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SimplePlanes 2 Game Cover

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SimplePlanes 2 is a single player and multiplayer open world shooter game. It was developed by Jundroo, LLC and was released on April 23, 2026. It received very positive reviews from players.

SimplePlanes 2 is the long-awaited sequel to the original aircraft-building classic, featuring new parts, shiny new graphics, chaotic multiplayer, new physics, and more!  Build planes using enhanced wing and fuselage parts. It's easier than ever to build the plane of your dreams! Reshape the airfoil of your wings using real NACA profiles with overhauled flight physics, or use improved fuselag…

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92%
Audience ScoreBased on 400 reviews
graphics9 positive mentions
story4 negative mentions

  • Significant improvements over the original SimplePlanes in graphics, physics, and building systems, delivering a smoother and more intuitive design experience.
  • Multiplayer feature adds immense fun and chaos, allowing for activities like races, dogfights, and cooperative building with friends.
  • Extensive customization options including procedural parts and detailed paint systems, alongside a large map with varied terrain and numerous Easter eggs for exploration.
  • Early access status means the game has some bugs, performance hiccups especially in multiplayer, and missing features like in-game XML editing and advanced control customization.
  • UI and controls are somewhat clunky and mobile-oriented, leading to difficulty in precise building and aircraft control, with a learning curve for some players.
  • Limited activities and missions beyond sandbox building and multiplayer modes; some users desire more structured gameplay, mod support, and improved optimization.
  • graphics
    42 mentions Positive Neutral Negative

    The graphics in this game represent a significant upgrade over its predecessor, delivering visually pleasing landscapes, improved aircraft design, and enhanced effects like clouds and lighting. While the visuals are not ultra-realistic, they are generally well-optimized and run smoothly on a range of systems, with higher settings offering the best experience. Overall, the graphical improvements are widely praised and considered a major factor in the game's appeal.

    • “A massive upgrade over the previous installment, graphics and gameplay-wise.”
    • “Also the graphics... I went on a flight in the stock 727 during a sunset, and for a second I thought I was in MSFS 2020.”
    • “The graphics are way better than I expected, the optimization of the game is clearly way more well done than I experienced with SP1 considering my PC is not even meeting the necessary specs, the flight itself feels way better as well.”
    • “The only noticeable improvements are the visuals and the new laggy as hell 8 player multiplayer.. the UI is horrid and I'd say worse than sp1.”
    • “Doesn't run well on my low end graphics card though, but it's to be expected for games in 2026.”
    • “It still needs more refinement and polishing, for example performance optimization (gotta be honest the game looks mid for eating up 88% of my GPU at high graphics, and that's on a stock craft), more detailed map, couple of more options for fuselage and parts (especially for guns), the addition of in-game XML editor, and an in-game tutorial for funky trees, and many more.”
  • optimization
    30 mentions Positive Neutral Negative

    Optimization in the game is generally well-handled, offering smooth performance even on lower-end laptops and integrated graphics, with stable FPS at high settings on powerful PCs. However, some users report issues with multiplayer lag and occasional stuttering, indicating that further optimization—especially for multiplayer and certain platforms like Mac—is still needed. Overall, optimization has improved over time but could benefit from additional refinements.

    • “Its very well optimized and even on my laptop it works great.”
    • “The optimization is outstanding—despite the significantly improved physics engine, the fps remains as stable as in sp1, which is a major achievement.”
    • “Current in game performance is good, a few microstutters here or there, but even the highest graphics settings (2x downscaling, realtime reflections, msaa x8, etc.) at 1440p don't strain my higher end PC.”
    • “Performance is pitiful compared to the original.”
    • “Performance, it can absolutely be buns at times, especially in multiplayer; some general optimization would go a long way.”
    • “It still needs more refinement and polishing, for example performance optimization. Gotta be honest, the game looks mid for eating up 88% of my GPU at high graphics, and that's on a stock craft.”
  • gameplay
    20 mentions Positive Neutral Negative

    Gameplay is praised for its intuitive, easy-to-use vehicle editor and diverse mechanics, offering strong creative freedom and fun building experiences. Some users find building mechanics initially clunky or simple but acknowledge significant improvements and added content like new parts, weapons, and multiplayer features. Suggestions for expanded gameplay modes and more customizable server settings highlight the community's desire for deeper, varied gameplay experiences.

