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Eresys Game Cover

About

"Eresys" is a horror stealth game inspired by H.P Lovecraft, offering both multiplayer and single-player experiences. The game emphasizes teamwork, as you and your fellow cultists face off against terrifying entities and utilize occult resources to seal a Void Portal. With its stunning game mechanics and immersive atmosphere, "Eresys" promises a chilling journey into the Lovecraftian Universe.

Eresys screenshot
Eresys screenshot
Eresys screenshot
Eresys screenshot
Eresys screenshot
Eresys screenshot

83%
Audience ScoreBased on 175 reviews
gameplay15 positive mentions
optimization3 negative mentions

  • The game features brilliant artwork and a creepy atmosphere that immerses players in a Lovecraftian horror experience.
  • Playing with friends enhances the fun, with engaging co-op mechanics and a sense of achievement when completing challenging missions.
  • The game has a lot of potential, with unique monster designs and a variety of maps that offer different gameplay experiences.
  • The game suffers from connectivity issues and bugs, making it difficult to join friends and sometimes leading to frustrating gameplay experiences.
  • Many players find the maps to be too large and empty, leading to tedious gameplay as they search for objectives.
  • The AI behavior can be inconsistent, with monsters often getting stuck or failing to provide a challenging experience, detracting from the horror elements.
  • gameplay
    47 mentions Positive Neutral Negative

    The gameplay of Eresys is characterized by its engaging mechanics and unique map designs, offering a mix of stealth, item collection, and ritual completion that captures Lovecraftian horror effectively. While the core gameplay is fun and intuitive, players note a need for polish and additional content, as well as some frustrating mechanics that could benefit from clearer instructions. Overall, the game shows great potential but requires further development to enhance the player experience.

    • “What is actually in this game is 3 missions, Curse of Innsmouth, which is a good introduction to the game mechanics and can be completed quite quickly. Sentinel Island is the meat and potatoes of the game as it's huge, has 2 ways to complete it, and has 4 other very well done sub-missions to find and complete. Just make sure to pick up the map at the start!”
    • “But what really sets Eresys apart is its clever and innovative gameplay mechanics, which challenge players to think outside the box and constantly adapt to new and unexpected situations.”
    • “There is so much potential here; the mechanics are fun, intuitive, yet challenging.”
    • “The idea is really good, the atmosphere and graphics too, but the gameplay engagement for single player is pretty bad and the overall execution feels very unpolished at the moment.”
    • “The whole gameplay is about finding items (ritual pages, blood vials) and making as little noise as possible.”
    • “I also feel like there is definite room for growth in the tool department, as running with just a lantern, book, and blood vials really leaves the gameplay a little waning.”
  • story
    44 mentions Positive Neutral Negative

    The game's story is minimal and primarily revolves around completing three missions that involve collecting items and avoiding monsters, with players expressing a desire for deeper narrative elements and more lore. While the Lovecraftian atmosphere and horror elements are praised, many reviewers feel that the gameplay mechanics overshadow the story, leading to a lack of engagement with the plot. Overall, players appreciate the potential for expansion and hope for future updates that could enhance storytelling and mission variety.

    • “Very difficult to play on your own and have a hard time matching with players, but I love the content and story of the game; the world they’ve created is amazing!”
    • “The foreboding sky, the darkening forest, the ambient sounds and wildlife, the terrifying monsters, the creepy buildings and caves (and story bits to be found inside) along with the sense of danger and helplessness that you have because your character cannot directly fight the abominations... it all adds up to a really solid horror vibe that I haven't seen in many other games.”
    • “With its mysterious and cursed forest, horrifying entities, missions, and mind-bending puzzles, Eresys promises to deliver an immersive and thrilling experience for players who dare to venture into the Lovecraftian universe.”
    • “While it has a decent story, the amount of enemies and lack of safe zones keeps you from focusing on much of the stuff happening around you.”
    • “- No story mode for single player 'offline' mode; instead, you're playing matches solo with no bot option, which made the forest map tedious.”
    • “I had hoped for more like a story-adventure Cthulhu game, but it's far, far away from what's on my mind.”
  • atmosphere
    38 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its effective Lovecraftian themes, stunning visuals, and immersive sound design, creating a tense and unsettling experience. Players appreciate the eerie environments, well-designed monsters, and the overall sense of dread that keeps them engaged. While some note that the gameplay could be more polished and content is currently limited, the atmospheric elements are consistently highlighted as a standout feature.

