Soda Girls Game Cover
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"Soda Girls" is a single-player Role Playing game with good graphics and a playtime of around 4 hours. The game features cute cartoon style graphics and a crazy level design with a high degree of freedom for players to create their own combos. Challenging boss fights and a memory system are also present, with the game being targeted towards players who enjoy a good challenge.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

77%
Audience ScoreBased on 122 reviews
graphics16 positive mentions
story3 negative mentions
  • The game features a unique and charming art style with well-designed characters and animations.
  • Gameplay is fun and engaging, especially for fans of beat 'em up games, with a customizable combo system that allows for experimentation.
  • Despite its flaws, the game offers a decent amount of content and challenges, making it enjoyable for short play sessions.
  • The game suffers from significant bugs and glitches, including issues with controls and enemy interactions that can lead to frustrating gameplay experiences.
  • Combat can feel repetitive and lacks depth, with only one attack button and limited combo options that can become monotonous.
  • The game appears to have been abandoned by the developers, leaving it in an unfinished state with unresolved issues and a lack of updates.
  • graphics42 mentions

    The graphics of the game are described as charmingly dated, featuring a unique comic art style that blends Western and anime influences, reminiscent of 90s cartoons. While some users note the graphics can be rough and unpolished, the overall aesthetic and character design receive praise for their creativity and appeal, contributing to an enjoyable gaming experience. Despite technical shortcomings, the art style is a standout feature that many players appreciate.

    • “The good: of course, the art style and character design.”
    • “I don't often compliment anime art styles, but when I do, it's those rare ones that uniquely adopt a western element to give them a distinctively comic book, rather than manga look.”
    • “A fun looking atmosphere, a very cartoony and unique art style, all boiling down to the most fun I've had in a beat 'em up in a long while.”
    • “The graphics are really poor, but in a really charming way.”
    • “Such is the case here, with thick lines and a memorable, simplistic outlandishness to the character designs, and it saddens me I can't give this art style the thumbs up that such styles deserve in an increasingly otaku entertainment world.”
    • “Graphics feel pretty dated, but decent.”
  • gameplay34 mentions

    The gameplay of this title is a mixed bag, featuring clunky mechanics and repetitive levels that can detract from the experience. However, it offers a unique arcade style with solid combat mechanics and charming visuals, making it accessible and enjoyable for budget-conscious players. While it may lack replayability, fans of beat-em-up games may still find it worth a try, especially if they appreciate its distinct characters and art style.

    • “Overall for a budget game, it's got solid gameplay and enough of an arcade style to be easy to get into without much delay.”
    • “This game has got charm and fun gameplay; it's pretty good looking too. For the price, it's well worth it—give this one a shot.”
    • “Cool art style, great combat mechanics, unique main characters, lots of fun, fair difficulty.”
    • “Gameplay is arguably where this game loses me.”
    • “Otherwise, the gameplay is repetitive, one level looking just like most others, with only attack-style unlocks to add any flourish.”
    • “- boring gameplay”
  • story18 mentions

    The game's story is considered vague and underdeveloped, primarily presented through an intro and ending, with minimal character interaction during gameplay. While there are some narrative elements, such as unlocking memories and a brief backstory for a zombie variation, players feel that the overall storytelling lacks depth and engagement. The focus seems to be more on gameplay mechanics and customization rather than a compelling narrative experience.

    • “On the surface, some might mistake Soda Girls to be a 'mindless brawler' with some platforming segments in which you must navigate police-woman Jacey (your first character in story mode before you help to liberate Jacey's friends) through small contained 2D danger zones of falling debris, electric panels, sinking footsteps, and various exploding propane canisters.”
    • “I just remembered you also get to watch a short story on how a zombie variation came to be, and at the moment there are 5 memories to unlock.”
    • “The story is quite vague; the graphic section is peculiar, reminding me of the cartoons of the 90s or the anime 'Panty and Stocking'. Personally, I like it.”
    • “There is a story in this game, but like in the old days, you can only see and read it in the intro and at the ending.”
    • “It would be nice to have some story between the characters when rescuing/unlocking them and such.”
  • music10 mentions

    The music in the game receives mixed reviews; while some players appreciate the catchy tunes and their integration with the gameplay, many find the limited selection repetitive and suggest the addition of more diverse soundtracks to enhance the experience. Overall, the sound is described as decent but can become grating over time.

