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SUPERHOT

PSVR feels like it was made for this simply because Superhot VR is indomitable proof of life for Virtual Reality as a gaming platform. If you have PSVR this needs to be your next game.
SUPERHOT Game Cover
86%Game Brain Score
story, gameplay
grinding, stability
94% User Score Based on 23,007 reviews
Critic Score 82%Based on 23 reviews

Platforms

Mac OSNintendo SwitchPCPhonePlaystation 4Playstation 5Steam DeckVirtual RealityWeb BrowserWindowsXbox OneXbox Series X|SCloudLinuxNVIDIA GeForce NOWOculus RiftPlayStationPlayStation VRTabletWindows Mixed RealityXboxXbox Game Passx_box_cloud_gaming
SUPERHOT Game Cover

About

In "SUPERHOT," time only moves when you do in this innovative FPS game, where strategy and mayhem blend in slow-motion bullet combat. Its distinct, stylized graphics emphasize cinematic battles as you grab weapons from fallen enemies. Challenge yourself in Endless Mode to see how long you can last against the enemy horde.

SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
SUPERHOT screenshot
+12

94%
Audience ScoreBased on 23,030 reviews
story1.4k positive mentions
grinding75 negative mentions

  • The innovative time-control mechanic creates a unique blend of first-person shooting and strategic puzzle-solving, making gameplay engaging and satisfying.
  • The minimalist aesthetic and striking color palette enhance gameplay clarity and immersion, contributing to a captivating atmosphere.
  • The game offers substantial replay value through various modes and challenges, encouraging experimentation and different playstyles.
  • The story is often criticized for its brevity and lack of depth, with many players feeling it does not justify the game's price.
  • Gameplay can become repetitive and lacks variety, leading to a feeling of monotony over time.
  • The monetization strategy, including an intrusive ad launcher, detracts from the overall experience and has led to perceptions of the game as a 'cash grab.'
  • story
    5,277 mentions Positive Neutral Negative

    The story of "Superhot" is a polarizing aspect among players, with many noting its brevity—typically around 2 to 3 hours—which some feel does not justify the game's price. While some players appreciate the unique, meta-narrative that explores themes of control and addiction, others find it pretentious and intrusive, often interrupting gameplay with unskippable segments. Overall, the gameplay mechanics are praised, but the story is often seen as a secondary element that could have been better integrated or expanded.

    • “This game has an amazing story to it; I never felt more alive playing this.”
    • “I won’t spoil much, but it was a surprisingly well-done story, granted there’s no dialogue and mostly done on text.”
    • “The story is quite intriguing with the player getting trapped within the game and being forced to upload themselves into the algorithm and then kill themselves.”
    • “I get how the flashes tie into the story, but that doesn't make them magically not obnoxious.”
    • “It also doesn't help that the story is charitably described as a low quality copy-pasta.”
    • “The main issue with this game is the story.”
  • gameplay
    4,081 mentions Positive Neutral Negative

    The gameplay of Superhot is centered around its innovative mechanic where time only moves when the player moves, creating a unique blend of first-person shooting and strategic puzzle-solving. While the core gameplay is engaging and allows for creative maneuvers, many players find the overall experience repetitive and the campaign too short, typically lasting around 2-3 hours. Despite its brevity, the game offers additional modes and challenges that extend replayability, making it a worthwhile experience for those who enjoy its mechanics, though some feel the price point is steep for the content provided.

    • “This game's mechanics and idea is something never thought of before and totally made a new look on future games.”
    • “The gameplay is tons of fun, and it's very satisfying once you get the hang of it.”
    • “The core mechanic—time moves only when the player does—creates awkward pacing.”
    • “The gameplay loop is very repetitive and boring.”
    • “The premise for sure is creative and really fun for the early levels but it gets repetitive really quickly, mainly due to the lack of gameplay variety and enemies.”
    • “The story is a bit bland and predictable, the gameplay is novel but gets stale very quickly and feels essentially just trial and error.”
  • graphics
    1,056 mentions Positive Neutral Negative

    The graphics of "Superhot" are characterized by a minimalist aesthetic that employs a limited color palette of white, red, and black, which enhances gameplay clarity and focus. While some players appreciate the unique and stylish low-poly design, others find it simplistic and lacking in detail, leading to mixed opinions on its visual appeal. Overall, the graphics effectively complement the game's innovative mechanics, though they may not satisfy those seeking high-fidelity visuals.

    • “Superhot stands out with its visually distinct and clean aesthetic, featuring stark white backgrounds and bright red enemies that pop, making the action easy to follow.”
    • “The minimalist art style is both striking and functional, enhancing the focus on gameplay and making enemy detection easy.”
    • “Its innovative time-control mechanic, combined with minimalist visuals and a thought-provoking narrative, creates an experience that is both challenging and immensely satisfying.”
    • “The graphics are not only quite boring and cheap; white on white looks horrible and hurts my eyes.”
    • “The art style still gets in the way of the game.”
    • “The graphics of the main game are butt ugly.”
  • replayability
    516 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players noting that while the main campaign is short (around 2 hours), it offers substantial replay value through various modes such as endless and challenge modes. These additional features encourage experimentation and different playstyles, making the game engaging for those who enjoy mastering its mechanics. However, some players feel that the limited variety in levels and challenges can lead to repetitiveness, diminishing the overall replayability for casual players.

