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Dread X Collection

For the cost of a large coffee with all the bells and whistles, you could instead indulge in some horror with the Dread X Collection.
Dread X Collection Game Cover
80%Game Brain Score
gameplay, graphics
stability, optimization
80% User Score Based on 526 reviews
Critic Score 80%Based on 4 reviews

Platforms

PCWindows
Dread X Collection Game Cover

About

Dread X Collection is a single player survival shooter game with horror, thriller, violence and science fiction themes. It was developed by DreadXP and was released on May 25, 2020. It received mostly positive reviews from critics and positive reviews from players.

A collection of short horror games by 10 different creators, all made in 7 days. Includes: Carthanc (Scythe Dev Team) Don't Go Out (Secret Cow Level) Hand of Doom (Torple Dook) Mr. Bucket Told Me To (Strange Scaffold) Outsider (Mahelyk) The Pay is Nice (Oddbreeze Games) The Pony Factory (David Szymanski) Rotgut (Snowrunner Productions) Shatter (Lovely Hellplace) SUMMER NIGHT (Airdorf)

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80%
Audience ScoreBased on 526 reviews
gameplay71 positive mentions
stability32 negative mentions

  • Wide variety of unique short horror game experiences showing creative concepts and different gameplay styles.
  • Several standout games such as Summer Night, Shatter, Hand of Doom, Outsiders, and The Pony Factory offer engaging atmosphere, interesting mechanics, and good storytelling.
  • Excellent value for money considering quality content, charity support, and inclusion of some games that feel like full miniature experiences.
  • Some games feel more like unfinished demos or asset flips with minimal gameplay, including Rotgut and The Pay Is Nice, which are largely unplayable or boring.
  • Certain titles suffer from frustrating or clunky controls, poor optimization, or unclear objectives that can lead to tedium or player confusion.
  • Quality varies widely across the collection resulting in multiple games being forgettable, bug-ridden, or unsatisfying, which may impact enjoyment for some players.
  • gameplay
    261 mentions Positive Neutral Negative

    The gameplay across the collection is highly varied, with some titles offering unique and engaging mechanics—such as spellcasting incantations, card-based tactics, and tense FPS elements—while many others suffer from simplistic, repetitive, or nearly non-existent gameplay often resembling walking simulators. Although certain games stand out for their innovative or polished gameplay loops and atmospheres, a significant number are criticized for being too short, buggy, confusing, or lacking depth, resulting in mixed overall impressions. Fans of distinct mechanics and atmospheric experiences will find highlights, but the collection’s gameplay quality and complexity vary widely from title to title.

    • “Hand of doom 10/10 - albeit short, it was easily my favorite game, with cool mechanics and everything.”
    • “The gameplay is a clever core loop based around discovering and incanting spells, original and fun.”
    • “Airdorf - summer night hands down my favorite; gameplay works flawlessly and is surprisingly enjoyable in a horror title, showing pure genius behind the realization of the game.”
    • “I really dig the vibe too, the post apocalypse world and all… but the gameplay is just a boring ass walking simulator.”
    • “Still others like the pay is nice, carthrac, and rotgut are just total flops which I wouldn't even play for free with bad performance, lots of glitches, and no gameplay.”
    • “The gameplay is mostly sloppy first person platforming that's extremely frustrating.”
  • graphics
    181 mentions Positive Neutral Negative

    The graphics across the collection are generally praised for their distinctive, retro-inspired aesthetics, especially the PS1-style low-poly and pixel art visuals that create strong atmospheres and charm. While some games boast unique, immersive art direction and nostalgic appeal, others suffer from technical issues like poor optimization, graphical glitches, and repetitive or blurry visuals. Overall, the graphics are a highlight that captures a variety of vintage gaming styles, contributing significantly to the mood despite occasional performance and gameplay integration shortcomings.

    • “I adore the retro PC gaming vibes here, love the spellcasting system, love the atmosphere and graphics, everything is just firing on all cylinders.”
    • “Shatter 4.5/5 - amazing atmosphere, very interesting world, original graphics reminiscent of PS1 games.”
    • “This one has great PS1-esque visuals, in my opinion, with vibrant, toxic greens and harsh, neon pinks, taking place in a post-apocalyptic world where money is moot and minds are uploaded into the great IT cloud and function through neural enhancements.”
    • “Everything is blurry even while on low graphics, the platforming is absolute ass, and the relentless enemies chasing you around the entire map make it frustrating.”
    • “This is a really badly made Unity map with random stuff thrown here and there; the lighting is atrocious, there are graphical glitches everywhere, and it's so buggy that I didn't even get the actual ending due to a bug.”
    • “They seem rushed with either purposely bad graphics or okay graphics that make your PC struggle.”
  • story
    153 mentions Positive Neutral Negative

    The story aspect across the collection is generally praised for its intriguing concepts, unique premises, and atmospheric world-building, with standout entries offering memorable twists and well-developed narratives. However, many stories are noted as being short, somewhat vague, or underdeveloped, sometimes hindered by simplistic or unintuitive gameplay that limits engagement. Overall, while the storytelling shows potential and creativity, it often feels incomplete or overshadowed by technical shortcomings, leaving players wanting more depth and polish.

