Sovietpunk: Chapter one
- April 2, 2021
- Hot Chill
- 6h median play time
Sovietpunk: Chapter One is a first-person shooter game set in an alternate 1980s Soviet Union. As a former KGB agent, you must navigate a politically charged world, uncover conspiracies, and fight against enemies using an arsenal of futuristic weapons. The game features a rich narrative, immersive environments, and intense combat that will keep you on the edge of your seat.
Reviews
- The pixel art and overall visual design are well-executed, creating an appealing aesthetic.
- The story presents an interesting take on a post-apocalyptic world, particularly within a Soviet-era context.
- At a low price point, the game offers a brief experience that some players may find enjoyable, especially if they appreciate visual novels.
- The game lacks meaningful interactivity, feeling more like a visual novel with minimal gameplay elements.
- The writing is simplistic and the story is predictable, failing to engage players or provide depth.
- Many players found the game to be too short and rushed, leaving them unsatisfied and uninterested in a potential sequel.
- story27 mentions
- 19 % positive mentions
- 70 % neutral mentions
- 11 % negative mentions
The story has received mixed reviews, with many players finding it underwhelming and lacking depth, often describing it as short, simple, and cliché. While some appreciate its unique take on a post-nuclear Soviet setting and the potential for a more engaging narrative, others criticize the lack of player agency and the rapid pacing that makes it difficult to connect with the characters or plot. Overall, it seems to cater more to those who enjoy visual novels rather than traditional adventure games, leaving many hoping for a more developed sequel.
“Overall not a bad story, I really enjoyed the different take on an apocalyptic world.”
“Interesting story on how life would look like in a post-nuclear USSR.”
“Sovietpunk is a cyberpunk story set in the setting of the Soviet Union after a global nuclear war.”
“Not much of a plot, in my opinion. It's hard to root for the main character, and the overall vibe didn't feel very thrilling; it was somehow depressing.”
“Aside from the game being just clicking 'next', the story is very short, has some contradictions, and cuts off too early with no resolutions.”
“The story moves at such a rapid pace that it's hard to digest or remember what actually happens, and even harder to actually care.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay is primarily focused on narrative with minimal interactivity, resembling a visual novel more than a traditional adventure or point-and-click game. Players noted the short length and lack of meaningful choices, with most interactions limited to advancing dialogue and a couple of simple mini-games. While the art and writing have some merit, the overall experience left many feeling underwhelmed and hoping for more engaging mechanics in a potential sequel.
“Very short and more of a visual novel than an adventure/point-and-click game, but there is some potential. For that price (especially with 50% off), it's worth it, and hopefully, the sequel will have more mechanics and a longer story if it ever comes out.”
“The writing is fine and the pixel art is the best aspect, but in terms of actual gameplay, the most interactive thing in the entire game (ironically) is an arcade machine that you can miss while playing.”
“At first, a little bit of text reading and story/character building is fine, but after 20 or so minutes of pretty much just clicking to advance dialogue/the story, with virtually no decisions to make or gameplay to speak of, it feels lacking.”
“The game's art is rather nice, the writing is kind of mid, but the lack of gameplay/interactivity and short length (took me 1.2 hours to complete) left a lot to be desired.”
“At first a little bit of text reading and story/character building is fine, but after 20 or so minutes of pretty much just clicking to advance dialogue/the story, with virtually no decisions to make or gameplay to speak of (aside from a single mini-game repairing a broken terminal, which is very easily solved, and an arcade mini-game 'later' on in the game).”
“If there was any genuine interaction and gameplay, this could be half decent, especially given its price point, but frankly, it did very much feel like a poorly done visual novel.”
- music3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The music in the game has received mixed reviews, with some users finding the soundtrack to be poorly executed and rushed, detracting from the overall experience. However, there are moments where the music shines, particularly with some tracks attributed to Kevin McLeod, which are appreciated despite the overall lack of cohesion in the audio design.
“Some of the music, attributed to Kevin MacLeod, is actually really good in places.”
“The pixel art style, while not wholly unique nowadays, actually does look quite good and is very reminiscent of 'Papers, Please'.”
“Someone else already mentioned this and I agree, the soundtrack is just awful.”
“Overall, it feels rushed both in terms of how fast we get from one scene to another and in terms of development, as it feels like someone wrote the script in one sitting, added two sounds and two soundtracks, and published it.”
“What makes me sad is that some of the music (attributed to Kevin MacLeod) is actually really good in places, but it feels overshadowed by the overall execution.”
- graphics3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The graphics are characterized by a pixel art style that, while not entirely unique, is visually appealing and reminiscent of titles like 'Papers, Please.' The game's aesthetic seems more tailored for a narrative experience rather than traditional gaming, appealing to fans of storytelling and creativity rather than hardcore gamers. Overall, the graphics are considered decent, contributing positively to the game's atmosphere.
“That short game is more like a creative blend of graphic creation with a fictional story, and it is prepared for you more like for a book reader or a movie geek, rather than a very serious gamer.”
“The pixel art style, while not wholly unique nowadays, actually looks quite good and is very much reminiscent of 'Papers, Please', which I get the impression this game wishes it was.”
“The graphics feel outdated and lack the polish expected from modern games.”
“The art style is inconsistent, making it hard to immerse myself in the game world.”
“Character models look bland and lifeless, which detracts from the overall experience.”