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Solarpunk Game Cover

About Solarpunk

Solarpunk is a single player and multiplayer open world simulation game with a kids theme. It was developed by Cyberwave and was released on June 8, 2026. It received mostly positive reviews from critics and positive reviews from players.

Solarpunk is a survival game set in a technically advanced world of floating islands! Alone or together with your friends, construct buildings, grow food, create gadgets and guide your airship to new islands hidden in the sky!

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Looking for games like Solarpunk? Here are top open world simulation recommendations with a kids focus, selected from player-similarity data — start with Aloft, Outbound or Len's Island.

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Reviews

81%Audience ScoreBased on 1,950 reviews
gameplay90 positive mentions
grinding276 negative mentions

  • Relaxing, cozy atmosphere with beautiful art and sound design that creates a peaceful experience.
  • Fun and rewarding building system with a lot of customization options and satisfying progression.
  • Engaging farming, automation, and energy mechanics that are easy to grasp but offer depth for optimization.
  • Gameplay can be repetitive and grind-heavy, with slow crop growth and frequent waiting periods impacting pacing.
  • Multiplayer experience is limited by bugs, lack of shared progression, and inability to share airships.
  • The game feels incomplete with few islands to explore, lack of story or NPC interaction, and missing quality-of-life features such as pause in single-player and inventory management improvements.
  • gameplay

    352 mentions Positive Neutral Negative
    26% positive mentions, 68% neutral mentions, 6% negative mentions

    Gameplay in this game is generally described as relaxing, cozy, and easy to pick up, with satisfying building, crafting, and energy management mechanics that reward steady progression. However, many players find the loop repetitive and shallow, with slow and grindy resource gathering, limited content, and lack of meaningful long-term goals or variety beyond decorative expansions. Flying mechanics and multiplayer co-op are commonly criticized for being fiddly and restrictive, while bugs and quality-of-life issues occasionally disrupt the otherwise chill experience.

    • “The gameplay is genuinely fun, striking a great balance between relaxing sandbox play and thoughtful resource management.”
    • “The gameplay loop and progression stages all felt very satisfying, with each unlock building to the next and having to pop back and forth from island to island in the beginning, later replaced largely by automation was super fun.”
    • “The power draw and system automation mechanics are done so well.”
    • “This game is slow, clunky, has needlessly grindy mechanics and that's already in the first minutes.”
    • “The gameplay loop quickly settles into repetitive tasks like watering crops, harvesting hives, feeding animals, collecting ore, smelting materials, and waiting.”
    • “The flying mechanic in this game is the most frustrating interaction I have ever experienced in a cozy game.”
  • grinding

    279 mentions Positive Neutral Negative
    1% positive mentions, 0% neutral mentions, 99% negative mentions

    Grinding in the game is a core aspect involving crafting, farming, resource gathering, and airship exploration, which some players find tedious and slow, especially in early stages. However, many appreciate the cozy, laid-back farming and building experience with automation options that ease the grind over time. While the progression can feel padded and repetitive for some, fans of chill, methodical farming and creative base-building generally find the grind rewarding and integral to the game's charm.

    • “No grinding for materials or farming mobs.”
    • “Chill vibes, not too grindy, fun mechanics.”
    • “It's not really grindy; I've managed to do all the content and get all the achievements in about 21 hours, so that's pretty short, but hey, I had fun.”
    • “The game is slow, clunky, has needlessly grindy mechanics and that's already in the first minutes.”
    • “It is a little grindy but its relaxing atmosphere is nice!”
    • “This is not a good farming sim.”
  • graphics

    208 mentions Positive Neutral Negative
    48% positive mentions, 51% neutral mentions, 1% negative mentions

    The game's graphics feature a charming, cozy, and vibrant art style that many find visually appealing and relaxing, perfectly complementing its solarpunk and eco-friendly themes. While some users appreciate the smooth performance and pleasant aesthetics, others note the visuals are simplistic and sometimes feel unfinished or lacking refinement. Overall, the graphics are a strong selling point, creating a warm atmosphere that enhances the casual, chill gameplay experience.

    • “The visuals are gorgeous, with a clean, vibrant style that makes exploring and building a joy.”
    • “Solarpunk is a genuinely enjoyable game with a beautiful art style and a relaxing atmosphere that stands out from a lot of other survival and crafting games.”
    • “The graphics are incredibly cute and vibrant, and the entire vibe is just pure relaxation.”
    • “The idea is good but the graphics are absolutely terrible, I've never refunded a game that fast. Damn, 20£ for that graphic? No, they need to fix the game before I'll reconsider buying it!”
    • “The graphics are 3D but everything is very simplistic without any refinement.”
    • “It is a shame the graphics and the world look genuinely interesting but it is completely ruined by horrible design and pacing.”
  • story

    160 mentions Positive Neutral Negative
    10% positive mentions, 64% neutral mentions, 26% negative mentions

    The game lacks a traditional storyline, narrative depth, and character development, with progression driven mainly by resource gathering and crafting tasks from a silent trader NPC. While some players appreciate the freedom and relaxing, open-ended gameplay without story pressure, many express a desire for at least a light narrative or worldbuilding elements to enhance immersion and provide motivation. Overall, the absence of story is a notable drawback for those seeking structured objectives or lore, though it may suit fans of sandbox crafting focused on exploration and building.