    • “The devs captured the Lovecraftian atmosphere amazingly; the colors, the darkness, the fog, and the impression that everything is cold, moist, and desolate, along with the monsters!”
    • “The graphics are stunning and the sound design is impeccable, creating an immersive and truly terrifying atmosphere.”
    • “The atmosphere is fantastic, but as many have noted, it gets a bit troublesome the further in you go.”
    • “The atmosphere is quite foreboding and it gets darker as things progress.”
    • “With bugs that where you can clip out from the map and get stuck under the rocks or can't even navigate yourself and easily can get lost or go in circles, game itself really has the atmosphere of lovecraftian place and really gives the vibes of it with its mysterious island.”
    • “There's so much atmosphere in the game but it needs more content but hey its early days and for the price its really good.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the stunning artwork, immersive atmosphere, and Lovecraftian visuals that enhance the overall experience. However, some players note issues such as graphical anomalies, screen tearing, and a lack of polish, particularly in movement and gameplay. Overall, while the graphics are generally well-received, there are concerns about performance and execution that detract from the experience.

    • “Brilliant artwork and so creepy, I love it!”
    • “The graphics are stunning and the sound design is impeccable, creating an immersive and truly terrifying atmosphere.”
    • “Very tense moments, high action, great challenges, good graphics for an indie game in this space and overall awesome atmosphere that keeps you on the edge of your seat.”
    • “Graphically, the game looks okay... until you try to move or look in any direction.”
    • “At which point you just get graphical anomalies, screen tearing, and unusual artifacts, making it impossible to play, let alone enjoy.”
    • “It's sad that small teams come up with a lot of new ideas and colorful game mechanics, but they can't really implement them well, while big companies produce boring template garbage, where only the graphics stand out.”
  • optimization
    6 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some users reporting high CPU and GPU usage even on mid-range PCs, indicating poor optimization. While a few players noted good optimization, many expressed concerns about performance issues and a lack of character customization options, suggesting that the game requires further optimization improvements.

    • “Good optimization.”
    • “Great game, great concept and idea, but I don't know if it's my side or if it's just not well optimized, speaking of high CPU and GPU usage on even mid-end PCs.”
    • “Optimization is very poor at this time.”
    • “To be sure it wasn't just poor optimization, I dropped the resolution and settings way down, but the issue persists.”
    • “Not many character customization options or gender, poorly optimized, and some elements feel out of place, like floating parchments around.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding the soundtrack unnerving and detrimental to the experience, while others appreciate the effective use of ambient sounds that enhance the atmosphere and tension. Overall, the dynamic musical cues contribute to the game's sense of dread, though a more engaging soundtrack could improve the overall experience.

    • “The soundtrack is unnerving, which sets the atmosphere and keeps you on edge.”
    • “Music and ambience are great.”
    • “The soundtrack is unnerving, which sets the atmosphere and puts you on edge.”
    • “Looking at any of the monsters risks madness, represented by screen distortion and dynamic musical cues, so avoiding contact and hiding is usually the best option.”
  • stability
    5 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report no significant bugs or glitches, others experience issues with the in-game joining feature and AI behavior. Co-op setup can also be problematic, but most players find the game enjoyable despite these minor stability concerns.

    • “The in-game joining feature (the menu that should show your friends' lobbies) can be buggy at this time.”
    • “Very buggy and laggy.”
    • “Obviously we ran into a few bugs and glitches, nothing too crazy or game-breaking.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is highlighted by its amusing localization errors and the comedic interactions that arise during gameplay, especially when played with friends. Players find the mix of scary and funny moments enjoyable, with dying in the game often leading to humorous situations. Overall, the lighthearted vibe adds to the fun, despite some criticism about pacing.

    • “My friends and I are Japanese, and we enjoyed the hilarious localization errors while playing in Japanese.”
    • “Good game, very interesting and funny if you play with friends.”
    • “Dying is very funny though; getting to be carried around was good.”
  • replayability
    4 mentions Positive Neutral Negative

    Players find the replayability of Eresys somewhat limited, noting that while the game offers a satisfying experience for its price, it could benefit from features like random location generation or additional mechanics to enhance replay value. The game's expansive environment and well-designed entities are appreciated, but improvements in navigation and content variety are suggested to encourage repeated playthroughs.

    • “So you can work on finishing your collection with each one, increasing the replayability.”
    • “Perhaps it would benefit from some random generation of the locations, or some other mechanic that will give replay value after you've finished the game, but I think it's worth its price.”
    • “The forest is big, the entities are well designed; you guys really need to work on the navigation of the game and add more things to make it replayable.”
    • “Honestly, I don't know about the replayability of Eresys, but I definitely got my money's worth out of it in those 4 hours.”
    • “Perhaps it would benefit from some random generation of the locations, or some other mechanic that will give it replay value after you've finished the game, but I think it's worth its price.”
    • “The forest is big, the entities are well designed, but you really need to work on the navigation of the game and add more elements to make it replayable.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the lack of a story mode and the absence of bot options in solo play. The large map size and repetitive objectives, such as collecting 30 pages or retrieving blood, contribute to a monotonous experience.

    • “There is no story mode for single player 'offline' mode; instead, you're playing matches solo with no bot option, which makes the forest map tedious.”
    • “Either decrease the map size or reduce the number of pages, because trudging through a large map searching for 30 pages is tedious.”
    • “The objective of collecting 30 pages or going back and forth to gather blood is not hard, but it is tedious.”

Buy Eresys

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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