Sonny Game Cover

"Sonny" is a free, minimal ad-supported turn-based RPG, where strategy and mastery of skills are crucial for survival. After rising from the dead, Sonny and his allies embark on a journey to save the world from rampaging mutant zombies and monstrous techno-beasts, with challenging combat and stunning artwork. Compatible with various devices including iPhone 5, multiple iPad models, and iPod Touch 6.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Steam Deck
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

57%
Audience ScoreBased on 341 reviews
story37 positive mentions
grinding32 negative mentions
  • The game features beautiful artwork and a well-composed soundtrack that enhances the overall experience.
  • The combat system is engaging, with a focus on strategy and the ability to evolve skills during battles, adding depth to gameplay.
  • The storyline is interesting and provides a fresh take on the original Sonny narrative, introducing new characters and plot elements.
  • The game lacks animations for attacks and character movements, making battles feel static and less immersive compared to the original games.
  • There is no visual representation of equipped items on characters, which diminishes the sense of progression and customization.
  • The AI companions are not controllable, leading to frustrating moments where they may not act optimally during battles.
  • story124 mentions

    The story of the game is a reimagining of the original "Sonny" series, featuring a more streamlined narrative that some players find engaging while others feel lacks the depth and charm of the originals. While the new storyline introduces interesting mechanics and characters, it has been criticized for being less gritty and coherent, with some fans expressing disappointment over the removal of beloved elements from the earlier games. Overall, the game offers a satisfactory conclusion to the protagonist's journey, but it may not resonate as strongly with long-time fans of the series.

    • “The storytelling in this game is absolutely stunning, immersing you into the narrative in a way that captivates the player.”
    • “The story is satisfactory, giving me what I wanted out of the mystery surrounding the main character and setting.”
    • “The new storyline is alright and the new evolution method is interesting, providing a fresh take on the classic narrative.”
    • “By the 5th zone, you just run out of steam because you get owned a few times, train for like an hour, do one more story level, and then get owned on the next one by something dumb which either demands a total respec or more grinding.”
    • “The game has gone from being a groundbreaking flash RPG that had some parts where you needed to grind a little to a 'remake' where you feel like you have to spend more time doing training than playing the story for poor XP.”
    • “I love story-driven games, but I couldn't get into this one. It leans heavily on the previous two games, and while it was nice to see some old characters make their return in the reboot, they simply add to the fact that this reboot basically ripped off the old games in a desperate effort to create a halfway decent reboot.”
  • gameplay96 mentions

    The gameplay of the latest installment in the Sonny series has received mixed reviews, with some praising its interesting mechanics and tactical depth, while others criticize the removal of beloved features from the original games, leading to a less engaging experience. The new evolution and focus mechanics offer fresh strategies, but many players feel they lack depth and can lead to repetitive gameplay. Overall, while the game has its enjoyable moments and nostalgic elements, it struggles to match the complexity and richness of its predecessors.

    • “So far it has been an amazing experience with gameplay, graphics, and enhanced gameplay mechanics.”
    • “The gameplay is simple, solid, and very challenging towards the later half of the game.”
    • “Gameplay is fun.”
    • “The biggest problem that I have with this game isn't its complete lack of animations for gear or attacks, or even the poor/non-existent voice work, but in the very gameplay.”
    • “This game threw all of those mechanics out the window; the game feels like it was designed for touchscreens.”
    • “There are so many breaks between actions that it disrupts the flow of the gameplay experience.”
  • graphics83 mentions

    The graphics of the game have received mixed reviews, with many praising the new artwork and comic book aesthetic as visually appealing, while others lament the lack of animation and the inability to see equipped items on characters, which detracts from the overall experience. Some players feel that the updated graphics, though polished, do not capture the charm of the original flash games, leading to a sense of nostalgia loss. Overall, while the visuals are considered a highlight, they are overshadowed by gameplay mechanics and features that many feel are lacking.

