Eresys
- December 18, 2023
- Ares Dragonis
"Eresys" is a horror stealth game inspired by H.P Lovecraft, offering both multiplayer and single-player experiences. The game emphasizes teamwork, as you and your fellow cultists face off against terrifying entities and utilize occult resources to seal a Void Portal. With its stunning game mechanics and immersive atmosphere, "Eresys" promises a chilling journey into the Lovecraftian Universe.
Reviews
- Eresys offers a unique and immersive Lovecraftian atmosphere, with engaging mechanics and a variety of challenges across its different maps.
- The game is highly enjoyable in cooperative play, providing tense moments and rewarding gameplay that encourages teamwork and exploration.
- Despite being in early access, the developers are actively updating the game, showing potential for future improvements and additional content.
- The game suffers from unclear instructions and mechanics, leading to confusion and frustration for some players, particularly in solo play.
- There are technical issues, including optimization problems and bugs that can disrupt gameplay, such as falling through the map or AI glitches.
- Some maps are criticized for being either too long or too short, affecting the overall pacing and enjoyment of the game.
- gameplay21 mentions
- 48 % positive mentions
- 38 % neutral mentions
- 14 % negative mentions
The gameplay is praised for its engaging mechanics and immersive Lovecraftian atmosphere, with players enjoying the challenge of hiding from waves of enemies and learning through trial and error. Each map offers unique mechanics and missions, contributing to a dynamic experience, though some players note potential for improvement in tool variety and gameplay depth. Overall, the game is seen as a high-quality, low-cost experience with room for growth, especially in addressing early access issues.
“Mechanically the best map, as you need to hide from massive waves of fish people rushing out of the ocean every so often.”
“One of the games that best captures Lovecraft's atmosphere; the mechanics are engaging and it is actually scary in the most Lovecraftian way.”
“The gameplay, concepts, and atmosphere are amazing.”
“1) Polish the core gameplay.”
“I also feel like there is definite room for growth in the tool department, as running with just a lantern, book, and blood vials really leaves the gameplay a little waning.”
“It's sad that small teams come up with a lot of new ideas and colorful game mechanics, but they can't really implement them well, while big companies produce boring template garbage, where only the graphics stand out.”
- atmosphere17 mentions
- 59 % positive mentions
- 24 % neutral mentions
- 18 % negative mentions
The atmosphere of the game is widely praised for its tension, immersive qualities, and effective capture of Lovecraftian horror elements, creating a spooky and unsettling experience. Players commend the graphics, creature designs, and expansive environments that enhance the overall vibe, making it a standout indie title. Despite some gameplay issues, the atmosphere remains a strong point, leaving players eager for future developments.
“One of the games that best captures Lovecraft's atmosphere; the mechanics are engaging and it is actually scary in the most Lovecraftian way.”
“They absolutely nailed the atmosphere, and the creatures I've encountered so far are pretty incredible.”
“The atmosphere is amazing, and the island is quite eerie. I've seen three of the monsters in total, and they're awesome looking and terrifying.”
“With bugs that where you can clip out from the map and get stuck under the rocks or can't even navigate yourself and easily can get lost or go in circles, the game itself really has the atmosphere of a Lovecraftian place and really gives the vibes of it with its mysterious island.”
“Lovecraftian horror often involves eldritch creatures, cosmic horror, and the psychological breakdown of characters, which can create a tense and unsettling atmosphere.”
“Also for the price, it's not really breaking the bank to support the developer as they clearly grasp some of the atmosphere; I'd like to see how this game could really grow.”
- story15 mentions
- 33 % positive mentions
- 47 % neutral mentions
- 20 % negative mentions
The game's story is praised for its variety and engaging quests, particularly in one of the maps, but some players feel that the overall narrative is hindered by gameplay mechanics, such as enemy density and lack of safe zones. While there are fun side quests and intriguing lore, many reviewers express a desire for deeper storytelling and more structured progression, suggesting that additional content could enhance the narrative experience. Overall, the story is seen as a strong point, but there is room for improvement in terms of depth and clarity.
