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GTFO

While GTFO is a blast with friends, once you get a good feel of the game, going solo can be a less than ideal experience
GTFO Game Cover
82%Game Brain Score
story, gameplay
stability, grinding
85% User Score Based on 35,473 reviews
Critic Score 78%Based on 7 reviews

Platforms

PCCloudNVIDIA GeForce NOWWindows
GTFO Game Cover

About

GTFO is a multiplayer shooter game. It was developed by 10 Chambers and was released on December 9, 2021. It received mostly positive reviews from critics and positive reviews from players.

"GTFO is a 4-player cooperative first-person shooter where you and your team play as prisoners navigating a treacherous, monster-filled complex to fulfill Work Orders. With the Final Edition, you have over 80 challenging expeditions to survive, relying on communication, teamwork, and resource management. Bots can fill your team if needed. Join the discord for updates and discussions."

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85%
Audience ScoreBased on 35,473 reviews
story441 positive mentions
stability371 negative mentions

  • The atmosphere in GTFO is dark, immersive, and effectively creates a sense of dread and tension, enhanced by eerie sound design and haunting visuals.
  • The graphics are stunning and contribute significantly to the horror experience, with well-crafted environments and a unique aesthetic that blends sci-fi and horror.
  • The gameplay is intense and strategic, requiring teamwork and communication, which can lead to thrilling and rewarding experiences when played with friends.
  • The game's intense difficulty can detract from enjoyment, especially for solo players or those without a coordinated team, leading to frustration.
  • Many players report stability issues, including bugs, glitches, and crashes that significantly impact gameplay, particularly in cooperative settings.
  • The narrative is cryptic and often feels secondary to the gameplay, leaving players wanting a more traditional storyline and meaningful character progression.
  • story
    3,827 mentions Positive Neutral Negative

    The game's story is cryptic and primarily conveyed through environmental storytelling, audio logs, and terminal entries, requiring players to piece together the narrative themselves. While some players appreciate the depth and mystery of the lore, many find the lack of a clear, traditional storyline frustrating, especially given the game's punishing difficulty and lengthy missions. Overall, the narrative is intriguing but often feels secondary to the gameplay experience, which focuses heavily on teamwork and strategy in completing challenging missions.

    • “The story is dark souls-esque, where most of it is presented to you in the form of computer logs you have to seek out.”
    • “The atmosphere, graphics, art style, guns, futurism, story, enemies, difficulty, the sheer intensity... just awesome.”
    • “The missions provide an excellent challenge to you and your friends.”
    • “The game's story is very cryptic, with very little being explained outside of the various audio logs and text logs scattered throughout the game on computer terminals.”
    • “There's no story, no characters, no progression.”
    • “The game’s narrative is deliberately cryptic, relying mostly on environmental storytelling and cryptic messages, which may leave those seeking a more traditional story wanting.”
  • gameplay
    3,524 mentions Positive Neutral Negative

    The gameplay of GTFO is characterized by its intense, cooperative, and strategic nature, requiring players to rely heavily on stealth, communication, and resource management to survive in a dark, oppressive environment. While the game offers a unique blend of horror and tactical gameplay, many players find the mechanics repetitive and punishing, with a steep learning curve that can lead to frustration, especially for those playing solo or with inexperienced teammates. Overall, GTFO is praised for its atmosphere and challenging gameplay, but it may not appeal to everyone due to its demanding nature and lack of progression systems.

    • “Gtfo absolutely drips aesthetic with its dark, oppressive atmosphere, and brutally difficult, unforgiving gameplay — good communication, planning, and teamwork are absolutely imperative for survival and progression, as the game will immediately and mercilessly punish you (and your entire team in turn) for even the slightest slip-up.”
    • “The gameplay isn't just dull; it's also a thrilling mix of stealth, communication, and resource management that keeps you on the edge of your seat.”
    • “The core gameplay loop revolves around exploring sprawling, labyrinthine levels where every step could trigger deadly traps or alert hordes of monsters, making for an intense and rewarding experience.”
    • “What I couldn't tolerate was absolutely rewardless gameplay.”
    • “The gameplay is just terrible; bullets never land where you aim, enemy movements are too unpredictable... everything just seems too clunky and unresponsive.”
    • “The gameplay loop is needlessly complicated.”
  • atmosphere
    1,853 mentions Positive Neutral Negative

