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"Amygdala" is a first-person horror game set in a haunting location filled with terrifying creatures. The game explores the dark depths of the nightmare realm, where lost entities from the universe end up. Players must confront their fears and uncover the secrets behind the mysterious dimension of Amygdala.

Amygdala screenshot
Amygdala screenshot
Amygdala screenshot
Amygdala screenshot
Amygdala screenshot
Amygdala screenshot

80%
Audience ScoreBased on 174 reviews
graphics38 positive mentions
optimization8 negative mentions

  • The game features stunning visuals and beautifully crafted character designs that create an immersive atmosphere.
  • The creature designs and overall concept are unique and intriguing, showcasing the developer's talent.
  • Despite its short length, the game offers a decent experience with engaging puzzles and a captivating horror vibe.
  • The game is plagued by numerous bugs and performance issues, making it difficult to progress at times.
  • Gameplay can feel directionless and overly simplistic, primarily revolving around finding keys without much depth.
  • Voice acting and tutorials are poorly executed, leading to confusion and frustration for players.
  • graphics
    66 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their stunning visuals, intricate character designs, and a dark, surreal aesthetic that enhances the overall atmosphere. While some players noted that the game can be demanding on hardware and experienced occasional graphical glitches, the artistic effort and immersive world-building were highlighted as standout features. Overall, the visuals contribute significantly to the game's appeal, despite some optimization issues affecting gameplay performance.

    • “The artwork and models are amazing, and you can tell the creator put a lot of effort into creating the world, which pays off with a surreal, visceral experience.”
    • “Amygdala is an atmospheric horror game, with a gripping story, deep-rooted lore, stellar sound design, and drop-dead gorgeous visuals.”
    • “The game’s atmosphere is meticulously crafted, combining eerie visuals with a hauntingly beautiful soundtrack that immerses you in its world.”
    • “Atmosphere: so far I loved it and it really had great body horror elements, but it could really use some polishing on graphics since sometimes some enemies look rough around the edges.”
    • “So yes, the controls are a bit clunky, it has some graphical artifacts and optimization issues, and the gameplay essentially just consists of finding keys scattered throughout simple levels.”
    • “First of all: don't go in expecting a fully polished horror experience with mind-bending puzzles or next-gen graphics.”
  • gameplay
    62 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players criticizing its lack of depth and optimization issues, often describing it as a walking simulator focused primarily on collecting keys and avoiding monsters. While some appreciate the artistic design and atmosphere, others find the mechanics clunky and the overall experience unengaging, leading to a consensus that the game may not be worth the investment despite its intriguing concept. Overall, the gameplay is seen as short and simplistic, with significant room for improvement in mechanics and performance.

    • “Bringing your nightmares to life in a fast-paced horror experience with simple mechanics.”
    • “Amygdala excels in its gameplay mechanics, offering a mix of platforming challenges and puzzle-solving elements.”
    • “Each level introduces new obstacles and enemies, ensuring that the gameplay remains fresh and engaging.”
    • “I'm so tired of these buggy, unoptimized horror games made with one or two gameplay assets with heavy emphasis on walking and picking up items but somehow released with game-breaking bugs and not patched ASAP.”
    • “From a gameplay standpoint, there is almost no gameplay; your only job is to find keys!”
    • “Its more of a walking simulator than a game, and honestly, the game would be better served by being strictly that and removing any kind of monster/hiding mechanic as it's pretty buggy and the map layouts aren't well-suited for it.”
  • story
    62 mentions Positive Neutral Negative

    The game's story is characterized by its atmospheric and abstract narrative, encouraging players to engage with environmental storytelling and cryptic messages to piece together the plot. While some players found the storyline intriguing and well-integrated with the game's horror elements, others criticized it for being confusing or poorly executed, with issues like AI-generated dialogue detracting from the experience. Overall, the story offers a mix of depth and simplicity, appealing to those who enjoy a slow-burn horror experience, though it may leave some players wanting more clarity and coherence.

    • “The story unfolds through environmental storytelling and cryptic messages, encouraging players to piece together the narrative themselves.”
    • “While Amygdala’s story can be completed in a few hours, its depth and complexity encourage multiple playthroughs.”
    • “Amygdala is an atmospheric horror game, with a gripping story, deep-rooted lore, stellar sound design, and drop-dead gorgeous visuals.”
    • “All the dialogue and text is clearly AI-generated garbage; the story is boring and only given through borderline unintelligible exposition dumps.”
    • “Story is very half-baked and doesn't make any sense; voiceovers are really bad and make the atmosphere suffer.”
    • “There were some parts of the story that I felt could have used fleshing out.”
  • atmosphere
    44 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and meticulously crafted design, combining eerie visuals, exceptional sound design, and a haunting soundtrack that enhances the horror experience. Players appreciate the unsettling creature designs and the unique body horror elements, although some note that graphical polish and performance issues could be improved. Overall, the game successfully delivers a captivating atmospheric horror experience that resonates well with fans of the genre.

