- July 17, 2017
- Madison Squirrel
- 20h median play time
Sojourner
Platforms
About
Sojourner is a single player role playing game. It was developed by Madison Squirrel and was released on July 17, 2017. It received overwhelmingly positive reviews from players.
"Sojourner" is a single-player Role Playing Game filled with humor, offering a 20-hour playtime. It pays homage to classic NES RPGs like Mother, Dragon Quest, Final Fantasy, and Legend of Zelda, while adding modern gameplay elements and quirky style. Create and customize your party from 10 classes, and explore a vast fantasy universe full of secrets, sidequests, and epic adventures.









- Sojourner offers a charming and humorous experience, reminiscent of classic JRPGs, with a lot of content and replayability due to its multiple classes and team compositions.
- The game features a well-crafted story with positive messaging, engaging characters, and a nostalgic art style that appeals to fans of old-school RPGs.
- Developed by a single person, the game showcases impressive depth and creativity, providing a fun and accessible gameplay experience that balances challenge and enjoyment.
- Gameplay balance issues exist, particularly with certain classes being less effective than others, which can affect overall party dynamics.
- The game suffers from some outdated mechanics typical of RPG Maker games, such as random encounter frustrations and a lack of clarity in class skill progression.
- Some players may find the graphics and certain enemy designs lacking polish, which could detract from the overall experience for those expecting modern visuals.
- story30 mentions Positive Neutral Negative
The story of the game is described as cute, fun, and a heartfelt homage to classic RPGs like Dragon Quest, featuring a light narrative that emphasizes positivity and optimism. Players appreciate the engaging world and character interactions, particularly during significant battles, although some find the gameplay mechanics frustrating, particularly regarding class changes and difficulty spikes. Overall, the narrative is well-received for its charm and thought-provoking elements, despite some gameplay drawbacks.
“The story is fairly light, but its message of positivity and optimism is a welcome change from the modern trend of overly complex narratives.”
“But this game's world and story are simple, yet during each of the three big fights, there's a long talk between you and the 'villain' for the act, leading to a very interesting and thought-provoking narrative on the nature of things.”
“I loved the storyline of this game, the variety of the world and enemies, and all the ways I could organize my team.”
“The story is fairly light, but its message of positivity and optimism is a welcome change from the modern trend of 2deep4u meta stories.”
“But this game's world and story are simple, but during each of the three big fights (since there's 3 major sections of the game) there's a long talk between you and the 'villain' for the act and the game goes on a very interesting and thought-provoking narrative on the nature of just how things are.”
“The other issue is that it does not have the forgiving deaths that Dragon Quest games have; death is a game over and you revert to your last save.”
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Frequently Asked Questions
Sojourner is a role playing game.
Sojourner is available on PC and Windows.
On average players spend around 20 hours playing Sojourner.
Sojourner was released on July 17, 2017.
Sojourner was developed by Madison Squirrel.
Sojourner has received overwhelmingly positive reviews from players. Most players liked this game for its story.
Sojourner is a single player game.
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