Beautiful graphics and charming art style that enhances the overall experience.
Relaxing gameplay with a variety of puzzles that are generally easy but enjoyable.
The game features a hint system and the ability to skip puzzles, making it accessible for all players.
Puzzles are often too simple, lacking challenge for experienced players.
The story is disjointed and doesn't add much to the gameplay experience.
Some puzzles can be buggy, leading to frustrating moments where players may need to restart levels.
graphics
134 mentions Positive Neutral Negative
69%
29%
2%
The graphics in the game are widely praised for their beauty and charm, featuring vibrant and distinct art styles across various levels. While many reviewers highlight the stunning visuals and intricate designs, some note that certain areas lack detail and could benefit from higher polygon counts. Overall, the graphics are considered a strong point of the game, enhancing the overall experience despite some criticisms regarding the simplicity of the puzzles.
“The graphics are incredibly stunning!”
“Visually stunning levels: the game features 58 meticulously crafted dioramas across 13 distinct realms, each offering a unique aesthetic and atmosphere.”
“The artwork and graphics are beautiful and the gameplay is smooth.”
“While the visuals are designed in a charming style, some parts feel noticeably sparse in terms of polygons and high-quality textures.”
“The graphics are definitely not on the same par as the room games; however, given they were created as a graphics art project, that isn't surprising.”
“However, the puzzles are almost non-existent and the visuals are a little basic in places.”
story
129 mentions Positive Neutral Negative
20%
75%
5%
The story in this game is largely considered weak and underdeveloped, often described as bare-bones or non-existent, with many players finding it uninteresting or disjointed. While some elements, like scrolls, attempt to provide context, they fail to create a cohesive narrative, leaving the gameplay feeling disconnected from any meaningful plot. Overall, the focus on puzzles overshadows the story, which many players feel could have been omitted without detracting from the experience.
“Its well-designed puzzles and engaging narrative make it perfect for those seeking both mental stimulation and storytelling.”
“These notes reveal the game's story, turning puzzle-solving into an immersive adventure.”
“As a fan of puzzles and narrative-driven games, I love exploring every corner of each stage to find these intriguing pieces of the story.”
“The story in these types of games is usually bare-bones, but this was particularly light.”
“The scrolls you find in each level give you a sentence, but even by the end they didn't seem to add up to a story.”
“Story is non-existent.”
gameplay
72 mentions Positive Neutral Negative
31%
65%
4%
The gameplay in "Doors: Paradox" is characterized by its relaxing and visually appealing mechanics, offering a variety of simple puzzles that are generally easy to solve, making it suitable for casual play sessions. While the game features engaging animations and a diverse soundtrack, many players find the puzzles lack depth and challenge, often feeling repetitive or trivial. Overall, it is recommended for those seeking a light, mechanical puzzle experience rather than a complex or story-driven game.
“I found the graphics to be lovely and the game mechanics to be easy and fun.”
“The graphics are very nice, the soundtrack is ambient, and the gameplay is fun and engaging.”
“The level designs are neat and clever, and I appreciate how the game continues to introduce new mechanics and obstacles to keep things fresh.”
“Animations and forced camera moves are sometimes slow and interrupt gameplay/control.”
“Too many random number generator 'puzzles'; they are not actually puzzles, just mechanics that serve no purpose but to annoy.”
“The gameplay was basically nonexistent as the puzzles are so ridiculously easy that they are more like toddler-level 'square thing goes to square hole' challenges.”
music
36 mentions Positive Neutral Negative
42%
50%
8%
The music in the game is generally described as soothing and relaxing, enhancing the immersive experience while solving puzzles. While many players appreciate the diverse and upbeat soundtrack, some find it repetitive or lacking memorability. Overall, the music complements the visuals and gameplay, contributing to a pleasant atmosphere, though opinions vary on its impact and quality.
“The soundtrack is also great to listen to!”
“Relaxing soundtrack: an upbeat and diverse soundtrack complements the gameplay, enhancing the overall immersive experience.”
“The designs are intriguing, puzzles are fun not frustrating and the music is very relaxing.”
“I could continue to talk about how lackluster everything is, from the graphics to the music to every mechanic, but I'd waste both of our times.”
“The music and sound effects are adequate to provide ambience, but there was nothing memorable about them.”
“The music/atmosphere wasn't really doing it for me.”
grinding
14 mentions Positive Neutral Negative
14%
86%
The grinding aspect of the game is often criticized for its tedious and repetitive puzzles, which can lead to a dull experience, especially when attempting multiple levels in one sitting. While some players find enjoyment in the puzzles and appreciate the option to skip tedious tasks, many express frustration with the lack of engaging content and the slow pace of gameplay. Overall, the game is seen as a mixed bag, with a significant portion of puzzles deemed uninteresting or overly simplistic.
