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Slider Game Cover

About Slider

Slider is a single player casual puzzle game with a fantasy theme. It was developed by boomo and was released on July 24, 2024. It received overwhelmingly positive reviews from players.

New, Slider on Steam (or on Itch)!==========A strange artifact allows YOU (yes you!) to control the world itself. You will have to manipulate an ever-growing set of tiles as you explore and solve puzzles on a terrestrial scale. Credits: Daniel Carr, Rithvik Malladi, Max Zhang, Ethan Aristanto, Koushik Thiyagarajan, Kenneth Wang Walkthrough and Devlog: 

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Games Like Slider

Looking for games like Slider? Here are top casual puzzle recommendations with a fantasy focus, selected from player-similarity data — start with 20 Small Mazes, Baba is You or The Pedestrian.

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Reviews

97%Audience ScoreBased on 355 reviews
gameplay32 positive mentions
grinding8 negative mentions

  • Uniquely creative sliding puzzle mechanics with each area introducing fresh and challenging twists.
  • Extensive content and length for a free game, providing many hours of engaging gameplay.
  • Charming art style, humorous writing, and a lovely soundtrack enhance the overall experience.
  • Some late-game puzzles can become overly difficult, frustrating, or tedious without clear explanations.
  • Monochrome pixel art style and minimal colors may cause eye strain and make details hard to discern.
  • Certain bugs and minor glitches occasionally disrupt gameplay, and lack of puzzle restart feature can be inconvenient.
  • gameplay

    89 mentions Positive Neutral Negative
    36% positive mentions, 61% neutral mentions, 3% negative mentions

    The gameplay centers around innovative sliding tile puzzles that evolve uniquely across nine distinct areas, each introducing fresh mechanics that keep the experience engaging and challenging. Players appreciate the clever integration of these mechanics into a puzzle-adventure framework, offering a satisfying blend of creativity, depth, and charm, though some mechanics can be obscure or underexplained. Overall, the variety, thoughtful design, and rewarding puzzle complexity make for a compelling and enjoyable gameplay experience, especially impressive given the game's free price.

    • “The first section of this game, village is rather easy once you get used to the mechanics of the game.”
    • “Each zone has its own theme: a simple village, dark caves, ocean, warzone, tree canopy, desert… and each zone has its own sliders mechanic: one is just moving them like in a 15-puzzle, one is like that, but they slide until they hit something, one leaves behind a ghost from the past, one has two layers so you slide in 3d…”
    • “The gameplay mechanics are actually quite simple, but the game keeps introducing new twists, challenges and contexts, with each of the 9 areas having a unique sliding mechanic which increases complexity and keeps the game fresh and fun to discover.”
    • “You will be doing a lot of trial and error to figure out what mechanics do and don't work.”
    • “Sometimes some mechanics feel underexplained and without a guide they might be hard to grasp, but nonetheless this is a very nice experience that I recommend.”
    • “However, for my taste I found that after the first 4 areas the game becomes frustratingly challenging, with very difficult solutions reliant on obscure and poorly explained or emphasized mechanics. The camera's relatively small field of view becomes a problem because you need to string together very long multiple-step solutions that require correctly positioning and shifting elements from all over the map, but you can't view and take in the whole map at once (there is a minimap, but it lacks the detail to function as an overview of the puzzle).”
  • story

    37 mentions Positive Neutral Negative
    35% positive mentions, 57% neutral mentions, 8% negative mentions

    The story is simple yet engaging, effectively integrated with the puzzle mechanics and world exploration, offering a charming and well-paced narrative that keeps players hooked. It combines humor, twists, and lighthearted quests centered around rescuing a cat, making the gameplay experience both fun and meaningful. Overall, the story complements the challenging puzzles and adds depth without overshadowing the core puzzle gameplay.

    • “Exploring the map, world, and story was so interesting and so well paced.”
    • “And I love all the twists and turns over the course of the story; making it seem like the player messed up, but having it actually be the intended way to progress.”
    • “The puzzles are seamlessly part of the story, which is fun and lighthearted.”
    • “As far as story goes it's pretty straightforward.”
    • “You can have multiple quests at the same time without knowing which one has to be done first.”
    • “The puzzles get too big; soon you’ll need 10, 20, even 30 minutes of fiddling with the tools at your disposal trying to figure out which quest is doable next and how to solve it.”
  • graphics

    33 mentions Positive Neutral Negative
    24% positive mentions, 64% neutral mentions, 12% negative mentions

    The graphics feature a distinctive grayscale pixel art style accented with selective color highlights, which some players find charming and fitting for the game's puzzles, while others view it as rudimentary and occasionally hard to interpret. Though the aesthetic is praised for its uniqueness and nostalgic appeal, it may strain sensitive eyes and lacks the polish of 3D visuals. Overall, opinions on the graphics are mixed, balancing between appreciation for the art style's simplicity and criticism of its limitations.

