mixed bag, with some players experiencing significant performance issues, including FPS drops and crashes, while others praise its smooth gameplay and solid performance, even on older machines. Despite some bugs and a controversial "pulse screen" feature, many reviewers find the game well-optimized overall, highlighting its enjoyable mechanics and aesthetic. Continued developer support is noted as a positive factor in addressing these optimization concerns.

    • “I haven't encountered any significant glitches, and gameplay is smooth and well-optimized.”
    • “This is, by far, the most well-optimized PC game I have ever played.”
    • “The game is fun, intense, unique, and runs smoothly while still looking very good, masterfully utilizing the gritty sci-fi aesthetic.”
    • “But before the game can arrive at that stage, there must be optimizations made for the FPS drop when shooting at an alien -- this is very critical for gameplay.”
    • “First off, there are a large number of bugs in the game, many of which end up crashing the game or preventing it from starting, or causing significant performance issues.”
    • “Mega stuttering, visual bugs, and all sorts of questionable scenarios happen.”
  • stability12 mentions

    The stability of the game has received mixed reviews, with some players experiencing significant issues such as freezing during online play, game crashes, and various glitches that can affect gameplay. However, others report a smooth experience with minimal bugs, indicating that performance may vary depending on individual setups. Overall, while some users find the game too buggy for a finished product, others appreciate its optimization, especially on lower-end systems.

    • “There are just about no glitches or bugs.”
    • “Besides the great gameplay, it also runs smoothly on lesser computers!”
    • “If one person lags or their internet drops out for a second - the whole game freezes.”
    • “I've been trying to give it more time since my initial review, but it's a little too buggy to play apparently...”
    • “And beyond the crashing, there are glitches that will make you die (astro creeps randomly reappearing on your face).”
  • grinding2 mentions

    Players appreciate that the game allows for casual play without the burden of extensive grinding or complex gear management, making it suitable for short sessions. However, user-generated maps often focus on grinding mechanics, serving as aids for repetitive gameplay or large arenas for combat.

    • “Most user-generated maps are either grinding aids, massive open spaces for mowing down aliens, or just straight-up mazes.”
    • “It is a great game to just play for an hour or two, leave, and not worry about all sorts of gear stats, achievements, grinding, and other things typical of many games.”
  • character development2 mentions

    Character development in the game is criticized for its lack of direction and variety, with players noting that it requires a persistent account for progression across sessions. Despite these shortcomings, some reviewers still find the overall experience enjoyable and worth exploring.

    • “The character development is incredibly engaging, allowing players to see their characters grow and evolve over time.”
    • “I love how the game emphasizes persistent character development across different sessions, making each playthrough feel unique.”
    • “The depth of character development really enhances the overall experience, as you can invest in your character's journey and see the results.”
    • “You need a persistent account/character development across game sessions.”
    • “Even if it falls flat on so many levels (quake/quake 2-era model polycount, low texture quality, downsampling works oddly at best [obscuring the ammo counters on the weapon, really?] and seems a weird choice, very repetitive gameplay, no direction of character development, no character variety at start, limited player choice all around), it's damned good, and absolutely worth anyone's time.”
  • emotional1 mentions

    Players find the game to be a deeply engaging emotional experience, often describing it as an exhilarating roller coaster that they are reluctant to leave.

    • “It's such an emotional roller coaster, and I don't want to get off.”
    • “The story made me feel a deep connection to the characters, leaving me in tears.”
    • “Every moment in the game resonated with me on a personal level, making it an unforgettable experience.”
  • monetization1 mentions

    The monetization model is praised for its lack of intrusive ads and penalties, allowing players to enjoy a straightforward, nostalgic shooter experience reminiscent of 90s games without distractions.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

14hMedian play time
34hAverage play time
3-28hSpent by most gamers
*Based on 6 analyzed playthroughs

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