Shoulders of Giants: Prologue
- May 29, 2024
- Moving Pieces Interactive
Wishlist Full Game About the GameSimultaneously control a sword-wielding robot and a gunslinging space frog in Shoulders of Giants: Prologue, an explosively colourful sci-fi roguelike designed to put your teamwork to the test. This prologue features newly balanced challenges, fully working online co-op, and a slick new upgrade to Unreal Engine 5! The forces of Entropy are spreading chaos throug…
Reviews
- The game has a lot of potential with fun mechanics and a unique co-op experience, allowing players to control a frog and a mech together.
- The graphics and aesthetic are appealing, and the gameplay offers a fresh take on the 3D rogue-like formula with a mix of Risk of Rain and Monster Hunter elements.
- The developers are active and responsive in the community, and the game features a variety of abilities, skill trees, and customization options that enhance gameplay.
- The game feels less polished compared to established titles like Risk of Rain 2 or Hades, and some players feel it needs more content to maintain long-term engagement.
- The initial gameplay can be repetitive, with some players noting that the first few fights lack excitement and variety.
- While the controls are easy, some players find the number of abilities overwhelming and suggest that the combat could be faster.
- gameplay5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The gameplay is praised for its potential in both single and co-op modes, featuring a variety of mechanics such as character customization, skill trees, and diverse mission types that enhance replayability. While the initial hours are enjoyable, reviewers suggest that additional content will be necessary for long-term engagement. Overall, the game combines appealing aesthetics with a fun, dynamic experience reminiscent of titles like "Risk of Rain" and "Hades."
“I see this having a lot of potential for single and co-op gameplay.”
“The aesthetic is wonderful, the power-ups, skill trees, and character customizations lead to so many gameplay possibilities. There's a fun variety of mission types, and the music and overall vibe are groovy throughout.”
“I'm liking this. I was part of the closed beta, and I didn't like what they were going for. They changed it a lot since I played, and I think it's a lot better. It kinda reminds me of Risk of Rain gameplay but with Hades progression. It could be a time killer type of game; I would definitely play it when it comes out.”
“So with all of that, I'm certain the first 20 hours will be plenty fun, but I imagine it will need a lot more put into the game to be fun for longer. At the very least, it has amazing bones, so basically just copy-pasting, but changing one thing on all the abilities, weapons, and enemies would surely make for 200+ hours of gameplay. Even as is now, it's plenty worth a download and a few hours of your life.”
“I'm liking this. I was part of the closed beta, and I didn't like what they were going for. They changed it a lot since I played, and I think it's a lot better. It kinda reminds me of Risk of Rain gameplay but with Hades progression. It could be a time killer type of game I would definitely play when it comes out.”
- story3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The story in the game is currently minimal, particularly in the demo, but shows promise in the prologue, leaving players eager for its development. The cooperative gameplay adds a fun dynamic, enhancing the overall experience despite the lack of a strong narrative foundation at this stage.
“The graphics are nice and the story, while basically non-existent in the demo, seems to be coming along nicely in the prologue. I'm looking forward to seeing where it goes.”
“The aesthetic is wonderful, the power-ups, skill trees, and character customizations lead to so many gameplay possibilities. There's a fun variety of mission types, and the music and overall vibe are groovy throughout.”
- graphics3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The graphics are generally praised for their aesthetic appeal, contributing to a vibrant overall vibe, though some elements appear slightly hazy. While the story is minimal in the demo, there is anticipation for its development in the prologue. Players appreciate the variety of gameplay possibilities offered by power-ups and character customizations.
“The graphics are nice, and the story, while basically non-existent in the demo, seems to be coming along nicely in the prologue. I'm looking forward to seeing where it goes.”
“The aesthetic is wonderful; the power-ups, skill trees, and character customizations lead to so many gameplay possibilities. There's a fun variety of mission types, and the music and overall vibe are groovy throughout.”
“I had to toggle the graphics a bit, and the characters still seem a bit hazy.”
“The graphics are outdated and lack the detail expected from modern games.”
“The textures are low resolution, making the environments look bland and uninviting.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its groovy vibe, complementing the wonderful aesthetic and enhancing the overall gameplay experience. It contributes positively to the variety of mission types and the engaging atmosphere created by the power-ups and character customizations.
“The aesthetic is wonderful, the power-ups, skill trees, and character customizations lead to so many gameplay possibilities. There's a fun variety of mission types, and the music and overall vibe are groovy throughout.”