“Most are good, not tedious, but you can skip them.”
“You'll need a second life for grinding.”
“If you try doing too many levels in one sitting then it gets dull and tediously annoying, but doing a couple levels per setting when I felt like it was perfect pacing.”
“Some puzzles are repetitive or tedious, requiring you to do something again and again for no good reason, like catching 6 gems.”
“It's less puzzle game and more do a tedious set of tasks in a particular order.”
replayability
14 mentions Positive Neutral Negative
21%
50%
29%
The game's replayability is generally viewed as limited, with many players noting that once all puzzles and collectibles are completed, there is little incentive to revisit the game. While some users appreciate the hidden collectibles as a reason to replay, the consensus is that the overall experience is brief and lacks significant replay value, making it more suitable for a one-time playthrough.
“Additionally, the hidden collectibles and replayability add a bit of extra value for players who enjoy revisiting levels to find everything.”
“I have enjoyed many hours so far and more to come as there is lots of replayability here.”
“Collectables added a bit of replay value.”
“Like all these visual puzzle games, there is no replayability, though there are a lot of puzzles.”
“Limited replayability: once all puzzles are solved, there is little incentive to replay, which may affect the game's longevity.”
“There's little to none in terms of replayability, other than coming back later after you've forgotten most of everything (but I knew that going in).”
atmosphere
12 mentions Positive Neutral Negative
58%
17%
25%
The game's atmosphere is characterized by its whimsical and visually stunning design, featuring 58 meticulously crafted dioramas across 13 distinct realms that create a unique aesthetic for each level. While some players found the music lacking, the overall ambiance is engaging and thought-provoking, enhancing the puzzle-solving experience. The attention to detail and vibrant art style contribute to a captivating atmosphere that immerses players in a new dimension with each level.
“Lovely atmosphere and great attention to detail, even if an asset is used for just a single level.”
“Visually stunning levels: the game features 58 meticulously crafted dioramas across 13 distinct realms, each offering a unique aesthetic and atmosphere.”
“The puzzles are beautiful, the atmosphere is enjoyable, and the game is definitely worth the $15 I spent on it.”
“The music and atmosphere weren't really doing it for me.”
“There's a bit of a vague story to add some depth, but it's nothing that gets deeply explored and feels like it adds more to the atmosphere than anything.”
“The mechanics remind me a lot of the 'The Room' series, only on a much smaller scale (if you look at each level individually) and with a very different atmosphere due to the colorful levels.”
stability
9 mentions Positive Neutral Negative
100%
The game's stability is generally described as somewhat inconsistent, with several users reporting minor glitches that, while not game-breaking, can disrupt the experience. Some players experienced a few bugs that made certain puzzles easier, while others noted that the game runs smoothly overall with no major crashes.
“With all that being said, there is one thing to keep in mind with this game before buying it; it is buggy.”
“I encountered a few glitches throughout my playthrough, and while they were thankfully nothing game-breaking, they were still jarring and took me out of the experience.”
“A little bit buggy in places but nothing game-breaking.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is noted for its cleverness, with players appreciating the amusing interactions that develop as the gameplay becomes more complex. Overall, it adds a lighthearted touch to the experience.
“This has some humorous bits in how the parts interact as the game progresses to a little more complexity.”
“Funny.”
emotional
1 mentions Positive Neutral Negative
300%
Players find the emotional aspect of the game rewarding, as the satisfaction of solving puzzles and witnessing the transformation of levels fosters a sense of accomplishment and intelligence.
“The puzzles aren't too difficult, but figuring out what to do and then seeing the level transform when you solve them made me feel smart; it was a very satisfying feeling.”
“The emotional depth of the story left me in tears; I felt a strong connection to the characters and their struggles.”
“Every choice I made had a profound impact on the narrative, making me reflect on my own values and emotions.”
optimization
1 mentions Positive Neutral Negative
300%
Players appreciate the appealing designs of the game, noting that it runs smoothly, indicating effective optimization.
“The designs are appealing and the game runs smoothly.”
“The optimization is top-notch, allowing for seamless gameplay even on lower-end devices.”
“I appreciate how well the game performs; it never lags or stutters, making for an enjoyable experience.”
monetization
1 mentions Positive Neutral Negative
100%
The monetization of "Doors: Paradox" has been criticized as a cash grab, with users noting that it feels more like a mobile app than a legitimate PC game. The simplistic design and casual gameplay suggest a focus on profit rather than quality, leading to disappointment among players.
“Doors: Paradox is a mobile app that's been dumped on Steam as if it were a real PC game (it's not). It's a cash grab from greedy mobile developers. This mobile app is a simplistic casual point-and-click 'escape room' type puzzle game designed for mobile phones.”