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Space Beast Terror Fright is a single player and multiplayer shooter game with a science fiction theme. It was developed by nornware AB and was released on June 3, 2022. It received very positive reviews from players.

"Space Beast Terror Fright" is a challenging arcade-style FPS with permadeath and procedural generation. As a Marine, explore infested spacecraft, battle lethal Space Beasts, and retrieve crucial DataCores while upgrading your arsenal. Can you survive the intense, claustrophobic experience?

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91%
Audience ScoreBased on 1,012 reviews
story11 positive mentions
stability7 negative mentions

  • Intense atmosphere that captures the feeling of being in a horror movie, especially reminiscent of 'Aliens'.
  • Great co-op experience that encourages teamwork and communication, making it more enjoyable with friends.
  • Procedurally generated maps provide high replayability, ensuring that no two runs are the same.
  • The game can be extremely difficult, with instant death from enemies leading to frustration, especially in single-player mode.
  • Limited variety in enemies and weapons, which can make gameplay feel repetitive over time.
  • Technical issues such as crashes and poor online multiplayer performance can detract from the overall experience.
  • story
    158 mentions Positive Neutral Negative

    The game's story is minimal, focusing primarily on the repetitive mission structure where players, as marines, must navigate procedurally generated ships to collect data cores and escape from alien threats. While the lack of a deep narrative may disappoint some, the emphasis on survival and the thrill of overcoming increasingly difficult challenges provide a satisfying experience, especially in multiplayer settings. Players appreciate the game's replayability and customization options, but many express a desire for more varied mission objectives and a richer lore to enhance the overall experience.

    • “The story is simple: you are a marine who goes into a spaceship and destroys everything inside while attempting to rescue scientists.”
    • “This is the story of how far you and your comrades made it before you died.”
    • “It's moments like these, with each new 'run' becoming their own story, that make me love roguelike games.”
    • “There's no story, no lore, only 2 different enemies, and a lot of random upgrades that won't last you very long on account of dying faster than you can even alt+f4.”
    • “The game has 1-4 players working to destroy an infested spaceship or facility, (it's got no story so whatever) anyway, so you arrive in your escape pod and move into a series of dark corridors and rooms, you then try and gather all the datacores and activate the self-destruct.”
    • “This is not the story of how you eradicated the alien menace and claimed glory for Earth. This is the story of how far you and your comrades made it before you died.”
  • gameplay
    140 mentions Positive Neutral Negative

    The gameplay is characterized by its straightforward mechanics and intense, fast-paced action, making it easy to pick up yet challenging to master. While the core loop of shooting aliens and managing objectives is engaging, some players noted issues with difficulty scaling and a lack of explanations for certain mechanics, which can lead to repetitive experiences. Overall, the game excels in creating a tense atmosphere and offers significant replay value through procedural generation and cooperative play, despite some criticisms regarding UI and polish.

    • “Intense fast-paced action topped off with a die-in-one-hit mechanic that keeps you on your toes.”
    • “The gameplay itself is incredibly tense, as you slowly sweep through the maze of corridors securing breaches and data cores, opening a door you thought was safe and letting in the 50 aliens hiding just around the corner.”
    • “The way your visor HUD ties into the gameplay itself is elegantly done and adds to the player's immersion, which complements the adrenaline-pumping claustrophobic feel the game is going for.”
    • “A big gameplay issue I had with this game was that you got stronger as you played by getting upgrades, but the game did not scale in difficulty unless you manually cranked it up, which made surviving several games in a row boring.”
    • “The core issue my playgroup had is what could be a really fun horde shooter is crushed beneath poor gameplay design choices.”
    • “The gameplay structure is ultimately going to feel repetitive.”
  • atmosphere
    98 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its intense, claustrophobic, and immersive qualities, effectively combining sound design, visuals, and gameplay mechanics to create a genuinely frightening experience. Players appreciate the tension built through environmental elements rather than cheap scares, likening it to classic sci-fi horror films. Overall, the game successfully delivers a palpable sense of dread and urgency, making it a standout in the action-horror genre.

