GTFO Game Cover
While GTFO is a blast with friends, once you get a good feel of the game, going solo can be a less than ideal experience
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"GTFO is a 4-player cooperative first-person shooter where you and your team play as prisoners navigating a treacherous, monster-filled complex to fulfill Work Orders. With the Final Edition, you have over 80 challenging expeditions to survive, relying on communication, teamwork, and resource management. Bots can fill your team if needed. Join the discord for updates and discussions."

  • PC
  • Windows
  • Cloud
  • NVIDIA GeForce NOW

Reviews

80%
Audience ScoreBased on 22,966 reviews
story297 positive mentions
stability228 negative mentions
  • story2,384 mentions

    The story in GTFO is primarily conveyed through environmental storytelling, terminal logs, and audio snippets, creating a mysterious and immersive atmosphere. Players are thrust into a dark, underground facility as prisoners tasked with completing dangerous missions, with the narrative unfolding gradually as they explore and uncover clues. While the lore is intriguing, many players feel that the story lacks depth and clarity, often requiring external resources to fully grasp the overarching plot.

    • “The story is gripping and ominous.”
    • “The atmosphere and pieced together story is also very well done, so obscure it makes you want to keep playing to figure out wtf is going on with a constant sense of dread that gives you the feeling that you should not be down there.”
    • “The missions are long as heck, spanning from 30 minutes to an hour and a half.”
    • “The story is hardly existent, told through scattered dialogue in computers and tablets that you'll be chastised and or left behind for searching out when playing with people you don't know that you found through the awful 'matchmaking,' if it can even be called that.”
    • “The missions are long as heck, spanning from 30 minutes to an hour and a half. It's hard to commit to a three-hour long mission, and if you make a little mistake or there's lag or a bug, then oops you die and now you gotta spend another hour getting back to where you were.”
    • “The game is very enjoyable to play, but prithee be careful, this game is insanely hard and you will probably be stuck doing a mission over and over again till you get it.”
  • gameplay2,313 mentions

    The gameplay of "GTFO" is characterized by its intense, cooperative, and strategic nature, requiring players to engage in stealth mechanics and resource management while navigating through challenging environments filled with terrifying enemies. While the game offers a unique blend of horror and tactical gameplay, many players find the mechanics repetitive and the difficulty punishing, particularly when playing without a full team. Overall, the experience is highly rewarding for those who enjoy a methodical approach to gameplay, but it may not appeal to everyone due to its steep learning curve and reliance on teamwork.

    • “The gameplay is intense and promotes focus and patience, yet arguably gets the blood boiling of some people despite of that.”
    • “The gameplay loop is kept fresh by obstacles such as forced fights and also by a good variety of mission styles.”
    • “The gameplay is a tense crawl through terrifying levels, silence only broken by information being shared by your teammates and the splattering noise of monster heads getting caved in by your melee weapons.”
    • “The gameplay loop consists of sneaking up on unaware monsters, stabbing them in the head/back, then having all hell break loose when you screw it up.”
    • “The gameplay looks exciting in the trailers, until you realize that is 5% of the game and the other 95% is you crouch walking through the same looking rooms melee stealth killing the same 2 mobs in the head.”
    • “The gameplay is very much the same every single session.”
  • atmosphere1,281 mentions

    The atmosphere in "GTFO" is widely praised for its intense, immersive, and creepy qualities, effectively creating a sense of dread and tension throughout gameplay. Players highlight the game's exceptional sound design, dark visuals, and the necessity for teamwork, which enhances the overall experience. While the atmosphere is a standout feature, many reviews note that the game's difficulty and reliance on cooperative play can be challenging, making it essential to have a dedicated team to fully appreciate the atmospheric elements.

    • “The atmosphere is truly terrifying, and it requires actual teamwork from everyone.”
    • “The atmosphere, characters, and environmental lore are also excellent and coupled with low light and dense fog keep situations tense.”
    • “The atmosphere is dark and frightening, the gear loadouts are variable and interesting to try out and the game screams to be played with your best friends.”
    • “The atmosphere is set so well and there are so many unique traits to this game that give it this charm that makes me want to enjoy it but the truth of the matter is that I just don't find it fun or a good use of my time.”
    • “The atmosphere is dark, dank, and creepy, with there being different kinds of monsters lurking 10 feet in front of you in the dark, and with a filmy grain that adds to the game in my opinion.”
    • “The atmosphere truly gives one a sense of dread and hesitation to move forward as you hear the clicking and pulsing of creatures within, and the heart-pounding experience when you hear the sounds of alarms that awake all of those you wish to keep from waking.”
  • graphics726 mentions

    The graphics of the game have received widespread acclaim for their stunning visuals, atmospheric design, and attention to detail, effectively enhancing the horror experience. Many players appreciate the unique art style and the immersive environments, although some have noted issues with optimization and performance on lower-end systems. Overall, the game's graphics are considered a standout feature, contributing significantly to its eerie and engaging atmosphere.