    • “The graphics are pretty neat, the music is great as per expected of David Orr.”
    • “The artwork and overall aesthetic is put together very well.”
    • “Badass graphics, beautiful music, and awesome gameplay, as well as excellent, comic-book-like storytelling make up this game!”
    • “Initially gave this a bad review - the flash games were better, and the game's far from polished: stripped down combat system, lazy 'retro' graphics, barely any voice acting.”
    • “One of the biggest problems I had with this game was that when you equip new items to your party, the visuals don't update when you play as them.”
    • “Not only that, but unlike the online version, you cannot observe aesthetic changes to the characters when you equip certain weapons/armor, which is really lame.”
  • music41 mentions

    The music in the game has received a generally positive reception, with many praising the return of composer David Orr and the remastered tracks from the original flash games. While some players feel the new soundtrack lacks the depth and variety of its predecessors, others appreciate the blend of new and familiar tunes that enhance the gameplay experience. Overall, the soundtrack is highlighted as one of the game's strongest aspects, contributing to its engaging atmosphere despite some criticisms regarding repetition.

    • “The soundtrack is amazing and all that it is lacking is end game content.”
    • “Composer David Orr makes a comeback for this game as well, with songs like 'Heroic Confrontation' and 'Outnumbered' being back and remastered, which is awesome in my opinion.”
    • “Badass graphics, beautiful music, and awesome gameplay, as well as excellent, comic-book-like storytelling make up this game!”
    • “And the music... I didn't enjoy the OST in this game; it more so frustrated me. The OST by David Orr of the old game makes the player feel like he's on a journey with the game characters, especially the song 'Aftermath'. Martijn Vranken did a good job by separating the fights and the safe zones with that; the song makes me feel safe from the enemies and the real world being so close but yet so far.”
    • “Unfortunately, the music pieces are few, and eventually you’ll be gauntleting through the same pieces over, and over, and over again by the end of the tutorial level.”
    • “Sound effects are meaty and 'accurate' if that makes sense, and they're well worth the first 5/10, but the music is negligible.”
  • grinding33 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and overly time-consuming, particularly in later zones where difficulty spikes require excessive grinding to progress. While some appreciate the strategic elements and rewards from grinding, others feel that it detracts from the overall enjoyment, making battles repetitive and frustrating. Overall, the grinding experience is seen as a significant departure from the more engaging mechanics of the original games in the series.

    • “You'll need a second life for grinding.”
    • “The grinds are long, hard, and unfun, and every area starts with grinding to get anywhere.”
    • “By the end of the 3rd zone, you have finished your build, you have your mutation, and there's nothing left to do but work through story missions and grind out the training when you get stuck.”
    • “This coupled with the fact that grinding for XP is mind-numbingly boring makes it so you will never be changing around your party.”
  • replayability16 mentions

    The game's replayability is a mixed bag; while some players appreciate the variety in skill trees and class combinations that encourage experimentation, others criticize the lack of meaningful content such as new-game plus or challenging bosses, which limits replay value. Achievements and strain combinations offer some incentive to replay, but many feel that the overall experience lacks depth and variety, making repeated playthroughs less appealing.

    • “The skill tree and classes gave the game some amazing replay value.”
    • “-strain combinations add to replayability, and some combos can be really fun and powerful.”
    • “The leveling up system is very fun to use, dozens of options and also provides a lot of replayability.”
    • “The only real replay value in this game is to see all the different strains and nab all the 20 Steam achievements just to bump your Steam achievement score, but honestly, it's not worth it.”
    • “The game's biggest flaw by far is its lack of replayability; there is no new game plus or arena, all you can really do is replay the campaign, starting from scratch every time.”
    • “What kills me for the Sonny reboot is its utter lack of replayability.”
  • humor7 mentions

    The humor in the game is generally well-received, with players appreciating the witty dialogue and comic-style cutscenes that enhance the RPG experience. However, some critics feel that the humor has been "dumbed-down" compared to previous installments, leading to a mixed reception regarding its effectiveness. Overall, while there are enjoyable moments and clever jokes, there are concerns about the loss of depth in the humor and character interactions.

    • “As for the good points, well it's an RPG with a lot of possibilities, great music, comic-like cutscenes, and humor in the dialogues.”
    • “I also enjoyed the storyline... both humorous and actually overall believable.”
    • “Besides the new take on the same story, double skill tree, and somewhat improved humor.”
    • “No, I'm not talking about that unfunny and boring one; I'm talking about the great and mighty baron!”
  • stability6 mentions

    The game's stability is notably poor, with frequent freezes, crashes, and various bugs that disrupt gameplay, such as unintended cooldowns on abilities. Users express frustration over these issues, leading to low overall ratings due to the lack of polish and quality compared to previous titles in the series.