    • “I really like the music and the snappy gameplay.”
    • “There was a lot that I liked about the game, such as the music and the art style.”
    • “The music is normal.”
    • “Also add more music tracks as there are only a handful, and it gets repetitive.”
  • grinding10 mentions

    Players find the grinding aspect of the game to be a mixed experience; while the varied and bite-sized levels help prevent tedium, the money system is considered overly grindy and not particularly rewarding. Many players feel that grinding is necessary for leveling up and acquiring better weapons and perks, which can enhance gameplay, but it may also lead to some frustration. Overall, the game appeals to those who enjoy arcade-style beat-em-up mechanics and are willing to engage in grinding for rewards.

    • “Money system is grindy and doesn't feel particularly rewarding.”
    • “You'll probably have to grind to level up while farming for better weapons, farming more bottle caps to purchase additional perk items (or level them up as well), and pick up more attacks to mix and match in your various combo strings.”
    • “Despite some annoyances and grinding I had to do, it made some battles a lot easier.”
  • character development10 mentions

    The character development in the game is highlighted by its superb art style and memorable character designs, featuring a simplistic yet outlandish aesthetic reminiscent of graffiti and shows like "Panty & Stocking." While the visuals are praised, some reviewers express concerns about the overall game design choices, suggesting that the character development may not fully align with the gameplay experience.

    • “The art and character design are superb, reminiscent of graffiti and the Panty & Stocking style.”
    • “The character designs are really cool and the animation is impressive.”
    • “The game features memorable and simplistic outlandishness in its character designs.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I was disappointed by the lack of growth in the characters; they remain static throughout the game.”
    • “The characters are one-dimensional and fail to evolve, which detracts from the overall experience.”
  • stability6 mentions

    The game suffers from significant stability issues, including numerous bugs and game-breaking glitches, leading some users to feel it resembles an abandoned project. Despite these problems, players still find enjoyment in the gameplay, particularly the beat 'em up mechanics.

    • “Seems like an abandoned game - it's full of bugs and game-breaking glitches.”
    • “There are also a few glitches that pop up occasionally, like zombies walking on air.”
    • “Seems like an abandoned game - it's full of bugs and game-breaking glitches.”
  • replayability4 mentions

    While the game captivates players with its engaging storyline and unique characters, many reviewers note that its replayability is limited. Despite the presence of distinct characters and combat mechanics, there is a desire for additional content, such as more playable characters and stages, to enhance replay value.

    • “This game is worth it; it will hold your attention to the end, though the replayability is lacking, even with distinct characters and combat mechanics.”
    • “I hope to see more playable characters, stages, and memories.”
  • humor2 mentions

    The humor in the game is characterized by its vibrant, oversaturated visuals and a playful, comedic theme that resonates with players. This lighthearted approach adds a fun and engaging layer to the overall experience.

    • “The game is a delightful mash-up of oversaturated colors and a humorous theme that keeps you laughing.”
    • “The vibrant visuals combined with the witty humor create an engaging and entertaining experience.”
    • “I love how the game blends its colorful aesthetics with clever jokes and funny scenarios.”
  • emotional2 mentions

    The emotional aspect of the game is described as unsettling and eerie, evoking feelings of discomfort and suspense, reminiscent of horror themes like those found in "Rosemary's Baby." Players experience a sense of helplessness and tension, contributing to an overall haunting atmosphere.

  • atmosphere2 mentions

    The game's atmosphere is characterized by a vibrant, cartoonish art style that contributes to an overall sense of fun, making it one of the most enjoyable beat 'em ups in recent memory.

    • “A fun-looking atmosphere, a very cartoony and unique art style, all boiling down to the most fun I've had in a beat 'em up in a long while.”
  • optimization2 mentions

    The optimization in the game is notably inconsistent, with one character having the peculiar ability to enhance enemy performance, which raises questions about balance and overall game efficiency.

    • “Oddly enough, one character can even improve the performance of enemies.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 2 analyzed playthroughs

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