Skip to main content

About

Sovietpunk: Chapter One is a first-person shooter game set in an alternate 1980s Soviet Union. As a former KGB agent, you must navigate a politically charged world, uncover conspiracies, and fight against enemies using an arsenal of futuristic weapons. The game features a rich narrative, immersive environments, and intense combat that will keep you on the edge of your seat.

Sovietpunk: Chapter one screenshot
Sovietpunk: Chapter one screenshot
Sovietpunk: Chapter one screenshot
Sovietpunk: Chapter one screenshot

62%
Audience ScoreBased on 78 reviews
story14 positive mentions
music3 negative mentions

  • The story is intriguing and offers a unique take on a post-apocalyptic Soviet world.
  • The pixel art and overall visual design are well-executed, contributing to the game's atmosphere.
  • For its low price, it provides a brief but interesting narrative experience, with potential for future chapters.
  • Gameplay is minimal, with very few interactive elements, making it feel more like a visual novel than a game.
  • The pacing is rushed, and the story lacks depth, leaving players with little to engage with or care about.
  • Numerous technical issues, including poor translation and spelling errors, detract from the overall experience.
  • story
    68 mentions Positive Neutral Negative

    The story is set in a post-apocalyptic Soviet Union and features a mix of cyberpunk elements, but many players find it lacking depth and engagement, often describing it as short, linear, and more akin to a visual novel than a traditional adventure game. While some appreciate the unique setting and potential for a richer narrative, others criticize the lack of player agency and the rapid pacing that makes it difficult to connect with the characters or plot. Overall, the story has its merits but is seen as underdeveloped and not compelling enough to warrant a sequel.

    • “Overall not a bad story, I really enjoyed the different take on an apocalyptic world.”
    • “Interesting story on how life would look like in a post-nuclear USSR.”
    • “Sovietpunk is a cyberpunk story set in the setting of the Soviet Union after a global nuclear war.”
    • “The story is there, but it's more of a stop motion movie, where you can go through individual frames, click on objects and get some generic info about the object.”
    • “Aside from the game being just clicking the 'next', the story is very short, has some contradictions and cuts off too early, with no resolutions.”
    • “The story moves at such a rapid pace that it's hard to digest and remember what actually happens, and even harder to actually care.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay has been criticized for being overly simplistic and linear, resembling a visual novel more than a traditional adventure or point-and-click game, with a total playtime of around 1.2 hours. Players noted a lack of meaningful interactivity, with most of the experience consisting of clicking through dialogue and minimal decision-making, aside from a couple of easy mini-games. While the art and writing received some praise, many feel that without significant improvements in gameplay mechanics, any potential sequels may not be worth the investment.

    • “Very short and more of a visual novel than an adventure/point-and-click game, but there is some potential. For that price (especially with 50% off), it's worth it, and hopefully the sequel will have more mechanics and a longer story if it ever comes out.”
    • “While it is possible to click on objects displayed in the background scene to get more details about the story and setting, the plot is linear, and the gameplay’s total length amounts to 1 hour of casual playthrough.”
    • “The writing is fine, and the pixel art is the best aspect, but in terms of actual gameplay, the most interactive thing in the entire game (ironically) is an arcade machine that you can miss while playing.”
    • “The game's art is rather nice, the writing is kind of mid, but the lack of gameplay/interactivity and short length (took me 1.2 hours to complete) left a lot to be desired.”
    • “At first a little bit of text reading and story/character building is fine, but after 20 or so minutes of pretty much just clicking to advance dialogue/the story, with virtually no decisions to make or gameplay to speak of (aside from a single mini-game repairing a broken terminal, which is very easily solved, and an arcade mini-game 'later' on in the game).”
    • “If there was any genuine interaction and gameplay, this could be half decent, especially given its price point, but frankly, it did very much feel like a poorly done visual novel.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game has received largely negative feedback, with many users describing the soundtrack as awful and feeling rushed. However, some praise certain tracks attributed to Kevin MacLeod as being quite good, suggesting that while the overall musical experience is lacking, there are moments of quality amidst the criticism.

    • “What makes me sad is that some of the music (attributed to Kevin MacLeod) is actually really good in places.”
    • “Just a book with a lot of pictures and music.”
    • “Someone else already mentioned this and I agree, the soundtrack is just awful.”
    • “Overall it feels rushed both in terms of how fast we get from a scene to another and in terms of development, as it feels like someone wrote the script in one sitting after getting arts, added two sounds in, two soundtracks, and published it.”
    • “What makes me sad is that some of the music (attributed to Kevin MacLeod) is actually really good in places, and the pixel art style, whilst not wholly unique nowadays, actually does look quite good, and very much reminiscent of 'Papers, Please', which I get the impression this game wishes it was.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are characterized by a pixel art style that, while not entirely unique, is well-executed and reminiscent of titles like 'Papers, Please'. The visuals complement the game's narrative-driven approach, appealing more to fans of storytelling and visual novels than to hardcore gamers. Overall, the graphics are considered decent and fitting for the game's creative blend of storytelling and gameplay.

    • “What makes me sad is that some of the music (attributed to Kevin MacLeod) is actually really good in places, and the pixel art style, whilst not wholly unique nowadays, actually does look quite good, and very much reminiscent of 'Papers, Please', which I get the impression this game wishes it was.”
    • “That short game is more like a creative blend of graphic creation with a fictional story, and it is prepared for you more like for a book reader or a movie geek, rather than a very serious gamer.”
    • “A visual novel-like point & click game featuring a cyberpunk adventure characterized by pixel graphics and anxiety-inducing background music.”
    • “That short game is more like a creative blend of graphic design with a fictional story, and it is prepared for you more like for a book reader or a movie enthusiast, rather than a very serious gamer.”

Buy Sovietpunk: Chapter one

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 2 analyzed playthroughs

Videos

Games Like Sovietpunk: Chapter one

Sinless Image
This game contains adult content
The Uncertain: Last Quiet Day Image
Tales of the Neon Sea Image
Soul Gambler Image
Fault Milestone One Image
DISTRAINT 2 Image
This game contains adult content
The Detail Image
Sixtieth Kilometer Image
Minds Beneath Us Image
Dead Synchronicity: Tomorrow Comes Today Image
This game contains adult content