    • “This game also has quite a lot of replay value with modes that change up the game flow a bit, but I don't want to go too much into detail and just let you experience it for yourself.”
    • “Variety and new mechanics keep on being introduced until the end, packaged by a high level of replayability through various modes that bring new challenges to the same levels because of a different playstyle you have to adopt.”
    • “The main campaign is only 2 hours maximum, but there are plenty of challenges to complete after that, so it's quite replayable.”
    • “This game is highly overrated for what it is; all the replayability comes from the same boring challenges of the same levels. The developers could have at least added levels from an ending with a red core where you kill red enemies until you can switch to it.”
    • “After you finish the story, in my opinion, the game isn't really replayable, and the rest of the modes are not worth playing.”
    • “The main issue is that it took me about 90 minutes to beat the whole story, and yes, there is replayability, but it just feels pointless.”
  • music
    220 mentions Positive Neutral Negative

    The game's music aspect is characterized by a notable absence of a traditional soundtrack, with most players expressing a desire for music to enhance the experience. While some appreciate the minimalist sound design that allows for focus on gameplay and audio cues, many feel that the lack of music detracts from the overall atmosphere, making it feel repetitive or bland. The only music present is during the end credits, which some found enjoyable, but overall, the consensus is that the game would benefit from a more engaging soundtrack.

    • “Absence of a soundtrack allows complete focus alongside audio cues.”
    • “This game is great, the music, ambiance, and gameplay are all super unique!”
    • “The soundtrack of Superhot is a perfect complement to its gameplay.”
    • “The game completely lacks music.”
    • “There is no soundtrack, and that made me feel odd at first.”
    • “The lack of a soundtrack is a stylistic choice, but not one I agree with.”
  • humor
    125 mentions Positive Neutral Negative

    The humor in the game is a mix of clever meta-commentary and absurdity, often poking fun at gaming tropes and player expectations. Many players appreciate the comedic elements, such as the quirky character designs and humorous gameplay mechanics, while some find the humor to be hit-or-miss, with a few criticizing it as pretentious or annoying. Overall, the game is noted for its unique blend of dark humor and lighthearted fun, making it an entertaining experience despite its brevity.

    • “The game is fully aware of the matrix-like cyberpunk hero's journey it is and works to subversively undermine that in its text adventure in hilarious fashion.”
    • “The humor in this game is not bad either.”
    • “It's funny to play a redundant game that pokes fun at its own redundancy, but I am left thinking that actually adding some more features, weapons, and techniques would have been a slightly more difficult way of dealing with the redundancy with a huge payoff.”
    • “102 minutes to complete the story... probably even less because I took my time and didn't rush it. There's always an endless mode to virtually enhance the lifetime of the game, but it's not funny long enough.”
  • grinding
    106 mentions Positive Neutral Negative

    The reviews indicate that grinding in the game is often viewed as tedious and repetitive, with many players expressing frustration over the time required to unlock achievements and progress through challenges. While some appreciate the replay value and fun mechanics, the overwhelming sentiment is that the grinding detracts from the overall experience, making it feel more like a chore than an engaging gameplay element.

    • “I only started playing this title in 2022 and quickly found it has so much replay value; there's no grinding involved, no stupid, pointless side missions; just pure FPS fun... and matrix-style gameplay.”
    • “You'll need a second life for grinding.”
    • “A few weeks or more of grinding.”
    • “So instead of a potential fantastic puzzle game, you get a very tedious enemy check.”
    • “While that does initially seem like a lot of content, at least 10 of those hours will be spent doing nothing but grinding.”
    • “It's a slog, a tedious grind, with too much unimpactful filler content.”
  • stability
    79 mentions Positive Neutral Negative

    The stability of the game is a mixed bag, with some players reporting a smooth, bug-free experience while others encounter frequent glitches, crashes, and performance issues. Many users appreciate the game's innovative mechanics, but the presence of bugs—both intentional and unintentional—has led to frustration for some, particularly regarding controller setup and gameplay interruptions. Overall, while some players enjoy a stable experience, others find the game to be quite buggy, impacting their enjoyment.

    • “It has the hallmarks of a good game: easy to learn, engaging to play, fun to master, and bug free.”
    • “Overall, great game, good story, runs great, and feels genuinely amazing to play.”
    • “- The game runs great, haven't had a single crash or bug since I started playing.”
    • “Excellent puzzle game, but I purchased and downloaded the game expecting a fun revisit of an old favorite and instead got an hour of doomed-to-fail controller setup and troubleshooting.”
    • “The fact that it was partly quite frustrating, didn't have a very compelling plot and featured a bunch of glitches prevents me from giving it a very high rating.”
    • “Very buggy, is always crashing even though I have twice the recommended processing power.”
  • optimization
    73 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while many players report solid performance and smooth gameplay even on lower-end systems, others experience significant issues such as stuttering, poor framerates, and a lack of customization options. The minimalistic art style generally aids performance, but some users have noted that the game struggles under heavy action, particularly in later levels. Despite these concerns, many still find the game enjoyable and commend its unique aesthetic and replay features.

