- May 29, 2024
- Moving Pieces Interactive
Shoulders of Giants: Prologue
Platforms
About
In "Shoulders of Giants: Prologue," a team of a sword-wielding robot and a gunslinging space frog must work together in online co-op to battle the forces of Entropy and restore light and life to the galaxy. This roguelike features quick, randomized levels and upgrades, challenging players to explore, grow, and become overpowered. Now with updated Unreal Engine 5 graphics!











- The game has a lot of potential with fun mechanics, including cooperative gameplay where one player controls a frog and another controls a mech.
- The graphics are appealing, and the game runs smoothly, providing a fresh take on the 3D rogue-like formula with engaging abilities and combos.
- The developers are active and responsive, and the game offers a variety of mission types and customization options, making it enjoyable and easy to get immersed in.
- The game feels less polished compared to established titles like Risk of Rain 2 or Hades, and some players feel it needs more content to maintain long-term engagement.
- There are concerns about the lack of objectives and variety in enemies, with some early fights being described as boring.
- While the controls are easy, managing multiple abilities can be cumbersome, and some players wish for more depth in the gameplay mechanics.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is praised for its potential in both single and co-op modes, featuring a variety of mission types, engaging mechanics like a unique frog companion, and extensive customization options. While the initial hours are enjoyable, there are concerns about long-term replayability unless additional content is added. Overall, the game offers a fun experience with a vibrant aesthetic and solid foundational mechanics, reminiscent of titles like "Risk of Rain" and "Hades."
“I see this having a lot of potential for single and co-op gameplay.”
“The aesthetic is wonderful, the power-ups, skill trees, and character customizations lead to so many gameplay possibilities. There's a fun variety of mission types, and the music and overall vibe are groovy throughout.”
“I'm liking this. I was part of the closed beta, and I didn't like what they were going for. They changed it a lot since I played, and I think it's a lot better. It kind of reminds me of Risk of Rain gameplay but with Hades progression. It could be a time killer type of game I would definitely play when it comes out.”
“So with all of that, I'm certain the first 20 hours will be plenty fun, but I imagine it will need a lot more put into the game to be fun for longer. At the very least, it has amazing bones, so basically just copy-pasting, but changing one thing on all the abilities, weapons, and enemies would surely make for 200+ hours of gameplay. Even as is now, it's plenty worth a download and a few hours of your life.”
“I'm liking this. I was part of the closed beta, and I didn't like what they were going for. They changed it a lot since I played, and I think it's a lot better. It kinda reminds me of Risk of Rain gameplay but with Hades progression. It could be a time killer type of game I would definitely play when it comes out.”
“The mechanic of allowing your friend to be your little frog person is really cool.”