    • “This game nails the atmosphere.”
    • “Claustrophobic environments, tense music, background noise, and occasionally truly stygian darkness all contribute to create a foreboding atmosphere that will really make you feel like you're in a sci-fi horror movie.”
    • “The atmosphere in this game is perfect; claustrophobic, tense, urgent, terrifying, always pressing you to make those critical decisions.”
    • “I believe the sounds need more work so it can make a better atmosphere; also, I think the music should be 100% reworked because, to be honest, that music breaks all the immersion.”
    • “The atmosphere of a dead and dark ship overrun with aliens that can kill you the second they touch you.”
    • “For now, what you have is an incredibly tense and exciting experience fighting aliens with an increasing atmosphere of futility and impending death.”
  • graphics
    71 mentions Positive Neutral Negative

    The graphics of the game are generally described as retro and somewhat dated, reminiscent of mid-90s to mid-00s aesthetics, but they effectively complement the game's atmosphere and gameplay. While some players find the visuals lacking in polish and detail, many appreciate the unique art style and the way it enhances the overall experience, particularly in creating a moody, immersive environment. Despite the simplistic graphics, the game maintains a solid performance and is enjoyable, especially for those who prioritize gameplay over visual fidelity.

    • “Atmosphere is absolutely on point, the sound design and visuals are phenomenal.”
    • “The game's aesthetic looks great, the gunplay is super satisfying, too.”
    • “The graphics are styled to be a bit aged, which works very well with the aesthetic of the environment.”
    • “The graphics aren't exactly AAA, but there's a consistent style that feels like a mix of mid-90s and mid-00s.”
    • “Graphics are terrible, gameplay is so bare bones I could play it on my phone.”
    • “Default graphics are a motion sickness hazard.”
  • music
    62 mentions Positive Neutral Negative

    The music in the game is widely praised for its dynamic and immersive qualities, effectively heightening tension and enhancing the horror atmosphere as players encounter threats. Reviewers note that the soundtrack adapts to in-game events, intensifying during moments of danger and contributing to a sense of isolation and urgency. However, some players feel that certain tracks can be anticlimactic or repetitive, suggesting that while the music is generally effective, there is room for improvement in its variety and integration.

    • “The sound design is beyond perfection - with the music dynamically changing when a hulking beast of an alien comes up on your six.”
    • “Playing solo feels like a real horror game, the music sets the mood brilliantly and makes your heart race when things really get going.”
    • “The dynamic music and sound effects only make the tension even bigger.”
    • “I believe the sounds need more work so it can make a better atmosphere; also, I think the music should be 100% reworked because, to be honest, that music breaks all the immersion.”
    • “Enjoy running from data core to data core in procedurally generated hallways that look the same over and over until the end of time as the game tries to spook you with cheesy horror music and blinking lights.”
    • “There is literally no difference between playing with music and without it, and survival is just as easy without it.”
  • replayability
    35 mentions Positive Neutral Negative

    Overall, the game boasts high replayability due to its randomly generated maps and procedural elements, which create diverse gameplay experiences and challenges. Many players appreciate the variety these features bring, although some express a desire for more content and objectives to enhance replay value further. While opinions vary, the consensus leans towards the game being highly replayable, especially for fans of old-school FPS and roguelike mechanics.

    • “Definitely a replayable homage to old-school FPS with rogue-lite elements.”
    • “It goes a step further by adding a ton of replay value through randomly generated levels that you can tweak to your own gameplay preferences.”
    • “The music is intense, the game mechanics are simple without being boring, and the randomly generated levels have a ton of replay value!”
    • “Not a whole lot of replay value for me personally.”
    • “Lack of any substance to keep it even remotely replayable.”
    • “The random/procedural generation does little to add to replay value since the only ways to play are gather logs and blow up the place or deathmatch.”
  • optimization
    13 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while some players report smooth performance and solid gameplay, others experience significant issues such as FPS drops, bugs, and crashes. Despite these concerns, many commend the game's design and aesthetics, noting that it runs well even on older hardware. However, certain features, like the "pulse screen," have been criticized for negatively impacting the experience.