    • “I had to alt+F4 because the game just freezes.”
    • “Didn't talk about the freezes, crashes, and other bugs either, like if you click too fast you might sometimes skip your turn... but the ability you were speeding to click is put on cooldown... but you didn't use it.”
    • “Overall, I'd rate this game a solid 3/10 because of how buggy it is, how much it lacks quality content, how cheap the battles are, and how much they definitely didn't put their heart and soul into this game like they did the original ones.”
  • monetization6 mentions

    The monetization strategy of the game has drawn criticism for its heavy reliance on ads in the mobile version, with players feeling overwhelmed by frequent, unskippable advertisements that disrupt gameplay. While the PC version offers a paid experience free from ads, the mobile model is perceived as a cash grab, leading to a frustrating experience that detracts from the overall enjoyment of the game.

    • “As another review said, it feels like a Chinese cash grab mobile app.”
    • “On the Android version, the game is also full of ads. I can understand watching ads after getting more money or experience, but not 1 out of 3 times after finishing a battle. That's exaggerated and ruins the mood because you have to watch 20-second ads without even the possibility to skip.”
    • “I don't want to accuse the devs of a cash grab, because they put at least a little work into this, but an updated remake ten years after the original should be better, not worse.”
  • atmosphere4 mentions

    The game's atmosphere is praised for its stunning artwork, creating a unique and immersive experience that surpasses previous installments. While it leans slightly lighter than the darker tones of earlier games, it still maintains an intense, grim ambiance that enhances even the simplest encounters.

    • “The artwork is amazing as always; it really creates a unique atmosphere, and in this department, this game is on par, if not far superior, to the previous installations!”
    • “Again, the atmosphere is great!”
    • “It's perhaps a little lighter than the darker atmosphere of the first two, but that isn't bad.”
    • “The game has a dark, grim atmosphere that makes even the easiest of fights feel intense, but it ultimately feels more like an arcade game.”
    • “The atmosphere is lacking depth and fails to immerse players in the world, making it hard to feel any real connection to the game.”
    • “Despite the potential for a rich atmosphere, the execution falls flat, leaving players feeling disconnected and uninspired.”
  • character development2 mentions

    Character development in the game has been criticized for its lack of depth, with users noting the removal of dynamic elements in favor of static designs that lack full voice acting and animations. While the visual quality has improved, many feel it does not meet the standards of previous free flash games, suggesting that more effort is needed to unlock the game's potential.

    • “The character designs are impressive and the comic book styled intro is very well made, but the overall character development feels lacking. It has potential to be much more engaging.”
    • “While the graphics are new and cool, the character development needs more depth to match the quality of the visuals. It feels like it could be a diamond with more work.”
    • “Sadly, that feature has likewise been removed in favor of static, slightly higher quality character designs that aren't fully voiced and barely even have attack animations.”
    • “You can't expect money for this game if you cannot deliver content at least the same quality as an old flash game. The graphics are new and cool, and I love the comic book styled intro; it's very well made. The character designs are good too, but it's not enough. Please work more on this game and correct these issues because it has more potential. Right now, it looks like a shiny silver nugget, but if you work on it, it can be a diamond.”
  • emotional2 mentions

    Players express a strong emotional connection to the baron's character, particularly appreciating the depth added by his backstory, which evokes feelings of sadness and empathy. This emotional development enhances the overall narrative experience, making it a highlight for many.

    • “The baron, although his slight personality change was one of those tweaks, I was most excited to see return... and we get his emotional backstory, too.”
    • “I want to cry!!!”
  • optimization2 mentions

    Reviews indicate that the game's optimization for mobile platforms has detracted from its overall charm, with some users expressing significant dissatisfaction regarding its execution and performance, resulting in low ratings.

    • “Some of the optimizations they made to make this game mobile-friendly take a lot of the charm out of it.”
    • “1/5: for poor platform optimization and execution.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
8hAverage play time
3-14hSpent by most gamers
*Based on 5 analyzed playthroughs

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