Snail at Summer Camp Game Cover

Team size: 3 Matthew Hineman: level design, environmental art Ryan Nguyen: level design, code Yujie Tao: level design, narrative & sound Project objective: the objective is to create a simple horror game taking place at a summer camp and convey the story that an intruder has taken away all your friends and you must escape. Progress: Challenges: big map > sprint mechanic, a collectible in game…

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