    • “This features really charming pixel art instead of conventional graphics.”
    • “The visuals are essentially grayscale pixel art, with well-placed colored elements that highlight the particularities of each area.”
    • “Really cute drawings and great graphics as well.”
    • “The rudimentary graphics and black and grey pixel art style are a bit disappointing and make it hard to see what everything’s supposed to be, especially on the map screen and in some of the text.”
    • “This features really godawful pixelcrap "art" instead of real graphics.”
    • “Also, the graphics/theme are not very imaginative, just generic retro Gameboy.”
  • music

    16 mentions Positive Neutral Negative
    69% positive mentions, 31% neutral mentions, 0% negative mentions

    The music in the game is consistently praised for being pleasant, fitting, and memorable, often described as a charming retro chiptune soundtrack that enhances the overall experience. It complements the game's stylish art and mechanics, contributing significantly to its engaging and enjoyable atmosphere.

    • “A little overwhelming maybe but great mechanics, good music, perfect pixels, and cute cats take you by hand in an awesome game... and it's free!”
    • “From just the first few hours, I would have posted a review that said the game is very clever and innovative, charming and stylish with funny writing and good music, and I have no idea how a game of this quality could just be given away for free.”
    • “The music is very fitting for the game and the effect of moving parts of the map is really good because it actually feels and sounds like large land masses are quickly being moved and slammed into one another.”
  • humor

    16 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is widely praised for its clever, quirky, and witty writing that produces genuine laughter and charming character interactions. Its funny dialogues and playful tone complement the engaging puzzles and simple, adorable pixel art, creating a delightful overall experience that stands out especially given that the game is free.

    • “Made me laugh out loud multiple times with its writing.”
    • “From just the first few hours, I would have posted a review that said the game is very clever and innovative, charming and stylish with funny writing and good music, and I have no idea how a game of this quality could just be given away for free.”
    • “Very funny dialogs, clever puzzles, easy controls, cute graphics and all of these are in a free game!”
  • grinding

    9 mentions Positive Neutral Negative
    0% positive mentions, 11% neutral mentions, 89% negative mentions

    Grinding in the game is often described as tedious and repetitive, particularly when pursuing all achievements or dealing with sliding puzzles that require trial and error. While some players find it dull and frustrating, others appreciate the challenge and overall experience, though there are occasional sections that feel unnecessarily drawn out.

    • “Having collector's anxiety and trying to collect all achievements will be painful; some are very tedious just based on the description. I wish there was a way to restart each region separately to do the achievements rather than having to start over the entire game just to get there, as the game is pretty linear.”
    • “A lot of these solutions are found through trial and error, which can get quite tedious unless you're incredibly patient or a slide puzzle genius.”
    • “That was a very tedious and boring section of the game it can do without.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a wholesome and emotionally satisfying experience through its creative puzzles and varied activities, blending charm with engaging gameplay that resonates well with players.

  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is highlighted by clever dialogue and charming character designs, contributing to an engaging and varied experience.

  • monetization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is praised for being completely free with no microtransactions, which players appreciate and support. This monetization approach is well-received as it enhances the overall experience without any pay-to-win elements.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is well optimized, providing smooth performance alongside a diverse range of puzzles to solve.

    • “Well optimized with a great variety of puzzles to solve.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is generally stable but experiences minor bugs during initial area loading. Despite these occasional issues, it remains enjoyable and worth playing.

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Play Times

16h Median play time
12h Average play time
3-20h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Slider is a casual puzzle game with fantasy theme. Common tags for Slider include grid-based movement, indie, magic, linear, exploration and others.

Slider is available on PC, Web Browser, Mac OS, Steam Deck and others.

On average players spend around 12 hours playing Slider.

Slider was released on July 24, 2024.

Slider was developed by boomo.

Slider has received overwhelmingly positive reviews from players. Most players liked Slider for its gameplay but disliked it for its grinding.

Slider is a single player game.

Similar games include 20 Small Mazes, Baba is You, The Pedestrian, Handshakes, Arranger: A Role-Puzzling Adventure and others.