    • “The game’s atmosphere is meticulously crafted, combining eerie visuals with a hauntingly beautiful soundtrack that immerses you in its world.”
    • “Amygdala is an atmospheric horror game, with a gripping story, deep-rooted lore, stellar sound design, and drop-dead gorgeous visuals.”
    • “It could have been a simple walking simulator, but instead, it has layers and oozes atmosphere!”
    • “The creature design is top notch, but, at least without global illumination turned off, I was getting shadow flickering issues, so expect some bugs. However, I still think that for the creature design and atmosphere in the game, the price is worth it.”
    • “Story is very half-baked and doesn't make any sense; the voiceovers are really bad and negatively impact the atmosphere.”
    • “That said, it's got some really stellar set pieces and atmosphere, and the writing isn't half-bad either. I've played a hell of a lot worse for $10.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many users reporting numerous bugs, performance issues, and clunky controls that detract from the overall experience. While some players noted minor visual glitches and acceptable graphics, the general consensus is that the game requires a substantial optimization overhaul to address its various mechanical and interface problems. Ongoing patches are expected to improve these issues, but many players remain frustrated with the current state of optimization.

    • “The graphics are good, models and scenery are disturbing, and it's optimized well enough (not great but not bad). I only saw a few minor visual glitches in my playthrough, and no game-breaking bugs.”
    • “Upon fixing the dialogue and story, and improving the mechanics and performance issues, it is now a short horror game (around 2 hours) with a great atmosphere that you can finally enjoy!”
    • “And I did find some issues with bugs and optimization (both of which are already being worked on through patches, so I imagine they'll be ironed out in the future).”
    • “I'm so tired of these buggy, unoptimized horror games made with one or two gameplay assets with heavy emphasis on walking and picking up items but somehow released with game-breaking bugs and not patched ASAP.”
    • “Game is unoptimized, full of bugs as my continue game point spawns me outside of the map that is only within 0.3 minutes of gameplay.”
    • “On top of that, it has performance issues despite the specs listed and a few interface issues (bad inventory, bad inexplicable health system, bad choice of mouse cursor - it doesn't show well, bad hitboxes, etc).”
  • music
    14 mentions Positive Neutral Negative

    The game's music is praised for its hauntingly beautiful soundtrack that enhances the immersive atmosphere, blending ambient sounds with melodic pieces that evoke a range of emotions. However, some players expressed frustration with the inability to play certain songs after obtaining the vinyl and the challenge of choosing between conflicting voice-overs. While the use of AI-generated music and voice-overs is noted, many reviewers still prefer traditional music and voice acting for a more polished experience.

    • “The game’s atmosphere is meticulously crafted, combining eerie visuals with a hauntingly beautiful soundtrack that immerses you in its world.”
    • “Some of the creatures in the main room were singing familiar songs to themselves... if you get close enough to them, you can make out the songs.”
    • “Only complaints I have is I could not for the life of me play that song after obtaining the vinyl, not even on low settings. Also, at the end, you have a female and a male voiceover and you need to pick just one; otherwise, it's hard to listen to.”
    • “The dev admittedly used AI to generate voice-over and music. While I don't fully endorse this kind of generated content, this is an example of how AI can be used as a tool when backed by careful and tasteful supervision. I would still prefer 'real' music and voice actors in a hypothetical future, polished version of the game though.”
    • “The soundtrack is a mix of ambient sounds and melodic pieces that evoke a range of emotions, from tension to melancholy.”
  • character development
    12 mentions Positive Neutral Negative

    The character development in the game is highly praised for its beautifully crafted and original designs, which significantly enhance the overall atmosphere of unease and intrigue. While the visuals are noted as top-notch and attention to detail is impressive, some users express a desire for more content in this style, despite encountering bugs. Overall, the character design is a standout feature, especially considering the game's affordable price.

    • “Beautifully crafted character designs and interesting/original premise.”
    • “The attention to detail is impressive, with the environments and character designs contributing to the overall sense of unease and intrigue.”
    • “I haven't had a chance to play too much yet, but from what I've seen, the visuals and character design are top notch.”
    • “Love the idea of making a game about scary character designs, wish for more in this style, very buggy though.”
    • “Also, as a game that is only $15 at full price, it stands out for character design alone.”
  • stability
    12 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players reporting significant bugs and glitches, particularly related to gameplay mechanics like locked doors and item interactions. While some users experienced only minor visual issues and found the optimization acceptable, others expressed frustration over the prevalence of game-breaking bugs and the overall unpolished nature of the experience. Overall, the game appears to struggle with stability, impacting the enjoyment of its otherwise intriguing design.

    • “I'm so tired of these buggy, unoptimized horror games made with one or two gameplay assets with heavy emphasis on walking and picking up items but somehow released with game-breaking bugs and not patched ASAP.”
    • “Buggy mess, got to a locked door that I had already picked up the key for, and the door still would not open.”
    • “It's more of a walking simulator than a game, and honestly, the game would be better served by being strictly that and removing any kind of monster/hiding mechanic as it's pretty buggy and the map layouts aren't well-suited for it.”
  • replayability
    2 mentions Positive Neutral Negative

    The reviews indicate that the game's replayability is high, with players appreciating the variety of choices and outcomes that encourage multiple playthroughs. Many highlight the presence of different character paths and unlockable content, which adds to the overall experience and keeps players engaged. However, some note that certain elements may feel repetitive after several runs.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is well-received, with players appreciating its quirky elements and the clever easter eggs that add to the overall enjoyment. The blend of humor and craziness enhances the gaming experience, making it memorable.

    • “I really enjoyed the bits of humor and craziness, and the small easter eggs scattered around.”
  • emotional
    2 mentions Positive Neutral Negative

    Players appreciate the emotional depth of the game, highlighting its wholesome story that enhances the experience. The combination of walking simulator mechanics with puzzle elements allows for a reflective journey, fostering a strong emotional connection to the narrative.

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