- October 11, 2019
- Endroad
- 2h median play time
Fallback
Platforms
About
"Fallback" is a single-player action game with stunning graphics and gameplay, where players control the remnants of humanity in a subterranean city. The "2.0 UPRISING" update brings new enemies, skills, levels, and challenges, with almost 90% positive reviews on Steam. The game price may increase to $14.99 by the end of the year. Join the community on Discord or check out the gamepedia for more information.
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- The game features a unique 2.5D perspective that enhances exploration and movement, making it visually appealing and engaging.
- Combat is skill-based and fair, with a variety of classes and abilities that allow for different playstyles, keeping the gameplay fresh and challenging.
- The graphics, animations, and sound design are impressive for an indie title, contributing to an immersive post-apocalyptic atmosphere.
- The game can feel repetitive after a few hours due to limited enemy variety and room layouts, which may lead to a lack of long-term engagement.
- Some players find the lack of quality of life features, such as a map and detailed skill descriptions, frustrating and detrimental to the overall experience.
- The difficulty curve can be steep, especially for beginners, which may discourage some players from progressing or enjoying the game fully.
gameplay
39 mentions Positive Neutral NegativeThe gameplay is characterized by a blend of simplistic yet addictive mechanics typical of 2D sidescrollers, enhanced by 3D level design that offers a unique experience. While the core mechanics can feel repetitive, the variety of enemies and strategic elements keep the gameplay engaging. Players appreciate the satisfying combat and atmosphere, though some feel that the game lacks depth compared to other indie roguelikes, suggesting that additional mechanics could enhance the overall experience.
“The perspective allows for all the benefits of simplistic intuitive gameplay that 2D sidescrollers have and the 3-dimensional looping back in on itself level design that only 3D games can achieve.”
“Fantastic gameplay, super fun and has a good flow.”
“The gameplay has a good feedback each time you dodge and hit.”
“The core game mechanics are very repetitive, but the strategy for each enemy is different, and the enemies have many different variants as you progress through the various areas, so the core mechanics feel less repetitive than they are.”
“This system has a lot of potential, especially when you have a secondary and ultimate attack to consider, but unfortunately most other gameplay elements don't encourage this attention to detail.”
“Any class or build with a high attack speed can safely ignore these details, and most enemies you face don't provide a pressure to understand the mechanics, especially once your build can comfortably one-shot them.”