- February 3, 2017
- Paratope
Skyclimbers
56%Game Brain Score
music, atmosphere
gameplay, graphics
92% User Score 12 reviews
Platforms
About
Build your kingdom, choose your class, and tame monsters in this Multiplayer City-Building/Open-World Action RPG that takes place in a procedurally generated anime-themed metaverse.






Audience ScoreBased on 12 reviews
music2 positive mentions
graphics3 negative mentions
- The game features stunning visuals and a captivating atmosphere, reminiscent of Zelda: Breath of the Wild.
- The climbing and movement mechanics are unique and intuitive, providing an engaging VR experience.
- The developers are responsive and actively working on updates, showing commitment to improving the game.
- The game is plagued by numerous bugs and performance issues, making it feel unfinished in its current early access state.
- Some controls and mechanics, such as teleportation and NPC interactions, are inconsistent and can be frustrating.
- The game lacks clear direction after the tutorial, leaving players unsure of what to do next.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is characterized by intuitive controls and a blend of exploration and puzzle-solving reminiscent of titles like Rime and Zelda. Players appreciate the unique jumping and climbing mechanics, as well as features like ziplines, which enhance the overall experience. The game is set in an open world, allowing for engaging exploration, and is noted for its appealing music and early access charm.
“The gameplay is great as well; it's similar to Rime, as it's an open-world puzzle and exploration game, but it's very intuitive since it's in VR.”
“I really enjoy this game; it has a Zelda-esque vibe, with nice jumping and moving mechanics.”
“I love the zipline and grabbing mechanics, especially.”
“The controls are a bit odd, with a prominent mechanic being a jump that resembles 'Climbey' a bit.”
“Sky Climbers feels like a Zelda-style game with Climbey platformer mechanics.”
“The first area is an island that shows you the basic mechanics.”