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SlipDream Resonator Game Cover

About

SlipDream Resonator is a futuristic, multi-directional rhythm game with unique twin-stick analogue controls. Inspired by both classic rhythm games and top-down shooters, SlipDream Resonator offers addictive arcade gameplay designed to challenge while featuring eye catching visuals and a heart pumping soundtrack.Integration through Simulation SlipDream is a state of consciousness that allows a pe…

SlipDream Resonator screenshot
SlipDream Resonator screenshot
SlipDream Resonator screenshot
SlipDream Resonator screenshot
SlipDream Resonator screenshot
SlipDream Resonator screenshot

100%
Audience ScoreBased on 11 reviews
music5 positive mentions
gameplay3 negative mentions

  • The game features a unique and engaging take on rhythm gameplay, combining elements of twin-stick shooters with traditional rhythm mechanics.
  • It has a fantastic soundtrack and immersive visuals that create a captivating atmosphere, making it enjoyable to play.
  • The difficulty curve is well-designed, allowing players to easily pick up the game while providing a challenging experience for those looking to master it.
  • The game's performance on certain devices, particularly the Steam Deck, can be poor, with low framerates that may affect the overall experience.
  • Some players may find the visual design, including font choices, unappealing, and there are concerns about the game's default presentation causing discomfort.
  • The limited number of tracks may leave some players wanting more content, despite the quality of the existing songs.
  • music
    12 mentions Positive Neutral Negative

    The music in the game is widely praised for its high energy and quality, featuring a killer soundtrack with over 20 tracks from independent artists that enhance the overall atmosphere. Players appreciate how the music complements the psychedelic visuals, creating an immersive experience that encourages replayability and skill mastery. The combination of engaging tracks and a unique dual-stick gameplay mechanic makes it a standout choice for rhythm game enthusiasts.

    • “Great music too, some of the best tracks I've ever heard in a rhythm game.”
    • “Fun, easy to pick up rhythm game with great psychedelic visuals, a clinical hyperpop aesthetic, and a killer soundtrack... big recommend.”
    • “The game's Y2K aesthetic inspired visuals are absolutely stunning and its high-energy soundtrack boasts 20+ songs from independent artists like Maxo, Lindsay Lowend, Moistbreezy, myself, and more.”
    • “Figuring out whether to use the left or right arm can be tough in the moment but it has me going back to songs to learn the optimal path.”
    • “I got lost blissfully in the memorizing visuals and its killer soundtrack.”
    • “Similarly, you start off with just 2 songs and unlock the rest as you progress through the game's campaign mode which definitely adds to its replay value.”
  • graphics
    7 mentions Positive Neutral Negative

    The game's graphics are praised for their stunning y2k-inspired visuals and psychedelic aesthetic, which perfectly complement the high-energy soundtrack featuring over 20 songs from independent artists. Players appreciate the immersive experience created by the visuals and music, making it a standout aspect of the game. However, some users have expressed minor concerns regarding certain visual elements.

    • “Fun, easy to pick up rhythm game with great psychedelic visuals, a clinical hyperpop aesthetic, and a killer soundtrack... big recommend.”
    • “I got lost blissfully in the mesmerizing visuals and its killer soundtrack.”
    • “The game's Y2K aesthetic inspired visuals are absolutely stunning and its high-energy soundtrack boasts 20+ songs from independent artists like Maxo, Lindsay Lowend, Moistbreezy, myself, and more.”
    • “On the more questionable aspects of the game, I have issues with the game's visuals.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay combines elements of a twin-stick shooter and a rhythm game, requiring players to collect notes by aiming and pressing triggers. However, many users report severe performance issues on the Steam Deck, with frame rates often dropping below 30fps, which detracts from the experience. Additionally, the default presentation can cause discomfort for some players, impacting overall enjoyment.

    • “The core gameplay is a sort of hybrid of a twin-stick shooter and an inverse mai-mai, with notes coming in from the edge of the screen that you collect at the center of the screen by pointing an analog stick towards and pressing the trigger on the same side of the controller.”
    • “The gameplay is engaging and offers a unique blend of mechanics that keeps players on their toes, making each session feel fresh and exciting.”
    • “As a more objective complaint, though, the game's default gameplay presentation makes me horrifically ill, to the point that I'm running to the bathroom after a single chart.”
    • “I've been playing exclusively on a Steam Deck, and as the game's optimization stands, the deck can basically never hit 30fps in gameplay, with normal gameplay sitting at ~25fps with regular dips to the tens, even with turning down all the few visual options the game has, which is absolutely mindboggling considering what the hardware is capable of.”
    • “Admittedly, the twin-stick controls were a bit tricky at first, but the gameplay itself felt reminiscent of early 00's rhythm games like Amplitude for PS2.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is severely lacking, particularly on the Steam Deck, where players struggle to maintain even 30fps despite lowering visual settings. Users report frequent frame rate drops to the teens, leading to frustration and the need for extensive tweaking of engine configurations to achieve acceptable performance. There are hopes for future updates to improve optimization options.

    • “I've been playing exclusively on a Steam Deck, and as the game's optimization stands, the deck can basically never hit 30fps in gameplay, with normal gameplay sitting at ~25fps with regular dips to the tens, even with turning down all the few visual options the game has, which is absolutely mind-boggling considering what the hardware is capable of.”
    • “I just hope there's some added options and performance optimization down the line.”
    • “Turning off all the visual options in the menu helps, but it doesn't quite get things under control thanks to the game's fatal flaw that exacerbates the whole situation: atrocious performance.”
    • “I've been playing exclusively on a Steam Deck, and as the game's optimization stands, the deck can basically never hit 30fps in gameplay, with normal gameplay sitting at ~25fps and regular dips into the tens, even with turning down all the few visual options the game has, which is absolutely mind-boggling considering what the hardware is capable of.”
    • “However, since framerate is an issue for me, I've been spending the last couple of hours messing with engine config settings trying to get stable performance without making the game look like garbage, and I think I've got something acceptable now.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its immersive quality, enhanced by an exceptional soundtrack that captivates players, making even challenging moments enjoyable.

    • “I was having fun even when I was horribly inept (which is often). The music is so good, and the overall atmosphere really sucks you in.”
    • “The game's atmosphere is incredibly immersive, making every moment feel intense and engaging.”
    • “From the haunting sound design to the stunning visuals, the atmosphere creates a unique experience that keeps you captivated.”
    • “The music is so damn good, but the overall atmosphere kind of sucks you in.”
  • replayability
    1 mentions Positive Neutral Negative

    The game's campaign mode begins with only two songs, but players can unlock additional tracks as they progress, enhancing its replayability and encouraging continued engagement.

    • “Starting off with just 2 songs and unlocking the rest as you progress through the game's campaign mode definitely adds to its replay value.”
    • “The variety of choices and paths you can take in each playthrough keeps the experience fresh and engaging.”
    • “With multiple endings and character builds, every playthrough feels unique and encourages you to dive back in.”
    • “The game feels repetitive after just a few playthroughs, lacking the depth needed for true replayability.”
    • “Once you've completed the main story, there isn't much incentive to go back and play again.”
    • “The limited variety in gameplay mechanics makes it hard to stay engaged for multiple runs.”

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