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Ship Graveyard Simulator 2: Prologue Game Cover

About Ship Graveyard Simulator 2: Prologue

Ship Graveyard Simulator 2: Prologue is a single player and multiplayer casual management game. It was developed by Games Incubator and was released on April 26, 2023. It received positive reviews from players.

Ship Graveyard Simulator 2: Prologue is just part of the gameplay that awaits you in the full version of the gameIT'S GOOD TO BE BACK IN THE BUSINESS! Ship Graveyard Simulator 2: Prologue is back bigger than before and it doesn't matter if you're a veteran in the game or for the first time you will have a hammer and a torch in your hands there are a dozen of kilometers of wreckage on the coast, an…

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Reviews

86%Audience ScoreBased on 285 reviews
gameplay13 positive mentions
monetization12 negative mentions

  • Satisfying and immersive gameplay focused on dismantling entire ships piece-by-piece with varied tools and mechanics.
  • Improved graphics and smoother controls compared to the first game, with added features like crane operation and sorting mini-game.
  • Relaxing and addictive experience with good potential for expansion, recommended for fans of simulation and shipbreaking genres.
  • Frequent crashes and lack of autosave cause loss of progress, frustrating players.
  • Gameplay can be repetitive and grind-heavy with slow tool animations and clunky item management.
  • Some features and UI elements are unintuitive or buggy, such as physics glitches, limited progression in the prologue, and problematic controllersupport.
  • gameplay

    47 mentions Positive Neutral Negative
    28% positive mentions, 66% neutral mentions, 6% negative mentions

    The gameplay centers on detailed ship dismantling mechanics that are both engaging and challenging, with improvements over previous entries such as more realistic interactions and streamlined loops. While some users note slow pacing and occasional repetitiveness, the overall experience is immersive and rewarding, though optimization issues and lack of certain simulator elements (like tool resource management) detract slightly. The prologue shows promise with solid core mechanics and potential for further depth, especially if multiplayer or additional features are added.

    • “Complete destruction of the ship, abstracted material collection to accommodate more complex salvage, streamlined gameplay loop so you spend more time breaking ships down and much less time transporting materials.”
    • “The mechanics are a lot better, the fact that you need to hit bolts holding things in place instead of sparkling bit of light is a massive improvement.”
    • “The gameplay is challenging but rewarding, requiring careful planning and strategy to efficiently dismantle each ship while avoiding accidents and environmental damage.”
    • “It seems like all of their games are made in the same manner: get a solid core gameplay mechanic and base some cheap asset-flip upon it.”
    • “Disassembling tools are extremely slow at first, so you have to watch the same slow animation over and over, but it is made this way intentionally in order to justify tools upgrade mechanics.”
    • “I understand that this is a prologue and not a full game, but the gameplay is just horrendously slow.”
  • graphics

    21 mentions Positive Neutral Negative
    43% positive mentions, 43% neutral mentions, 14% negative mentions

    The graphics receive mixed reviews, praised for detailed and realistic ship designs with impressive visuals and immersive environments, especially given the game's free status. However, players report performance issues, frequent crashes, and poor optimization even on low settings, which diminishes the overall graphical experience.

    • “I was blown away by the game's graphics and attention to detail, from the rusty and decrepit ships to the various tools and machinery used to take them apart.”
    • “Some features are refreshing, the graphics are nice to look at and the ships are very detailed in terms of destructible parts.”
    • “Ship Graveyard Simulator 2 prologue delivers stunning graphics and immersive gameplay that keeps you coming back for more!”
    • “I had to lower the graphics settings, so it now looks like something from the '90s.”
    • “Framerates tank to 28fps when using right click with the hammer to collapse boat parts with everything on very low. I can't even hold a steady 60fps on very low now. Putting the settings up to even medium reaches 99% GPU usage and tanks fps when approaching shop/trading counters. The game feels really unoptimized; my GPU is almost on fire with settings above very low. There are major drops even on very low settings. I meet the recommended specs, which is a shame as the gameplay is good, but the graphics don't justify the performance.”
    • “Graphics for a free game is even nothing.”
  • story

    16 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    Reviews indicate that the game currently lacks a clear or engaging story, with some players unsure if a narrative is planned. While gameplay and mechanics receive more focus, a few note faint hints of a storyline but find it overshadowed by technical issues and slow pacing. Overall, the story aspect is minimal or underdeveloped at this stage.