“In my opinion, it also has the best story of all three maps, with many different challenges and quests, leading to a spectacular ending.”
“This opens more possibilities for deeper storytelling, not just through scattered pages.”
“So far, with the handful of runs I have done in this game, I currently recommend it. However, I would also highly recommend the dev team to add more points of interest on the map to enhance the story. I actually got super interested in the lore with the current points of interest and would love to see more!”
“While it has a decent story, the amount of enemies and lack of safe zones keeps you from focusing on much of the stuff happening around you.”
“Could be a lot better, but the Sentinel Island mission is a slog and makes it hard to want to keep playing, if there is anything after the first few levels.”
“If this game is going to receive new maps (perhaps a city map, or something different from just an island like a desert or inside a pyramid), then there should be more different kinds of objectives and a greater focus on storytelling, allowing the player to discover what to do rather than just explaining the goal right at the start of the game.”
- graphics4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The graphics in this indie game are generally praised for their decent quality and ability to create a tense atmosphere, enhancing the overall experience. While some users note minor bugs, the visuals effectively contribute to the game's ambiance and the fear factor of the monsters. Overall, the graphics are considered impressive for a small development team, especially in comparison to larger companies.
“Very tense moments, high action, great challenges, good graphics for an indie game in this space, and an overall awesome atmosphere that keeps you on the edge of your seat.”
“Great ambiance, the graphics are decent, and the monsters are scary.”
“It does have a few bugs here and there, but for the most part, the graphics are pretty nice for a small developer team.”
“It's sad that small teams come up with a lot of new ideas and colorful game mechanics, but they can't really implement them well, while big companies produce boring template garbage, where only the graphics stand out.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The optimization of the game is currently considered poor, with reports of high CPU and GPU usage even on mid-range PCs. While the game has a great concept, players have noted a lack of character customization options and some elements that feel out of place, contributing to the overall optimization issues.
“Great game, great concept and idea, but I don't know if it's my side or if it's just not well optimized, as I'm experiencing high CPU and GPU usage even on a mid-end PC.”
“Optimization is very poor at this time.”
“Not many character customization options or gender, poorly optimized, and some elements feel out of place, like floating parchments around.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is generally solid, with players reporting minor bugs and glitches that do not significantly impact gameplay. However, some users have noted issues with AI behavior and challenges in setting up co-op play.
“I have 100% completed this game, and let me tell you, it's been pretty good so far. Fun side quests, crazy endings, and decent horror elements. However, some of the AI is buggy, and the co-op is a pain to set up. But besides that, it's really good; I would give it a try.”
“Obviously, we ran into a few bugs and glitches, nothing too crazy or game-breaking.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by sporadic comedic moments, often delivered by quirky characters, which provide a lighthearted contrast to the otherwise leisurely exploration of the Welsh countryside. Players find the experience of dying amusing, particularly the humorous interactions that follow, such as being carried around.
“The vibe and other stuff was very fun, but it kind of just felt like a long walk around the Welsh countryside, and every now and then a funny guy would come and need a torch shined at them.”
“Dying is very funny, though; getting to be carried around was good.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music and ambient sound design in the game are highly praised, contributing significantly to the overall experience.
“The music and ambience are fantastic, creating an immersive experience.”
“The soundtrack perfectly complements the gameplay, enhancing every moment.”
“I love how the music sets the mood and elevates the overall atmosphere of the game.”
- replayability1 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game's replayability is uncertain, but players feel that the experience is worth the full price for the initial playthrough, which lasts around four hours.
“Honestly, I don't know about the replayability of Eresys, but I definitely got my money's worth in those 4 hours.”
“Honestly, I don't know about the replayability of Eresys, but I definitely got my money's worth out of it in those 4 hours.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, particularly due to the large map size and the excessive number of pages to collect, suggesting that reducing either the map size or the page count could improve the experience.
“Either decrease the map size or decrease the number of pages, because trudging through a large map searching for 30 pages was tedious.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“I spent hours grinding for resources, and it felt more like a chore than fun.”