- January 25, 2021
- Armor Games Studios
- 7h median play time
SOLAS 128
A wonderful and intense boss rush game that hits hard and doesn't pull its punches.
Platforms
About
SOLAS 128 is a rhythm-based puzzle game where players rotate and reposition mirrors to connect light pulses and unlock puzzles in a interconnected space. These pulses can collide and create new colors, and players will encounter various components that interact in unique ways. The game features a synthwave soundtrack to complement its otherworldly, retro, neon aesthetic.
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- The game features clever and intricate puzzle design that gradually increases in difficulty, providing satisfying 'aha!' moments.
- The soundtrack and visuals create a mesmerizing atmosphere that enhances the overall experience, making it enjoyable to play.
- SOLAS 128 offers a unique twist on traditional light beam puzzles by incorporating rhythm and interconnected mechanics, making it feel fresh and engaging.
- The game suffers from a lack of clear communication and guidance, which can lead to confusion and frustration when trying to understand new mechanics.
- Some puzzles can feel overly obtuse or require trial and error, which may detract from the enjoyment for players who prefer more straightforward challenges.
- The hint system is limited in the late game, which can leave players feeling stuck and reliant on external guides to progress.
music
61 mentions Positive Neutral NegativeThe music in the game is widely praised for its integration with gameplay, creating a mesmerizing atmosphere that enhances the puzzle-solving experience. While the synthwave soundtrack is described as fantastic and fitting, some players note that it can become repetitive over extended play sessions. Overall, the combination of music, visuals, and puzzles is seen as a strong point, contributing to an immersive and enjoyable gaming experience.
“The music, the art, and the flow really work together.”
“This game is the perfect combination of tricky puzzles, gorgeous graphics, and ridiculously good music.”
“Throughout it all is a fantastic synthwave soundtrack that beats in time with the movement of the pulses of light, making it an oddly relaxing and tricky experience at the same time.”
“The music can end up becoming too grating after listening to it for a few hours.”
“If I have to nitpick about something, maybe the area-based soundtrack starts to be a bit too repetitive due to the long time spent in the respective areas.”
“However, in some parts of the game, music impacts some psychological pressure and heavily distracts from the puzzle itself.”