    The atmosphere in "GTFO" is widely praised for its dark, oppressive, and immersive qualities, effectively creating a sense of dread and tension throughout gameplay. Players appreciate the combination of eerie sound design, haunting visuals, and the necessity for teamwork, which enhances the overall experience of navigating its challenging environments. While the game excels in atmospheric storytelling and design, some reviewers note that the intense difficulty can detract from enjoyment, particularly for those playing solo or without a coordinated team.

    • “The atmosphere, driven by dim lighting and ambient noise, keeps constant tension even when nothing is attacking.”
    • “The atmosphere is incredibly immersive, drawing players into a chilling world filled with tight corridors, eerie sounds, and unsettling visuals.”
    • “The atmosphere is amazing and keeps you on your toes as you work your way through the complex.”
    • “The atmosphere is dark and frightening, the gear loadouts are variable and interesting to try out and the game screams to be played with your best friends.”
    • “The atmosphere is so thick you could cut it with a knife.”
    • “The atmosphere in this game is done very well and makes it a very suspenseful at times.”
  • graphics
    1,125 mentions Positive Neutral Negative

    The graphics of GTFO have received widespread acclaim for their stunning visuals and immersive atmosphere, effectively enhancing the horror experience with detailed environments and eerie lighting. Many players appreciate the game's unique aesthetic, which combines elements of sci-fi and horror, although some have noted issues with visibility due to darkness and fog. Overall, the graphics are considered a strong point of the game, contributing significantly to its tension and engagement, despite occasional bugs and performance concerns.

    • “The graphics are amazing, the controls are great, the story is great.”
    • “The visuals are well-crafted and contribute to the overall immersion.”
    • “The graphics fit the atmosphere of the game perfectly, and they can be easy to run when turned down since 90% of the rooms are covered in fog anyway.”
    • “The graphics are pretty sick, but all in all, I personally don't think it's worth the money.”
    • “The graphics are lacking; it looks like an older game, but the idea of it is very fun.”
    • “The graphics are fine, but the gameplay is generic and really just has graphics on its side.”
  • stability
    395 mentions Positive Neutral Negative

    The stability of the game is frequently criticized, with numerous users reporting a wide range of bugs, glitches, and crashes that significantly impact gameplay. Many players experience issues such as freezing, desynchronization, and unreliable matchmaking, which can lead to frustrating and game-breaking moments. While some find the game enjoyable despite these problems, the overall consensus is that its stability is a major concern, detracting from the experience, especially in a cooperative setting.

    • “Runs great on older hardware.”
    • “The game itself looks great, runs great and has a perfect spooky atmosphere and some cool lore if you're someone who likes to hunt down text/audio logs.”
    • “In 11 hours of trying to quietly kill all the remaining sleepers and sneezing, I had no glitches, bugs, and crashes at all which was pretty surprising.”
    • “This is the most glitchy game that has been out for so long. I will be in the middle of a dive and get booted, just to have to restart.”
    • “The developers absolutely do not fix bugs, glitches, or take care of connectivity issues.”
    • “Game is very buggy; you won't make it past the second level at all in the current stage of this game.”
  • grinding
    317 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and repetitive. While some enjoy the challenge of grinding through levels with friends, others feel that the gameplay loop becomes monotonous and frustrating, often requiring significant time investment without adequate rewards. Overall, the consensus suggests that the game demands a considerable amount of patience and teamwork to navigate its grind-heavy mechanics effectively.