    • “Dread X Collection is a fantastic collection of 10 unique games from 10 different developers, each with their own story to tell and their own world to explore.”
    • “Outsiders - best idea, perfect execution, great story and twist ending.”
    • “Despite that, I'd love to see a more polished version of this game, with more to explore and a story to experience if there isn't one already.”
    • “All the textures and objects are just slapped together, all the sceneries glitch out, nothing has collision, the sound design is terrible, there's no story, and you literally walk down a train tunnel with nothing in it for like 8 minutes straight. Nothing happens aside from some jarring images that fade slowly onto the screen then fade out, then you walk back, and nothing happens.”
    • “The story made absolutely no sense whatsoever, and that partially killed the mood.”
    • “With the 'based on a true story' message at the start, this feels more like a crappy game filled with inside jokes an amateur game developer would make in 2 hours for a Discord server he's in with his friends.”
  • atmosphere
    108 mentions Positive Neutral Negative

    The atmosphere across the games is frequently praised for its unsettling, eerie, and immersive qualities, often achieved through distinctive use of color, lighting, sound design, and art style. Many titles excel in creating tension, dread, and psychological horror, with some evoking nostalgic retro or monochromatic aesthetics that enhance mood and worldbuilding. While a few games suffer from gameplay issues that can disrupt immersion, atmosphere is consistently cited as a standout strength that elevates the overall experience.

    • “This game is dripping in atmosphere, and it's extremely tense at points.”
    • “A really fun shooter that combines a central horror atmosphere of Doom 3 with a scaled down version of Quake.”
    • “The use of color and lighting (or the intentional lack of it) creates a genuinely unsettling atmosphere, and the gameplay is engaging and fun.”
    • “Oh also there's these laser enemies making annoying noises chasing after you and they just frustrate and immediately ruin the atmosphere.”
    • “There is some spooky atmosphere, but mostly it's just as dull and uncompelling as dried bird droppings.”
    • “It ruins its own atmosphere almost right away, and holds no emotional investment.”
  • humor
    45 mentions Positive Neutral Negative

    The humor in the game is often praised for its quirky, unexpected, and sometimes surreal nature, blending well with spooky and unsettling elements to create a uniquely funny experience. Players appreciate the amusing dialogue, humorous endings, and clever twists, though some find the comedy uneven or a bit forced. Overall, the humor adds charm and memorability, making the game's scares more playful than frightening.

    • “There are definitely moments of humor baked into the experience and I found myself looking forward to seeing what each game had to offer as I played through.”
    • “An interesting and charming little survival game with cute "characters" and a good sense of humor, that somehow still manages to be unsettling.”
    • “The two games in the collection that shine well above the rest are respectively Shatter (which is a hella unique and deeply immersive spin on cyberpunk horror that feels reminiscent of David Cronenberg, or maybe the game Paratopic) and Mr. Bucket Made Me Do It (which was funny, creepy, surprisingly well-written, and somehow managed to make me sympathetic for – and I kid you not – a poop towel and a spear with a smiley face drawn on).”
  • music
    38 mentions Positive Neutral Negative

    The music across these games is consistently praised for its atmospheric, ethereal, and retro-inspired qualities, often enhancing the overall mood and visual style. Several soundtracks stand out as emotionally impactful or creatively composed, with synth and sci-fi elements frequently noted, making the music a key highlight even when gameplay falls short.

    • “While not a horror game, I rank Shatter this high based purely on its concept, music, and visuals.”
    • “A visually pleasing PS1-era art style that when paired with the soundtrack makes for a great atmosphere.”
    • “The colour palette and lighting combined create a pretty good atmosphere with some surprisingly old school style sci-fi inspired soundtrack.”
    • “I found the intense music to be annoying, and the game rushes you with oxygen-warning voice lines at scripted locations to give you an artificial sense of urgency.”
    • “I guess the art looked alright, but I can't even remember the music.”
    • “You walk slow-as-dirt down a straight, glitchy, flickery tunnel with MS Paint graffiti and no music or ambience while an occasional unedited stock photo of a person fades onto the screen.”
  • stability
    32 mentions Positive Neutral Negative

    The games in this collection are widely criticized for being extremely buggy, glitch-ridden, and unstable, often causing gameplay issues such as crashes, graphical errors, and incomplete or unplayable endings. While some titles show potential and run relatively smoothly, the overall experience is marred by frequent technical problems that detract significantly from enjoyment.

