Slurpy Derpy is an incremental idle clicker game that lets you take control of Derps and breed them to repopulate the world with the help of the gods!
Craft cookies, research new abilities, conquer maps to claim resources, hunt for Slurpies and evolve completely new species as you work towards the ultimate goal of creating the most powerful creatures the world has ever seen!
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Cute game with a variety of upgrades and power-ups that keeps it engaging.
Relaxing gameplay with fun music, making it a great idle game experience.
Impressive graphics and creative creature designs that stand out in the genre.
Progress can be slow and the gameplay loop feels shallow after a while.
Heavy reliance on microtransactions, which can create a paywall for certain features.
Some players find the game becomes boring quickly and lacks enough content to keep them engaged.
gameplay
6 mentions Positive Neutral Negative
33%
17%
50%
The gameplay is described as a shallow loop, diverging from typical idle game mechanics by requiring players to spend premium currency to activate randomly unlocked artifacts essential for progressing to key features like raids. While some players find the gameplay refreshing compared to other idle games, others criticize its simplicity and reliance on monetization. Overall, the game offers a unique take on the genre, though it may not appeal to everyone.
“This version appears to have completely removed that gameplay feature, so I am really enjoying it.”
“But different in its own way, which is refreshing in a genre filled with quite literal 'copy-paste' mechanics; it's an idle game: we aren't looking for a game with a 500-page guidebook to follow.”
“The only big minus so far are artifacts unlocked randomly, on which you are required to spend premium currency to activate, and you have to activate at least 2 of them to unlock essential game mechanics: raids.”
“I tried the game out years ago in the flash version, most likely when it was in the very early stages, and to be honest, it wasn't my cup of tea at the time, which I think was because of some kind of 'unhappiness' mechanic that my (at the time undiagnosed) ADHD brain just couldn't seem to comprehend. This doesn't necessarily mean that it was not good; interests and opinions change, especially over 7+ years.”
“It's not the usual idle game, running different mechanics at the same time.”
monetization
3 mentions Positive Neutral Negative
33%
100%
The monetization strategy of the game has been criticized as a "cynical cash grab," primarily relying on microtransactions. While some players acknowledge that these purchases are necessary for the game's sustainability, they may detract from the overall experience, especially for those not fond of the idle genre.
“If you like the idle genre, you will enjoy this game. It does have microtransactions, but the game needs them to thrive.”
“Cynical cash grab”
“Microtransactions”
“If you like the idle genre, you will like it. It does have microtransactions, but the game needs them to stay alive, duh.”
music
2 mentions Positive Neutral Negative
100%
The music in the game is consistently described as fun and relaxing, enhancing the overall enjoyable experience for players.
“Nice relaxing game with fun music.”
graphics
2 mentions Positive Neutral Negative
50%
50%
The game's graphics are highly praised for their impressive detail, standing out in a genre often criticized for bland visuals. However, some players note that progress can be hindered by a paywall, which can be navigated by strategically using premium currency.
“The graphics present in this game are very detailed and impressive, especially when you consider how many titles in this genre are extremely bland in this department.”
grinding
1 mentions Positive Neutral Negative
300%
Players note that grinding is essential for participating in raids, which involves farming premium currency over a lengthy 4-12 hour countdown. This aspect can be time-consuming but is necessary for progression in the game.
“This enables raids, meaning farming premium currency in a 4-12 hour countdown.”
“The grinding feels endless and repetitive, making it hard to stay engaged.”
“I spent hours grinding for resources, but the rewards just don't feel worth the effort.”