Slice, Dice & Rice Game Cover
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"Slice, Dice & Rice" is an indie fighting game where every strike matters, with no health bars and a focus on finding an opening in the opponent's defense for a clean hit. The game features 8 unique characters, each with their own fighting style, aiming to make fighting games accessible to anyone while maintaining complexity through move cancellation, parrying, dodging, and clashing. The cast offers diverse gameplay, from agile hand-to-hand combat to slow, heavy weapons.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Play​Station

Reviews

56%
Audience ScoreBased on 183 reviews
story6 positive mentions
replayability3 negative mentions
  • Fun game to play with friends, offering a unique one-hit-kill mechanic that creates tense matches.
  • The art style and character design are visually appealing, contributing to an engaging atmosphere.
  • Simple mechanics make it accessible for newcomers to fighting games while still providing depth for strategic play.
  • Lacks online multiplayer, significantly reducing replayability and limiting the player base.
  • The AI can be unbalanced, with some bosses requiring multiple hits to defeat, contradicting the one-hit-kill premise.
  • Technical issues such as crashes and unresponsive controls detract from the overall experience.
  • story62 mentions

    The game's story mode has received mixed reviews, with many players finding it short and lacking depth, often describing it as tedious and frustrating due to unskippable dialogues and challenging AI opponents. While some appreciate the effort put into creating separate character paths and a continuous narrative, others criticize the mechanics that force repeated playthroughs to unlock content, leading to a lack of engagement once the story is completed. Overall, the story is seen as minimal and not particularly immersive, serving primarily as a backdrop for gameplay rather than a compelling narrative experience.

    • “There's even a story mode with separate paths for every character, so it's clear real work went into this.”
    • “What is interesting is that the story of the game is actually a continuous tale, divided into eight chapters, one for each character, but once the story is over, there's not much left.”
    • “The thing I liked about the story mode is that you play it in order, so the little story it has makes sense.”
    • “The game is alright; it is a fun indie game, but the PC controls are a little bit awkward. Plus, the story mode AI is way too complicated, so much so that it will probably take you a few fights before beating it. Also, there's the fact that there is no tutorial, so you just have to learn all the controls and combos by yourself.”
    • “There is no real defining story here, so if you are looking for an immersive storyline of some kind, you might want to look elsewhere.”
    • “Story mode also commits the sin of forcing you to play multiple times to unlock characters for story mode, probably to increase playtime.”
  • gameplay39 mentions

    Gameplay in this fighting game is characterized by its simple mechanics that allow for strategic depth, making it accessible for newcomers while still offering challenges for experienced players. However, issues such as bugs, crashes, and unbalanced characters detract from the overall experience, leading to mixed feelings about its replayability and polish. Despite these drawbacks, the unique one-hit-kill mechanic and stylish presentation provide a fun, albeit flawed, gameplay experience.

    • “Mechanics are simple, but offer up a ton of strategy.”
    • “A very solid pick for entering the fighting game genre, with very few mechanics, but solid and with good depth.”
    • “Awesome title with gorgeous graphics and presentation paired with simple, yet calculating gameplay.”
    • “Gameplay can be finished in 2 hours casually playing.”
    • “I love this game's combat and mechanics, but I can't recommend it for the simple fact that it feels unfinished. This game often crashes and sometimes doesn't work altogether. I have heard that there are ways to fix these issues, but in my opinion, any game that needs me to go out of my way to make it playable isn't worth a recommendation.”
    • “Overall gameplay is pretty meh for a fighting game.”
  • graphics31 mentions

    The graphics of the game are widely praised for their unique art style, vibrant colors, and appealing character designs, creating a strong atmosphere that enhances the overall experience. However, some players have reported performance issues, such as floaty controls and frame rate drops, which detract from the visual enjoyment. Overall, while the visuals are considered impressive and well-crafted, there are concerns about technical execution that may impact gameplay.

    • “The graphics, atmosphere, sound effects, and music are incredible.”
    • “Awesome title with gorgeous graphics and presentation paired with simple, yet calculating gameplay.”
    • “The aesthetic of the game is well done.”
    • “For some reason, the game controls feel floaty and have slowdowns, like it's running at 30fps with frame drops, even with the graphic settings on low and the Steam framerate counter saying it's running steadily at 60fps.”
    • “I really like this game, don't get me wrong, the gameplay is pretty cool and the art style is unique, but this is not a perfect game. It has its pros and cons, and oh boy, if it has a lot of cons. First of all, the game doesn't have a multiplayer option and therefore there is no player base. It's a shame really; the developers have stopped updating the game. Overall, the disadvantages of the game overcome its advantages, and after just a few minutes, you are utterly bored of the combat and art style, and neither fighting game fans nor casual gamers can enjoy it.”
    • “Graphics, atmosphere, sound effects, and music are incredible.”
  • music16 mentions

    The music in the game receives mixed reviews, with some players praising its ability to enhance the atmosphere and complement the visuals, while others find it bland or lacking in variety. Although the soundtrack is described as decent and fitting for the game's style, several users express a desire for more musical content and note occasional glitches. Overall, while the music contributes positively to the experience, it does not stand out as exceptional.