    • “I have no idea if storytelling elements are on the roadmap at all, but there are opportunities to throw out hints about the state of the world as it exists in solarpunk that could start to elevate this game to live up to its namesake, even if it's just through flavor text and letters tucked away in loot boxes.”
    • “The game would have benefitted from a light narrative story to guide along the player experience and increase immersion but overall it's worth it if you like survival games with a building and technology focus.”
    • “Actually great game - don't listen to the reviews at all, the game is super engaging and the only way I foresee anyone getting bored is if they speedrun it (this is not that type of game at all) - I'm at 20 hours and have almost completed the "story" and still have so much I want to do base wise and such great game hardly any bugs.”
    • “Progression is very linear, there's no backstory at all, exploration is underwhelming, there's little sense of wonder or excitement, and basically no replay value.”
    • “The game lacks a story entirely to my knowledge, there is no reason to progress aside from 'it is the next thing I must do to progress further', NPCs, stories written on notes, other lost or missing 'punks', to drive interest extrinsically do not exist and should exist.”
    • “No story is disappointing and is also weird considering you have a world which feels post-apocalyptical (a lot like Raft) but no lore about why we are here?”
  • music

    63 mentions Positive Neutral Negative
    52% positive mentions, 43% neutral mentions, 5% negative mentions

    The music in the game is widely praised for its calming, chill, and relaxing qualities, perfectly complementing the serene atmosphere and solarpunk aesthetic. Many reviewers highlight the beautiful, immersive soundtrack that enhances the cozy, low-pressure gameplay experience, making it easy to lose oneself in the world. Overall, the music is considered a standout aspect, contributing significantly to the game's peaceful and enjoyable vibe.

    • “The music is fabulous, out of all proportion with the tiny dev team who've made this game; the building system is logical and flexible, it all just works really nicely.”
    • “The decorations and music create such a peaceful aesthetic; there's no forced difficulty, it's just a great time.”
    • “The cute animals, the art style and the beautiful atmospheric music let me forget the world around me while I'm farming or building.”
    • “The only big letdown is the placeables: put a sofa down you can't sit on it, and musical instruments don't make a sound.”
    • “Its like listening to thunderstorms/wind storm soundtrack plus a game attached.”
    • “Could have a better soundtrack and soundscape.”
  • atmosphere

    61 mentions Positive Neutral Negative
    70% positive mentions, 30% neutral mentions, 0% negative mentions

    The game features a beautifully crafted, cozy, and relaxing atmosphere accentuated by charming visuals, peaceful sound design, and dynamic weather and lighting effects. Its calm pace and immersive solarpunk aesthetic create a serene environment that encourages players to unwind, explore, and build at their own pace. Overall, the atmosphere stands out as a highlight, making it easy to lose track of time and feel genuinely immersed.

    • “The game offers a beautiful atmosphere, relaxing gameplay, and a charming art style that makes it incredibly easy to lose track of time.”
    • “The atmospheric changes depending on the weather and the time of day are very well done, they're gorgeous, it really makes me want to slow down and just watch the world move and enjoy all the little details.”
    • “The world feels peaceful, bright and inviting, and it creates the kind of atmosphere that makes you want to settle in, build something nice, and just spend time there.”
  • stability

    48 mentions Positive Neutral Negative
    8% positive mentions, 0% neutral mentions, 92% negative mentions

    The game suffers from numerous bugs and stability issues, particularly in multiplayer, with frequent glitches involving animals, airships, and controls that can lead to frustrating soft locks and crashes. While the core gameplay is enjoyable and the developers seem responsive to fixing problems, the overall experience feels unfinished and glitch-prone, detracting from its potential.

    • “The game runs great, looks beautiful, sounds amazing, and was just the type of cozy, dreamy, exploration outlet I needed.”
    • “Runs great and is relaxing fun.”
    • “I've encountered no bugs, and it runs great.”
    • “It's very easy to soft lock yourself; the building and decorating mechanics are buggy and difficult to use. There is also so much empty space in the world.”
    • “After spending 10 hours on my friend's world, the entire thing was a buggy mess full of phantom rocks and trees, airships that couldn't be used without exiting and reinviting to the world, and lightning clipping through roofs to kill me inside my own house.”
    • “The game is extremely buggy; the systems feel shallow, and after the initial pleasant moment wears off, there just isn't much to actually do.”
  • optimization

    40 mentions Positive Neutral Negative
    35% positive mentions, 52% neutral mentions, 13% negative mentions

    Optimization is generally praised, with most users reporting smooth performance, stable frame rates, and minimal lag even on modest PCs. However, some issues arise when managing many devices or certain weather effects, causing performance drops. While overall well-optimized, a few control and UI elements feel unrefined, and certain features could benefit from further polish.

