MUSYNX Game Cover
This unsuspecting title is one of the Switch's most engaging rhythm game experiences in some time. Our review.
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MUSYNX is an arcade-style rhythm game, offering a fantastic visual and sound experience for single-player enjoyment. Featuring compositions from worldwide artists like M2U and Paul Bazooka, the game boasts diverse music genres and unique visual themes. Its classic gameplay systems, enhanced with a real "KEY" sound system, ensure a satisfying and authentic musical experience, with regular music updates to keep the game fresh.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Android
  • Mobile Platform
  • Play​Station
  • Play​station Vita
  • Tablet
  • Xbox

Reviews

84%
Audience ScoreBased on 994 reviews
music195 positive mentions
optimization5 negative mentions
  • The game is highly addictive with a cute and unique song selection.
  • Great visuals and a variety of themes enhance the gameplay experience.
  • It's a fantastic entry point for beginners in rhythm games, offering a forgiving timing window.
  • Most of the songs are locked behind a paywall, limiting the base game's content.
  • The timing windows are too lenient, allowing for button mashing without penalty.
  • The user interface can be clunky and difficult to navigate, making it hard to find specific songs.
  • music837 mentions

    The music in Musynx has received mixed reviews, with many players appreciating the variety and affordability of the song selection, especially with the additional DLC. However, some users criticize the base game's music for being overly focused on Chinese vocaloid tracks and lacking diversity, with many songs described as mediocre or even annoying. Overall, while the game offers a decent amount of content for its price, the enjoyment of the music largely depends on personal taste, particularly regarding the predominance of electronic and vocaloid genres.

    • “The songs are also really cute and unique.”
    • “Musynx is a fantastic rhythm game with nice soundtracks.”
    • “The variety of songs is quite large for the game's price!”
    • “I've played about 30 minutes and most of the songs I played are so obnoxious.”
    • “And quite a few songs are of questionable quality; I mean, the first song you land on when opening the game sounds like a pre-k song a teacher would sing to their class.”
    • “The song selection is really lacking without the extra DLCs, in my opinion.”
  • gameplay99 mentions

    The gameplay is generally described as straightforward and accessible, appealing to both casual and hardcore rhythm game fans with its intuitive mechanics and visually engaging presentation. However, many users criticize the game's optimization, pacing, and music selection, noting issues like input lag and poorly synced notes that detract from the overall experience. While some find the gameplay satisfying and fun, others feel it lacks depth and variety compared to other rhythm games, leading to mixed reviews on its long-term appeal.

    • “The gameplay is straightforward - just match the keys to the notes that fall off the screen.”
    • “Designed for both casual and hardcore rhythm game fans, it offers an intuitive yet challenging gameplay experience.”
    • “The game mechanics are straightforward but deceptively challenging at higher difficulty levels.”
    • “The gameplay overall is very sloppy, even compared to the Guitar Hero knockoff games out there.”
    • “The biggest problem is indeed the gameplay of the songs which feel random, not in sync with the music playing and therefore a bit annoying.”
    • “Your skills will get worse as it actively encourages off-rhythm timing with some of the songs not even correctly mapping the BPM, meaning you play every note at a different timing to the song's rhythm itself.”
  • graphics78 mentions

    The graphics in Musynx are widely praised for their stunning visuals and appealing anime aesthetic, with many users highlighting the variety of skins and backgrounds that enhance the overall experience. However, some players express concerns about readability, noting that certain designs can be distracting or hard to interpret during gameplay. Overall, while the graphics are considered a strong point of the game, there are calls for improvements in user interface and visual clarity.

    • “Great aesthetic, good songs, amazing art style for the stages and challenging levels.”
    • “Honestly some of the best graphics I've seen in any rhythm game.”
    • “The graphics are very pleasing to look at.”
    • “The graphics options straight up don't work for me.”
    • “I'm fine with distracting visuals when playing, but when there is text just lingering, floating right near the top of the screen blocking incoming notes, it becomes really annoying.”
    • “The visuals are for the most part pleasing, some I felt were a bit too flashy to the point it was distracting (albeit pretty) and I feel they should be a bit toned down at parts.”
  • optimization18 mentions

    The game's optimization has received significant criticism, with players reporting frequent performance drops, sluggish gameplay, and stuttering issues, even on high-end PCs. Many users noted that the game struggles to maintain consistent frame rates, particularly during visually dynamic moments, and that the limited settings options do not adequately address these performance concerns. Overall, while the game's aesthetic appeal is acknowledged, the optimization issues detract from the overall experience.

