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Snow • Fall

Snow • Fall Game Cover
84%Game Brain Score
gameplay, story
97% User Score Based on 37 reviews

Platforms

PCWindows
Snow • Fall Game Cover

About

Snow • Fall is a single player action game. It was developed by flower baasket and was released on August 21, 2025. It received overwhelmingly positive reviews from players.

Snow • Fall is a deck-building rogue-like where strategic cube battles determine your attacks through dice rolls. Customize your deck with over 70 unique Cubes and 60 items to create powerful combos and adapt to ever-changing challenges. Each fight tests your ability to outsmart opponents and craft devastating synergies or face defeat.

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97%
Audience ScoreBased on 37 reviews
gameplay6 positive mentions

  • The game has a lot of potential and interesting mechanics, particularly with its unique combat system inspired by Library of Ruina.
  • The music and art style are enjoyable, contributing to a charming atmosphere that enhances the overall experience.
  • Frequent updates from the developer show commitment to improving the game, and the current content is fun and engaging for fans of deckbuilding roguelikes.
  • The game is currently light on content and feels like an early access title that requires significant balancing and polish.
  • The user interface and some gameplay mechanics need improvement, with issues like a lack of a save option between story nodes and unclear card explanations.
  • The dialogue can be lengthy and skip-worthy, detracting from the overall enjoyment of the story.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is characterized by a variety of engaging mechanics, such as emotion systems and card progression, which enhance the overall experience despite some initial confusion with their explanations. While the game draws inspiration from "Library of Ruina," it offers a distinct gameplay style that shows promise, though it currently requires balancing and refinement. Players appreciate the satisfying loop and charming aesthetics, indicating a strong foundation for future development.

    • “There are a lot of neat mechanics in the game, like emotion and getting new cards and abilities as you progress through nodes. I felt some of the cards and abilities could be explained better as they're introduced, but I grew to understand them as I played.”
    • “Quite clearly inspired by Library of Ruina, but the gameplay is fundamentally different, which makes it stand out.”
    • “The gameplay is already very satisfying when it ramps up, so the potential is truly great.”
    • “There still need to be balance changes and the gameplay can be further explored upon, but the game in its current state shows promise, especially since it's largely made by one person. Updates are frequent and the developer listens to feedback, so the future seems bright.”
    • “Uses most of the mechanics that fans of this sort of thing are familiar with, but with very scattered and bipolar balancing.”
    • “Almost every other cube and item has a droplet effect or stat description that is almost laughably clunky, and so is the very basic gameplay at times, but I understand the need arose to make this game be different and stand out.”
  • story
    13 mentions Positive Neutral Negative

    The story is generally considered solid but somewhat light, featuring lengthy dialogue that can be tedious and lacks a save option between nodes, which may pose challenges in longer segments. While there are humorous moments and engaging side challenges, the overall narrative content feels minimal, though additional modes and gimmick fights provide some depth. Visuals during story segments have been noted as slightly pixelated, and the absence of a skip feature for repeated segments can be frustrating.

    • “Solid story with great side challenges.”
    • “A very fun game, so far it's pretty good; the story's not the hardest and has some additional modes for further difficulty, including some interesting challenge nodes.”
    • “The story content is a bit light at this point, but the extra content, including a non-story roguelite mode and some gimmick fights, help make up for it.”
    • “Some small issues I would say are the images for the characters during the story segments are a little pixelated at the edges, though that might just be me. Also, whenever you die and restart, you have to go through the entire story segment again, and I don't think there's a skip button.”
    • “While I only completed the first side story, I must say this game loves showing where the ideas for it came from.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players appreciating its quality and variety. Many find it complements the overall experience, enhancing the game's charm alongside its visuals and dialogue.

    • “I quite like the music; it has a lot of potential, and I find the dialogue to be silly and cute.”
    • “The music was also good.”
    • “I've enjoyed the music tracks; they complement the nice sprites and early card art.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are generally well-received, featuring a nice art style that complements the gameplay. While the visuals are simple, they effectively support the overall experience, despite some lengthy dialogue that detracts from the enjoyment.

    • “The art style was nice and there were a few funny moments in the story.”
    • “Pretty solid gameplay loop, simple but nice graphics.”
  • humor
    1 mentions Positive Neutral Negative

    The game features a pleasant art style and includes some humorous moments in the story; however, the dialogue is often lengthy and not engaging enough to warrant attention.

  • emotional
    1 mentions Positive Neutral Negative

    Players found the emotional depth of the game impactful, with one user specifically mentioning a poignant moment involving the character John Snowfall that elicited tears, highlighting the game's ability to evoke strong feelings through its narrative.

    • “I cried when John Snowfall said, 'I'm falling for it, and by it... haha... let's just say, my snow.'”
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Frequently Asked Questions

Snow • Fall is a action game.

Snow • Fall is available on PC and Windows.

Snow • Fall was released on August 21, 2025.

Snow • Fall was developed by flower baasket.

Snow • Fall has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay.

Snow • Fall is a single player game.

Similar games include Become the Moon, Indies' Lies, Dicey Dungeons, None Shall Intrude, DICEOMANCER and others.