Sleep
- September 1, 2020
- Black apple
"Sleep" is an indie horror game that follows the story of a skeptic searching for the paranormal, with each chapter building on the previous one. The game features psychedelic elements, first-person gameplay, and atmospheric sounds, but is not recommended for those with heart conditions or epilepsy due to its intense scenes. The game is known for its interesting plot, nice graphics, and the fear and uncertainty experienced in various unpredictable situations. However, it contains non-native English, which may affect the overall experience.
Reviews
- The graphics are good and remain visually appealing even on low settings.
- Some jumpscares are effective and can genuinely scare players.
- The game shows potential with decent level designs and music during chase sequences.
- The voice acting is poor and immersion-breaking, detracting from the overall experience.
- The game suffers from numerous bugs, including crashes and invisible walls that hinder gameplay.
- Many assets and environments feel reused from other games, leading to a lack of originality.
- graphics3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The graphics are generally well-received, maintaining quality even at lower settings. However, there are some concerns regarding character proportions that may affect visual perception.
“The graphics are good, and they still look great even with all the settings on low.”
“The graphics overall are pretty good.”
“The graphics are underwhelming and lack detail, making the game feel outdated.”
“The character models look awkward and don't blend well with the environment.”
“The overall visual presentation feels rushed and lacks polish.”
- music3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The music in the game is generally well-received, particularly during chase sequences, where it effectively enhances the tension with a nostalgic 80s vibe. Reviewers appreciate the decent quality of the tracks, which complement the game's atmosphere and add to the overall experience.
“The music during the chasing sequences was pretty good.”
“Super shiny tall bulky guys either jump scare you or walk at you with cheesy 80s chase music playing.”
“The music during the chasing sequence was pretty good.”
“First off, the music is actually pretty decent.”
“Super shiny tall bulky guys that either jump scare you or walk at you with cheesy 80s chase music playing.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its immersion-breaking voicework and poorly executed English translation, which many players find amusing in a "so bad it's funny" way. While these issues detract from the overall experience, they are seen as fixable, allowing players to enjoy the comedic aspects despite the flaws.
“The way the voice work is now is totally immersion-breaking and hilarious, but that's totally okay because it's something that can be fixed.”
“The English translation is one of those 'so bad it's funny' situations.”
“Here's my gameplay; don't feel bad that I'm laughing so much, you can fix all this stuff with some work.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is characterized by a mix of enjoyment and frustration, with users expressing that while there are issues present, they believe these can be improved with further development. Overall, players seem to find humor in the experience despite its shortcomings.
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story revolves around a girl who grapples with uncertainty about whether she is dreaming or experiencing reality, but it lacks depth and complexity.
“From what I can gather, the story is about a girl who's not sure if she's dreaming or not... and that's about it.”
“The plot feels incredibly shallow and lacks any real depth or engagement.”
“I found the narrative to be confusing and poorly executed, leaving me more frustrated than intrigued.”