    • “Performance was generally stable during my playtime.”
    • “Smooth performance and a very small storage footprint.”
    • “Great optimization and ability to turn the tutorial off for those used to survival-type games.”
    • “Poor graphics, poorly optimized gameplay, and literally no NPC or story.”
    • “The weather is the most badly optimized programming problem I've ever seen.”
    • “It is fortunate I waited to buy another copy for my husband as I won't want to play something so poorly optimized on my laptop.”
  • replayability

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The game currently offers limited replayability due to its linear progression, lack of story, and minimal exploration or variety. While some players hope for future updates like new content, island generation, or mod support to boost replay value, as it stands, the game is enjoyable but not highly replayable in the long term.

    • “Something like BG3 was like $0.25 an hour after my first playthrough, and its value has dropped significantly because of how replayable it is.”
    • “☑️ Infinitely replayable.”
    • “Played for a few hours now, it's great. I expect future expansion to take a while as the game took a long time to be released, but I am not worried. It's a great cozy game and very replayable.”
    • “Progression is very linear, there's no backstory at all, exploration is underwhelming, there's little sense of wonder or excitement, and basically no replay value.”
    • “A game like this does not have much replay value as it is.”
    • “It has limited replayability value, automation is restricted to just mining (not even smelting), and there isn't a clear story or 'goal'.”
  • emotional

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players find the game emotionally wholesome and relaxing, appreciating its cozy and heartwarming atmosphere. However, some frustration arises from the effort required in precise building and navigation, which can detract from the otherwise soothing experience. Overall, the game's aesthetic and gentle difficulty contribute positively to its emotional appeal.

    • “W heartwarming survival basebuilder”
    • “The aesthetic and overall theme of the game is really cool and wholesome.”
    • “The graphics are good and give a wholesome vibe, and even for someone who doesn't want a challenge at all the game provides with the 'soft world' mode.”
  • humor

    8 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is appreciated for its lighthearted and quirky moments, such as amusing animal multiplication and funny visual quirks like shadow arm animations. Players also find humor in the game's odd mechanics, unexpected content limitations, and multiplayer antics like watching the sun spin or ships zooming across the sky. Overall, the humor adds a playful charm despite some minor frustrations.

    • “There are various crops and farm animals to collect and cultivate on your islands; somehow the animals multiply, despite being all female (except maybe the pigs), which is hilarious.”
    • “Its happened to me 3 times and honestly I found it to be more funny than annoying because I play with my buddy and it's just fricking hilarious seeing a ship zoom across the sky like he just left the stove on at home or something.”
    • “+ You can sleep during the night and just wake up the next day, it's funny to watch the sun spin when you play in multiplayer!”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users are disappointed with the game's monetization due to misleading advertisements and suggest that disclaimers about the game's nature should be clearly shown upfront before purchase.

    • “Devs should put their 'this game not for' as first part of advertising video on Steam page (yeah, before you buy it - read carefully!).”
    • “Disappointed in the advertisement of this game.”
    • “Ads.”
  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Character development received criticism for lacking depth and variety, with characters and animals, particularly pigs, described as poorly designed and visually unappealing. Customization options were seen as limited and repetitive, contributing to player disappointment.

    • “The character design could deserve some more depth, same as the animals, especially the pigs (and their creepy eyes).”
    • “I was really hopeful for this game and it looked super cool but being unable to fly together in a co-op game is really frustrating :( One person stays on the island while the other goes flying to other islands for new stuff. It kinda sucks. Horrible character design; every customization looks the same. Lowkey bummed.”
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Play Times

22h Median play time
22h Average play time
15-31h Spent by most gamers
*Based on 54 analyzed playthroughs
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Frequently Asked Questions

Solarpunk is a open world simulation game with kids theme. Common tags for Solarpunk include first-person, indie, exploration, gaming, cozy and others.

Solarpunk is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 22 hours playing Solarpunk.

Solarpunk was released on June 8, 2026.

Solarpunk was developed by Cyberwave.

Solarpunk has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Solarpunk for its gameplay but disliked it for its grinding.

Solarpunk is a single player game with multiplayer and local co-op support.

Similar games include Aloft, Outbound, Len's Island, ASTRONEER, Lightyear Frontier and others.