Snail at Summer Camp
![Snail at Summer Camp Game Cover](https://gamebrain.co/img/313/game_itchio_snail_at_summer_camp_yujietao_1_xl.png)
![](https://gamebrain.co/img/317/game_itchio_snail_at_summer_camp_yujietao_5_xl.png)
![](https://gamebrain.co/img/316/game_itchio_snail_at_summer_camp_yujietao_4_xl.png)
![](https://gamebrain.co/img/315/game_itchio_snail_at_summer_camp_yujietao_3_xl.png)
Team size: 3 Matthew Hineman: level design, environmental art Ryan Nguyen: level design, code Yujie Tao: level design, narrative & sound Project objective: the objective is to create a simple horror game taking place at a summer camp and convey the story that an intruder has taken away all your friends and you must escape. Progress: Challenges: big map > sprint mechanic, a collectible in game…