- September 18, 2018
- Jakob Vidal
Shooting Hurts
91%Game Brain Score
gameplay, music
graphics, story
91% User Score 207 reviews
Platforms
About
A brand new AI, a weapon that turns its health into projectiles, and a gauntlet of tests designed to test their limits. How will you make every shot count when shooting hurts?




Audience ScoreBased on 207 reviews
gameplay23 positive mentions
- Unique concept where shooting depletes health, adding a strategic layer to gameplay.
- Fun and challenging gameplay with a variety of mechanics, including platform creation and dodging projectiles.
- Great for low-end computers, making it accessible to a wider audience, and it's free to play.
- Graphics are simplistic and may not appeal to everyone, lacking detail and polish.
- Some players find the difficulty level frustrating, especially in the early stages and cumulative tests.
- Limited content and short playtime, leaving players wanting more levels and features.
gameplay
35 mentions Positive Neutral NegativeGameplay in this game is a mixed bag; while some players find the mechanics engaging and fun, others criticize it for relying too heavily on luck and spamming attacks rather than skill. The unique health management system adds an interesting twist, but the AI and level design can lead to frustrating experiences. Overall, many appreciate the movement mechanics and replayability, though the game is noted to be short and could benefit from more content.
“At first, the game is a bit hard, but after you get used to the mechanics, it becomes pretty fun.”
“The concept and the style fit and vibe really well, and the gameplay was a straight 10/10 for me.”
“Very fun game with hectic and addicting gameplay.”
“For the very few minutes that I tried playing this game, as another person mentioned, the playstyle recommended isn't really skill-based; it's just spamming and hoping for the best. That aside, it's clearly trying to go for a bullet hell aesthetic which somehow meshes with the your-health-is-your-bullets mechanic that necessitates a slower, deliberate playstyle.”
“The main reason being that a lot of the gameplay relies on luck and just simply spamming defensive and offensive attacks.”
“It really sucks that in this game enemies relentlessly spam you with projectiles, yet the player has the horrible mechanic of shooting reducing your health and interrupting health regeneration.”