    • “Honestly, none of the games are worth playing; they are extremely lackluster and very buggy.”
    • “The former, Rotgut, is a barely finished experience; extremely buggy and lacking any real narrative or mechanical drive. It feels almost like a Unity asset flip and served as a harsh reminder just how quickly the games for this anthology were turned around.”
    • “Rotgut: I'm actually surprised this thing is in here. It's an incredibly buggy mess with awfully textured everything, where you just walk forward for about 10 minutes and then back. While doing so, you might notice blinking textures, the road disappearing under you, getting stuck on the environment, and the 'amazing' ending not working altogether. Maybe, if you're unlucky, the game won't even get counted as completed.”
  • optimization
    23 mentions Positive Neutral Negative

    The games suffer from pervasive optimization issues, including poor performance, glitches, and unresponsive controls, which significantly hinder gameplay despite some having decent puzzles or storytelling. Many titles exhibit severe frame rate drops and faulty mechanics, often attributed to lack of quality control or overreliance on unoptimized Unity assets. Overall, optimization shortcomings detract heavily from player experience across these indie horror projects.

    • “It runs a bit poorly performance-wise but it has nice lighting effects either way.”
    • “Needs some optimization though.”
    • “The game isn’t massively optimized, nor does it control the best, but it isn’t unbearable to play.”
    • “The pay is nice is a walking simulator of the most boring variety, and the outsiders has some of the worst optimization I've ever seen in any game.”
    • “You play as someone who just woke up with amnesia and is trying to escape from a house (with game assets that all looked like they were bought from a store)... this game deserves a very special award: the worst optimized game I have ever played in my life award.”
    • “Some of these have major performance issues that make me wonder if the collection curators even tested the games before including them.”
  • grinding
    23 mentions Positive Neutral Negative

    Grinding in these games is frequently described as tedious, monotonous, and frustrating, often involving repetitive tasks like pixel hunting, slow mechanics, or unclear objectives. While some titles offer creative or enjoyable moments, the overall experience tends to feel unrewarding and eye-straining, detracting from player engagement.

    • “It is frustrating, hurts your eyes and just damn tedious.”
    • “Sadly, it is required to have you go through it in order to finish the collection, per tradition of doing a 100% completion, so be prepared for a tedious, boring journey.”
    • “So it just ended up being a tedious, inane exercise in, 'what the hell am I supposed to be doing with these cards?!' I eventually looked up online what I was supposed to be doing and then I slapped my forehead and beat the game.”
  • emotional
    9 mentions Positive Neutral Negative

    The game's emotional impact is polarizing, with some praising its well-directed, heartfelt narrative and ability to evoke strong feelings despite modest production values. While certain players experienced genuine emotional engagement and even physical reactions like goosebumps, others felt a lack of atmosphere and emotional investment, leading to frustration. Overall, it demonstrates that smaller teams can deliver impactful emotional experiences, though execution consistency varies.

    • “The emotional drive in this game is well directed and I think this is one of the best games I've ever played in this collection.”
    • “The triple A gaming giants should take notice of these guys who can elicit every bit as much of an emotional response in their audience without the luxury of a huge budget or a huge development team.”
    • “Outsiders, a simple yet very effective game that actually gave me goosebumps and made me feel a sense of panic.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers solid replayability through features like randomized item locations, multiple game modes, and continued play after completion, providing varied and engaging experiences. Its simplicity and fast-paced nature also contribute to its appeal for repeated play.

    • “Unlike most of the other games in the collection, this game also has replay value, since you can play the harder version where all the item locations are randomized every run.”
    • “There are multiple game modes, lending to replayability.”
    • “The game actually continues on if you finish it giving out replay value.”
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9h Median play time
9h Average play time
9-9h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Dread X Collection is a survival shooter game with horror, thriller, violence and science fiction themes.

Dread X Collection is available on PC and Windows.

On average players spend around 9 hours playing Dread X Collection.

Dread X Collection was released on May 25, 2020.

Dread X Collection was developed by DreadXP.

Dread X Collection has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Dread X Collection for its gameplay but disliked it for its stability.

Dread X Collection is a single player game.

Similar games include Hand of Doom, Undiscovered, Dread X Collection 2, Dread X Collection 5, Disparity of the Dead and others.