- April 27, 2017
- Dojo Games
- 8h median play time
Slice, Dice & Rice
Platforms
About
"Slice, Dice & Rice" is an indie fighting game where every strike matters, with no health bars and a focus on finding an opening in the opponent's defense for a clean hit. The game features 8 unique characters, each with their own fighting style, aiming to make fighting games accessible to anyone while maintaining complexity through move cancellation, parrying, dodging, and clashing. The cast offers diverse gameplay, from agile hand-to-hand combat to slow, heavy weapons.








- Unique one-hit-kill mechanic creates tense and strategic gameplay.
- Visually appealing art style and fluid animations enhance the overall experience.
- Simple controls make it accessible for newcomers while still offering depth for skilled players.
- Lacks online multiplayer, limiting replayability and competitive play.
- AI can be frustratingly difficult, often requiring multiple hits to defeat in story mode.
- Technical issues such as unresponsive controls and game crashes detract from the overall enjoyment.
story
82 mentions Positive Neutral NegativeThe game's story mode is criticized for being short, tedious, and poorly executed, with unskippable dialogues and a lack of meaningful narrative depth. While it features separate paths for each character and some humorous elements, many players find the overall experience frustrating due to mechanics that lead to repeated playthroughs and crashes. Overall, the story is seen as minimal and lacking in engagement, leaving players wanting more after completion.
“There's even a story mode with separate paths for every character, so it's clear real work went into this.”
“Great visuals, nice music, some funny dialogues (can be skipped if you want), and simple but interesting stories for the different characters which get unlocked by playing through the story mode.”
“The thing I liked about the story mode is that you play it in order so the little story it has makes sense.”
“It won't stop soft locking on the death screen, and it's always once you get to the end of a story.”
“Story mode also commits the sin of forcing you to play multiple times to unlock characters for story mode, probably to increase play time.”
“There is no really defining story here, so if you are looking for an immersive storyline of some kind, you might want to look elsewhere.”