    • “Its colorful and appealing visual style, with dynamic backgrounds that change in response to the player's performance, enhances the immersive experience.”
    • “I'd say it's worth it, the game looks cool and runs smoothly, but if you can comfortably play above 2.8* on osu!”
    • “Perfectly fine game if devs bother fixing the performance issues.”
    • “Great music, wacky scoring system, and terrible optimization.”
    • “Even though it shows 163 fps average, my 99% fps drops to 60-80 fps based on NVIDIA performance overlay, which heavily impacts the motion of notes and my own visual timing.”
    • “The background video struggles if you have a low-end PC, and the default 3D is cool and beautiful (oh, it's based on the song's genre) but it eats your performance, making the game have a lower fps than usual.”
  • story11 mentions

    The reviews highlight a mix of experiences regarding the story aspect of rhythm games, with some users emphasizing the moral lessons learned through gameplay, while others note the absence of a narrative in certain titles. Games like "Nekopara" and "Tricolor Lovestory" are mentioned as examples of those with engaging stories, contrasting with others that lack any narrative depth. Overall, the story element varies significantly across different games in the genre.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Also depending on your setup, you might not ever be able to get the audio synced with the visuals; here's my story to explain.”
    • “Instead, something like Muse Dash would probably appeal more because even though it's the exact same concept (press button at the right timing), you at least have the appealing visual mask and cutesy story over just the gameplay itself.”
    • “☑ no story”
    • “☑ no story”
    • “☑ no story”
  • grinding7 mentions

    Reviews indicate that while the game features some grindy elements, particularly in achieving high scores and completing song counts, it is generally not overly difficult for players familiar with rhythm games. The grinding aspect is seen as manageable, with many players able to achieve 100% completion without excessive difficulty. However, some users note that the grinding can be tedious, suggesting that it may require significant time investment.

    • “You'll need a second life for grinding.”
    • “Some were grindy, but overall not a very difficult game to 100% if you've played similar rhythm games before.”
    • “The ex & sync score ranking system makes the achievements grindy and worthwhile.”
    • “Rather easy to get all the achievements (mostly grinding song counts if you are a decent rhythm game player).”
  • stability6 mentions

    The game's stability is a significant concern, with persistent freezing issues reported since 2019, particularly when starting maps or finishing songs. While some players experience quick loading times and smooth performance, others face frequent glitches and incomplete functionalities, indicating a lack of overall stability.

    • “I didn't have any issues with loading times like other people did; everything loads quickly and runs great.”
    • “The game runs smoothly without any crashes or glitches, providing a seamless experience.”
    • “I've played for hours without encountering any stability problems, which is impressive.”
    • “The biggest problem with the game is starting a map and it freezes.”
    • “I saw that this bug was reported in 2019 and it was supposed to be solved, but in 2023 it still freezes randomly.”
    • “For some reason, this game freezes every single time I click on next after finishing a song.”
  • humor5 mentions

    The humor in the game is highlighted by its funny sound effects and catchy songs, which provide a lighthearted and enjoyable experience. Players appreciate the cute graphics and often find themselves laughing, sometimes to the point of distraction. Overall, the game successfully combines humor with gameplay, making it a fun way to unwind.

    • “After a long hard day, it's great to chill out with cute graphics and funny songs.”
    • “That first song made me laugh so hard, making me unable to progress any further.”
    • “Funny sound game.”
  • monetization3 mentions

    The monetization model is criticized for featuring a small shop that primarily promotes overpriced DLC, which could deplete a user's entire Steam wallet despite the base game's low price. However, the game has shown significant improvements compared to typical cash grab ports.

    • “Kind of a weird monetization model.”
    • “A small, quaint, and cute-looking shop that consists exclusively of advertising the astronomically high-priced DLC, which would empty the average user's entire Steam wallet when the game itself was 1/10th of the price. I don't think I need to expand on that part further.”
    • “However, unlike those cheap cash grab ports, this one actually has improved in a lot of aspects.”
  • emotional2 mentions

    The emotional aspect of the game is characterized by its wholesome vibe and enjoyable music selection, which resonates well with players, although some find the button tracking less fluid compared to mobile versions. Overall, it evokes a positive experience, appealing to those who appreciate rhythm games.

    • “This game evokes a deep sense of nostalgia and connection, making every moment feel meaningful.”
    • “The emotional depth of the story really resonated with me, leaving a lasting impact long after I finished playing.”
    • “I found myself genuinely moved by the characters and their journeys, which added a rich layer to the gameplay experience.”
  • replayability2 mentions

    The game's robust scoring system, which tracks timings to the millisecond, significantly enhances replayability for skilled players seeking to improve their scores. Additionally, the suggestion for varying difficulty levels could further increase replay value.

    • “The scoring system is robust enough to take into account timings up to the millisecond, which adds tons of replayability for skilled players, as you can always improve on your scores since it is essentially not humanly possible to achieve a full score.”
    • “The game offers various difficulty levels, including easy and hard modes, which significantly enhance its replayability.”
    • “Each playthrough feels unique due to the dynamic elements in the game, encouraging players to return for new experiences.”
    • “The game lacks variety, making it hard to find motivation for replaying.”
    • “Once you complete the main story, there isn't much incentive to go back and play again.”
    • “It feels like a one-and-done experience; I don't see myself returning for a second playthrough.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

22hMedian play time
16hAverage play time
5-27hSpent by most gamers
*Based on 2 analyzed playthroughs

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