    • “The graphics are amazing, the sound design is impeccable.”
    • “The game's visuals are stunningly atmospheric, with dimly lit corridors, grotesque creatures lurking in the shadows, and an eerie soundscape that will send chills down your spine.”
    • “The graphics fit the atmosphere of the game perfectly, and they can be easy to run when turned down since 90% of the rooms are covered in fog anyway.”
    • “The game doesn't have the smoothest optimization and lacks the swathe of graphics settings found in other high-fidelity games.”
    • “Graphics: well, the graphics are not something insane; you can clearly see low-resolution textures, but the game hides it by making the levels very dark.”
    • “It's causing my 4K capable card to drop frames often enough it's almost unplayable despite me shutting off various graphics options & turning down other options like frame rates several times.”
  • stability247 mentions

    The game's stability is a significant concern among players, with numerous reports of bugs, glitches, and crashes that can severely disrupt gameplay. While some users have experienced smooth performance on high-end systems, many others face frequent issues, particularly with matchmaking, checkpoints, and enemy AI, leading to frustration and a diminished gaming experience. Overall, the game is described as "buggy as hell," with many players recommending it only for those willing to tolerate its current state.

    • “The game itself looks great, runs great and has a perfect spooky atmosphere and some cool lore if you're someone who likes to hunt down text/audio logs.”
    • “For an early access game version 0.1, it runs great with minor bugs and is a product that has direction.”
    • “In fact, this is the most enjoyable, bug-free experience in any early access title I've come across.”
    • “It crashes and freezes so much that it is impossible to play.”
    • “The game is a buggy mess, with frequent glitches and crashes that ruin the experience.”
    • “This game is such a buggy mess that I never managed to beat Rundown 7's C3 expedition because of it.”
  • grinding195 mentions

    The reviews highlight a pervasive sense of tedium associated with grinding in the game, with many players expressing frustration over repetitive mechanics, lengthy stealth sections, and the need for extensive teamwork to progress. While some appreciate the challenge and atmosphere, the overwhelming sentiment is that the gameplay often feels more tedious than rewarding, requiring significant time investment for minimal satisfaction. Overall, players suggest that the game could benefit from reducing its grindy elements to enhance enjoyment and accessibility.

    • “You'll need a second life for grinding.”
    • “This means no grinding for guns and gear, which means you won't be at a disadvantage as a new player.”
    • “If you are a casual gamer, then no grinding, just play and have fun, but learn the mechanics also.”
    • “The game is very tedious, and silly, bot grabs resources.”
    • “When you have to spend an hour of tedious grindy boring gameplay to get to a few minutes of actual fun, that isn’t good.”
    • “This game markets itself as 'hard' and 'hardcore' but it's not that difficult, it's just tedious.”
  • optimization170 mentions

    The optimization of the game has received mixed reviews, with some players praising its performance and graphical quality, while others report significant issues such as frame drops, stuttering, and poor resource management. Many users noted that despite having high-end hardware, they still experienced performance hiccups, particularly during intense gameplay. Overall, while some players found the game well-optimized for their systems, others felt it required further improvements to enhance the experience, especially in multiplayer settings.

    • “Unique, captivating, great gameplay and atmosphere, and kudos to the devs; the optimization in this game is something most games should be doing more. A must buy in my opinion!”
    • “The game is surprisingly well optimized given its scale and small dev team, but I've experienced some graphical bugs.”
    • “It's surprisingly well optimized as well, so you won't need a god-tier PC to run it on max settings.”
    • “The game doesn't have the smoothest optimization, and lacks the swathe of graphics settings found in other high fidelity games.”
    • “Absolutely unoptimized, on a 2060 with medium graphic settings I'm barely getting 40 fps while being in training mode, not even matchmaking.”
    • “What a waste, I am really regretting buying this game for the fact that despite having it I won't be able to play it, because it is a steaming pile of an unoptimized mess.”
  • humor167 mentions

    The humor in the game is a standout feature, with players frequently highlighting the comedic moments that arise during tense gameplay, especially when playing with friends. Many reviews mention the hilarity of unexpected mishaps, funny character designs, and the chaotic interactions that lead to laughter amidst the horror. Overall, the game is described as a blend of challenging gameplay and amusing experiences, making it particularly enjoyable in a cooperative setting.

    • “I've had many tense moments as well as hilarious moments, and there hasn't been any time where I've been frustrated with game mechanics or bugs.”
    • “The joy of learning through trial and error and then pulling your inexperienced friends along for the ride, carrying them to the finish line, watching them struggle with now easy tasks is hilarious.”
    • “It's hilarious that the screenshots show barely any fog, because that's the thing that turns this game from a gem to an absolute dumpster fire.”
    • “And not funny, kooky, haha bugs, like game-breaking bugs.”
    • “It's not a funny game.”
    • “Bullets of shotgun ammo for monster hordes is not funny, guys.”
  • music132 mentions

    The music in the game is widely praised for its ability to enhance the atmosphere, with dynamic soundtracks that adapt to gameplay situations, creating tension during combat and a haunting ambiance during exploration. While many players appreciate the intense and immersive sound design, some express disappointment in the overall variety of the music, noting occasional bugs that disrupt the experience. Overall, the soundtrack is considered a key element that contributes significantly to the game's chilling and engaging atmosphere.

