- April 27, 2017
- Dojo Games
- 8h median play time
Slice, Dice & Rice
Platforms
About
"Slice, Dice & Rice" is an indie fighting game where every strike matters, with no health bars and a focus on finding an opening in the opponent's defense for a clean hit. The game features 8 unique characters, each with their own fighting style, aiming to make fighting games accessible to anyone while maintaining complexity through move cancellation, parrying, dodging, and clashing. The cast offers diverse gameplay, from agile hand-to-hand combat to slow, heavy weapons.
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- Fun game to play with friends, offering a unique one-hit-kill mechanic that creates tense matches.
- The art style and character design are visually appealing, contributing to an engaging atmosphere.
- Simple mechanics make it accessible for newcomers to fighting games while still providing depth for strategic play.
- Lacks online multiplayer, significantly reducing replayability and limiting the player base.
- The AI can be unbalanced, with some bosses requiring multiple hits to defeat, contradicting the one-hit-kill premise.
- Technical issues such as crashes and unresponsive controls detract from the overall experience.
story
62 mentions Positive Neutral NegativeThe game's story mode has received mixed reviews, with many players finding it short and lacking depth, often describing it as tedious and frustrating due to unskippable dialogues and challenging AI opponents. While some appreciate the effort put into creating separate character paths and a continuous narrative, others criticize the mechanics that force repeated playthroughs to unlock content, leading to a lack of engagement once the story is completed. Overall, the story is seen as minimal and not particularly immersive, serving primarily as a backdrop for gameplay rather than a compelling narrative experience.
“There's even a story mode with separate paths for every character, so it's clear real work went into this.”
“What is interesting is that the story of the game is actually a continuous tale, divided into eight chapters, one for each character, but once the story is over, there's not much left.”
“The thing I liked about the story mode is that you play it in order, so the little story it has makes sense.”
“The game is alright; it is a fun indie game, but the PC controls are a little bit awkward. Plus, the story mode AI is way too complicated, so much so that it will probably take you a few fights before beating it. Also, there's the fact that there is no tutorial, so you just have to learn all the controls and combos by yourself.”
“There is no real defining story here, so if you are looking for an immersive storyline of some kind, you might want to look elsewhere.”
“Story mode also commits the sin of forcing you to play multiple times to unlock characters for story mode, probably to increase playtime.”