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SolarGun

SolarGun Game Cover
74%Game Brain Score
gameplay, graphics
story
81% User Score Based on 42 reviews

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SolarGun Game Cover

About

SolarGun is a single player casual puzzle game with a science fiction theme. It was developed by Mechanical Boss and was released on July 28, 2017. It received positive reviews from players.

SolarGun is a puzzle-based survival game where players must navigate through a dangerous factory by managing light orbs and avoiding deadly floor tiles. With over 16 levels of increasing difficulty, players must also deal with the effects of death and find hidden minigames along the way. Additionally, a speedrun mode is available for those seeking an extra challenge.

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81%
Audience ScoreBased on 42 reviews
gameplay5 positive mentions
story3 negative mentions

  • The game offers solid puzzle mechanics and a good difficulty progression, making it enjoyable for puzzle enthusiasts.
  • It's an absolute steal for the price, providing a decent amount of entertainment for a low cost.
  • The visuals and ambient music create a nice atmosphere, enhancing the overall experience.
  • The jumping mechanics feel floaty and imprecise, making platforming sections frustrating.
  • There is a lack of story and character development, leaving players without a narrative to engage with.
  • Some puzzles can feel poorly designed or uninteresting, and the game may not stand out compared to more polished titles in the genre.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is praised for its clever and intuitive mechanics, particularly the unique "solar orbs" that activate and deactivate elements, providing a solid puzzle experience. While the game is relatively short (1-2 hours), it features a well-thought-out difficulty progression that keeps players engaged without being overly challenging. Overall, it offers a satisfying blend of solid mechanics, good visuals, and enjoyable puzzles, making it a standout in the genre despite some minor design flaws.

    • “The main gameplay is unusual and really clever.”
    • “Intuitive and minimalist gameplay based on a solid mechanic of 'solar orbs' that activate/deactivate elements from a distance.”
    • “I enjoy the puzzles a lot, with the mechanics being interesting and intuitive.”
    • “I'm surprised that 'oh, but it's fifty cents!' is reason enough for some people to overlook tons of glaring gameplay and design flaws.”
    • “First puzzles are a piece of cake for anyone who has played a similar game before but let you get familiar with the game mechanics, while the last ones might require you to think or try-and-error a little without being really hard.”
    • “The gameplay, puzzles, scenario, music, and graphic quality are very good without being astonishing or incredibly original, providing a nice experience that could be a little better with a storyline.”
  • story
    10 mentions Positive Neutral Negative

    The game's story is largely absent, with players noting a lack of environmental storytelling, dialogue, and a clear narrative objective, leaving them to piece together a backstory on their own. While hints of the protagonist's background are subtly integrated, the overall experience feels more like a tech demo than a fully realized narrative, resulting in a gameplay experience that could benefit significantly from a more developed storyline.

    • “The little hints of your playable character's backstory were superbly spread out and hidden.”
    • “There are various office building type rooms scattered around as well as rooms that look like experiments have taken place in them, but you're really left to make up the story on your own.”
    • “Not much story so far to get me interested.”
    • “No environmental storytelling, nothing to pick up or collect to give you insight into what happened...this is basically just a glorified tech demo, and the tech isn't up to snuff for the AAA competition (or even indie efforts like Antichamber, which feels good to play).”
    • “It's obvious that there's some sort of backstory here, but they don't really put any effort into telling you what it might be.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are generally praised for their gorgeous aesthetic and clean presentation, featuring effective ambient occlusion effects. However, some users noted a locked framerate at 62fps, limited settings options, and a slightly fuzzy art style. Overall, while the graphics contribute positively to the experience, they are not considered groundbreaking or original.

    • “The main aesthetic is gorgeous - a great unlit material with an ambient occlusion effect.”
    • “Overall it's a pretty clean aesthetic.”
    • “The graphics are great and the puzzles are very cool.”
    • “Framerate seems to be locked at 62fps no matter my graphics settings.”
    • “There are also some other small complaints, such as lack of options in the settings (sensitivity, keybindings, resolutions) and the art style making things look fuzzy.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the ambient soundtrack that complements the minimalist scenario, while others find it lacking or even awful. Overall, it enhances the gameplay experience, providing a relaxing backdrop, though it may not stand out as particularly original or remarkable.

    • “Like a puzzle game, and like those titles, it has solid mechanics, runs fantastic, looks good, and has a nice soundtrack.”
    • “Nice match of minimalist scenario and ambient music; this one also changes when you begin a puzzle.”
    • “The gameplay, puzzles, scenario, music, and graphic quality are very good without being astonishing or incredibly original, providing a nice experience.”
    • “Music is awful.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted for its cleverness, particularly with jokes like the "save the equipment, not the person" death marker, which adds a comedic touch despite occasionally hindering gameplay. Overall, players find the game to be short yet consistently funny.

    • “The game is funny, short, but funny.”
    • “Another part that can be annoying is the death marker, which, while funny because of the whole 'save the equipment, not the person' joke, can easily get in the way of platforming because they are physical objects.”
  • stability
    1 mentions Positive Neutral Negative

    The game is praised for its stability, with users reporting a smooth gameplay experience free from glitches or bugs.

    • “Good gameplay overall with no glitches or bugs.”
    • “The game runs smoothly without any crashes or interruptions.”
    • “I appreciate the consistent performance; it never lags or freezes.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

SolarGun is a casual puzzle game with science fiction theme.

SolarGun is available on PC, Mac OS, Windows and Linux.

On average players spend around 1 hours playing SolarGun.

SolarGun was released on July 28, 2017.

SolarGun was developed by Mechanical Boss.

SolarGun has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

SolarGun is a single player game.

Similar games include Magnetic: Cage Closed, Red Trigger, Planet of the Eyes, Suicide Guy, Dungeon of Zolthan and others.