    • “I haven't encountered any significant glitches, and gameplay is smooth and well-optimized.”
    • “This is, by far, the most well-optimized PC game I have ever played.”
    • “The game is fun, intense, unique, and runs smoothly while still looking very good, masterfully utilizing the gritty sci-fi aesthetic.”
    • “But before the game can arrive at that stage, there must be optimizations made for the FPS drop when shooting at an alien -- this is very critical for gameplay.”
    • “First off, there are a large number of bugs in the game, many of which end up crashing the game or preventing it from starting, or causing significant performance issues.”
    • “There are a few performance updates needed, but all in all, it is a well-designed and intense multiplayer shooter that I will keep on coming back to.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is a blend of intense and absurd moments, often eliciting simultaneous screams and laughter as players navigate terrifying scenarios. Memorable situations and unexpected deaths contribute to a chaotic yet funny experience, with players finding humor in both their own misfortunes and the game's quirky mechanics. The combination of suspenseful gameplay and comedic elements creates a unique atmosphere that keeps players engaged and entertained.

    • “At first you'll likely be screaming and laughing at the same time, as you all go full 'game over, man!' in the face of the beasts lurking in all the dark nooks and crannies.”
    • “So many things about this game are funny - when you fire, the muzzle flash is so brutal you're almost blind, yet it gives you some strange false feeling of security.”
    • “It's always a mad frantic, hilarious dash from point to point.”
  • stability
    8 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews; while some players report significant issues such as freezing during online play and game-breaking glitches, others experience smooth gameplay and good optimization, even on lower-end systems. Overall, many users feel that the game is too buggy for a non-early access title, indicating a need for further improvements.

    • “Besides the great gameplay, it also runs smoothly on lesser computers!”
    • “The game maintains a steady frame rate, even during intense action sequences.”
    • “I've experienced minimal bugs and crashes, making for a seamless gaming experience.”
    • “If one person lags or their internet drops out for a second, the whole game freezes.”
    • “I've been trying to give it more time since my initial review, but it's a little too buggy to play apparently.”
    • “And beyond the crashing, there are glitches that will make you die (astro creeps randomly reappearing on your face).”
  • grinding
    2 mentions Positive Neutral Negative

    Players appreciate that the game allows for casual play without the burden of extensive grinding or complex gear management, making it suitable for short gaming sessions. However, user-generated maps often focus on grinding mechanics, serving as aids for repetitive gameplay or large arenas for combat.

    • “Most user-generated maps are either grinding aids, massive open spaces for mowing down aliens, or just straight-up mazes.”
    • “It is a great game to just play for an hour or two, leave, and not worry about grinding and other things typical of many games.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is criticized for lacking depth and variety, with players noting a need for a persistent account system to enhance progression across sessions. Despite these shortcomings, some reviewers still find the overall experience enjoyable and worth exploring.

    • “The character development is incredibly engaging, allowing players to see their characters grow and evolve over time.”
    • “I love how the game emphasizes persistent character development across different sessions, making each playthrough feel unique.”
    • “The depth of character customization and growth really enhances the overall gaming experience.”
    • “You need a persistent account/character development across game sessions.”
    • “Even if it falls flat on so many levels (quake/quake 2-era model polycount, low texture quality, downsampling works oddly at best [obscuring the ammo counters on the weapon, really?] and seems a weird choice, very repetitive gameplay, no direction of character development, no character variety at start, limited player choice all around), it's damned good, and absolutely worth anyone's time.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the game to be a deeply engaging emotional experience, often describing it as an exhilarating roller coaster that they are reluctant to leave.

    • “It's such an emotional roller coaster, and I don't want to get off.”
    • “The story made me feel a deep connection with the characters, leaving me in tears.”
    • “Every moment in the game resonated with me on a personal level, evoking a whirlwind of emotions.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization model is praised for its lack of intrusive ads and penalties, allowing players to enjoy a straightforward, nostalgic shooter experience reminiscent of 90s games without distractions.

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14h Median play time
44h Average play time
6-150h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Space Beast Terror Fright is a shooter game with science fiction theme.

Space Beast Terror Fright is available on PC and Windows.

On average players spend around 44 hours playing Space Beast Terror Fright.

Space Beast Terror Fright was released on June 3, 2022.

Space Beast Terror Fright was developed by nornware AB.

Space Beast Terror Fright has received very positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Space Beast Terror Fright is a single player game with multiplayer and local co-op support.