Silence Channel Game Cover
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"Silence Channel" is a psychological horror game where you play as John Martin, an investigative reporter exploring a remote location to uncover the truth behind unexplainable sightings. The game features a chilling atmosphere, puzzles to solve, and dark environments to explore. As you delve deeper, the mysteries of the mansion on the hill will be revealed. Follow us on Twitter for more details .

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 132 reviews
story22 positive mentions
gameplay3 negative mentions
  • The game features a great atmosphere and graphics, enhancing the horror experience.
  • Many players enjoyed the jump scares, with some being genuinely surprising and effective.
  • The puzzles are generally engaging and not overly difficult, making the game accessible for a wider audience.
  • The game suffers from technical issues, including lag and crashes that hinder gameplay.
  • Some players found the jump scares to be excessive and not well integrated into the story, leading to frustration.
  • The pacing can be slow due to the character's movement speed, making the initial gameplay tedious for some.
  • story46 mentions

    The game's story is generally well-executed and engaging, with some players appreciating its complexity and connection to true events, while others find it cliched or mediocre. However, the storytelling suffers from issues such as poor coherence and random jumpscares that detract from the narrative experience. Overall, while the story has its strengths, it may not be compelling enough to stand out among other indie horror titles.

    • “It was beautiful, it was a great story, it was terribly scary :)”
    • “Really good storyline also, that's big in my book!”
    • “Good puzzles (reminds me of Resident Evil puzzles), great jump scares, not a lot of walking, good story that unfolds as you progress.”
    • “The story is mediocre, and is acceptable for a little indie game.”
    • “The horror element is mostly just random jumpscares that are arbitrary and don't really tie into the story.”
    • “The story isn't too strong and there are other indie horror titles that you could invest your time/money into.”
  • graphics24 mentions

    The graphics of the game receive mixed reviews, with some players praising the atmospheric design and high-quality visuals, particularly those reminiscent of PS1 aesthetics, while others report performance issues such as lag even on low settings. Overall, many find the graphics to be good, contributing positively to the game's ambiance and enjoyment, despite some criticisms regarding storytelling and gameplay mechanics.

    • “Some fantastic jump scares, very nice graphics, a few puzzles can be tough though, this game is brilliant!”
    • “Great graphics and puzzles, story is cliched but apparently based on a true story!”
    • “Graphics: (10/10) my favorite PS1 look and it was very well done on this game.”
    • “Constantly lags even on the lowest graphics settings”
    • “Graphics: 6/10”
    • “Graphics are okay, sound was okay, gameplay is walking sim/maze/puzzle/find key/read notes/etc.”
  • atmosphere22 mentions

    The game's atmosphere is widely praised for its eerie and immersive qualities, effectively capturing the essence of indie horror. While some players appreciate the jump scares, others find them unnecessary, and certain sections may feel prolonged. Overall, the graphics and atmospheric design contribute significantly to the game's appeal, earning it a solid reception among players.

    • “The atmosphere and everything was so good.”
    • “I really liked the atmosphere and graphics.”
    • “Although the game has a creepy atmosphere, the jump scares feel unnecessary.”
    • “Some of the environments will be familiar to players that enjoy indie horror games, but Silence Channel nails the atmosphere.”
    • “I can't follow the story that well (maybe because of lack of concentration), but the atmosphere was quite good.”
  • gameplay18 mentions

    The gameplay is characterized as linear and primarily point-and-click, featuring basic mechanics typical of horror walking simulators. While there are elements like flashlights and candles, they are not essential to the gameplay experience. Overall, players have rated the gameplay positively, with some giving it a score of 7/10.

    • “Gameplay: (7/10) the gameplay was good!”
    • “The gameplay is like other horror walking simulators.”
    • “Linear, point and click, walking with some very basic mechanics.”
    • “There are flashlights and candles in the game, but they aren't required for gameplay; I didn't even use all my batteries.”
  • humor2 mentions

    The humor in the game is described as decent, primarily relying on cheap jumpscares that elicit laughter, though one particular moment successfully combined humor with genuine fright, creating a unique experience. Overall, while the comedic elements are present, they may feel overused.

    • “It was decent but too bloated with cheap jumpscares; all of them made me laugh, but one actually did manage to scare me while making me laugh at the same time, which hasn't happened to me before.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious and boring, particularly due to slow movement speeds that make the initial stages feel drawn out and unengaging.

    • “Could be interesting maybe, but the walking is so slow, so the start is tedious and super boring.”
  • optimization2 mentions

    The game suffers from poor optimization, leading to frequent frame drops during gameplay.

    • “However, the game is not optimized, and you frequently experience frame drops in the scenes.”
  • music2 mentions

    The music and sound design in the game received high praise, with reviewers highlighting the realistic sound effects, such as footsteps, flashlight clicks, and ambient noises like whispers, which effectively enhance the immersive experience. Overall, the audio elements contribute significantly to the game's atmosphere, earning a strong score of 9/10.

    • “The sound effects were very well done; the footsteps were not loud and weird sounding. The creepy whispers were perfect (I feel like I can still hear them...). The sound of the flashlight clicking on and off, as well as the reloading of batteries, sounds super real, along with the doors, lights, radios, etc.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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