    • “I must say this game was quite a surprise, it is really enjoyable and it actually offers a good challenge on each level. I like the fact that it is a ready-to-go game, no grinding required, no unnecessary unlocks involved; you are just thrown into the game with all the possible tools you need. The only thing you need to bring is your skills and coordination.”
    • “There are no levels, no grinding, no gated content.”
    • “This means no grinding for guns and gear, which means you won't be at a disadvantage as a new player.”
    • “Never actually harder, just more tedious.”
    • “The gameplay is tedious, the rewards for successful missions are poor and don’t help the gameplay experience.”
    • “When you have to spend an hour of tedious, grindy, boring gameplay to get to a few minutes of actual fun, that isn’t good.”
  • optimization
    288 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its performance on mid-tier rigs and the ability to run smoothly at high settings, while others report significant stuttering, lag, and crashes, particularly in high-stress scenarios. Many users note that despite improvements, the game still suffers from optimization issues that can detract from the overall experience, especially for those with lower-end hardware. Overall, while some players find it well-optimized, others express frustration over persistent performance problems that hinder gameplay.

    • “Even mid-tier rigs keep steady frames amid alarm hordes, and moody volumetric lighting does heavy atmospheric lifting without crippling performance.”
    • “The game is surprisingly well optimized given its scale and small dev team, but I've experienced some graphical bugs.”
    • “Optimization is incredible, running 1440p 100fps+ with a 3060 ti.”
    • “The last thing that's making it not good for me is the performance issue in any resolution higher than 1080p.”
    • “Great game, great devs, terrible optimization; can’t recommend because it fried one of my PCs.”
    • “This game is so poorly optimized that on a 2060 with medium graphic settings, I'm barely getting 40 fps while being in training mode.”
  • humor
    253 mentions Positive Neutral Negative

    The humor in this game is predominantly derived from chaotic multiplayer interactions, where players often find themselves in absurd and hilarious situations, especially when playing with friends. Many reviews highlight the comedic value of mistakes, unexpected glitches, and the antics of both players and AI, creating a blend of tension and laughter that enhances the overall experience. While the game can be challenging, the shared moments of panic and humor make it a memorable and entertaining experience, particularly in a cooperative setting.

    • “Playing this game with friends is genuinely such a funny time.”
    • “The amount of funny clips created every session when I play with my friends is uncountable.”
    • “This game is a blast; I really built a strong friendship playing it because you spend an hour on a level talking through issues, laughing at mistakes, and calling creatures dumb names.”
    • “Very hard and not funny.”
    • “And not funny, kooky, haha bugs, like game-breaking bugs.”
    • “It's not a funny game.”
  • music
    203 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its atmospheric and dynamic qualities that enhance the tension during gameplay. While some players appreciate the haunting ambient tracks and the way music shifts to reflect combat intensity, others express disappointment over the lack of a more robust soundtrack, noting that it can feel sparse or repetitive. Overall, the sound design, including the music, contributes significantly to the game's immersive horror experience, though some players feel it could benefit from more variety.

    • “With music that shifts from quiet dread to full-blown terror, GTFO's audio is a weapon in itself.”
    • “The game's atmosphere is unmatched, with hauntingly detailed environments and a soundtrack that intensifies the sense of unease without overpowering the gameplay.”
    • “The music focuses on building a terrifying atmosphere, and they will not fail to make you feel it.”
    • “Where the trailer had music, at least at the start, the game itself lacks music almost entirely.”
    • “I understand that Simon probably couldn't come up with, or had no budget for a soundtrack like Payday 2, but... I never expected 'no' audio from an atmospheric game with a legendary composer.”
    • “Despite the fact that the music pieces are short, the game offers that mix between environmental sounds and the ambient music well integrated into the game.”
  • replayability
    196 mentions Positive Neutral Negative

    The game's replayability is generally regarded as high due to its randomized enemy and resource spawns, unique mission objectives, and frequent updates introducing new content. However, some players find certain aspects repetitive, leading to a mixed perception of long-term replay value, especially after mastering levels. Overall, while many enjoy the challenge and variability, others express concerns about a lack of meaningful progression and incentives to replay missions.

