- April 17, 2017
- Armor Games Studios
- 9h median play time
Sonny
Platforms
About
"Sonny" is a free, minimal ad-supported turn-based RPG, where strategy and mastery of skills are crucial for survival. After rising from the dead, Sonny and his allies embark on a journey to save the world from rampaging mutant zombies and monstrous techno-beasts, with challenging combat and stunning artwork. Compatible with various devices including iPhone 5, multiple iPad models, and iPod Touch 6.
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- The game features beautiful artwork and a well-composed soundtrack that enhances the overall experience.
- The combat system is strategic, allowing for various builds and skill combinations, which adds depth to gameplay.
- The storyline is engaging and provides a fresh take on the original Sonny narrative, with new characters and twists.
- The game lacks animations for attacks and character equipment, making battles feel static and less immersive.
- Voice acting is minimal, with only a few words voiced, which detracts from the storytelling experience compared to the original games.
- The AI companions are less controllable, leading to frustrating moments where they do not act as needed during battles.
story
248 mentions Positive Neutral NegativeThe story of the game is a reimagining of the original "Sonny" series, featuring a more coherent plot and new characters, but it has received mixed reviews from fans of the originals. While some appreciate the nostalgic elements and improved storytelling, others feel it lacks the depth and charm of the earlier games, with criticisms aimed at its pacing and reliance on grinding. Overall, the narrative is seen as satisfactory but not as engaging as the original, leaving some players hoping for a more fulfilling continuation in future installments.
“The storytelling of this game, the way it immerses you into the story, is absolutely stunning.”
“The story is satisfactory, giving me what I wanted out of the mystery surrounding the main character and setting.”
“I couldn't wait to relive the story in a new light and with a fresh polish.”
“By the 5th zone, you just run out of steam because you get owned a few times, train for like an hour, do one more story level, and then get owned on the next one by something dumb which either demands a total respec or more grinding.”
“The game has gone from being a groundbreaking flash RPG that had some parts where you needed to grind a little to a 'remake' where you feel like you have to spend more time doing training than playing the story for poor experience points.”
“I love story-driven games, but I couldn't get into this one. It leans heavily on the previous two games, and while it was nice to see some old characters make their return in the reboot, they simply add to the fact that this reboot basically ripped off the old games in a desperate effort to create a halfway decent reboot.”