    • “With an intense soundtrack and fast-paced action, GTFO has earned its spot as one of the best FPS games available.”
    • “On top of being a ludicrous adrenaline surge, the dynamic music during stealth and combat is utterly fantastic.”
    • “The music focuses on building a terrifying atmosphere, and it will not fail to make you feel it.”
    • “Unfortunately, we ran out of supplies for musical chairs from the last encounter, so we made do with leftovers.”
    • “The sounds and music often bugs out, the enemies often stuck into the wall.”
    • “Music is buggy as hell, stops abruptly sometimes even if I'm smashing some skulls right in front of me.”
  • replayability131 mentions

    The reviews on replayability for the game present a mixed picture. While some players appreciate the procedural generation of enemies and loot, which adds variety to each playthrough, others criticize the lack of significant changes in level design and objectives, leading to a feeling of repetitiveness. Overall, the game offers decent replayability through challenge modes and randomized elements, but many players feel it could benefit from more diverse content and incentives to encourage repeated play.

    • “The replay value is high, as procedural generation ensures that each playthrough offers a different experience.”
    • “Challenging, ever-changing level design makes GTFO the ultimate replayable game.”
    • “The game itself, assuming you have three friends, is amazing, highly replayable; the weapons feel great, it's very easy to learn but extremely hard to actually survive.”
    • “Another significant issue with GTFO is the lack of replay value or incentives to keep playing after clearing a rundown.”
    • “Replay value is very minor; levels are the same but with objectives moved around each time. This is more of a game with missions that you struggle through and then never play again because there's no need.”
    • “The problem here isn't what I got, but the fact that that's all I can get until the rundown is expanded or replaced, which really hurts the replayability for me, especially as a solo player.”
  • emotional47 mentions

    The emotional aspect of the game is described as a rollercoaster of intense feelings, ranging from gut-wrenching fear and frustration to moments of camaraderie and satisfaction among players. Many reviewers highlight the game's ability to evoke strong emotional responses, including tears and laughter, particularly during high-stakes situations that test teamwork and decision-making. While some players find the experience emotionally taxing and punishing, others appreciate the thrill and the deep connections formed with friends during gameplay.

    • “Aside from that, it's decision-making, plan-crafting, and execution, with high risk and high emotional reward.”
    • “The emotional payoff of a difficult map cleared is sweet nectar for all involved.”
    • “Gtfo is best described as a heart racing, heart wrenching horror thriller experience.”
    • “The experience of the game is rather interesting for the first couple of run-throughs; however, after that initial grace period, you'll notice the repetitive rooms, same objectives, same weapons, same 3-4 strategies, same metas, same enemies, and a boring story that you really can't even focus on because you go from cooldown rooms to your comms being blasted out of your ears, right back to crouch walking for 45 minutes, then a horde.”
  • monetization46 mentions

    The game features no microtransactions, with all tools and weapons unlocked from the start, and players only earn cosmetic items through gameplay. While the developers have pledged to avoid pay-to-win mechanics, concerns about the game's overall quality and potential future monetization strategies persist, leading some to view it as a cash grab. Overall, the monetization model is seen as a positive aspect, but skepticism remains regarding the game's long-term support and content updates.

    • “Cosmetic options are unlocked through levels in rundowns, no microtransactions.”
    • “There isn't any form of monetization past the price of the game itself, and you start with every tool and weapon unlocked already, only earning cosmetic items for completing levels.”
    • “No microtransactions of any sort (and the devs have pledged to avoid anything that would lead to any in-game advantage).”
    • “The game seems really good but then you hop in and realize all their funds went into making the advertisement videos look sick.”
    • “In summary, do not get this game either you or your friends as it might contain a lot of content by the end, but it will be made by a team that wanted to make a cash grab to get it out of its sight after only a year out as a 'full release' 'game'.”
    • “I don't have much faith in this game in its current state, small team or not this stinks of a cash grab in its current state.”
  • character development10 mentions

    Character development in the game has received mixed reviews, with some praising the character designs, particularly the "sleepers," for their creativity and the intriguing lore they hint at. However, many players feel that the game lacks depth in character development and storytelling, with some expressing hope for improvements in future updates. Overall, while the visual design is appreciated, the absence of meaningful character progression and customization has left players wanting more.

    • “Great character designs, especially the sleepers.”
    • “A good mix of creepy and gore, good character design, and what looks like cryptic secrets everywhere to piece out the lore.”
    • “Story is non-existent for those that care about character development.”
    • “For this game, all it can do is get even better with new maps, guns, and maybe even character development with their amount of stress.”
    • “My current play time is the first mission and I am super excited to see how gear progression and character development goes within the game as it moves on.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

78% average critic score

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Play time

9hMedian play time
66hAverage play time
5-36hSpent by most gamers
*Based on 128 analyzed playthroughs

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