    • “The game is so packed with content already that you easily have hundreds of hours of replay value.”
    • “Each level feels new and fresh, and with the constant addition of 'rundowns' (sets of chronological, difficulty increasing levels), the replayability is phenomenal.”
    • “The replayability is amazing.”
    • “But there is absolutely zero progression or replayability.”
    • “Very rewarding when you get it right, but it does end up feeling like maps only have one perfect way of completing them, so replayability is a bit lacking.”
    • “The problem here isn't *what* I got, but the fact that that's *all* I *can* get until the rundown is expanded or replaced, and this also really hurts the replayability for me, especially as a solo player.”
  • monetization
    79 mentions Positive Neutral Negative

    The game has received positive feedback for its lack of microtransactions, with players appreciating that all cosmetics are earned through gameplay rather than purchased. Many reviews highlight the absence of paid DLCs and in-game purchases, which contributes to a more straightforward gaming experience. However, some users express concerns about the game's overall quality and potential for future monetization changes, suggesting a cautious optimism regarding its current monetization model.

    • “Really glad that the cosmetics aren't microtransactions either, but simply chance rolls from completing stages and rundowns, both from the story and from side missions!”
    • “There are no microtransactions, DLC, or otherwise obtrusive barriers that prevent you from playing the game.”
    • “On top of that, there is also no microtransactions and all cosmetics are earned through hard work and beating the levels!”
    • “The game seems really good but then you hop in and realize all their funds went into making the advertisement videos look sick.”
    • “In summary, do not get this game either you or your friends as it might contain a lot of content by the end, but it will be made by a team that wanted to make a cash grab to get it out of its sight after only a year out as a 'full release' game.”
    • “After so many titles being trapped in perpetual EA as an excuse for their low quality, bugs, and failure to address problems brought up by the community, it's easy to dismiss GTFO as another low balling cash grab.”
  • emotional
    77 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a mix of intense stress, camaraderie, and moments of vulnerability, often leading players to experience a rollercoaster of feelings ranging from laughter to tears. Many players describe it as emotionally draining yet rewarding, with the potential for both heart-wrenching failures and exhilarating successes, particularly when playing with friends. The game's atmosphere and mechanics evoke strong emotional responses, making it a memorable, albeit challenging, experience that can lead to both frustration and joy.

    • “I'm a scaredy-cat and somehow I keep on coming back even though it sometimes makes me want to cry.”
    • “It is the single most stressful and emotionally draining game I've ever played.”
    • “Enjoyable game where the gameplay can suddenly change from a relatively calm experience to a heart-wrenching and panic-filled environment because someone touched a tentacle.”
    • “The experience of the game is rather interesting for the first couple of run-throughs; however, after that initial grace period, you'll notice the repetitive rooms, same objectives, same weapons, same 3-4 strategies, same metas, same enemies, and a boring story that you really can't even focus on because you go from cooldown rooms to your comms being blasted out of your ears, right back to crouch walking for 45 minutes, then a horde.”
  • character development
    13 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some praising the rich story and character design, while others criticize the lack of depth and customization options. Players appreciate the intriguing lore and aesthetics, but many feel that the game falls short in providing meaningful character progression and development. Overall, while the design elements are strong, the narrative and character growth aspects leave room for improvement.

    • “Rich story and amazing character development.”
    • “A good mix of creepy and gore, good character design, and what looks like cryptic secrets everywhere to piece out the lore.”
    • “My current play time is the first mission and I am super excited to see how gear progression and character development goes within the game as it moves on.”
    • “Mediocre character designs and customization.”
    • “The story is non-existent for those that care about character development.”
    • “Creature and character design is lacking.”
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78%Critics’ scoreBased on 7 critic reviews
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9h Median play time
68h Average play time
4-39h Spent by most gamers
*Based on 215 analyzed playthroughs
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Frequently Asked Questions

GTFO is a shooter game.

GTFO is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 68 hours playing GTFO.

GTFO was released on December 9, 2021.

GTFO was developed by 10 Chambers.

GTFO has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

GTFO is a multiplayer game with local co-op support.

Similar games include SCP: 5K, No More Room in Hell 2, Six Days in Fallujah, Overkill's The Walking Dead, Contagion and others.