Slay the Minotaur
- February 22, 2024
- Cache of Bones
In "Slay the Minotaur" , become a hero attempting to kill the merciless Minotaur and save ancient Greece. Find powerful weapons and armor, and earn upgrades from Aphrodite to aid in your quest. Fight zombies, cyclopes, and other mythical creatures in the labyrinth to reach and defeat the Minotaur.
Reviews
- Unique and interesting roguelike concept with a charming art style.
- Challenging gameplay that encourages learning and improvement, providing a satisfying experience when defeating the Minotaur.
- Great value for the price, with many players finding it addictive and fun to explore the labyrinth.
- Movement and combat mechanics can feel wonky and unpolished, leading to frustrating moments.
- Once the Minotaur spots you, escaping is nearly impossible, which can lead to abrupt and unsatisfying run endings.
- The game lacks permanent progression or significant rewards for repeated attempts, which may deter some players.
- gameplay50 mentions
- 32 % positive mentions
- 60 % neutral mentions
- 8 % negative mentions
The gameplay is a solid blend of roguelike mechanics and souls-like elements, offering a challenging yet satisfying experience that rewards skill and strategy. Players appreciate the unique art style and the thrill of navigating maps while avoiding formidable enemies like the minotaur, although some find certain mechanics frustrating and lacking clarity. Overall, the game provides a compelling loop that can be both enjoyable and punishing, appealing to both beginners and seasoned players, but it may deter those who struggle with its difficulty.
“Exploring the maps, figuring out the best paths to avoid the minotaur or to escape it, gradually growing stronger to be able to beat the minotaur, learning the map and the mechanics, it's overall a joy.”
“The gameplay loop is super satisfying and it provides a good challenge for beginners and pros.”
“Gameplay is pretty well paced and fast without being overwhelming, so every few seconds you're either trying to take something down or catch your breath.”
“The core mechanic this game is built around is stumbling blind into a minotaur at complete random and dying with zero counterplay against a guy that is far faster than you and will never lose you no matter how hard you try.”
“This is the core mechanic the entire game is built upon, and it is a 100% negative addition to the game, completely wrecking any chance of the game having any room to be fun.”
“I could complain about other, smaller things, like the enemies popping up almost right on top of you half the time, or the parries feeling utterly unsatisfying to do, or the garbage jumping mechanics, or how incredibly dull the minotaur fight is when you do get lucky enough to win, but all the things I could list feel like petty complaints compared to the entire game being built upon one irredeemably garbage mechanic that sucks out all enthusiasm to continue.”
- graphics30 mentions
- 40 % positive mentions
- 50 % neutral mentions
- 10 % negative mentions
The graphics of the game are widely praised for their unique pixel/semi-retro art style, which complements the gameplay and atmosphere effectively. Reviewers highlight the charming aesthetics and the emotional impact of visual elements, particularly in creating tension during encounters with the minotaur. Overall, the graphics contribute significantly to the game's appeal, making it a standout title in the roguelike genre.
“I also really love the graphics and art style implemented here.”
“Loved the visual art style and sound effects; everything has a charm to it.”
“The art style and atmosphere is a perfect fit, as well as the looming thudding steps of the minotaur.”
“If you judged this game by its number of reviews, you'd assume it was just some crappy knockoff indie game with bad mechanics and graphics or something.”
“1: pixel/semi-retro style graphics”
“The graphics and art style implemented here are not impressive.”
- atmosphere8 mentions
- 75 % positive mentions
- 13 % neutral mentions
- 13 % negative mentions
The game's atmosphere is described as both cozy and haunting, evoking a nostalgic feeling reminiscent of late-night gaming sessions. The art style complements the mood, particularly highlighted by the ominous presence of the minotaur, creating a compelling and immersive experience. Overall, players appreciate the game's ability to blend comfort with tension effectively.
“I love how the game feels atmospherically; it's kind of cozy in a 'you're staying up late snuggled in your blanket playing your PS1' kind of way.”
“The art style and atmosphere is a perfect fit, as well as the looming thudding steps of the Minotaur.”
“The atmosphere in this game is haunting.”
- replayability8 mentions
- 50 % positive mentions
- 38 % neutral mentions
- 13 % negative mentions
Overall, the game's replayability is enhanced by the addition of a random mode and some unique items that introduce variety to the gameplay. However, some players feel that despite these features, the experience can become repetitive and frustrating, leading to a lack of motivation to replay the game.
“The developer recently added a random mode that greatly increases the replayability.”
“I kind of wish we had more variety, but these two items prove to add enough variety to the formula to add tons of replayability.”
“Interesting concept, souls-like movement, and replayability.”
“But having played and mastered almost every rogue-souls-metroidvania-like game on the market, this game has some real pain points that, despite the game's marketed replayability, has discouraged me from trying to slay the minotaur a second time.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its charming yet tense ambiance, with players often transitioning from laughter at the quirky low poly models to genuine fear when encountering the minotaur. Overall, it is described as a fun and hilarious experience, especially considering its low price.
“Something you can't see from the trailer is that the ambiance is both charming and tense, and I often went from chuckling at the low poly models to actual terror whenever the minotaur got close.”
“For the price of just a chocolate bar or two, this game is a ton of fun and is absolutely hilarious.”
- grinding2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Players generally find the grinding aspect of the game manageable, noting that while there are numerous cosmetics to unlock, the requirement of defeating 10 minotaurs is seen as the only significant grind. Overall, the grinding is not perceived as overly tedious.
“There are many cosmetics to unlock that aren't too grindy, other than the 10 minotaur kills.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization model is praised for its simplicity and fairness, featuring no battle pass or microtransactions, which many users appreciate as a refreshing change from typical gaming practices.
“No battle pass, no microtransactions, no bullshit.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is enjoyable but has some stability issues, with users reporting bugs that affect the overall experience.
“The game is loads of fun but a little buggy.”