    • “Music really adds to the atmosphere, and well, have you seen the screenshots?”
    • “The graphics, atmosphere, sound effects, and music are incredible.”
    • “Lovely design, great soundtrack, and good straightforward gameplay.”
    • “The soundtrack is bland.”
    • “The music is... largely garbage.”
    • “It could use more of a soundtrack.”
  • replayability6 mentions

    The game's replayability is significantly hindered by the lack of an online mode, limiting the experience to local play against friends or AI. While there is potential for future updates to enhance replay value through additional characters, maps, and modes, the current offering feels insufficient for sustained engagement.

    • “Fun, replayable gameplay.”
    • “I had a bit of fun with the game, but with nobody else to play it with and it not really having an online mode of any kind, the replayability of the game is much lower than it could be.”
    • “Unfortunately, despite a nice selection of standard modes, there is no online mode, which kills the replay value of the game. Local versus against human or CPU is a given, but in this age, online is necessary if you want to have a rewarding experience in any fighter.”
    • “I'm sure there will be updates that will bring this game to have more replayability, like characters, maps, maybe other game modes, and as mentioned before, online multiplayer.”
  • character development5 mentions

    Character development in the game features excellent and soulful design, with many users praising the visual aspects as cool and well-crafted. However, the accompanying character stories are often criticized for being clichéd and lacking inspiration, which detracts from the overall depth of the characters.

    • “The character design is excellent; it has lots of soul.”
    • “Character designs are cool and well made.”
    • “Good overall character design.”
  • humor4 mentions

    The humor in the game is highlighted through its quirky mechanics and amusing gameplay experiences, such as the contrast between different attack styles. Players find the game entertaining and funny, especially considering its low price and indie development status, which adds to the charm. Overall, the humor contributes positively to the game's appeal, making it a fun experience for players.

    • “And the funny thing is it was literally just the day before that I discovered this game here on Steam, and when I saw the price, I thought nah, I will wait and put it on my wish list. Now today, as I type this review, I bought it because I got an email from Steam saying that it has been discounted from $14.50 AUD to $2.17 AUD, so I thought how frigging amazing is that! So yeah, literally just had to wait one day.”
    • “Now gameplay is very simple: one clean hit and won the round. It's okay funny.”
    • “Could use smoother animations, but for the price and being an indie dev, the game is totally fun (and funny), and I highly recommend it.”
  • atmosphere4 mentions

    The atmosphere of the game is highly praised, with users highlighting the exceptional music, sound effects, and graphic design that collectively create an immersive experience. The visuals and overall aesthetic contribute significantly to the game's appeal, earning top marks across various elements.

    • “The music really adds to the atmosphere, and have you seen the screenshots?”
    • “The overall graphic design and atmosphere make for a solid game.”
    • “The graphics, atmosphere, sound effects, and music are incredible.”
    • “The atmosphere feels flat and uninspired, lacking any real depth or engagement.”
    • “Despite the potential, the atmosphere fails to immerse players, leaving it feeling hollow.”
    • “The overall atmosphere is disappointing, with little to no effort put into creating a captivating environment.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious, as unlocking characters for story mode adds unnecessary repetition, and the AI's randomness detracts from skill-based gameplay. While there is enjoyment in mastering the game's mechanics, the extensive training required to learn combos can feel burdensome.

    • “All of the characters feel similar. Being forced to unlock each character for story mode adds tedium to an already tedious experience, and the fights themselves feel more about what random choice the AI will make over whatever skill I might have.”
    • “You and the person you play with will find a great deal of enjoyment in learning what stands at the core of every fighting game - that is to say when and how to use your toolkit and how it interacts with that of the opponent - leaving out all the tedious hours in training mode learning combos and steeling your muscle memory.”
  • stability2 mentions

    User experiences with stability are mixed; some report significant issues such as input lag, glitches, and freezing during critical moments, while others have found the game to run smoothly without any noticeable problems.

    • “Input lag, glitches, and the game froze on the continue screen during a really difficult boss fight I had spent forever trying to beat.”
  • emotional2 mentions

    Users appreciate the emotional depth of the character Kyoko, noting that she stands out and enhances the overall experience, while some feel that the graphics, though beautiful, could be improved to better support the emotional narrative.

    • “Kyoko: this character made me feel like the others were unfinished.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

84% average critic score

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Play time

8hMedian play time
6hAverage play time
2-10hSpent by most gamers
*Based on 2 analyzed playthroughs

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