    • “The visual style not only contributes to the game's unique identity but also allows for smooth performance, even on lower-spec hardware.”
    • “The game is very well optimized and the premise alone, combined with the level design and difficulty curve, make this a very fun, albeit short experience.”
    • “I've had no performance issues with it on my Alienware Alpha R1 on highest graphics settings at 1080p, and the game looks great despite its minimalistic design.”
    • “The main concept is genius, but the game is obnoxious and very poorly optimized (it's actually impressive how bad it is given the minimalistic style).”
    • “This game is just poorly optimized and since this game is over a year old, I would think patches and a fix would be available by now but apparently not.”
    • “Superhot is a game about being Neo from the Matrix, if that doesn't convince you to buy it, I don't know what will; however, for some dumb reason this game is optimized like crap for my computer.”
  • atmosphere
    68 mentions Positive Neutral Negative

    The atmosphere of *Superhot* is widely praised for its unique and surreal aesthetic, characterized by a striking red and white color palette that enhances immersion and creates a captivating experience. Players appreciate the minimalist environments, atmospheric sound design, and subtle storytelling, which together contribute to a sense of intrigue and depth. Despite some critiques regarding the simplicity of the graphics and occasional narrative interruptions, the overall atmosphere is considered a standout feature that effectively draws players into its world.

    • “The game's distinctive red and white color palette creates a surreal atmosphere, enhancing the sense of immersion.”
    • “The subtle storytelling, coupled with a surreal atmosphere, adds an extra layer of depth to the overall experience.”
    • “Superhot quickly dragged me in by its strong atmosphere, mysterious story, original concept full of fresh ideas, good level design, many ways to succeed, challenging yet not frustrating difficulty, simple and responsive controls, stylish graphics and atmospheric sounds.”
    • “There's a surprisingly unsettling atmosphere to this game, from the story to the droning soundtrack in levels and the colorless (and sometimes untextured) environments.”
    • “I think if they had leaned harder into the absurdity of the setting and been a lot more self-aware, the atmosphere of the game would be a little less cringe-worthy.”
    • “The overall design is trying so hard to have a deep atmosphere in virtual simulation, but it is not executed well.”
  • emotional
    49 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a wide range of feelings, from intense anxiety and dread to moments of empowerment and nostalgia, often reminiscent of iconic films like "The Matrix." While some players appreciate the unique emotional journey and rewarding gameplay, others criticize the lack of a compelling story and express feelings of frustration or emptiness. Overall, the game is described as an emotional roller coaster that can leave players feeling both exhilarated and drained.

    • “This game is an emotional roller coaster ride.”
    • “Ngl the last level took me 1 hour to complete and I cried about it lol but when I completed it, it was amazing!”
    • “The story made me emotional; I cried every time.”
    • “But for a short and boring story like this, it is not worth it.”
    • “I decided to quit the game before I even finished because I could not be bothered to watch another boring story scene.”
    • “Looks good, plays good, but the boring story leaves a dent in your wallet at full price.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for its intrusive ad launcher, which users feel detracts from the overall experience and feels like a constant advertisement. Many reviewers describe the game as a "cash grab," suggesting that its primary goal is to generate revenue rather than provide a meaningful gaming experience, with some calling for a more player-friendly approach, such as offering the game for free to previous buyers. Overall, the monetization tactics have left a negative impression, overshadowing any potential enjoyment from the gameplay.

    • “The bad thing is the game has a launcher just for ads, some of the hitboxes are terrible and the repetitiveness of the challenges.”
    • “The only real way to counter this is to get advertisements placed on my channel, I mean it's a win-win for everyone involved you know I get a safety net generated for myself and the company gets exposure and you guys, my subscribers, sit through a two-second ad that will be as short and painless as possible.”
    • “What a cash grab... so I am going to have to give it a downvote until they give it for free to those who already bought this game beforehand.”
  • character development
    7 mentions Positive Neutral Negative

    Reviews indicate that the game lacks significant character development, with many players noting that it falls short compared to titles like Portal and Undertale. While the character design is praised for its uniqueness, the overall narrative and character depth are considered insufficient, making it less appealing for those seeking intricate character arcs.

    • “Except for a long, good story, textures, well-designed models, good music, character development, a likable main character, and everything I usually like about games.”
    • “Ironically enough, that's probably the most character development in Superhot.”
    • “Unlike Portal and Undertale, there is no character development in the slightest.”
    • “The original storyline lacked the depth and character development found in the movie adaptations.”
    • “The game is certainly not suited for people who crave deep character development or complex interlocking mechanics.”

82%Critics’ scoreBased on 23 critic reviews

Buy SUPERHOT

3h Median play time
5h Average play time
2h Main story
20h Completionist
2-5h Spent by most gamers
*Based on 164 analyzed playthroughs

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