    • “Insanely good and easy-to-use vehicle editor with really fun mechanics and insane potential.”
    • “The SP website: you can download thousands of crafts from here, so if you're like me and don't really build much stuff from scratch, then this is a great way to get some nice gameplay variety.”
    • “Expanding this feature would make the game stand out even further, giving players more creative freedom and depth in gameplay.”
    • “I could never get a good grasp of the original simple planes building mechanics; it always felt clunky, not intuitive, and too simple.”
    • “More settings for hosts: most lobbies are just kind of random silliness, without any way to really control it, having a way to restrict parts, maybe being able to tweak certain mechanics, going for a certain vibe (RP, civilian, mill-sim, WW1, WW2, cold war tech, etc). It would be great to add more settings for server hosts.”
    • “There are a few things I'd like to see in the building mode as far as mechanics, not parts, but I'll leave that for a later date, as I am not super familiar with the building system yet so I may just be missing something.”
  • story
    11 mentions Positive Neutral Negative

    The game currently lacks a developed story and meaningful missions, resulting in limited activities and a repetitive world. Players desire more open-world content, varied challenges, and multiplayer features to provide a richer, purposeful gameplay experience beyond vehicle building.

    • “Maybe more stuff to do like passenger or cargo missions for both air and land, as there aren't too many activities to do currently with your vehicles.”
    • “Devs, please think about open-world missions, activities, maybe career, challenges, and even MMO elements like world war or delivery competitions. I dream about a game allowing not only to build your crafts but to show and use them for other, wider gameplay purposes!”
    • “More combat challenges: the missions in SP1 were pretty cool, and I would like to see that style of missions and challenges return.”
    • “No story.”
    • “The world is lackluster with missions and areas.”
    • “Until more missions and activities are added, I do not recommend.”
  • stability
    11 mentions Positive Neutral Negative

    The game's stability is mixed, with many users reporting bugs, glitches, and occasional heavy FPS drops, especially in tuning and building systems. Multiplayer generally runs well, though some experience lag and freezes, particularly on lower-spec PCs. Overall, despite being early access and somewhat unfinished, the game performs better than its predecessor but still requires fixes for smoother stability.

    • “Multiplayer is good, runs well, and the game is relatively bug free (for being early access).”
    • “Despite my PC having specs way below the recommended ones, it runs great (in multiplayer too).”
    • “Overall, so far the game runs great, and feels much better than SP1.”
    • “Really annoying, the tuning system glitches after gaming for a bit, and every adjustment leaps significantly (e.g. 1.5-1.8 will turn to 1.5-9999).”
    • “Runs quite badly, online is laggy, builder is pretty mid tier, UI is pretty bad, a lot harder to use at the moment than SP1, nothing centers properly, it's easier to get into a mess than SP1 builder, no hide part button, still have weird collisions on parts that don't make sense, when adding a connection I can't click what I want to connect to as the part I'm connecting is in the way, lots of small irritating things like this still present, parts seem to have way fewer connection points, propellers don't make any power, jet engines are huge, car drivetrain bits are pretty buggy, mirror tool is painful to use, no XML editing, feels bare bones as a whole and very very unfinished.”
    • “This game is cool but freezes my entire PC forcing a hard restart after a few minutes.”
  • grinding
    3 mentions Positive Neutral Negative

    Users find grinding to be time-consuming and often requiring additional playable lives, making it a tedious process. Those interested in unlocking airplanes without paying for DLC may find the grinding especially frustrating.

    • “You'll need a second life for grinding.”
    • “If you like airplanes and don't want to unlock them from a DLC or grinding a tech tree.”
  • emotional
    2 mentions Positive Neutral Negative

    Players appreciate the heartfelt dedication and passion the developers at Jundroo put into the game, creating a strong emotional connection beyond just gameplay. The community values the team's ongoing support and genuine care, which enhances the overall experience despite minor areas for improvement.

    • “One of the biggest reasons I play isn't the game itself, even though it's superb, but the team behind the game. Some people forget there are humans behind these games who care about the game just as much as the community does. The devs at Jundroo always make their games heartfelt in a way that, when you play them, you can tell how much love and time they have put into it. They always support their games and communities to the fullest extent. Much love, guys, we all appreciate the effort you have put forth into this game.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significantly enhanced replayability through added missiles, new areas, and multiplayer features, representing a clear improvement over its predecessor and providing virtually endless play potential.

    • “More missiles, areas, and of course multiplayer make this a lot more playable than before, which I really appreciate.”
    • “An improvement from SP1 across all categories and infinitely replayable.”
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8h Median play time
8h Average play time
7-16h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

SimplePlanes 2 is a open world shooter game.

SimplePlanes 2 is available on PC, Mac OS and Windows.

On average players spend around 8 hours playing SimplePlanes 2.

SimplePlanes 2 was released on April 23, 2026.

SimplePlanes 2 was developed by Jundroo, LLC.

SimplePlanes 2 has received very positive reviews from players. Most players liked SimplePlanes 2 for its graphics but disliked it for its gameplay.

SimplePlanes 2 is a single player game with multiplayer and local co-op support.

Similar games include SimpleRockets 2, Flyout, SimplePlanes, KitHack Model Club, NavalArt and others.