    • “First of all, I was hooked on the graphics - they're really cool, there's interesting mechanics and there's a fascinating story.”
    • “With its captivating storyline, realistic graphics, and challenging gameplay, it is sure to delight fans of exploration games and underwater enthusiasts alike.”
    • “I could not even imagine that there is a game with such a plot and actions, a very unusual game, after that, perhaps, a habit will appear to demonstrate all unnecessary items from real life.”
    • “Why is the mission status reset after putting all stuff from the truck into the sorting/recycle plant?”
    • “Yes exactly, mission failed and I can never finish it because all beds are gone.”
    • “Unfortunately, it looks like autosaves currently suck as I was on the second mission picking up a couple items off the floor when I suddenly got a random UE4 crash and when I launched the game again, I was back right before finishing the first mission, meaning I lost about 65 minutes of progress.”
  • monetization

    12 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization approach is widely criticized for masquerading as a full game while primarily serving as an expensive advertisement to promote purchasing the actual product and additional DLC. This practice is seen as misleading, exploitative, and harmful to both gamers and the game market, offering no real value and detracting from genuine full games.

    • “It's an advertisement disguised as a full game, and you're expected to pay $25 USD for the real product after seeing this advert.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demos/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which is harmful behavior and not good for gamers.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 12% neutral mentions, 88% negative mentions

    The game features a notably grind-heavy experience, with upgrades and certain tasks being slow and tedious. While some players find the grind enjoyable or improved compared to the original, others feel it can become excessive and repetitive, especially with larger ship dismantling. Overall, grinding is a significant and divisive aspect of the gameplay.

    • “Sadly, I foresee this game having the same problem as the prequel, where the bigger ships will be incredibly tedious to dismantle.”
    • “Upgrades are slow and grindy.”
    • “You'll need a second life for grinding.”
  • optimization

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The game currently suffers from significant optimization issues, with frequent and severe FPS drops even on recommended hardware and low settings, particularly during saw effects and structural collapses. While recent updates have improved performance, occasional frame rate dips still occur, indicating that further optimization is needed before release.

    • “On performance, it's getting there. I see big improvements to fps when breaking down parts, rarely drops below 60fps whereas before it dropped to as low as 38fps. Well done to the team on that front, however there is still room for improvement regarding fps drops when using the saw against a random wall as the fps still tank into the mid 40s, and also when running around at parts need counters the fps also tanks (on medium). I would love if this can be fixed before release.”
    • “Update: the developer has told me that they will try to optimize the code further, so I am hopeful the performance will improve :)”
    • “I could also only manage low shadows to keep the fps at a somewhat 60fps, which is odd considering games like Dying Light push so much more with very high shadows set and rarely ever drop below 60fps. Clearly, the game needs more optimization before release.”
    • “The game seems relaxing and the concept is good, but in its current state I wouldn't recommend it as the performance is inconsistent. I meet the recommended specs (GTX 1660 Ti 6GB, AMD Ryzen 4600H with 16GB RAM) and it cannot maintain 60fps even on very low settings. The biggest issues are with saw effects when continuously sawing a random wall, where fps tanks to around 47fps, and with ship parts collapsing. This happens even with all settings on low or any resolution.”
    • “I could only manage low shadows to keep the fps at about 60, which is odd considering games like Dying Light push much higher settings and rarely drop below 60fps. Clearly, the game needs more optimization before release.”
    • “I will give it another go when the team optimizes the game further. In its current state though, the performance is awful (at least for me).”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from frequent freezes and laggy, buggy physics, leading to a frustrating and unstable experience, particularly when collecting dropped items.

    • “Especially on something you know is going to be this buggy on top of a huge time sink (freezes often).”
    • “The physics are laggy and buggy in several aspects which make collecting dropped items a pain.”
    • “I don't know why everyone is having glitches.”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    Users feel that the music and sound effects do not match the game's style, but find the game enjoyable and suitable for casual play while listening to their own music or watching videos.

    • “The music and some GUI sound effects just don't seem to fit.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers a short experience that can be completed in a few hours, with minimal to no incentive for replayability.

    • “You can finish the entire game in just a few hours and there is little to no replayability.”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users feel that upgrading salvage areas with features like dock lights can significantly enhance the game's nighttime atmosphere, adding to the overall immersive experience.

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Play Times

44h Median play time
44h Average play time
44-44h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Ship Graveyard Simulator 2: Prologue is a casual management game. Common tags for Ship Graveyard Simulator 2: Prologue include free to play, first-person, realistic, indie, educational and others.

Ship Graveyard Simulator 2: Prologue is available on PC and Windows.

On average players spend around 44 hours playing Ship Graveyard Simulator 2: Prologue.

Ship Graveyard Simulator 2: Prologue was released on April 26, 2023.

Ship Graveyard Simulator 2: Prologue was developed by Games Incubator.

Ship Graveyard Simulator 2: Prologue has received positive reviews from players. Most players liked Ship Graveyard Simulator 2: Prologue for its gameplay but disliked it for its story.

Ship Graveyard Simulator 2: Prologue is a single player game with multiplayer support.

Similar games include Ship Graveyard Simulator 2, Deconstruction Simulator: Prologue, Ship Graveyard Simulator: Prologue, Ship Graveyard Simulator, House Builder and others.